E3 is approaching and I dont think i've been as hyped as I am now since Nintendos 2017 January presentation. Since then i've sold my launch base Switch model after several joy cons that were drifting, and cracks on the backplate due to heating. The ever lasting rumor involving a Switch Pro has me excited for problems like I had with my Switch to be Iron out, hopefully. With a new console, a new Zelda game to be launched with it, is highly likely I would say.
Breath of the Wild for me was a magnificent experience which goes beyond gaming. The game is pure art for me, and the amount of hours (200), is something i've never had in any game that I can recall. Although I adore Breath of the Wild, its not a perfect game by no means. It has flaws that I hope gets fixed in the sequel.
So, heres my hopes for the sequel:
1. Variety: Not just in enemies and bosses, which was lacking in the original game, but also environment. We had the typical Zelda enviroments like the desert, forest, water etc. We've been through that in the first game, so I think it would be cool to see something unexpected. It looks like we get to explore caverns and such in the sequel, but more cool areas like underwater exploration and such would be nice.
2. Story: The story arc in the first game was okay, but nothing too exciting and I couldn't get invested in the story or characters. Maybe the reason was the voice acting, or just an underwhelming story. I would like a story that involves a more personal connection with both Zelda and Ganondorf, like in Ocarina of Time. More side quests like Tarrey Town would be nice aswell.
3. Crafting. Not a huge deal for me, cause I rarely used the cooking pot, but maybe it was because of the non existing crafting in the game? If they can come up with a more advance crafting system, then maybe it would make the game more challenging and rewarding. Like, if you want to explore a cave or dungeon, you have to craft the materials to enter the dungeon or craft an item to let you advance further or something.
4. Soundtrack: This is also not a huge deal for me personally, but i've seen people talking about it. I like the calm soundtrack with nature sounds on Breath of the Wild, but having a orchestrated soundtrack throughout the game, like in Skyward Sword, would be epic, I have to say. Having a Hyrule field theme and Zeldas lullaby would be cool, but it has to work within the story and the athmosphere they're going for in the sequel.
Thats my hopes for the sequel that I can think of. Feel free to comment what hopes you guys have, would be interesting to read.
second part sounds terrible for anyone that cannot afford to play a game consistently over a short period of time....come back after a while and you have no idea what to do , whhat has been done and is yet to doDouble down on what made BOTW stand out from the otherwise mind-numbing waste of time known as the "open world" genre.
- Keep the breaking weapons, to defy all concepts of collecting loot or completionism
- Kill all explicit "quest" tracking and lists of tasks & their statuses; let all tasks be implicit, never marked
- retain a focus on free exploration, remove every bit of heavy story-telling that you can, and then remove some more