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Zelda: Breath of the Wild map size: 12x Twilight Princess, a tad smaller than XCX

maxcriden

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Update

Witcher 3 isn't 136 km^2. The in-game Mini-Map provides meters so finding out world size is easy.

This is what I posted when B&W released:

I measured the in-game distances from N-S & W-E (the mini-map distances). The map is approximately 3085m X 2579m, or 7.96 km2. This is about 53% of the Novigrad/Velen/HOS total map size, and about the same size as all of the land area in Skellige (~35-40% of the full Skellige map, definitely a bit larger than Ard Skellig).

Note that this measurement (and the other map measurements) do not account for the restricted area at the border of each map where Geralt refuses to walk to. Accounting for those is a little difficult because the invisible border is not made up of straight lines. Mentally, I just tack off 10-15% of the sizes listed below.

Here are the rough calculations I did for the other maps:
Measuring the map from end to end (so including small restricted boundaries of each world map) gave me the dimensions, from which I got:

Novigrad & Velen (+HOS): 15.2 km2 (5.8 mi2)
Skellige Isles & Ocean: 28.9 km2 (11.1 mi2)
White Orchard: 0.8 km2 (0.3 mi2)
Kaer Morhen: 1.4 km2 (0.6 mi2)

Total: 46.3 km2 (17.8 mi2)

If we account for the boundaries it's probably a total right around 45 km2.
This was the best analysis of the Game Awards Map mathematically - everything is trig, only guess work is tree height & Link height as reference points. That yielded a size of ~240 sq. km for the Game Awards map (smaller than X which is ~400). Obviously it's tough to reconcile how close the Game Awards footage map is with what we saw today and what we'll have next Spring.

As for TP, my math yielded 1.04 sq km (.40 square miles).

Here's my map w/grid - each square is .01 sq km, so 10x10 squares is 1 sq km. Keep in mind that the 1.04 sq km is referring to green land/blue water only. Anything in black is not counted (so the area of the total rectangle is greater).



I really highly doubt that this new map is just 12x the size of TP. The portion we saw today itself looked significantly larger than TP. I want to see a direct quote from Aonuma. It may be possible he was referring to JUST the Plateau region as being ~12x TP size.

TP on Game Awards Map overlay (assuming 1.04 sq km for TP & 240 sq km for BotW):



Scale is 1 km. Each box is 1 sq km.

Also Witcher 3 overlaid on Game Awards Map (assuming 240 sq km). Doesn't include B&W.



Scale is 0.5 km. Each box is 0.25 sq km.
End Update

Nintendo has revealed that the open world in The Legend of Zelda: Breath of the Wild is 12 times larger than the map in Twilight Princess.

During a presentation at E3, Nintendo also revealed that the demo of Breath of the Wild shown at E3 -- which contains a large portion of open field as well as several enemies, Shrines, and more -- represents just 1% of the game’s total size.
http://www.ign.com/articles/2016/06/14/e3-2016-zelda-breath-of-the-wildas-open-world-is-12-times-bigger-than-twilight-princess



After playing the game for about an hour, by our approximation, when fully zoomed out, each square on the map translates to roughly 1 square kilometre (0.4 square miles). The E3 demo is contained within a relatively small section of the map, a section that appears to be about 2 km by roughly 1.5 km. Though the size of the square grid on the map doesn’t scale with the map itself, the calculation is the same: the entire map appears to be roughly 360 square kilometres, or roughly 140 square miles.
More here:

http://www.eggplante.com/2016/06/14/full-zelda-breath-of-the-wild-map-revealed-roughly-360-square-kilometres/

This means that the new Zelda‘s map is just a tad smaller than that of Xenoblade Chronicles X, which has a map size of 154.44 square miles.
(above quote from banned site)

Xenoblade Chronicles X map is around 400 km2.
https://www.youtube.com/watch?v=8Qfhg2FJgx8, https://mynintendonews.com/2015/11/09/nwr-calculates-that-xenoblade-chronicles-xs-open-world-is-bigger-than-fallout-4-skyrim-or-witcher-3/

Via: http://gonintendo.com/stories/259441-the-legend-of-zelda-breath-of-the-wild-crunching-numbers-on-th

--

Just for reference, open world map sizes:

GTA: San Andreas (36 km2)
Skyrim (39 km2)
Red Dead Redemption (41 km2)
Far Cry 4 (46 km2)
GTA 5 (81 km2)
Witcher 3 (136+ km2) *** this is from outdated info based on two regions, can anyone provide final map size? Researched but couldn't find

Via: http://www.neogaf.com/forum/showthread.php?t=1034905, http://gamingbolt.com/witcher-3-map-size-compared-to-gta5-skyrim-far-cry-4-new-screens-show-different-visual-settings#4XJ80y7pAHEmrVE2.99

--

Evidently, FFXV will have an enormous map and seemingly much larger if this link is accurate (which it seemingly isn't, waiting for better info on this):



http://9gag.com/gag/ajn11mR/this-is-final-fantasy-15-s-map-size-with-the-witcher-3-and-gta5-maps-for-comparison
 

cw_sasuke

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Sep 9, 2006
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Just nuts - especially if they intend to expand the World via DLC down the line. Dont think we will see another original mainline Zelda for a long ass time after this one.
 

Rockk

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Xenoblade X's map was staggering by how large it was. The fact that Zelda is going to e that large and we don't have a giant mech to fly around the place is going to be amazing.
 

Boem

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Well we'll see if they manage to fill it up with enough things to do. It doesn't really matter if it's 100 or 1000 km2 if there's no fun to be had.

Still, gameplay looked fun. Not getting a WiiU for it, but as an old-time fan who jumped off after Wind Waker, this finally feels fun again.
 

Ridley327

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Jeez, that's impressive, especially since the Zelda team is taking a similar level of affinity for vertical spaces as we saw in XCX.
 

Mr. Wedgewood

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Xenoblade X's map was staggering by how large it was. The fact that Zelda is going to e that large and we don't have a giant mech to fly around the place is going to be amazing.
Sheikah Skell powered by master sword. Calling it.
 

Enduin

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Nov 29, 2006
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Xenoblade X's map was staggering by how large it was. The fact that Zelda is going to e that large and we don't have a giant mech to fly around the place is going to be amazing.
Fast travel is confirmed though. So you won't have to trek all the way across the map if you don't want to. Every Shrine location you beat unlocks it as a fast travel spot.
 

Anth0ny

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Christ. That just seems way too big to me. I struggle to imagine how they'll fill that all up with stuff to do. Good luck.

I'm also not sure if Epona will be a sufficient vehicle to traverse the overworld. Xenoblade at least had mechs.

Unless we can inject Epona with steroids that allows her to go stupidly fast, I'm hoping the Goron mask returns and we can rollout freely through Hyrule Field at fast speeds :)
 

Volotaire

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Oct 23, 2012
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This would make a lot of sense given, from the information in the Zelda information thread, that some or all dungeons are in the overworld.

EDIT: Source for information was a rumour, probabaly not true.
 

OrochiJR

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Hope that Sheikha tech is good enough to build yourself a Skell! Otherwise traversing, even on horseback might become a chore.
 

Phoenixus

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Where's that SweetJesus gif when you need it. I hope there's a means of teleportation later on in the game.
 

Frumix

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Oct 19, 2012
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I honestly don't see how competing in map size is a good thing.
Huge risk of ending with a shallow, barely inhabited, or repetitive world.
 

The Dink

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Fast travel is confirmed though. So you won't have to trek all the way across the map if you don't want to. Every Shrine location you beat unlocks it as a fast travel spot.
I didn't see this before. Interesting and makes a lot of sense.
 

Yonafunu

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Hmm, we'll see.

Even by looking at just the E3 demo, this game will probably be too big for me. I'll just go through the story, but damn if it doesn't look great. Looking forward to that Ghibli-inspired world.
 

QuantumBro

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Mar 15, 2011
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Zelda sounds like it will be worth the long wait. Just wish they would show the version everyone's going to buy.

That FF15 map comparison is hilarious, game is not even open world (collection of big areas) and will definitely not be that big compared to Witcher 3.
 

maxcriden

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Christ. That just seems way too big to me. I struggle to imagine how they'll fill that all up with stuff to do. Good luck.

I'm also not sure if Epona will be a sufficient vehicle to traverse the overworld. Xenoblade at least had mechs.

Unless we can inject Epona with steroids that allows her to go stupidly fast, I'm hoping the Goron mask returns and we can rollout freely through Hyrule Field at fast speeds :)
Well, I think they said in the stream yesterday that there are multiple vehicles or modes of transportation in the game. So perhaps some will be faster.

This would make a lot of sense given, from the information in the Zelda information thread, that some or all dungeons are in the overworld.
Hm, like the dungeon map size would be included in this? Interesting. Got a link, perchance? thanks man :)

Fast travel is confirmed though. So you won't have to trek all the way across the map if you don't want to. Every Shrine location you beat unlocks it as a fast travel spot.
Thank you. I missed that about fast travel. Here's a link for those interested:

After Link enters one of these Shrines, he’ll be able to use them as fast travel points.
http://www.gameinformer.com/b/news/archive/2016/06/14/hands-on-with-the-legend-of-zelda-breath-of-the-wild.aspx
 

Ridley327

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Keep in mind a lot of Xenoblade X's map was ocean
The landmass is pretty damn intricate, though. There's a lot to explore outside and inside of each continent.

I think that might be the big leg-up Zelda has over it, since the shrines (and dungeons, I'd assume) aren't seamlessly connected to the game world, which allows for more freedom in how you can lay those areas out.
 

Who

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Yeah we should take a vote, will the flying mount be organic or synthetic?

I'm guessing/hoping for a dragon-like creature.
 

Alienous

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As long as they find the right balance of adventure between theme park and emptiness I'm happy.
 

pinkurocket

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That's actually gigantic considering XCX is huge but the regular walk/run speed is already really fast so while the scope is huge, it's actually really manageable. Link doesn't go that fast, but I guess this is why we have Epona and probably other means of trans/teleportation later on.
 

Easy_D

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Jan 5, 2008
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A tad smaller than XCX aka absolutely massive? Yeah I'm into that.
 

GhostTrick

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Not a good news as far as I'm concerned :/
This sounds too big, it's like Nintendo is making 2008 open world mistakes: Let's throw a gigantic map that is empty.

I rather have a small map which is filled with a lot of content than a huge map empty :/
 

Volotaire

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Well, I think they said in the stream yesterday that there are multiple vehicles or modes of transportation in the game. So perhaps some will be faster.



Hm, like the dungeon map size would be included in this? Interesting. Got a link, perchance? thanks man :)



Thank you. I missed that about fast travel. Here's a link for those interested:



http://www.gameinformer.com/b/news/archive/2016/06/14/hands-on-with-the-legend-of-zelda-breath-of-the-wild.aspx
Ah dammit, it was a rumour! I just found the source. http://www.neogaf.com/forum/showpost.php?p=207172433&postcount=880

Hopefully it comes true though!
 

BassForever

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Not a good news as far as I'm concerned :/
This sounds too big, it's like Nintendo is making 2008 open world mistakes: Let's throw a gigantic map that is empty.

I rather have a small map which is filled with a lot of content than a huge map empty :/
Have you seen any of the footage? It does not appear lack of things to do will be an issue in botw if just the plateau is an indication of the worlds denseness
 

Rodin

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12x TP and slightly less big than X just doesn't add up (TP is >1km2, X is 400). Maybe the plateau alone (or the plateau+the bits of the other areas they explored) is 12x larger than TP, which, looking at the footage from yesterday, isn't that far fetched.

You should probably remove that bit about FFXV, which is likely horseshit.

Have you seen any of the footage? It does not appear lack of things to do will be an issue in botw if just the plateau is an indication of the worlds denseness
He obviously didn't. No one that throws this objection around did.
 

Meesh

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So amazing, mind blowing just thinking about how much stuff is jam packed in there, I don't think the disk will ever come outta the WiiU and/or NX!
 

Mr Waluigi

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Metal Gear Zelda: The Phantom Breath

But it's a post-apocalyptic Hyrule! It's supposed to be empty!

(just kidding, I hope that doesn't become a complaint)