Zoramon089
Banned
Spin attack= clockwise spin of the control stick+b
Forward spinning slash is completely useless, but if it had to be included in the next Zelda, it could be mapped to counterclockwise spin of the control stick+b
Everything but basic swordplay/pointer controls should be mapped to a button/control stick.
Lol, so intuitive. Yup a counterclockwise spin + random button makes so much more sense! And we all know how easy it is to do 360 motions in fighting games!
Am I the only one who sees the irony in people years ago calling out those who wanted motion controls shoe-horned in, now doing the same with buttons? I seriously can't be the only one who sees this!
Red Steel's shooting was IR. Dunno about its menus (don't remember) but I'd assume it would use IR as well. Its swordplay was entirely M+ gyro-based, of course.
Are we sure about that? Because it doesn't spaz out when you aim off screen (outside of seeing the sensor bar) so I assumed it either switched to gyro's at that moment or it was all gyro...