For a game that is so heavily focused on Wii MotionPlus technology, it's almost unfathomable to imagine The Legend of Zelda: Skyward Sword without it. And yet, according to the game's producer, Eiji Aonuma, that's exactly what almost happened.
During a recent interview, Aonuma-san revealed to us that after Skyward Sword had been in development for a couple of years with MotionPlus in mind, he started to wonder if this wasn't the direction he wanted to follow for the next big console Zelda title. For two or three months the game was then actually developed without the technology.
Obviously, Aonuma-san eventually came around and brought MotionPlus back into the game, but not without a little help from Katsuya Eguchi, developer of Wii Sports Resort. "Mr. Eguchi came to me and said, 'Look at all these things you can do with Motion Plus, why wouldn't you use this in a Zelda game? It would be strange not to!'"
Of course, Zelda is known for having lots of twists and turns during development, which perhaps accounts for Skyward Sword's delayed release. Until Zelda creator Shigeru Miyamoto dropped the bomb late last year that the game was only halfway done, most of us were under the impression that it was in fact very close to completion. Aonuma-san explained that while there were a few enemies that you could battle at E3 2010, it was more just a demonstration of how basic swordplay would work than a testament to how the finished product would be.
Aonuma-san elaborated, saying his team wanted to create powerful enemies to clash swords with, like Ghiraham, the boss you could fight at this year's E3. This past year, he and his team were focused on "bringing bigger and bolder swordplay experiences to the game."
Worth the wait.
"This last year we've been testing those ideas, flushing them out, and integrating them into the game, bringing the whole package together. Tying all those elements together has been a big part of what we've done in the last year," Aonuma-san said. Judging from the Skyward Sword demos we've played, it looks like the extra time has paid off.
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