To be honest, I'm a little disappointed in Skyward's story. For being an origin story it leaves too many questions open.
People say that Skyward's Link and Zelda founded Hyrule, but how do you explain the Sealed Temple and the Temple of Time then? There obviously have been people living on the earth already at some point. Also, if Skyward's Link and Zelda founded the royal family because the bird and the triforce become the symbols of Hyrule's royality -- then why was exactly that symbol already present in Skyward's Temple of Time? (Not to mention the Hylian shield, even though I'd be able to put that aside as an easter-egg) It really bugged me that apparently there happened quite a bunch of stuff before Skyward. It's like the origin story gave enough place for yet another origin story :/
Demise was also build-up rather badly, I think. Yeah, he probably is the root of evil; he might be an earlier stages of Ganondorf or maybe of all Zelda villains in general, but he felt like he was just thrown into the game. I would have wished for a little more backstory... Saying that, I belong to the group who wished for Groose becoming Ganondorf. He's an awesome character, and especially because of that he would have made an awesome villain -- it would have been really easy too. Demise in it's imprisoned form could have devoured him to use his body and soul as a container. While doing so he could have channeled Groose's negative feelings -- his unreturned love for Zelda for example. He would have had really great motives for being the bad guy, and he was sympathic enough to make it a sad experience for the player.
The triforce part didn't resonate well with me either. It should have been something incredibly amazing -- after all, some hardcore Zelda fans waited for the opportunity to lay hands on the triforce since Ocarina of Time and it's portrayed in the series as the most amazing thing ever everyone's after --, but... yeah, what is it doing in Skyward? Link "owns" the whole of it, and all it does is changing the place of the Goddesses statue. It should have made Link incredibly strong or something, instead it was like "yeah, there's that too". I was also disappointed that it wasn't split at the end of the game. It was established throughout the series that no one can or should own all of it and... yeah, here it was apparently owned by Link and by Link alone.
Establishing a new goddess was great, it also puts the other games of the franchise into a new perspective, Skyward Sword is also a cool backstory for the Master Sword, but other than that it felt a little short, I think. This bugs me more than it should -- this
is Zelda after all, but I was rather disappointed that after having a great beginning, the story went into mute mode for nearly the rest of the game.
I agree with the sentiment that Ghiranim was a rather weak villain, btw. I loved his concept and his personality, but he appears not nearly as often as he should. He isn't doing anything evil either. The whole story suffers a bit from the lack of a feeling of threat. Impa (or was it Zelda?) tells you that a
war is taking place, but it never feels like it at all. "Hyrule" never felt as peaceful, actually.
Apart from the flooded woods (such a great concept, such a terrible execution) I adored every second of the game's gameplay, though.
Lunar15 said:
Not gonna lie, when the three dragons started singing, and the song turned out to be the Main Zelda theme, I kind of shit bricks. When I first heard that the song was the "Song of the Hero", I had thought that it was going to be the Zelda theme. However, when the individual dragons sang their part, it didn't sound like it, so I was disappointed. In the end, Nintendo came through.
I know it's silly, but I felt like, "OH MAN I JUST INVENTED THE ZELDA THEME".
Yeah, that
really was one of the most amazing scenes of the game.