Most of my experience with Socom has been the PSP titles. Making that gameplay next-gen is going to require a lot of ambition. Better graphics alone is not going to get me excited.
I've got mixed feelings about the MAG Beta. The huge battlefields work, but everything about the presentation is so hopelessly generic. Zipper's promotional materials liken the different companies to "different tastes in music", but the respawn music is laughably nondescript. Depending on which merc force you choose, the game treats you to a different Kid Rock cover tune. There's no hook to this game at all.
That said, I believe a hardcore following will get addicted to the character upgrade system, and leadership abilities. Those elements save the game from outright dismissal.
I've got mixed feelings about the MAG Beta. The huge battlefields work, but everything about the presentation is so hopelessly generic. Zipper's promotional materials liken the different companies to "different tastes in music", but the respawn music is laughably nondescript. Depending on which merc force you choose, the game treats you to a different Kid Rock cover tune. There's no hook to this game at all.
That said, I believe a hardcore following will get addicted to the character upgrade system, and leadership abilities. Those elements save the game from outright dismissal.