Yes, they, the people who payed money for your game and expected you to honor your word, are the scum. Totally. You're not to blame for anything at all.
they're not free copies, dumbass. they're going out to people who already paid for your game
holy shit
hoo boy
I'm tempted to contact all those bundles and give them keys for Love to replace the keys their customers aren't getting for his game.
It may not be much, but that's still a shitty move. :|
I'm tempted to contact all those bundles and give them keys for Love to replace the keys their customers aren't getting for his game.
It may not be much, but that's still a shitty move. :|
How is his career over and why does he now give out keys all of a sudden? Did our thread cause such a strong reaction lol?
"teh" in twitter handle
lame pixel art version of self as a twitter avatar
oh and I guess this is pretty shitty too
One less scamming scum off the face of the industry. Excellent.
That's pretty cool and very nice of you. Is that your game?
How is his career over and why does he now give out keys all of a sudden? Did our thread cause such a strong reaction lol?
Setting aside the lying about being willing to provide a key, this seems awfully too-big-for-your-britches
A fairly standard practice today is that you're an indie, you release your game, and it doesn't sell enough for you to quit your day job. I have literally never heard of a developer who made a non-trivial amount of cash off Desura. The market just isn't there on alternative sales portals. You can view this as a negative or a positive, but essentially it's a truth.
As a result, if you're an indie and don't have independent capital to invest to make your game, you aggressively bundle and discount your game in order to get the recognition necessary to get you onto Steam (or look for other non-PC outlets) and to pay your rent or whatever in the mean time. Most of these developers are making a thousand or a few thousand per indie bundle. That's money that buys them time as they work through the Greenlight process, which can often take 4-6 months or more.
Many customers out there buy these bundles or discounted copies. Some do it explicitly to find out what your game is about and if they like what they see, they promote it. Which benefits you. Streamers have made an awful lot of indie games into at least moderate hits, and some into smash successes. You want to feel like a friend to these people, not an enemy. They are taking care of a lot of the sort of evangelizing of your product that a publisher traditionally would have done, and they don't ask for any of your money in exchange.
Others buy the bundles and have absolutely no intention of playing your game. Maybe they don't care about your game at all--in that case, you owe a feeling of community to the other developers you were bundled with for sharing what would be their revenue with you. Maybe they do care about your game, but they're just doing it to secure future Steam keys for the game. So for those people, they're basically giving you a cash advance on future earnings in exchange for a discount on a copy of the game. To them, they're pre-ordering, not buying on Desura or wherever.
So you can read all this and come to the conclusion that people are a bit weird about Steam and shouldn't they enjoy the game wherever they get it, but also these are all groups of people who are doing you a solid by helping you through the lean times. Setting aside any legal promise or obligation, you have an ethical obligation not just to "thank" your supporters, but also to appreciate that the nature of this process goes beyond a typical commercial transaction. You want these people to be happy and satisfied, because they're not just your customers, they're patrons during a period where you needed them.
Never forget the tale of Dyack.This place has ended careers.
By the way, I can factually prove he's lying in regards to not promising keys with bundles.
Here's his IndieGameStand bundle: https://indiegamestand.com/deal/?saleId=21
Hover the mouse over the Steam Greenlight button- it asks to vote for the game, and you get a key with this purchase if greenlit.
I've been on IGS and there's an OPTIONAL text entry that lets you link to Greenlight.
This is a ploy to have another chance to diss NeoGaf for "bullying" developers, right?
Nevermind, if it is true, that he never did say this and it's indeed a thing, bundle sites do, because that's why. Well, can't really blame him for his reaction. Sure, he may be advised to give away keys for his "fans", but it should not be mandatory.
Now it would be nice to know, if his statements are true.
Yep. That's my game. I got greenlit a couple months ago, launched a couple of weeks ago, and gave keys to everyone that bought the game, whether it be a bundle or on a competing service. Like I said I would.
Hover the mouse over the Steam Greenlight button- it asks to vote for the game, and you get a key with this purchase if greenlit.
I've been on IGS and there's an OPTIONAL text entry that lets you link to Greenlight.
One of the bundle pages has this on it
Another one, in the same bundle doesn't promise a Steam key if Greenlit.
He had a choice, he misled people and now people are questioning it.
"I was part of a bundle and now I have to give out keys in return?"
Did he think it was a charity or something?
One of the bundle pages has this on it
Another one, in the same bundle doesn't promise a Steam key if Greenlit.
He had a choice, he misled people and now people are questioning it.
It's because Wario64 tweeted about this thread. Don't get on Wario's bad side.How is his career over and why does he now give out keys all of a sudden? Did our thread cause such a strong reaction lol?
Good catch. He's lying and is angry that he's being called out on it.One of the bundle pages has this on it
Another one, in the same bundle doesn't promise a Steam key if Greenlit.
He had a choice, he misled people and now people are questioning it.