Sorry if old.
Funny enough, I felt like the game had some really low framerate issues the first day, but after that I have not felt it at all. I just thought I got used to it, but maybe.. maybe they somehow "fixed" it? That can't be even possible D:DeadGzuz said:Sorry if old.
Yup, definitely easy to design and it has a LOT of customization possibilities. Much more than the Wii's Miis and the 360's avatars. If Sony could buy this IP and make it their own avatar, I, for one, would love it. They are quite likable and I would love to see them in some other game.Katana_Strikes said:Love the gaming.etc character designs. Actually never thought that you'd be able to make stuff like that. This is one reason I'm really taken by the game.
Are they pretty easy to design?
Mik2121 said:Yup, definitely easy to design and it has a LOT of customization possibilities. Much more than the Wii's Miis and the 360's avatars. If Sony could buy this IP and make it their own avatar, I, for one, would love it. They are quite likable and I would love to see them in some other game.
But I'm not sure which ones I like more, if these fellas or the sackboys..
Sackboys have much more charm, but the Mods (the characters in this game) seem easier to customize and they would fit in many more kind of games
Maybe they release some other 'Modnation' games..
MyFaceIsOnFire said:WINDMILL TOWN!!!! I spent a lot of time on this track and I feel that it plays very very well. It's got a nice jump and even a shortcut. Please download it and tell me what you think! It's a relatively short face paced track. Lots of fun!
Mik2121 said:Funny enough, I felt like the game had some really low framerate issues the first day, but after that I have not felt it at all. I just thought I got used to it, but maybe.. maybe they somehow "fixed" it? That can't be even possible D:
Very easy, simple as choosing some features and moving them around til you like the spot they are in, you can also go to advanced editing and resize, rotate, skew each feature.Katana_Strikes said:Love the gaming.etc character designs. Actually never thought that you'd be able to make stuff like that. This is one reason I'm really taken by the game.
Are they pretty easy to design?
I gotta know how you made that beard? I didn't see any beard options other than a bad goateeNoshino said:New Character, Dudebro
Bootaaay said:MyFaceIsOnFire; Windmill Town
Just tried your track out man, really great work, it's alot of fun - left you a comment and a positive vote too One comment though, on the right hand side of the final corner there's a building placed so it's slightly in mid air and you can drive under it, also the building behind it makes for a pretty annoying obstacle, especially as it's on the final corner.
MyFaceIsOnFire said:Thanks for the vote and the feedback! Is it possible to edit an already published track without losing votes? I have 11 positve votes that I don't want to lose!
yeah i know ;( and it sucks that animals don't even do anything but just there as you can ride through them. i was hoping to send some sheeps and chicken flying.Thrakier said:Why doesn't grass etc. slow you down? Horrible design decision imo, it kills all the sense behind staying "on track" which is actually part of a fun in a racing game...
MyFaceIsOnFire said:
wind_steaker said:Looks great, how do you get the track to end like that though? I've been trying to do that for jumps, another thing I'm having trouble with is trying to make more open spaces like that shot above with the track spiraling up a mountain side. I think I need to figure out how to get rid of the barriers or something.
Str0ngStyle said:I gotta know how you made that beard? I didn't see any beard options other than a bad goatee
Str0ngStyle said:I gotta know how you made that beard? I didn't see any beard options other than a bad goatee
Thanks. I tried to alleviate confusion with all of those arrow signs; I think I almost filled the thermometer. At least after a couple of races you should get the general idea of where to go.Bootaaay said:*edit, just tried RagnarokX's track 'Street Maze' - really well built man, very unique track design, although I found the town section to be somewhat confusing. Also, the mountain and the huge jump are awesome, but if you go off the jump sideways you miss the landing and break out of the confines of the course.
AranhaHunter said:EDIT: Does this game work with a G25? I'm getting that for GT5 and was curious.
Its pretty good, just need to move the hat back a bit I feelRagnarokX said:Wish this had turned out better...
Bootaaay said:NeoGAF member's created tracks;
GAF Name---PSN Name---Track Name(s)
Bootaaay - Bootaaay; Canyon Climber, Mountainside Climb, Mountain GP, Sunset Drive
MyFaceIsOnFire - MyFaceIsOnFire; Windmill Town
RagnarokX - ArgorokX; Street Maze
Teknoman - TeknomanEX; Roundrock Hills
wind_steaker - HaloumiFace; Alpine Boogie
Also guys, remember that allowing users to remix your track makes it easier to play for others as the beta doesn't allow quick races and the only way to play a locked created track is to host an online game using that level or to play it in time trial.
*edit, tried Teknoman & wind_steaker's tracks - Alpine Boogie is a ton of fun, I love the offroad bit at the start with the huge jump and the canyon bit is crazy when everyone's got weapons going off, really can't fault it at all - Roundrock Hills is an excellent road circuit with some really amazing drifting oppertunities, I was sideways so often I felt like I was playing Ridge Racer Awesome work guys.
Karts stall if they get fully submerged.Teknoman said:Can you drive underwater? Didnt know you could put THAT much water in a level.
RagnarokX said:Karts stall if they get fully submerged.
There are launchers in Sandstorm and Market Run in the official tracks. They look like normal ramps, but they can launch you higher and further, kinda like a springboard mixed with a boostpad...Teknoman said:Aww, well maybe there will be some kind of tube option for submerged sections. Also I noticed launchers in the prop menu. Guessing that'll work like those huge cannons of MK DD/Wii.
revolverjgw said:What other kinds of settings will be in the game? Are there going to be different templates aside from that village area? Like ice/futuristic/desert/shit like that.
RagnarokX said:New track: Island Hop
A group of small islands with nothing between them but water and floating barges. Careful not to fall!
pics
yurinka said:mmm how can I take screenshots?
Well, you can certainly make it float. Just hold triangle while you have the blimp and press Up on the D-pad to raise it up into the air. Just make sure you don't have it pinned to the track.Teknoman said:Wish there was some way to make the blimp fly.