Sestuna did slightly better than what I expected.
Expect more awful retail numbers worldwide, it did badly in the U.K. too. It's what happens when you prioritized competitive players over casuals, releasing a game lacking single player modes experience backfired in order to get the game out game out in time for tournaments.
Those are some truly awful numbers for Street Fighter.
Expect more awful retail numbers worldwide, it did badly in the U.K. too. It's what happens when you prioritized competitive players over casuals, releasing a game lacking single player modes experience backfired in order to get the game out game out in time for tournaments.