I actually took a break from CS2 simply because I don't want it to end. I forsee a terrible emptiness once I do though.
Definitely need more games like this.
Can confirm, haven't felt this empty after finishing a game in a while.
I actually took a break from CS2 simply because I don't want it to end. I forsee a terrible emptiness once I do though.
Definitely need more games like this.
I feel the same. I'm glad to play these games at all.definitely feels that way, honestly with the rocky path this series has taken to get here though I'm not that ordered about play order, I just want to play them all.
Does Patrick appear at all in this game? He was one of my favorite characters in the first one and I was hoping he'd play a bigger role in this one but so far he's only been mentioned once and I'm pretty sure I'm close to the end right now.
Also Jusis second S-Craft is so silly lol.
I used to get this empty feeling a lot when finishing great games, or much more rarely watching good shows, movies, and anime. Now I've managed to replace that with a better feeling that comes from spending more time discussing those games. I'd love to have more cold steel to play, but I'm also glad I can talk about the game too. So while I'm left wondering what more will come from this series, and possibly worried about the path they take, I'm also quite content.Can confirm, haven't felt this empty after finishing a game in a while.
This is why I love GAF. I spent a good month talking about MGSV after I beat it, and spent an equal amount of time in the CS1 thread, haha. It completes the experience.I used to get this empty feeling a lot when finishing great games, or much more rarely watching good shows, movies, and anime. Now I've managed to replace that with a better feeling that comes from spending more time discussing those games. I'd love to have more cold steel to play, but I'm also glad I can talk about the game too. So while I'm left wondering what more will come from this series, and possibly worried about the path they take, I'm also quite content.
That's good to hear.Hes there. I think you probably aren't as close to the end as you think then.
I used to get this empty feeling a lot when finishing great games, or much more rarely watching good shows, movies, and anime. Now I've managed to replace that with a better feeling that comes from spending more time discussing those games. I'd love to have more cold steel to play, but I'm also glad I can talk about the game too. So while I'm left wondering what more will come from this series, and possibly worried about the path they take, I'm also quite content.
The bike is cooler and only Rean can ride it.Guys is there any difference between the horse and bike on field for speed or are they both the same ?
Guys is there any difference between the horse and bike on field for speed or are they both the same ?
I like that the horses allow you to see a lot of combination of riders, whereas with the bike its always rean, or rean + someone in side carOrbal Bike
- customizable
- side car
- can reverse
Horse
- smell bad
- temperamental
- poops
where at in the game are you?I literally just checked every single enemy entry, and I believe I've scanned them all 100%. Got every single piece of info filled out, no ???. Yet, no trophy. I'm bummed. Anyone else experience this? Possible bug? I tweeted Xseed but I doubt they'll respond lmao
I like that the horses allow you to see a lot of combination of riders, whereas with the bike its always rean, or rean + someone in side car
where at in the game are you?
I literally just checked every single enemy entry, and I believe I've scanned them all 100%. Got every single piece of info filled out, no ???. Yet, no trophy. I'm bummed. Anyone else experience this? Possible bug? I tweeted Xseed but I doubt they'll respond lmao
I ignored that trophy, but does it require that there are no ??? within the pages? I'm not sure how it works.Theepilogue. I have 331/331 and the trophy guide states that these sections don't matter.
I believe thats under the EX sections taht dont count for the trophyWere you playing in New Game+? Thought I heard NG+ had an exclusive optional boss fight.
Were you playing in New Game+? Thought I heard NG+ had an exclusive optional boss fight.
That doesn't count for the trophy.
wat
So what counts and what doesn't?
Is it the same for chests too?
considering the game was only $40 I was basically ready to grab the costumes for the hell of it, but now I've beaten the game and it doesnt feel like theres any point once they finally releaseNo DLC again today? These companies really should learn that they'll make the most money from these costume DLC when the game is fresh and out, not weeks later. I really wanted that Estelle and Joshua outfit DLC :/
it actually tells you when you start the epilogue dungeon "These enemies appear in the ex section, which doesnt count for the associated trophy" or something like that. So if its in an EX section it doesnt count
Yeah, this is frustrating. When localizing a game you'd think they'd want to have these ready week 1.No DLC again today? These companies really should learn that they'll make the most money from these costume DLC when the game is fresh and out, not weeks later. I really wanted that Estelle and Joshua outfit DLC :/
Oo, that's neat. Does that mean Xseed used some additional material? I don't think I've ever seen some of those images on the game's proper.
While I'm at it, kudos to Xseed's translation and localization team, as well as the voice directors and actors. Some of the dramatic scenes would not be able to emotionally affected me this much were it not for their amazing efforts.
I literally just checked every single enemy entry, and I believe I've scanned them all 100%. Got every single piece of info filled out, no ???. Yet, no trophy. I'm bummed. Anyone else experience this? Possible bug? I tweeted Xseed but I doubt they'll respond lmao
Yay. It's nice to hear that.
As for the "additional materials"... (please only read if you've finished the entire game)In the JP version, there's two sets of credits: one after the finale in English, and one after the Epilogue in Japanese. They're basically the same sets of credits. While it wouldn't be the worst thing in the world, I thought it'd be a little weird if we displayed the credits in English twice, so I explained the situation to the developers and asked if we could try something a little different. The idea I proposed was to 1.) subtitle the song that plays during the credits because the lyrics hold a lot of weight, and 2.) replace the credits with flashback images throughout the game in chronological order if possible with the theme of meetings, partings, and loss. I'd chosen a ton of flashback images and set a time to them, then showed it to Falcom. They said they liked the idea and agreed to put it together for me once we provided the lyrics.
I was pretty blown away when I tested the first build to have the video in, because I was expecting a pretty basic slideshow and they went all out on it. The new images in the ending--the ones related to Jusis, Laura, Emma, Millium, and Crow/George/Angelica/Towa--were a complete surprise, because I'd never requested new images. When I'd asked about them, they said they liked the idea so much that they had new images drawn for the lead characters without flashback images to fill things in. So those images are exclusive to our version and that ED was the first time they were revealed anywhere. It was really swell of the devs to take the idea to that extent.
Yay. It's nice to hear that.
As for the "additional materials"... (please only read if you've finished the entire game)In the JP version, there's two sets of credits: one after the finale in English, and one after the Epilogue in Japanese. They're basically the same sets of credits. While it wouldn't be the worst thing in the world, I thought it'd be a little weird if we displayed the credits in English twice, so I explained the situation to the developers and asked if we could try something a little different. The idea I proposed was to 1.) subtitle the song that plays during the credits because the lyrics hold a lot of weight, and 2.) replace the credits with flashback images throughout the game in chronological order if possible with the theme of meetings, partings, and loss. I'd chosen a ton of flashback images and set a time to them, then showed it to Falcom. They said they liked the idea and agreed to put it together for me once we provided the lyrics.
I was pretty blown away when I tested the first build to have the video in, because I was expecting a pretty basic slideshow and they went all out on it. The new images in the ending--the ones related to Jusis, Laura, Emma, Millium, and Crow/George/Angelica/Towa--were a complete surprise, because I'd never requested new images. When I'd asked about them, they said they liked the idea so much that they had new images drawn for the lead characters without flashback images to fill things in. So those images are exclusive to our version and that ED was the first time they were revealed anywhere. It was really swell of the devs to take the idea to that extent.
Did you turn in the completed guide to the glasses dude on the ship?
"Oh just kiss already"
CANON SHIP
Laura and the Arseid school's fued with Duvalie
Rean and his connection to McBurn for being Mixed
Yay. It's nice to hear that.
As for the "additional materials"... [SPOILER SNIP]
Yay. It's nice to hear that.
As for the "additional materials"... (please only read if you've finished the entire game)In the JP version, there's two sets of credits: one after the finale in English, and one after the Epilogue in Japanese. They're basically the same sets of credits. While it wouldn't be the worst thing in the world, I thought it'd be a little weird if we displayed the credits in English twice, so I explained the situation to the developers and asked if we could try something a little different. The idea I proposed was to 1.) subtitle the song that plays during the credits because the lyrics hold a lot of weight, and 2.) replace the credits with flashback images throughout the game in chronological order if possible with the theme of meetings, partings, and loss. I'd chosen a ton of flashback images and set a time to them, then showed it to Falcom. They said they liked the idea and agreed to put it together for me once we provided the lyrics.
I was pretty blown away when I tested the first build to have the video in, because I was expecting a pretty basic slideshow and they went all out on it. The new images in the ending--the ones related to Jusis, Laura, Emma, Millium, and Crow/George/Angelica/Towa--were a complete surprise, because I'd never requested new images. When I'd asked about them, they said they liked the idea so much that they had new images drawn for the lead characters without flashback images to fill things in. So those images are exclusive to our version and that ED was the first time they were revealed anywhere. It was really swell of the devs to take the idea to that extent.
Yay. It's nice to hear that.
As for the "additional materials"... (please only read if you've finished the entire game)In the JP version, there's two sets of credits: one after the finale in English, and one after the Epilogue in Japanese. They're basically the same sets of credits. While it wouldn't be the worst thing in the world, I thought it'd be a little weird if we displayed the credits in English twice, so I explained the situation to the developers and asked if we could try something a little different. The idea I proposed was to 1.) subtitle the song that plays during the credits because the lyrics hold a lot of weight, and 2.) replace the credits with flashback images throughout the game in chronological order if possible with the theme of meetings, partings, and loss. I'd chosen a ton of flashback images and set a time to them, then showed it to Falcom. They said they liked the idea and agreed to put it together for me once we provided the lyrics.
I was pretty blown away when I tested the first build to have the video in, because I was expecting a pretty basic slideshow and they went all out on it. The new images in the ending--the ones related to Jusis, Laura, Emma, Millium, and Crow/George/Angelica/Towa--were a complete surprise, because I'd never requested new images. When I'd asked about them, they said they liked the idea so much that they had new images drawn for the lead characters without flashback images to fill things in. So those images are exclusive to our version and that ED was the first time they were revealed anywhere. It was really swell of the devs to take the idea to that extent.
*final spoilers snipped from quoted post* These must happen; the latter formy theory that Rean's gonna blow Scouters left and right once his Dark Hadou gets fully mastered like our boy Decus there.
The former cuz more Duvalie will automatically make a game better.
But yeah, more shoulda been resolved, like, a couple things. SC had as many as 4 deaths in it plus one defection. At least Zephyr being handled coulda worked well, especially with the cavalry right behind Class VII.
As I understand it, Cold Steel I and II are supposed to be just the First Chapter narrative-wise, split into two due to limited time and resource. While the upcoming Cold Steel III is supposed to be the Second Chapter. So these kind of hanging plot threads as well as Rean's incomplete character growth are to be expected, I think.
cs2/sc spoilers:like, it's the start-stop nature of it. You just have him settle back into an ego-less mode at times so there's no forward movement in that gap before it gets going again. It's not bad, just "empty"; especially since so many of his classmates are off doing other things now and the New Normal is very very different for him now that his old reliables of Class VII and 3rd Faction are either gone away or out-maneuvered for the time being with no sign of what's replacing them or further threats to them like from CS1 -> CS2 or FC -> SC. It's just very odd to leave that much fallow in a protag we're in the head of so much.
Le sigh. I wish someone else could at least corroborate not getting the trophy so if it is bugged Xseed could patch it.
Working on getting mine. I missed like 3 enemies so I'm speeding through an Easy NG+ run to get them.
The trophy says 0.9% though so someone must've been able to get it.
Don't really feel like doing the final dungeon tonight, will finish tomorrow. This stupid enemy book trophy is honestly really upsetting, I didn't waste turns scanning every enemy just to not get the trophy. Le sigh. I wish someone else could at least corroborate not getting the trophy so if it is bugged Xseed could patch it. I checked my enemy book 3 times and there's not one enemy with any ??? sections. I have 323 entries before the final battles(and there are 8 enemies in the final battles). I just redid those fights and rescanned every single one, and beat the boss in case that's necessary to "scan" it.
Oh well.
It's a PS3 game, there's no guarantee those trophies were earned legitimately.
You guys finished the game already? Is the game shorter than CS1 or something? My first A1 rank run of CS1 took 185 hours. I'm still in Act 1-1 of CS2. Granted, I can only play on weekends. :-\
but it's also a vita game, which i played on
Trophies are shared.
You guys finished the game already? Is the game shorter than CS1 or something? My first A1 rank run of CS1 took 185 hours. I'm still in Act 1-1 of CS2. Granted, I can only play on weekends. :-\
Don't really feel like doing the final dungeon tonight, will finish tomorrow. This stupid enemy book trophy is honestly really upsetting, I didn't waste turns scanning every enemy just to not get the trophy. Le sigh. I wish someone else could at least corroborate not getting the trophy so if it is bugged Xseed could patch it. I checked my enemy book 3 times and there's not one enemy with any ??? sections. I have 323 entries before the final battles(and there are 8 enemies in the final battles). I just redid those fights and rescanned every single one, and beat the boss in case that's necessary to "scan" it.
Oh well.
it's not glitched though since i got it finedid you beat and scan all 6 training bots? there's some fights where the boss summons extra units too, which you might have missed if you killed them too fast. also maybe you have one unlocked but not filled out completely?
but it's also a vita game, which i played on
Rean, Laura, Emma, Sara, with Alisa, Fie, and Millium as backup. I never swap in the backups thoughNah, I didn't miss any enemies because I had 323 before the final battles. I thought maybe I missed a raccoon or something (enemies that only show up in groups and not on the field) but I didn't. I'll check again to see if I missed scanning an enemy, but considering my dedication to Battle Scope and already having checked the battle note section 3 times, I dunno.
Anyway, enough whining, who did y'all use in the final dungeon? I really don't see a point to switching from my main crew of Rean, Emma, Laura, and Fie, with Gaius, Alisa, and Jusis in reserves. AlthoughAlfin's S-break does seem like it could be useful, except it's a somewhat lesser version of Kevin's IMO. Especially since Emma has a craft for ATS reflect that also buffs defense.