Grrrr, they should send it out to you guys on a platter...
That's probably because Troy Baker is both Joel and DeslinI like his casual walk. Looks like the way Joel walks in TLoU.
Yeah, that's not at all what's happening though Especially since we are very far down the PR chain, being in France and all...
No news on the 1080p direct feed gameplay from E3 aswell then?
Even went as low as 16fps.
[IMG*]http://i.minus.com/iFYdZc7OyOs0D.gif[/IMG]
My hype continues to grow for this game. Cant wait :3
I just wish it was a launch title.
I can't believe we've only seen one of the powers that Delsin can get. This game is going to be fucking awesome.
Wait... this is not a launch title?? What is a launch title? What am I going to be playing at launch?
I think we may get a look at a new power at gamescom
Cigarettes should be health packs.
And that is considered a fail now huh? The game is near perfect 95% of the time, I can bearly play Assassins Creed on consoles because of the framerate but had no problem with TLoU, imho ND achieved more than any other dev on the PS3.
Even went as low as 16fps.
Hoping for a multiplayer reveal.
I think we may get a look at a new power at gamescom
Same here!
Infamous multiplayer would be so sick.
and an improved UGC component.
Is he using a Dualshock 3?
Everything looks awesome except for the protagnoists smile. There's something off about it. Like he's forced to smile while someone is painting him or something. Very weird
Hahah perfect.
Disagree. The console will sell out at launch anyway. This will give them a second boost in the New Year, right around the time when the market would typically start moaning about droughts. Sony clearly learned a lesson from Vita -- space it out.
It also, as SolidSnakeX mentioned, gives the team more time to polish the game and ensure that it's a smash. It's a smart move all around.
It's super impressive how they've added all of these effects, but they don't look tagged on, they look so well integrated into the game mechanics.JESUS.
When Deslin dematerialized, went through that soldier, materialized in front of the soldier and then grabbed him I said WOW. This game man.
Sorry if this was asked already, but have they told us how will the different powers come to work? I mean, we know Delsin can absorb other Conduit's powers, but have they explained how will this work?
Will it be connected to the main story, in which you have a boss battle with a conduit and by killing it you absorb his power and it becomes yours to keep?
or
Will it be situational, for instance you can see diferent conduits throughout the city and you can engage at will and absorb, but the moment you try with some other different conduit the previous power gets replaced?
Can you acquire as many different kinds of powers as you want or do they get replaced by the most recent one?
I'm digging the smoke, but I would like to know more about his other powers. Cole's Ice Jump thing was awesome and complemented well his bolt attacks, but you couldn't have both fire and ice in the same slot.
It seems smoke is a permanent one, and then maybe you get to "borrow" an additional one from a nearby conduit situationally. Like a temporary fire or ice or electricity to complement the base smoke you always have.