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Want to venture deeper into the Dreamcast library. Recommend some awesome games.

Dynamite Cop

Seriously? This game is awful and not something that should be recommended to anyone.

Now for some games that are worth your time.

-Samba De Amigo w/official Sega Maracas
-Powerstone and Powerstone 2
-Giga Wing2
-Capcom vs. Snk 2
-Zero Gunner 2
-Crazy Taxi and Crazy Taxi 2
 
See list below, but first a few replies.
LOL. Silver was okay for an early Playstation port. But yeah, I feel you.
This was said already, but no, Silver is a PC port, not Playstation. The game was only released on PC and DC. And the DC version is about as good at the PC one was, that is, average.

Not sure what I think of Bangai-O. I know we're all tolerant of bad graphics in the retro camp but the game looks like shit (N64 roots, thanks a ton) and its definitely an odd game. I need to read up on the mechanics and give it more playtime.
What? The game looks good and plays great, amazing game!

OJdaKiller[/quote said:
Seriously? This game is awful and not something that should be recommended to anyone.
No way, Dynamite Cop is great fun! Zombie Revenge is even better (that's a really under-rated beat 'em up...), but Dynamite Cop is definitely a good game. It's a solid sequel to Die Hard Arcade, with multiple paths, a high challenge level in the second and third routes (where you have limited continues), and more.

I watched a Youtube-vid and this game seems really cool. It kinda looks like Diablo or something. I should check it out.
Yeah, it's a quality Diablo clone. The same developers went on to make Shining Force Neo and Shining Force Exa, which are also fun Diablo clones.

Record of Lodoss War was awesome! Even better if you enjoyed the Lodoss world from manga/anime. I played that game so much back then, I still have my copy sitting by my dreamcast. The last boss kept killing me though, which kinda sucks. I promised myself I'd go back and finish it someday, I might actually do that soon.

And to top it off, the same company created more games on PS2 with the same gameplay mechanics and upgrade system. I didn't finish those either, sadly.

Grandia 2 and Skies are also great, definitely recommended
Yeah, their PS2 Shining Force games borrow liberally from DC Lodoss War, but eh, they were taking it from a good foundation, so why not...

Soul Fighter gameplay looks great. Looks like a well-done 3D Beat 'Em Up for once.
Soul Fighter, great? Have you played it?

Gauntlet Legends was my favorite game on Dreamcast. Don't know how the N64 and PSOne ports turned out.

As I explain in my list, DC Gauntlet Legends isn't really Gauntlet Legends. Instead, it's the first four worlds of Gauntlet: Dark Legacy, cut out of that eight world game and pasted into Legend's "four worlds plus the Battlefield and Skorne's Cathedral stages at the end" framework, and with both the Legends and Dark Legacy characters available for play. It's pretty bizarre, and not worth playing as a result -- basically you play the easy worlds and then that's it. I don't know what they were thinking, no.

See, Dark Legacy didn't cut any worlds from Legends, but it did redesign and reorder them, so by only putting the first four of Dark Legacy's worlds in DC Legends, they cut out several of the Legends worlds, and replaced them with several new, easier Dark Legacy worlds. This works fine in Dark Legacy, but not so much at all in DC Legends.

Also, DC Legends doesn't allow you to buy food in the shop, a mystifying omission. Maybe they were being arcade-accurate or something, but it's completely stupid and forces you do do mountains of grind to heal, which is a giant pain. In the N64, GC, and Xbox Legends/Dark Legacy games, you can buy health in the shop. Also, in all three of those versions you can save items for future use -- you don't have to just watch them time out starting from the second you get them, and actually have an inventory. PS1 Legends and PS2 Dark Legacy also don't have inventories, just like DC Legends, so it's not something in all of the versions, but that's an important part of why I'd also say to not bother playing those versions either. Play the more complete versions. (Note - GC/Xbox Dark Legacy does have bugs, which can be annoying, but I at least love the game far too much to be too bothered by that.) I've beaten N64 Legends and GC Dark Legacy repeatedly, they're fantastic games to say the least!

Genesis Knight said:
As expected they were ass compared to the DC version, but I think the Xbox release of Dark Legacy is the best (higher FPS for one thing). Can someone correct me?
No, the home port of Legends to play is the N64 version. The graphics may not match up to the DC game, though they're still solid, but it's actually Gauntlet Legends, not a cut-down hybrid worse than either actual main title like the DC version, and it has health for sale in the shop and an inventory too.

I thought Time Stalkers was pretty bad outside the concept but it did have an amazing VMU game to download from one of the in game shops, a simple but fun first person dungeon crawl I played until the batteries died. Candy swords ftw!
I definitely liked TimeStalkers's main game, but yeah, it does also have probably the system's most impressive lineup of VMU minigames -- it has a good five or six VMU games available. I don't know if anything else on the system even has two, but they made a whole library of them here! Good stuff.

Project%20Justice.gif
A great game indeed, but it's really too bad that we didn't get the Japan-only character creation/raising modes in either Rival Schools or Project Justice. It leaves a hole in the game's content that really is missed, and there aren't fan translations for them either.

Tokyo Bus Guide.

...yes. Just shut up and play it (import only, though)

Huh... guess I should add that one to the list too. (Headhunter is another one I realized I'd missed after reading this thread). Not one I'd probably play myself, though, I'm not into driving sims.



This is my DC games list. I was going to just post a link to one of the old versions of the list, but I realized some time ago that I'd been editing different versions without fully checking to see if the stuff added to other versions had actually been added to the new ones, so now that search works again and I found the old versions easily, I put together a new version of the list, that doesn't have missing titles like all of the past postings of this list. There are a fair number of games newly added to the list in this version, too. It will go into two posts unfortunately.

Key:
Italics for DC exclusives or home console exclusives (eg could also be on PC or arcade). I also bold games which are actually multiplatform, but do have significant amounts of DC-exclusive content that earn them the italics, namely the three DC-only tracks and circuit mode you'll only find in Daytona USA 2001, King of Fighters 1999's DC-exclusive polygonal backdrops and extra strikers, and Demolition Racer: No Exit's added content, improved gameplay, additional ways to score points, and more. Other than those three, though, all bolded games are console-exclusive on DC.

Bold for games I particularly like. I also like a fair number of the non-bolded games that I have played, but those I thought were particularly noteworthy. I certainly like some of the non-bolded games too, of course -- I don't only like the bold ones, but I like them more than the non-bolded ones, I would say.

"US" titles were released in the US and maybe or maybe not other regions (sorry for the US focus). "Japan" or "Europe" mean that those games were released in those regions only unless both are listed, in which case the game came out in both of them but not the US.

Games are one player only unless noted.

Shmups/Shmuplikes (all 2 player unless noted with '1p only'): US: Giga Wing, Giga Wing 2 (4 player simultaneous! Awesome!), Mars Matrix, Gunbird 2 (Psikyo is great), Cannon Spike (arena shooter), Bangaioh (1p only) (very similar to the Japan-only N64 original, but not the same), Centipede (good arena-ish shooter crossed with a 3d platformer); Japan: Under Defeat (was DC exclusive until the recent, also Japan-only PS3 and 360 ports; it's the second best DC shmup after Ikaruga), Ikaruga (What more could be said about how amazing this game is? Not much I think.), Zero Gunner 2 (also Psikyo, but a bit different this time), Twinkle Star Sprites (Neo-Geo port, has English mode), Border Down (1p only), Trizeal (Raiden-esque, better than Raiden III), Trigger Heart Exelica (1p only; okay game, is on X360 XBLA worldwide), Chaos Field, Radirgy, Karous (all three 1p only games from Milestone; each one is better than the last, but they're only okay at best), Shikigami no Shiro II (on PS2 in the US in English as Castle of Shikigami II); Unlicensed Releases (all region, as long as the system can play CD-Rs): Last Hope (1p only hard R-Type clone), Dux (1p only hard R-Type clone), Fast Striker (1p only bullet hell shooter), some upcoming titles (ReDux, Sturmwind)

2d Fighting (all 2 player except Marvel vs. Capcom 1, which has a 4-player alternating mode, and Street Fighter Alpha 3, which has a special 3 player 2-versus-1 mode): US: Marvel vs. Capcom 1 and 2 (I'm just not a fan... too fast and crazy, I prefer CvS2), Capcom vs SNK (good game, but CvS2 is better), Street Fighter III: Double Impact (well worth having, the stages, endings, and music are entirely different from 3S), Street Fighter III: Third Strike (one of the best fighting games ever), Jojo's Bizarre Adventure, Street Fighter Alpha 3, The Last Blade 2 (another of my favorite fighting games, though the Japanese version is better, Japanese text only or no, and only also on Neo-Geo and the Japanese PS2), Fatal Fury: Mark of the Wolves (exceptional, only also on Neo-Geo and Japanese PS2), King of Fighters '99 Dream Match (KOF98), KOF '99 Evolution (KOF99) (Italics because it's the best US release of the game - has DC-exclusive 3d stages, DC-exclusive extra strikers, etc.); Japan: Capcom vs SNK 2 (probably my favorite fighting game, though I've mostly played it on GC), Capcom vs SNK Pro, Vampire Chronicle (Darkstalkers) for Matching Service (sure this has more animation and shorter loading, but for features, Darkstalkers 3 on PSX clearly wins...), Super Street Fighter II X for Matching Service, The King of Fighters '00, '01, and '02 (KOF '00/'01 and '02/'03 packs are on the US PS2), The Last Blade 2 (Japanese version has blood and fatalities -- the US one is a straight port of the US Neo-Geo game, so all blood and fatalities are removed like they were there. Unfortunately unlike on Neo-Geo, the Japanese version is Japanese language only. US and JP version savefiles are inter-compatible though, so having both is the best solution I think.), Guilty Gear X (many other GG games had US releases, obviously, but not this one).

3d Fighting (all 2 player except for DOA2, which has a 4-player alternating mode): US: Soul Calibur (supports fishing controller for motion-sensing control!), Virtua Fighter 3tb, Project Justice (surprisingly great game, and I don't like Rival Schools for PSX that much), Power Stone 1 and 2 (both are only also on PSP), Psychic Force 2012, Heavy Metal Geomatrix, Plasma Sword: Nightmare of Bilstein, Virtual On: Oratorio Tangram (was exclusive, but now is on XBLA too... controls are a nightmare on the gamepad though. I'm not a fan.), Dead or Alive 2, TechRomancer; Japan and Europe: Fighting Vipers 2 (I like the first one, but haven't played this; graphics are supposed to be very mediocre.); Japan: Dead or Alive 2 (this later Japanese release is better than the US one - it has 5-7 costumes per character (some unlockable), instead of 2-4 per character like the US version, plus more. Great game.)

Wrestling (all are 4 player unless noted): US: WWF Royal Rumble, WWF Attitude, ECW: Anarchy Rulz, ECW: Hardcore Revolution, Ultimate Fighting Championship (sort of not wrestling, but close enough; two player); Japan: Giant Gram: All Japan Pro Wrestling 2, Giant Gram 2000: All Japan Pro Wrestling 3, Fire Pro Wrestling D, New Japan Pro Wrestling: Toukon Retsuden 4

Action-Adventure: US: Shenmue, Legacy of Kain: Soul Reaver, Ecco the Dolphin: Defender of the Future (awesome game, but frustrating... it's easy to get lost.), Omikron: The Nomad Soul, Draconus: Cult of the Wyrm (fantasy combat, by the "Die by the Sword" team... imperfect controls, but it is fun. I like it.), Shadow Man (good game), Dragon Riders: Chronicles of Pern (widely disliked, but a few people like it); Europe/Japan: Shenmue II

Adventure / Survival Horror: US: Resident Evil: Code Veronica (classic RE, you like it or you don't... it's okay.), The Ring: Terror's Realm (average), Carrier (solid, fun survival horror game), Illbleed (looks interesting, haven't played it myself), Blue Stinger (early but good, in my opinion at least; this is a love-or-hate game, I think. The "so bad it's good" voice acting is good stuff too.), Alone in the Dark: The New Nightmare (subpar reviews), D2, Stupid Invaders (PC port, traditional-style adventure game); Japan: The DC has lots of visual novels and dating sims. Kanon, Air, etc, this was one of the most prolific genres on the platform. Pretty much none are playable for people without a good grasp on the language though of course. Virtually all are PC ports, and quite a few were also on PS2.

2d action/platform: Unlicensed Releases (all region, as long as the system can play CD-Rs): GunLord (outstanding Turrican clone; this is one of my favorite games of 2012. Also on Neo-Geo.)

3d platformer or platform/action: US: Jet Set Radio (was DC exclusive until the 2012 PS3/360 download-only release of the game; the game is incredible and deserves its very high reputation!), Rayman 2 (best version, and one of the best 3d platformers ever) (has some 4 player minigames, but main game is 1p only), Sonic Adventure (better than on GC/PC), Sonic Adventure 2 (2 player) (the GC version is slightly improved over this, particularly in multiplayer (except for kart racing, where the DC has some exclusive downloadable tracks you can get)), Super Magnetic Neo (good game), Donald Duck: Goin'; Quackers, MDK2 (partially) (great version of an awesome game! PC is better though.), Fur Fighters (4 player) (3d platformer/3rd person shooter cross), Arabian Nights: Prince of Persia (very slow and precise movements are necessary, but once I got used to it I really liked this game...), Frogger 2: Swampy's Revenge (4 player) (great update of the classic arcade title, like the old ones and surprisingly difficult but really fun!), KAO the Kangaroo (1 player) (mediocre at best, also on PC), The Grinch (2 player), Toy Story 2, Floigan Brothers Episode 1 (minimal platforming, and it's really short, but some like it); Japan: Napple Tale: Arsia in Daydream (great fun despite the language barrier), L.O.L.: Lack Of Love (simply amazing game... play this, now.)

Multiplayer/party action/etc: US: ChuChu Rocket! (4 player), Bomberman Online (4 player), Ooga Booga (4 player), Sonic Shuffle (4 player; Sega's take on Mario Party unfortunately wasn't too good. Boring game.); Japan: Treasure Strike (kind of strange but fun game, not too hard to get into without knowing the language esp. with the help of the guide on GameFAQs)

Card/Board: Japan: Culdcept Second (Culdcept II) (4 player) (the PS2 version, Culdcept Second Expanded, got a US release as 'Culdcept'), various online and offline Shogi and Mahjong games, the GuruGuru Onsen series (online casual game series, now offline of course, all with 4 player online and unknown but likely 4 player offline); Unlicensed Release (all region, as long as the system can play CD-Rs): Maqiupai (Shanghai clone)

(cont. in next post)
 
Part two.

Arcade/Futuristic Racing: US: Magforce Racing (4 player) (this is a port of Killer Loop on the PSX, but it's far better (and 4 player) on DC), Pod 2: Speed Zone Multiplayer Online (2 player) (most won't like it, but for a huge Pod fan like me it's good despite its flaws...), Daytona USA Deluxe (2 player) (italicized for the significant exclusive content - 3 tracks and the championship mode are exclusive. But why the heck isn't this four player, Sega? Why are there NO first-party DC racing games with four player support? Stupid... good game though, of course, though the controls aren't as good as the Saturn versions' are, unfortunately. This holds it back from being bolded.), TrickStyle (2 player) (decent fun futuristic racing/stunt game, but it could have been better), Re-Volt (4 player) (best console version, BUY THIS on DC but don't even consider it on N64 or PSX -- and the sequel, RC Revenge (PSX/PS2) is a far inferior simple arcade game. Re-Volt is really a RC car sim... really, really hard, but great!), Sega Rally 2 (2 player) (disappointing but okay), San Francisco Rush 2049 (4 player) (DC & N64 versions are equally great (don't bother with the awful Midway Arcade Treasures 3 port, though!), this is my favorite racing game ever. It's got everything.), 4-Wheel Thunder (2 player) (Good game! It's fast, fun, challenging, rewarding... simply great arcade racing. It is hard though.), Hydro Thunder (2 player) (4 player on N64 (and only N64), but better graphics here obviously. The Midway Arcade Treasures 3 port of this is decent.), Star Wars Episode I Racer (2 player) (slightly, but not significantly, improved (graphically) over the N64/PC versions... but it's still crazy hard), Speed Devils (2 player) (great game; it's a simplified and altered but still good port of Speed Busters on the PC), Speed Devils Online Racing (Stay away! This game is crippled and near-worthless. It adds one track and some cars to the game, but removes the splitscreen and single player campaign modes, leaving only single race mode and a long-offline online mode. It has harder handling than the original Speed Devils, though, making it control more like the PC original, so it is a little different, but that just makes it harder and not as fun. AVOID!), Pen Pen TriIceLon (4 player) (easy but amusing), SnoCross Championship Racing (2 player) (Sega Rally style on snow, okay game), Test Drive 6 (2 player) (I like it, anyway - it's fun), 4x4 Evolution (2? player offline, 4 player online) (popular game, but I find it boring.), Suzuki Alstare Extreme Racing (2 player) (also on PC; sequel to Redline Racer on the PC, this game's pretty good!), Demolition Racer: No Exit (2 player, significantly enhanced PC/PS1 port. This isn't really a new game, but it does have significant DC-exclusive features and is much better here, so I counted it as exclusive.) (good Demolition Derby style game - fast, smooth, and fun!); Europe: Stunt RC (4 player) (arcadey RC racing game), Toy Racer (4 player; this game is multiplayer or timetrial only, there is no AI!) (from the Toy Commander studio, this game was online play-focused and sold for cheap.), Aqua GT (2 player) (below average PS1/DC boat racing game only released in Europe on either platform), Moho (2 player) (released as Ball Breakers in the US on the PSX) (action/racing hybrid game, depending on mode); Japan: Zusar Vasar (2 player) (weird game...); Unlicensed Release (will run on any system that can play CD-Rs): Rush Rush Rally Racing (4 player) (a WiiWare version exists, but was only released in Europe. No other region releases seem forthcoming. As for the game, it's okay, but hard - memorization is CRUCIAL, you go fast and the courses are challenging.)

Arcade Checkpoint Driving: Crazy Taxi (1 player), Crazy Taxi 2 (1 player) (I couldn't decide where to put them, so I ended up putting them in their own category this time. Also, it's really unfortunate that none of the console Crazy Taxi games have multiplayer. Note that Crazy Taxi 1 was ported everywhere, but 2 is only also in the PSP collection; though part of it was in 3 on the Xbox, that wasn't the whole game.), Super Runabout: San Francisco Edition (1 player) (buggy and flawed game but it can be fun. The game is clearly Crazy Taxi inspired, though this has more of a mission-based focus so it's not exactly the same.)

Kart Racers: US: Looney Tunes Space Race (4 player) (better here than on PS2, unless you have a multitap... good game.), Wacky Races (4 player) (DC has best console version. Also on PC; there's also an awful PSX port. It was also on PS2, but only in Europe.) (based on the classic cartoon... and fun too! :)), Walt Disney's World Quest: Magical Racing Tour (2 player)

Snowboard racing: Rippin' Riders (2 player) (It's too bad this is the DC's only snowboard racing game, because I can't stand it... it got okay reviews, but I think this game's awful. It was called "Coolboarders" in Japan.)

Sim/Realistic Racing: US: Ferarri F355 Challenge (2 player) (legendarily challenging), Metropolis Street Racer (2 player) (a good first effort from the team who went on to make Project Gotham Racing), Test Drive V-Rally (4 player) (pretty good, upgraded port of V-Rally 2 from the PSX), Vanishing Point (2 player) (kind of classic NFS-like, this DC version predates the much worse PSX port.), Test Drive Le Mans (2 player) (popular game I think), Sega GT (2 player), Tokyo Xtreme Racer (2 player), Tokyo Xtreme Racer 2 (1 player) (the series continued on the PS2, they're okay), Flag to Flag (2 player) (okay at best CART game from Sega), TNN Motorsports Hardcore Heat (2 player), Jeremy McGrath Supercross 2000 (2 player) (mediocre), Ducati World Racing Challenge (2 player) (mediocre), F1 World Grand Prix (2 player), Spirit of Speed: 1937 (also on PC, but awful, avoid!); Europe/Japan only: F1 World Grand Prix II (released in EU/JP on DC, EU only on N64, not released anywhere in the US)

Vehicular Action/Action Flight Combat: US: San Francisco Rush 2049 (4 player) (Battle Mode - multiplayer only, can't play this mode with one person) (DC & N64 versions are best), Vigilante 8: 2nd Offense (4 player), Red Dog: Superior Firepower (4 player) (very fun action tank driving shooter game), Propeller Arena (4 player) (unreleased) (great flight action game, it's really unfortunate that this wasn't released!), Wild Metal (very slow, strategic third-person tank game where aiming your tank's shots is the key, Armada (4 player) (partially) (unique topdown space action/strategy game), Demolition Racer: No Exit (2 player) (partially - arena mode), Incoming (2 player) (PC port, it's one part turret shooter, one part flight action); Europe: Moho (2 player) (partially) (released as Ball Breakers in the US on the PSX) (action/racing hybrid game, depending on mode); Japan: Macross M3, Godzilla Generations (4 player) (destroy cities), Godzilla Generations: Maximum Impact (different from the first one - its a fighting game/rail shooter-esque hybrid)

Simulation (I know, there is some inevitable overlap between this and the above category.): US: Air Force Delta, Deep Fighter, Bang! Gunship Elite (PC port. Simple arcade-style space sim, but fun), StarLancer (1 player offline, 6 player online) (solid port of the PC game), Iron Aces, Toy Commander (4 player) (a true DC classic!), Aero Wings (airshow team training - no combat), Aero Wings 2: Air Strike (air combat training), Railroad Tycoon II (PC port); Coaster Works (roller coaster builder and simulator); Japan: Frame Gride (2 player) (mech sim), Segagaga (awesome concept!), Seaman (voice-controlled life sim...), Kidou Senshi Gundam: Giren no Yabou- Zeon no Keifu (also on PSX), Kidou Senshi Gundam: Renpou vs. Zeon DX (arcade port also on PS2. That version did come out in the US and EU as Mobile Suit Gundam: Federation vs. Zeon.), Aero Dancing i (the third Aero Wings game, Japan-only release)

Sports: Tony Hawk's Pro Skater 1 and 2 (2 player), Dave Mirra Pro BMX (2 player), NHL 2k and 2k2 (4 player), World Series Baseball 2k2 (4 player) (2k1 is awful, don't get it; get 2k2), NBA Showtime: NBA on NBC (4 player -- NBA Jam 4, final 2v2 Midway basketball game, and the DC has the best console version -- though NBA Jam T.E. on SNES or 32X is my favorite...), Virtua Tennis (4 player), Sega Sports Tennis 2k2 (4 player) (it's Virtua Tennis 2, just as good as the first one. Also supports fishing controller for motion-sensing control!); Sega Bass Fishing (supports fishing controller for motion-sensing control), Sega Marine Fishing (supports fishing controller for motion-sensing control), Sega Bass Fishing 2 (supports fishing controller for motion-sensing control), Reel Fishing Wild (supports fishing controller. I think this is exclusive and not a port of the PS1 games) (I hate fishing and would never play these, but some like them) (etc, there are more sports games but I don't care enough about them to list them all...); Japan only: Cosmic Smash (1 player) (good game for sure), BassRush Dream (fishing controller supported), Lake Masters Pro for Dreamcast Plus (fishing controller supported; PS1 port with added stuff), etc etc (again, there are lots)

Arcade/Classic: Mr. Driller, Ms. Pac-Man Maze Madness (4 player), Midway's Greatest Arcade Hits Volume 1 (1 or 2 player depending on game), Midway's Greatest Arcade Hits Volume 2 (1 to 3 player depending on game), Atari Anniversary Edition (up to 4 player depending on game), Sega Smash Pack Vol. 1 (up to 4 player depending on game; note that the audio emulation in the Genesis games is pretty bad, but apart from that it's a good collection. It's some Genesis games and Virtua Cop 2.), Namco Museum (2 player) (same ~6 titles as the N64 one, same complete lack of extras the PSX collections had); Japan: GuruGuru Onsen series (4 player) (there was one PS2 title, not sure if it was a sequel or compilation...)

Light Gun Shooter (support light guns unless noted, all 2 player unless noted): US: Confidential Mission, House of the Dead 2 (that voice acting... :lol), Death Crimson OX (also on PS2 in Japan and Europe only), Virtua Cop 2 (in Sega Smash Pack Vol. 1 in US, standalone in Japan), Demolition Racer: No Exit (only in the "Big Car Hunter" minigame), Silent Scope (No Gun Support, Single Player Only); Japan: Death Crimson 2 (4 player)

Rail Shooter: US: Charge 'n Blast (sort of a rail shooter...); Europe/Japan: Rez (one of the all-time classics); Japan: Rainbow Cotton (mediocre according to reviews), Card Captor Sakura: Tomoyo no Video Taisakusen! (Pokemon Snap like, you (as Tomoyo) take photographs of Sakura...)

Action/Beat 'em up: US: Dynamite Cop! (2 player), Zombie Revenge (2 player) (simple, but great fun, with awesome House of the Dead-quality voice acting. Kill the zombies!), Sword of the Berserk: Guts' Rage (bloody manga-license hack and slash), Star Wars Episode I: Jedi Power Battles (2 player), Soul Fighter (bad game but some may find it amusingly so), Fighting Force 2 (partially) (simply awful beat 'em up/stealth game), Spawn: In the Demon's Hand (fighting game / beat 'em up)

Third Person Stealth Action: Max Steel (action game with some stealth), Fighting Force 2 (partially; it's mostly a beat 'em up though, but either way it's terrible and not worth playing); Europe only: Headhunter (action/stealth/driving game with story; released in the US on PS2 but not DC.)

First/Third Person Action/Shooter: US: Half-Life (unreleased), Unreal Tournament (4 player) (Assault mode and female characters are removed from this version, but a 1v1 mode was added with exclusive maps. I'd stick to the PC.), Quake III Arena (4 player offline and online, and unlike UT, no cut modes.), Tom Clancy's Rainbow Six, Tom Clancy's Rainbow Six: Rogue Spear (4 player), Alien Front Online (tank combat game; no multiplayer anymore, was online only. That hurts the game a lot, but what's there is decent at least.), Fur Fighters (4 player) (3d platformer/3rd person shooter cross), MDK2 (partially) (best console version), Kiss Psycho Circus, Maken X (US DC exclusive, but there was a JP PS2 version with an added third person camera), Outtrigger (4 player FPS with the smallest FPS maps ever), Slave Zero (4 player) (also on PC, decent game I think), Hidden & Dangerous (PC port, also on PSX, but Europe-only there), Soldier of Fortune (very gory, PC port), Spec Ops II: Omega Squad (PC port, bad game; there were four PS1 Spec Ops games, but I don't think any were ports of this.)

RPG: US: TimeStalkers (Yes, I enjoyed TimeStalkers. Many people don't seem to, and it's no LandStalker, but it's fun.), Evolution: World of Sacred Device (Evolution Worlds on the Gamecube includes part of this game, but not the whole thing), Evolution 2: Far Off Promise (repetitive game, but I like this one too... good sense of humor, a bit of strategy in the battles, and some nice graphics. The DC original is better than Evolution Worlds, which is a port of it with a few of Evolution 1's dungeons tacked on the front. It does get very repetitive though, so the critics are not entirely wrong.), Skies of Arcadia (slightly better on GC, but great here too, I like this version nearly as much... on either platform, it's my favorite console RPG ever no question. Truly exceptional game! My favorite game on the Dreamcast.), Grandia II (Grandia II is also on PS2 and PC, but this is by far the best version! I like this game a lot.); Japan: Japan-exclusive RPGs wouldn't be much fun without knowing the language, but to list them anyway: El Dorado Gate 1 - 7 (seven part serial (episodic?) RPG. There are guides to all parts but not translation.), Fushigi no Dungeon: Furai no Shiren Gaiden: Jokenji Asuka Kenzan! (Shiren the Wanderer sidestory game starring Asuka, with standard Fushigi no Dungeon gameplay. GameFAQs has translations for the items and menus.), Tricolore Crise (Cute RPG. Only has a partial menu translation, but the game looks pretty playable.), Sunrise Eiyuutan (Sunrise crossover RPG. Lots of text. GameFAQs guide short, not very helpful.), Sorcerian: Shichisei Mahou no Shito (not so good Sorcerian remake, very hard and mediocre graphics), Izumo (visual novel/RPG), Nishikaze no Kyoushikyouku, deSPIRIA, Chou-Hatsumei Boy Kanipan: Bousou Robot no Nazo!? (Pokemon ripoff), Card of Destiny: Hikari to Yami no Tougoumono (dungeon crawler/visual novel? not sure)

Action-RPG: US: E.G.G. - Elemental Gimmick Gear (2d top-down action-RPG. Good stuff!), Armada (4 player) (partially) (unique and interesting game...), Silver (PC port), Record of Lodoss War (quality Diablo clone), Phantasy Star Online Version 1, Phantasy Star Online Version 2 (also on PC) (both versions of PSO are still online via user servers such as the one linked in the NeoGAF PSO Blue Burst thread, but the DC versions really are irrelevant compared to the GC or PC-Blue Burt versions of the game. DC only has Episode I, while GC has episodes I and II (with online play via the hack server on GC, and with 4-player splitscreen too; the Xbox version is worthless now though, because it required now-shut-down Live.), and the PC (Blue Burst) has Episodes I, II, and IV with online play. (III is the GC-exclusive card battle game). It was great at the time, sure, but between the GC and PC titles, there's no real reason to play this on DC really.), Gauntlet Legends (4 player) (I love Gauntlet, but this is a very flawed version I do not recommend unless you want a serious challenge. You can't even buy health in the shop, name your character, or save items! So this is fun, but N64 Legends or GC/Xbox Dark Legacy are much better.), Seventh Cross Evolution (mediocre); Japan: Rune Jade (without knowing Japanese getting to the point where you're actually in the first mission can be a challenge, but once you're in it's a fun Diablo clone. It was originally online, but that is gone now so it's one player only. Plus it requires an entire memory card to save, and for no good reason too. Still, it's fun enough that I'm really considering bolding it... it's a good game.), Rent-A-Hero No.1 (fighting game-RPG) (Genesis remake. Requires Japanese knowledge, but there is a thorough FAQ on GameFAQs going through the whole game and translating key parts), Animastar (4 player) (Pokemon-ish monster raising/racing game RPG, GameFAQs has a very basic guide),

Puzzle: US: Wetrix+ (2 player) (upgraded version of the N64 game; the final title in the series was AquaAqua for PS2.), Bust-A-Move 4 (2 player) (great classic BAM game, only missing a 4-player mode like the N64 version of BAM3 has), The Next Tetris: Online Edition (2 player), Sega Swirl (4 player) (it's SameGame.); Japan: Puyo Puyo Fever (2 player) (great, and has full English mode for text and voice acting), Super Puzzle Fighter II X for Matching Service (2 player) (the best puzzle game ever, with two new modes...), Get!! Colonies (2 player), Bomber Hehhe (2 player), Golem no Maigo (2 player) (supposedly pretty good, but I haven't played it), Puyo Puyo 4 (4) (4 player mode is DC exclusive -- PSX version is 2-player only. Simple traditional Puyo Puyo, unlike Fever, but good, and 4 player), Sakura Taisen Hanagumi Taisen Columns 2 (2p), Tetris 4D (4p) (very standard, average Tetris with no special features beyond 4-player mode), The Shinri Game (4p) (psychological quiz game with minigames, know Japanese), Sega Tetris (2p local, once online but now offline), Plus Plum (2p), Musapey's Choco Marker (2p), Doki Doki Idol Star Shaker Remix (2p), Hello Kitty no Magical Block (1p only), Hello Kitty Lovely Fruit Park (4p), Communication Logic Battle Daisessen (2p local, used to have online but now offline) (Battleship-like, according to IGN...); Unlicensed Release (all region, as long as the system can play CD-Rs): Wind and Water: Puzzle Battles (2? players) (upgraded GP2X port), Inhabitants (4p)

Music: US: Samba de Amigo (has pricey maracas accessory) (2p), Space Channel 5 (2p); Japan: Space Channel 5 Part 2 (2p), Pop'n Music (4p), Pop'n Music 2 (4p), Pop'n Music 3 Append Disc (4p), Pop'n Music 4 Append Disc (4p), Cool Cool Toon (2p), Dance Dance Revolution 2nd Mix: Dreamcast Edtion (2p), Dance Dance Revolution Club Version Dreamcast Edition (2p), Samba de Amigo version 2000 (2p), Puyo Puyo DA! (2p) (poor reviews) (I really don't like music games... I am so, so bad at them...), O-to-i-re: Dreamcast Sequencer (music sequencer program, not a rhythm game); Unlicensed Release (all region, as long as the system can play CD-Rs): Feet of Fury (2p)

Strategy: US: Industrial Spy: Operation Espionage (I-Spy) (some call this an adventure game, but this is a strategy/simulation title. You control a team of spies infiltrating enemy facilities entirely with menu-based control - no direct control. It's a pretty good game once you get used to it.), Worms Armageddon (4 player), Worms World Party (4 player); Japan: Many titles, including (to name just a few) Sakura Taisen (1-4) (these all have good FAQs on GameFAQs translating much of the games), Super Robot Taisen Alpha, Hundred Swords (did get a US PC release), Black/Matrix AD, Run=Dim, Rune Caster, Langrisser Millenium (the disliked final game in the Langrisser series), and more.

Typing: The Typing of the Dead (Dreamcast keyboard required)

And more of course.
 

Numpt3

Member
I've been wanting to replay Shenmue for the longest time, I think this thread has just pushed me over the edge.
 
The game runs in low resolution and doesn't support VGA. It could have looked a lot better.
I believe that the arcade version ran on the same hardware that ran the first game, which had a Saturn port, so the somewhat mediocre graphics are understandable... as for VGA though, sure, that's too bad. It was an early DC game though, I'd think VGA support's something which got more common a bit later on. It makes up for any graphical faults with its fun gameplay, I would say. :) It's a solid beat 'em up with a sense of humor, which helps it out. It's not one of my favorite beat 'em ups, sure, but it is a good game.

Your list is a wall of text and includes a bunch of mediocre and shitty games. Why not just cut it down to the bolded ones?
The whole point is to make a comprehensive list, not just list my favorite games. And anyway, there are far more than a handful of Dreamcast games well worth playing! Which ones specifically someone would be more interested in would depend on genre preferences, etc, but I think a comprehensive list is a useful thing indeed.

On that note, I added the rest of the Japan-only music games to the list, and marked the wrestling games that are DC-exclusive as such. Those are two categories which wouldn't exist in a list only of games I liked, as I don't like those genres, but I shouldn't leave them out of a list like that simply because of that. Some people clearly appreciate the list, anyway. :)
 

Gospel

Parmesan et Romano
Defo give Evolution: The World of Sacred Device a try. I remember the sequel being much better, but my copy is cracked so I wouldn't know for sure.

Oh and maybe Omikron. It's not an RPG and honestly speaking, the game's frustrating as all hell. But it's got a nice personality or something so give a try at least.
 

tearsofash

Member
July
roommania 203
Rainbow cotton
Egg
seaman
Super Magnetic Neo
Seaman
Mars Matrix
jojos bizarre adventure
Project Justice
I-spy industrial spy: operation espionage
Twinkle Star Sprites
Napple Tale
LOL: lots of love
 

Shanlei91

Sonic handles my blue balls
Lodoss War was the first thing that came to mind when I saw "delve deeper" and "dreamcast".

But I have to say this:
250px-Time_Stalkers_Coverart.png

Being a fan of Pokemon I loved this game so much. The idea of venturing into dungeons and capturing the enemies to build up your team was neat. Also a bit challenging due to the fact that your level is reset whenever you enter a dungeon. But the style of all the different timeline worlds introduced is so great.
 
Ctrl + F > Twi > No result > GAF disappoints.


Twinkle Star Sprites!
Manlier than a jetfighter made of biceps.
In all seriousness, it's a fun game. My favourite DC game by far.
you are my bro!
anyway..
grandia 2, skies of arcadia legend, soul calibur, space channel 5 part 2, crazy taxi, sonic adventure dx, shenmue1&2, twinkle star sprites, virtual on oratorio tangram for starters :)
 
I believe that the arcade version ran on the same hardware that ran the first game, which had a Saturn port, so the somewhat mediocre graphics are understandable... as for VGA though, sure, that's too bad. It was an early DC game though, I'd think VGA support's something which got more common a bit later on. It makes up for any graphical faults with its fun gameplay, I would say. :) It's a solid beat 'em up with a sense of humor, which helps it out. It's not one of my favorite beat 'em ups, sure, but it is a good game.

Are you still talking about Bangai-O?
 
Somewhat off topic, but is there any 3rd party solution to hook up a DC to a display via component or HDMI? Those are the only two inputs on the TV in my gameroom.
 

Tain

Member
Seriously? This game is awful and not something that should be recommended to anyone.

First thing I see in the thread is Dynamite Deka 2 negativity.

you are killing me. :[

I gotta check out The Lost Golem, though. Heard about it ages ago and I've been curious.
 

DCharlie

And even i am moderately surprised
Since Jonnyram isn't around and i'm apparently him anyways, i'll do the honours :

L.O.L.

Think everything else has been mentioned. I guess i'd mention Fast Strikerand Last Hope / LH:pink Bullets too.

oh, and Outtrigger
 

EXGN

Member
Ooga Booga if you have four controllers + friends. Hard to wrap your head around how it plays at first and all the various game modes, but once you get it, it's brilliant.
 

Freshmaker

I am Korean.
No way, Dynamite Cop is great fun! Zombie Revenge is even better (that's a really under-rated beat 'em up...), but Dynamite Cop is definitely a good game. It's a solid sequel to Die Hard Arcade, with multiple paths, a high challenge level in the second and third routes (where you have limited continues), and more.
The main problem with this and Zombie's Revenge is that they have a learning curve higher than most expect going into a beat'em up. One you get the combo system etc down the games are quite rewarding, but they do seem kinda empty if you just jump in without knowing much of anything about the mechanics.
 

Theonik

Member
Typing of the Dead
Rayman 2 (definitive version)
Legacy of Kain: Soul Reaver (definitive console version)
Those are a few I saw missing from the thread, will look more and edit this post.
 
Just dusted off my Dreamcast and games collection that was in storage at my parent's house. I'll be bringing it back to my home this weekend. To celebrate, I bought Typing of the Dead off of Amazon. I love the concept but it was never released in the UK, I wonder how cheap I can find a second keyboard for...
 
Are you still talking about Bangai-O?

No, that was about Dynamite Cop.

The main problem with this and Zombie's Revenge is that they have a learning curve higher than most expect going into a beat'em up. One you get the combo system etc down the games are quite rewarding, but they do seem kinda empty if you just jump in without knowing much of anything about the mechanics.

I don't know, both are fun the first time through at least... Dynamite Cop has a good sense of humor (plus, you don't need to play the old arcade game thing to get credits, like you did in Die Hard Arcade for Saturn...), and Zombie Revenge has that great House of the Dead 2-quality voice acting (and some other ties to the franchise as well), a better story, more variety, a bunch of weapons, better graphics, and more. The limited continues make it pretty hard, too. And then, yeah, both have combo systems to add more depth.

Oh -- as with most beat 'em ups, both are of course fantastic two player games. Multiplayer is always a strength of the genre.

They're all pretty stripped down compared to the Saturn version. That sucker has the most features of all of them.

However, the original Neo Geo version is the only one with an English language mode, right? Or was it in the DC version and I'd forgotten? I know the Japanese versions of some other Neo-Geo games with language options don't have them on the DC, like Last Blade 2 for instance.
 

Freshmaker

I am Korean.
I don't know, both are fun the first time through at least... Dynamite Cop has a good sense of humor (plus, you don't need to play the old arcade game thing to get credits, like you did in Die Hard Arcade for Saturn...)
I remember old impressions when the game came out.

"It's too short!"
"Graphics are ugh!"
"Too simple."

It can definitely be perceived as empty by people coming in cold even if you don't think so.


and Zombie Revenge has that great House of the Dead 2-quality voice acting (and some other ties to the franchise as well), a better story, more variety, a bunch of weapons, better graphics, and more. The limited continues make it pretty hard, too. And then, yeah, both have combo systems to add more depth.
Until you get the mechanics down, good luck getting anywhere.
 
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