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Final Fantasy XV: A New Empire (Game of War alike) has been released

MarkusRJR

Member
Wow wtf @ all 6 panels of the Google Play front page taken up by this game. That doesn't even happen for massive games.

Persona 4 was a lot worse haha. I'm expecting Persona 5: Singing in the Shower any day now.
To be fair, the Persona 4 spin-offs were actually good unlike these.
 

norm9

Member
Almost bit the free bullet on this game even though it looked like every other free game. The reviews on play store are absolutely shredding it though so I downloaded South Park Phone Destroyer instead.
 
Square....what are you doing...please...

0eb.jpg


Okay so I saw the gif in the OP where Noctis was fighting the flan and I was like "shit. Not bad. Gotta try this out."

I finally figure out how to enter the proving grounds and the action game begins. Noctis goes flying towards the flan and hits it with his sword. Once.

Once.

Then I get this message:

https://m.imgur.com/a/lHiqa


Jdlskfodlfororofkcpep hahahahhhhahhahah

3c12d9bdb33b2971ba2a67a5434f2b1fca52787d278c464ba4b9d751ac46ae06.jpg



Took you only 15 seconds to take that photo, that's pretty funny to me for some reason.
 

Seik

Banned
Wow those GIFs look good, I think I'll----

Okay so I saw the gif in the OP where Noctis was fighting the flan and I was like "shit. Not bad. Gotta try this out."

I finally figure out how to enter the proving grounds and the action game begins. Noctis goes flying towards the flan and hits it with his sword. Once.

Once.

Then I get this message:

https://m.imgur.com/a/lHiqa


Jdlskfodlfororofkcpep hahahahhhhahhahah

pass.
 

Nirolak

Mrgrgr
Wow wtf @ all 6 panels of the Google Play front page taken up by this game. That doesn't even happen for massive games.


To be fair, the Persona 4 spin-offs were actually good unlike these.
MachineZone's previous two games both make around $1 billion per year (individually).
 
D

Deleted member 20920

Unconfirmed Member
Since the bros are in Insomnia during the invasion, it's obvious that is this actually Versus xiii and not XV.
 
This one is in the top grossing apps on the iOS store in NA. Makes me sad to be honest.

Also the Facebook ads are giving me seizure since they are literally everywhere when I browse Facebook and the videos each have millions of views. Who is financing and marketing the game?
 

Keym

Member
This one is in the top grossing apps on the iOS store in NA. Makes me sad to be honest.

Also the Facebook ads are giving me seizure since they are literally everywhere when I browse Facebook and the videos each have millions of views. Who is financing and marketing the game?
This is it. This is how videogames die.
 

JC Lately

Member
I know y'all hate it but to be honest this is the opposite of how games die. There's a reason all these companies are starting to use their ips on mobile

Because its a low-cost, low effort clone of a million other low cost low effort endeavors rife with casino-level player manipulation designed to get people to shell out hundreds of dollars in perpetuity? Because a whole generation of gamers have been successfully indoctrinated into paying for a service forever that they never own, instead of a product that they pay for once and own forever?

They call us whales, but we're really just sheep.
 
Because its a low-cost, low effort clone of a million other low cost low effort endeavors rife with casino-level player manipulation designed to get people to shell out hundreds of dollars in perpetuity? Because a whole generation of gamers have been successfully indoctrinated into paying for a service forever that they never own, instead of a product that they pay for once and own forever?

They call us whales, but we're really just sheep.
Yes continue to hate mobile all y'all want not going nowhere. I could go into the positives but what's the point it'll get hand waved away and I don't feel like explaining why I don't feel like explaining
 

Permanently A

Junior Member
Yes continue to hate mobile all y'all want not going nowhere. I could go into the positives but what's the point it'll get hand waved away and I don't feel like explaining why I don't feel like explaining

I play lots of mobile games, I like the long term progression and bite sized gameplay. However I have a hard rule not to spend money especially after reading all the ways they use psychological tricks to extract money from players.

What are some of the positives that you feel people don't appreciate?
 

Keym

Member
Because its a low-cost, low effort clone of a million other low cost low effort endeavors rife with casino-level player manipulation designed to get people to shell out hundreds of dollars in perpetuity? Because a whole generation of gamers have been successfully indoctrinated into paying for a service forever that they never own, instead of a product that they pay for once and own forever?

They call us whales, but we're really just sheep.
Konami was ahead of the game.
 
I play lots of mobile games, I like the long term progression and bite sized gameplay. However I have a hard rule not to spend money especially after reading all the ways they use psychological tricks to extract money from players.

What are some of the positives that you feel people don't appreciate?
I don't play mobile games can't handle the small screen let alone pay extra money. However let's take Nintendo releasing fire emblem on mobile or Pokémon go, Mario run etc it raises brand awareness to the younger and even the older generation. Sony just released everybody's golf on mobile now that'll be on ppls minds in japan(a mobile focused place) when the console game releases the next month. I don't care about the micro transactions and what not but others enjoy to pay for them, which in turn helps fund the games I do enjoy to play. At this point ppl know what they're getting into with mobile gaming and it hasn't died down. If the soon to be mobile versions of wild arms,ape escape etc help raise that brands awareness to where I can get those ips on consoles I'm all for it

I rather the micro transactions in mobile games than in a console one and since console development budget keeps increasing this is what these companies are going to do to ensure they make money at this point
 

JC Lately

Member
Yes continue to hate mobile all y'all want not going nowhere. I could go into the positives but what's the point it'll get hand waved away and I don't feel like explaining why I don't feel like explaining

Of course it's not going anywhere. It makes too much money for much less effort and upfront cost. It's simple capitalism. Why spend 3-5 years making a AAA game that only going to drop in price 3 months after release and continue to fall, when you can shit out an envoy clone in a year and people will happily pay you hundreds of dollars for months and years for the privilege of making timers go faster on nonexistent gameplay. I know what I would do if I was calling a shots.

Doesn't make make the manipulative IAP systems and less bullshit just because it works so well.
 

Nirolak

Mrgrgr
This one is in the top grossing apps on the iOS store in NA. Makes me sad to be honest.

Also the Facebook ads are giving me seizure since they are literally everywhere when I browse Facebook and the videos each have millions of views. Who is financing and marketing the game?
MachineZone is making it.

Their other two games (Game of War and Mobile Strike) make over a billion dollars a year each, which is why Square Enix wanted to partner with them so badly.

This will quite possibly be the most successful game Square Enix is ever associated with, even a hundred years from now, if it takes off like MachineZone's other games did.

Mind, the catch here is that this market is a bit saturated outside Japan, so hitting that is not especially likely.

MachineZone wanted to make this to reach the Japanese audience, if you're curious about their incentive.
 

Permanently A

Junior Member
I don't play mobile games can't handle the small screen let alone pay extra money. However let's take Nintendo releasing fire emblem on mobile or Pokémon go, Mario run etc it raises brand awareness to the younger and even the older generation. Sony just released everybody's golf on mobile now that'll be on ppls minds in japan(a mobile focused place) when the console game releases the next month. I don't care about the micro transactions and what not but others enjoy to pay for them, which in turn helps fund the games I do enjoy to play. At this point ppl know what they're getting into with mobile gaming and it hasn't died down. If the soon to be mobile versions of wild arms,ape escape etc help raise that brands awareness to where I can get those ips on consoles I'm all for it

I rather the micro transactions in mobile games than in a console one and since console development budget keeps increasing this is what these companies are going to do to ensure they make money at this point

That's a fair point on the brand awareness front, but I think the micro transactions aren't coming in full force to console games because they're $60 already. And even then you have loot box psuedo gacha systems entering $60 games now, first cosmetic only with Overwatch and now with gameplay changing items in Battlefront 2.

What I'm saying is, the mobile "quarantine" isn't quite as secure as you might think it is.
 

JC Lately

Member
I don't play mobile games can't handle the small screen let alone pay extra money. However let's take Nintendo releasing fire emblem on mobile or Pokémon go, Mario run etc it raises brand awareness to the younger and even the older generation. Sony just released everybody's golf on mobile now that'll be on ppls minds in japan(a mobile focused place) when the console game releases the next month. I don't care about the micro transactions and what not but others enjoy to pay for them, which in turn helps fund the games I do enjoy to play. At this point ppl know what they're getting into with mobile gaming and it hasn't died down. If the soon to be mobile versions of wild arms,ape escape etc help raise that brands awareness to where I can get those ips on consoles I'm all for it

I rather the micro transactions in mobile games than in a console one and since console development budget keeps increasing this is what these companies are going to do to ensure they make money at this point

Pokémon Go Was a fluke, and Fire Emblem owes more to Awakening and Fates than it does to Heroes. Nobody bought Mario Run, but hype (or awareness if you prefer) for Odyssey is off the charts because its freakin Mario on the Switch.

This "brand awareness" argument doesn't really pan out. Where was the surge in demand for the Kingdom Hearts remasteres promoted by KH Union Cross? How many DQ are on moblie now? Didnt really help the 3DS releases of VII and VIII did it? What's the sales surge for FF XV caused by this game? Or maybe preorders for FFXII the Zodiac Age got a nice bump? No? Huh.
 

Deepwater

Member
I've played a lot of mobages and this one sucks. City building with exactly 0 things to do after adding something new to the build queue. I never played Game of War but I don't see how this is enjoyable for anybody
 
Decent franchises like Deus Ex are iced because the publisher deems its latest entry to have underperformed relative to what its probable lofty expectations were. Meanwhile MachineZone and its ilk are able to extract billions per year from gullible idiots with low-effort psychological weapons that coerce the weak into consistently shelling out exorbitant sums of money just to avoid having to stare at timers and continue that illusion of "playing" the game. It's moments like this that make me remember: oh yeah, capitalism is a zero-sum game and isn't fair, even if my mentioning of Deus Ex is rather unrelated to this particular topic.
 
MachineZone is making it.

Their other two games (Game of War and Mobile Strike) make over a billion dollars a year each, which is why Square Enix wanted to partner with them so badly.

This will quite possibly be the most successful game Square Enix is ever associated with, even a hundred years from now, if it takes off like MachineZone's other games did.

Mind, the catch here is that this market is a bit saturated outside Japan, so hitting that is not especially likely.

MachineZone wanted to make this to reach the Japanese audience, if you're curious about their incentive.
Is a FFXV tie in really going to make waves in the Japanese market Though? Obviously the Final Fantasy brand is powerful in Japan, but is the FFXV brand specifically that popular?
 
MachineZone is making it.

Their other two games (Game of War and Mobile Strike) make over a billion dollars a year each, which is why Square Enix wanted to partner with them so badly.

This will quite possibly be the most successful game Square Enix is ever associated with, even a hundred years from now, if it takes off like MachineZone's other games did.

Mind, the catch here is that this market is a bit saturated outside Japan, so hitting that is not especially likely.

MachineZone wanted to make this to reach the Japanese audience, if you're curious about their incentive.
So we could genuinely be looking at the best selling, most profitable, most played, Final Fantasy game ever made?

*Shudder*
 
This is utterly terrible and I deleted it before finishing the tutorial.

I would be surprised if SE even made back their investment in this trash.
 
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