*cough*TOLDYOUSO*cough*Months after the game, my opinion has soured on a few small things, but I still think the ending is extremely strong.
*cough*TOLDYOUSO*cough*Months after the game, my opinion has soured on a few small things, but I still think the ending is extremely strong.
*cough*TOLDYOUSO*cough*
Give it time.No, I wrote that poorly: My opinion has soured on a few small things OTHER than the ending. It's still my favorite.
We'll see after more time passes, but thematically it really hit stronger than 4. 3 is still real close, though.
Give it time.
Disappointment is like a rot. It permeates.
Ive been almost entirely playing multiplayer. Slowly working on my Witcher 3 save, as well as Fire Emblem Echoes. Super slow going on those though.Miss them already. Although I will admit I'm glad to move on and work on some other games I've let slide into my backlog.
As much as I love P4, the ending doesn't do much for me. Or really anything.Hmmm. Persona 5 disappointed me in a lot of ways, but also surprised me as well. I'm still shocked that they could mess up the pacing so badly.
That said, there were a lot of thematic elements that I thought were handled much better than in previous games, the very end being one of them.
It was not logical at all for mona to survive and everything going so smoothly as they did.
It felt like they played fast and loose with the cognitive bs explanation why mona was able to stay in the real world. Maybe if the ending would have had a bit more meat to it that we would have seen the struggle of getting the mc out but that part honestly felt rushed.
And it wouldn't have been for no reason, hell it would have suited a lot better than the overly happy anime ending we got. The whole jail part is completely pointless in the current game, you spend like a minute in there and you get out and live goes on. I'm not asking for an eclipse to happen, but this was way too neat.
Hmmm. Persona 5 disappointed me in a lot of ways, but also surprised me as well. I'm still shocked that they could mess up the pacing so badly.
That said, there were a lot of thematic elements that I thought were handled much better than in previous games, the very end being one of them.
I definitely think I overhyped the game in my mind and the game didn't quite live up to those expectations. But I'd be lying if I said it wasn't one of the greatest games I've played in the past few years. I'll write up a review of it when more time has been able to pass, or if I give it a second go around.
I argue it was pointless for Mona to have disappeared at all. Shadows have been shown to be able to live in the real world, so if he's one it works. If he's supposed to be like the Velvet Room Attendants, we know they can be in the real world, so why wouldn't he? I guess you could argue though that just the Mascot form disappeared.
I also don't think the jail part is to crazy either. They needed you to be a witness for Shido's trial (I believe?), and though you didn't do anything, I imagine you wouldn't be cleared of your crimes until it was over, and until then they hold you in jail.
Mona should've turned into an actual Igor assistant. Like wearing the blur garb.
Akechi should've NEVER been a bad guy. Should've NEVER been Shido's son.
Shido was a worse villian than Kamoshida... and Shido was the one who "ruined" Joker's life.
The ending was typical SMT fashion.
Still best Persona game.
Wait... What do you want Skechi to be then?
Also, Mona should've been a girl.
Mona should've turned into an actual Igor assistant. Like wearing the blur garb.
Akechi should've NEVER been a bad guy. Should've NEVER been Shido's son.
Shido was a worse villian than Kamoshida... and Shido was the one who "ruined" Joker's life.
The ending was typical SMT fashion.
Still best Persona game.
THANK YOU. I was yelling about this a few months ago, but everyone called me crazy. For a "true" ending, it just doesn't feel right. It was way too convenient.
Where is that good and long post that explains everything?
I'm trying to write up as much of an explanation about the last act of the game as I can think of, both to try and clear things up for others and to wrap my own head around it.
The whole last third or so of the game is basically a left-wing Japanese political allegory. Hell, arguably the biggest bit of foreshadowing of this in the game is that one of your social links is Anime Bernie Sanders. Shido's relevance to this allegory is obvious, as a nationalist and populist right-winger promising to #MakeJapanGreatAgain. His whole story is a pretty direct jab at political corruption in Japan, and more broadly, the dangerous rise of populism around the world.
Everyone loves Shido because he says hes gonna fix everything and make Japan the strongest, most beautiful country in the world! Hes also a rapist and a murderer whos really only interested in himself, but he sure knows how to speak to a crowd. The whole metaphor of a cruise ship of the wealthy and elite floating carelessly over the sunken ruins of the rest of the country is both extremely on the nose and extremely apt for whats been going on in the world lately.
But of course, taking down Shido doesnt even really solve the problem. The people around him are corrupt, too! And they know how to play the media to downplay his confession and discredit the Phantom Thieves, how to control the narrative to make him look like a martyr, and how to push their agenda through anyway. Boy, that hits a little close to home, doesnt it? Anyway, time to go change the heart of society itself, because a full-on democratic revolution is gonna be the only way to change this.
So, the Prison of Regression at the bottom of Mementos. The metaphor is also fairly direct. Society is afraid of change. The prisoners - us! the people of society! - allow themselves to remain "captive" because they believe that they will get what they want in life as long as they keep their heads down and don't try to challenge the status quo. Change is scary. The status quo is comfortable. Why bother going against the System, dude? The System always wins anyway.
The Holy Grail is that status quo. The grail of legend is claimed to grant you immortality, or to heal all your wounds, or any number of miraculous things if you are to drink from it - fitting with that previous metaphor of people putting up with the status quo to get what they want out of their lives. However, the Grail is also sucking the life force out of all the prisoners. The status quo survives both off of our complacency - our willingness to let ourselves stay prisoner - and off draining us so dry we dont have the energy to fight back. Its hard to find the time or effort to fight the power when youre barely making it by flipping patties at Big Bang Burger, folks.
The game says that Yaldabaoth/The Holy Grail (they are the same being) is the Treasure of Mementos, and that it used to be just that - a Treasure. But society grew more and more corrupt, and our desire for comfort and safety grew so distorted and fucked up that The Grail became basically a god. I think some folks, particularly those new to the series, interpret the way the game refers to Yaldabaoth as a god as if it were a god as we think of them - some higher plane of existence. In Persona lore, though, theyre really more like extremely powerful Shadows formed by the collective will of people. In this case, people became so dependent on the status quo that their collective wish for a world where they can just depend on the System and not think for themselves manifested into an extremely powerful Shadow, Yaldabaoth.
Yaldabaoth - unsubtle metaphor for fascism that he is - at some point decided, hey, I think humanity might just be happier if they just shut the fuck up and stopped thinking for themselves and did whatever I tell them to. After all, he was formed by the collective wish of people whod given up on going against all the problems in the world and just wanted to leave a peaceful life under the current order. But Yaldabaoth wants to be a fair god, so he goes up to Igor like, lets play a game. Lets give these two kids Personas and see what happens. Akechi will represent the current order (as he goes around murdering people in the Metaverse to help Shido and those in power), and Joker will represent the hope for people to change (as he uses his Metaverse power to help the weak and suffering).
j/k, fuck that, Im gonna kidnap Igor and hijack the Velvet Room and have Joker murdered if hes too successful. Fascists dont actually care about playing fair, it turns out!
So, anyway, Yaldabaoth/The Grail decides to subplant the Metaverse into the real world, where Mementos and Tokyo become one. Giant ribs and bones and spines start bursting from the ground, blood starts raining from the sky, and no one even gives a fuck. Ive seen multiple posts saying the game doesnt clearly explain why nobody sees whats going on at first, but it actually does, and the answer is: they do see it. Its just normal to them. Again, political allegory - the world is going to shit around us but weve gotten so used to it that we dont even react anymore.
But the Phantom Thieves and our confidants - here, standing in for those of us in the world who DO care that everythings going to hell - definitely react. People, the world is literally transforming into a nightmare hellscape all around us! Why arent you all doing anything about it? So the Phantom Thieves set off and start killing some archangels, and slowly but surely, people take notice. Is that the Phantom Thieves fighting over there? Wait, is there blood falling from the sky? Oh shit people, are we in an apocalypse right now? As your confidants start spreading the word, and more and more people take notice of what youre doing, they start waking up to whats going on in the world. Its a metaphor for political activism (and one which the game will revisit more directly in a bit).
The battle against Yaldabaoth is a battle against the powers that be. The whole game, really, is the weak fighting against those in power, escalating from a creepy volleyball coach to the next prime minister of the country. The Yaldabaoth battle is more metaphorical. You arent fighting an individual. You are fighting the society that allows those people to rise to power. You are fighting the system that protects them and shelters them and lets them get away with all the shit they do. And it seems unwinnable. But once youve woken up enough people, and raised enough support for your cause, and gotten the votes
Did I mention this is all a political allegory? Because even the fucking Phansite meter is used here as a political metaphor.
Anyway, the point is, you can win against the powers that be. You can summon a ridiculously massive Satan from the sky and put a fucking bullet through the Systems face. If we all get together, and make our voices heard, and cast our votes, we can stop the distortions and save the world from ruin. The game ties this whole theme together with the final story, which is getting Joker out of prison. This is where all that metaphor gets put into actual real-world action. Joker is unfairly held prisoner even though he saved the world, and even though his original probation was unjust from the start. But the Thieves and your Confidants all get together and spread the word, and with enough hard work and activism, they get Joker freed just in time for his girlfriends to murder him for cheating on them.
tl;dr the phantom thieves are all antifa SJWs trying to make the world #woke, the end
And the ending theme is freaking amazing .
I disagree that the jail part is pointless; it's the necessary thematic conclusion. Despite losing access to the metaverse, the phantom theives are still able to enact change in society, even if it's comparatively small to their previous feats. It's why Sae makes a big deal about how hard everyone had to work and come together. It's to show that continuing to fight is both necessary and possible even without metaverse shenanigans.
I'll grant that persona 5 is an extremely optimistic game at the end of the day, but I don't think there's anything wrong with that. Especially given how relevant it is; a game about a group of people fighting to change change society and succeeding was an extremely welcome message given the current political climate. Persona 5 is a better power fantasy than most games, and I mean that in a good way.
But he's stuck as a cat now, and will probably die in 10-14 years.
grrrr...I know I have the screenshot of that line but it seems I never uploaded.Haru her tears back!
Just wanted to contribute my two cents about Akechi. Personally, I loved the character and felt he was a fantastic villain. Im not really trying to argue that how other people feel about him as wrong, Im just going to share why I personally liked him so much and Ill cite a bunch of other shows/movies that have similar ideas.
First of all, I love how tragic he is. It looks like a lot of people took issue with him being Shidos son, but to me its appropriate because Akechi and Joker are very much supposed to be foils. Shido ruined both their lives, having them share that bond and both work towards a common goal for deeply personal reasons is appropriate. Beyond that though, what really elevated him to the next level for me is how bad I felt for him. To me, hes one of the most tragic characters Ive seen in any game.
One particular moment that really stood out was when Joker and his team try to tell him its not too late to change. They give him a way outa way to redeem himself and put an end to the pain, but hes too damaged to accept it. Its very reminiscent of Catwoman in Batman Returns. At the end of the movie, Bruce pulls off his mask and tells her to end it. By this point, theyve been through so much and have had to endure all this terrible pain, but Bruce still says they can put a stop to it. They can have a happy ending, but she just cant bring herself to accept it, so instead she leaves to pursue her justice by enacting vengeance on the businessman who caused her all this torment. So tragic, and in doing so, it leads to her pseudo-death. Very similar. Interestingly, like Batman and Catwoman in Batman Returns, they both lead back to a corrupt and terrible businessman, like Shido, acting as a catalyst for a lot of the stuff they go through in the movie. Obviously Max isnt Selinas father, but he did create Catwoman. Also, like Akechi, Selina tried to go through life doing things the right way. Especially Akechi, who went to school, got good grades, became respected in his field and really built a nice life for himself.
This leads to what makes this all the more painful: the fact that we got a glimpse into how things could have been. His life as an ace detective and especially when Akechi was on the team, forming bonds, having a little fun and adventuring with everyone, we saw the better path. We saw what he had, all he had to do was hold onto it. Once again, we happened to see this with Bruce and Selina during their time together when they werent in costume. They already had everything they needed. Knowing that things couldve easily been so nice hurts. Then, on subsequent playthroughs, that segment starts to feel like the end of Red Dead when things are calm and peaceful, and you just know it isnt going to last and its going to get taken away. It just made me feel terrible.
Its hard not to feel awful watching Akechi. So much of Persona 5 is about people being dealt a terrible hand by adults. Akechi was dealt a pretty terrible hand and became corrupted by his compromises.
I also look at him the way I look at Gaara, who is my favorite Naruto character, but watching Akechi is like watching a Gaara who never met Naruto, or met Naruto too late in life after he was too badly damaged. Hed have kept murdering and suffering. In these situations life was just unfair to them, as it was to all of Jokers team. Only difference is Akechi didnt have those bonds to free him.
Anyway, this is a long rambling thing, sorry for the novel, but I thought Akechi was amazing and the series best villain by far (in my opinion). I really felt for the guy, which I cant really say the same of with other villains in the series.
Did Skechi ever wanted fame? I thought it was mostly to screw over his dad really.
it feels like the fame thing just kindve happened because of how his plans were working out, but its still seemed that he ended up reveling in it.I think so. Dude just loves being praised and loved by everybody. I don't really remember if they really told it, but he always seemed to love being the center of attention.
Beat this yesterday. Didn't realize how much it had ingrained itself in my life. I made breakfast this morning as usual, and out of habit sat down in front of my PS4 to play a little Persona 5 before work. It didn't hit me until I finished turning the console on that there was nothing else to play.
Miss them already. Although I will admit I'm glad to move on and work on some other games I've let slide into my backlog.
Ryuji is the best.
Hmm I guess that does fit in with Skechi's characterisation, though now I can't quite recall how his revenge was supposed to work out. Was it that he'll let Shido rise to the top, use his own fame to expose him, or was Skechi just going to kill him once Shido rised to the top?
it feels like the fame thing just kindve happened because of how his plans were working out, but its still seemed that he ended up reveling in it.
I think the game directly talks about this. Yusuke says right afterwards that he could see himself eventually becoming something like Akechi if the rest of the team wasn't there to support him.In these situations life was just unfair to them, as it was to all of Jokers team. Only difference is Akechi didnt have those bonds to free him.
Same. P4 handled its villain a lot better. I was also waiting forThe only thing I didn't like about the whole Akechi situation is a) how the cast seemed almost ready to accept him again after his boss fight and b) his rushed off-screen death was kinda lame. I guess the first is just typical jrpg/anime protagonist overly forgiving syndrome.
Also I wish we could have seen more of him with Loki rather than just have him leave the story immediately after that reveal
The only thing I didn't like about the whole Akechi situation is a) how the cast seemed almost ready to accept him again after his boss fight and b) his rushed off-screen death was kinda lame. I guess the first is just typical jrpg/anime protagonist overly forgiving syndrome.
Also I wish we could have seen more of him with Loki rather than just have him leave the story immediately after that reveal
There's also the other thing about how Akechi actually greatly underused the power of the wild card. Like Joker, he's capable of using multiple Personas, and had access to the Velvet Room. But he only used two personas, and only used them to corrupt and murder whoever Shido told him to. He could have done so much more with it, but he just didn't know any better. There was no one around him to tell him about things like doing holdups or negotiations with shadows, so he never did the things that Joker did right off the bat.
I'm going to start copy&pasting that long post about P5's ending. In the last 2 or 3 days I've seen many people who didn't get the ending spreading BS about it, and I'm so fucking lazy to write a good reply to that kind of posts.
Contrivances like that are something persona seems to really like though. Shido also being the guy harassing the woman at the beginning was a pretty big contrivance as well.True.. but you can't really blame newcomers to Persona and SMT for thinking the last half of the game is pretty random or unnecessary.
And I still say that forcing Akechi to be Shido's son is bad writing and is just too much packed into one character.
I'm under the impression that he does have the wild card, since he was set up as Joker's adversary in the whole game between Igor and Yaldabaoth.Is it even certain Akechi was a wild card user at all? I had interpreted it during gameplay as Loki being able to disguise itself (which would be sort of fitting) and didn't come across the mention that he was purportedly a wild card user until reading this thread.
Goro is a prick because of Goro, and the way the game tries to frame it otherwise is frustrating, and frankly, badly written.
Is it even certain Akechi was a wild card user at all? I had interpreted it during gameplay as Loki being able to disguise itself (which would be sort of fitting) and didn't come across the mention that he was purportedly a wild card user until reading this thread.
True.. but you can't really blame newcomers to Persona and SMT for thinking the last half of the game is pretty random or unnecessary.
And I still say that forcing Akechi to be Shido's son is bad writing and is just too much packed into one character.
These stories seem to like this kind of circular resolution, likein 4.the gas station attendant
yo ive been trying to be careful and fucked up there. sorry. re-edit it out of the quote, I'll fix my originalAre we going to spoil Persona 4 in this thread? If so, I need to bail out.
Contrivances like that are something persona seems to really like though. Shido also being the guy harassing the woman at the beginning was a pretty big contrivance as well.
These stories seem to like this kind of circular resolution, like the gas station attendant in 4.
The entire last dungeon is necessary to give the story a thematically appropriate conclusion. Ending the game at Shido's defeat doesn't resolve anything at all. Yaldabaoth's existence is neither random nor unnecessary, he's the logical result of an entire story that keeps screaming "Why won't anybody do anything about this awful situation even though everyone is suffering?" over and over again wherever you look.