Shuhei Yoshida: ”It is a remake. The game content is the same as the original version, but all the assets are being remade.
Okay, so it's a remaster. Got it.The game content is the same as the original
Shuhei Yoshida: ”It is a remake. The game content is the same as the original version, but all the assets are being remade.
Okay, so it's a remaster. Got it.The game content is the same as the original
It has new remade animations. The engine is clearly different as what is shown in the OP definitely can't run on a PS2. Textures are completely remade. Geometry/3D models are completely remade. Hmm, it seems I used the word "remade" quite a lot just now. I wonder if there's a reason for that.
Could it be because it's a remake? You know what, I bet it is!
It has new remade animations. The engine is clearly different as what is shown in the OP definitely can't run on a PS2. Textures are completely remade. Geometry/3D models are completely remade. Hmm, it seems I used the word "remade" quite a lot just now. I wonder if there's a reason for that.
Could it be because it's a remake? You know what, I bet it is!
hmmm.Aren't those also the case for this game?
God its not a remaster why is this so hard to understand?Okay, so it's a remaster. Got it.
When European movies are remade in the US with exact same story, dialogue and camera shots, just with English speaking actors, do you think it's a remaster?Okay, so it's a remaster. Got it.
When European movies are remade in the US with exact same story, dialogue and camera shots, just with English speaking actors, do you think it's a remaster?
Don't get me wrong, Shadow is one of my favorite games of all time, but if it's just the same game content-wise...just...why? Seems like such a weird thing. I figured they were going to add some of the cut Colossi, but apparently not. This one really baffles me.
They're remakes.
When George Lucas added special effects to the original trilogy was that a remake?
It's not remaking the game from the ground up, though. It's using the same code from the original game.Is it really so hard to understand?
Remaster = same game with tweaked textures, up-resed UI, maybe a new effect or two
Remake = remaking the game and all of its assets and functionality with the intention of following the original as closely as possible
Reimagining = taking the original as a base and remaking it without really giving a fuck for how faithful it is
ICO/SotC HD were a remaster. This PS4 SotC is a remake.
Aren't those also the case for this game?
When European movies are remade in the US with exact same story, dialogue and camera shots, just with English speaking actors, do you think it's a remaster?
They're remakes because they copy the original, except actually remade everything.
Like SOTC, copying the original, but remaking everything.
SOTC is not taking the original and adding stuff.
Okay, so it's a remaster. Got it.
They aren't remaking everything. Visuals alone are not a game.Like SOTC, copying the original, but remaking everything.
This applies to you as well.It's a remake. The same game, but remade, with entirely new assets.
It's the same stupid discussion from Ocarina of Time 3D days. Everything was new. Higher poly 3D models, textures, additional mechanics. But it used the original version's codebase so you weren't allowed to call it a remake.
Was it confirmed that the game is using the original code or is this a guess/assumption?It's not remaking the game from the ground up, though. It's using the same code from the original game.
The same can be said of the new crash bandicoot yet it was confirmed that old map data from the original games was baked in.It was pretty clear from the trailer
Incorrect. A recent interview confirmed the use of original assets.Ocarina of Time is a remaster because it "only" polished the original game, even if its efforts were above the average of typical remasters. The 3DS version still has the same glitches as the N64 game, i.e. the core game is still underneath its new textures. Crash Bandicoot would be a remake because it's a completely new production with nothing of the PS1 games "underneath" - it's just immitating the original games.
Only problem: This is NOT a REMAKE.
Is it really so hard to understand?
Remaster = same game with tweaked textures, up-resed UI, maybe a new effect or two
Remake = remaking the game and all of its assets and functionality with the intention of following the original as closely as possible
Reimagining = taking the original as a base and remaking it without really giving a fuck for how faithful it is
ICO/SotC HD were a remaster. This PS4 SotC is a remake.
Just a heads up: I'm just posting an article. I don't even close agree with that statement.
It's clearly a remaster, with just way more effort than other remasters lately.
So, if people come in here and claim: "I thought this was obvious."
Then:
1. Either you are trolling
or
2. You have no idea what a remake is.
Is it really so hard to understand?
Remaster = same game with tweaked textures, up-resed UI, maybe a new effect or two
Remake = remaking the game and all of its assets and functionality with the intention of following the original as closely as possible
Reimagining = taking the original as a base and remaking it without really giving a fuck for how faithful it is
ICO/SotC HD were a remaster. This PS4 SotC is a remake.
It really isn't this simple. Persona 4 Golden and Tactics Ogre: LUCT could be a remaster or a remake by your definitions.
Okay, so it's a remaster. Got it.
It hasn't been outright said to my knowledge, but every single interview about it has only mentioned updating the assets. Plus, Bluepoint Games mainly only work on remasters. I really can't see them being the studio that would be granted the task of actually rebuilding Shadow of the Colossus from the ground up.Was it confirmed that the game is using the original code or is this a guess/assumption?
It sounds like it's time for:
#team remake
VS
#team remaster
Round One...Fight!
Considering this game was on the PS2 (where I completed it) and the PS3, wouldn't the PS4 version be a remake of a remaster?
Or a remaster of a remake?
Or a remake of a remake?
Or a remaster of a remaster?
No. Those models were updated and the textures were updated, and the engine is the same. SotC all of the assets are not just an update of old textures, or models, they're completely remade from start to finish.
Don't get me wrong, Shadow is one of my favorite games of all time, but if it's just the same game content-wise...just...why? Seems like such a weird thing. I figured they were going to add some of the cut Colossi, but apparently not. This one really baffles me.
Considering this game was on the PS2 (where I completed it) and the PS3, wouldn't the PS4 version be a remake of a remaster?
Or a remaster of a remake?
Or a remake of a remake?
Or a remaster of a remaster?
Okay, so it's a remaster. Got it.
They didn't remake the assets for Golden though?