Well, we'll just have to agree to disagree, y'all. This thread is going nowhere fast (although it is admittedly entertaining, lol). We all clearly have different definitions of what constitutes a remake. Again, to me, Shadow of the Collossus is the same experience as the original, with only updated controls to separate it from the original. The graphics and audio may have been updated, but it's the same game underneath all that. A remake, to me, is a new game that takes inspiration from the original. SOTC is a remaster that seeks to improve upon the original experience rather than reimagine it, and therefore it's a remastering of that game, IMO.
Also, I gotta say that I'm personally not hyped for this at all right now. I mean, they already remastered this game last-gen, and sure, this arguably looks bettter, but it's the same game. The reason I think people are hyped for Crash is because it's been decades since those games were last released, and they haven't recieved any sort of update until now (I've never played them myself, which is why I'm excited for the N' Same Trilogy). It's only been a few years since the ICO collection on the other hand, and it's just the same damn thing again, but a little shinier. Very strange release, IMO. Meh...