It didn't take me for a ride.
Hold L2 or R2 while getting into the character select screen in an online game and thank me later.
(or just go to training mode)
It didn't take me for a ride.
What?Same thing that went wrong with the 2nd one MvC hasn't been good since the 90s
MvC2 only lasted as long as it did because of the Fighting Game Drought of 2000-2008.
Cable, Magneto, Storm, Sentinel, Doom, and Wolverine were the most used characters in 2. MvC3 has more variety despite the characters you mentioned being used a lot. PR Rog used to play a killer Felicia and Tron Bonne.morrigan doom
zero
game felt stagnant. amazingly, marvel 2 never felt this stagnant. probably because the characters were just more cool to watch/fun to play than morrigan, doom, wolverine, zero...
You mean the capcom drout right?
Namco
Nintendo
Neither realms were doing just fine.
morrigan doom
zero
game felt stagnant. amazingly, marvel 2 never felt this stagnant. probably because the characters were just more cool to watch/fun to play than morrigan, doom, wolverine, zero...
Hold L2 or R2 while getting into the character select screen in an online game and thank me later.
(or just go to training mode)
NetherRealm Studios is what I am assuming this is and they didn't get founded until 2010 or so.
For those us that only had the game for a week, what does l2 or r2 at the character select screen do?
Cable, Magneto, Storm, Sentinel, Doom, and Wolverine were the most used characters in 2. MvC3 has more variety despite the characters you mentioned being used a lot. PR Rog used to play a killer Felicia and Tron Bonne.
morrigan doom
zero
game felt stagnant. amazingly, marvel 2 never felt this stagnant. probably because the characters were just more cool to watch/fun to play than morrigan, doom, wolverine, zero...
Top level Marvel 2 play was way more stagnant than 3 ever was IMO. Almost every team that was competitive consisted of at least Sentinel, Storm, Cable, and Magneto. Then you'd see your random cyclops, captain commando, psylocke(Yipes), and a few other characters sometimes mixed in with those 2 of those chars mentioned above.
You cant keep such an old game like MvC when there are so many newer games that keep coming out.
Except Marvel's community has collapsed hard over the past two or three years. The local scene around here has dropped Marvel completely and focused on Street Fighter and Guilty Gear(! Shock and Horror for me since they never wanted to play XX before XXX hit) over Marvel when during SF4's rocket rising/"revival" of the genre they played Marvel for a good year or two.
I mean, of course. We've known Marvel was never going to change for years. I personally asked the head of Marvel's gaming division if they were ever going to do anything with MvsC3 ever again in 2013 and got a hard no. People moved on. It's kind of crazy that Marvel 3 has the community that it does with it's members knowing that fact.
Why does maintaining a FGC presence necessitate constant updates now? People were hyped on MvC2 when MvC3 wasn't even on the table, people were hard into Third Strike when the concept of a Street Fighter IV was a pipe dream.I mean, of course. We've known Marvel was never going to change for years. I personally asked the head of Marvel's gaming division if they were ever going to do anything with MvsC3 ever again in 2013 and got a hard no. People moved on. It's kind of crazy that Marvel 3 has the community that it does with it's members knowing that fact.
Not every game needs to be patched constantly to stay interesting. Melee, for instance.
Melee is/was only interesting because of the glitching abuse.
Also, we are discussing fighting games. Not party games.
No mega man
Not every game needs to be patched constantly to stay interesting. Melee, for instance.
Hsien Ko being Melee Kirby tier killed the game ;-;
For realsies it was simply down to Marvel and how weird they were to work with. If they'd cooperated and let the game get more love with patches and updates then it could've been a lot better and the community would be a lot healthier compared to what it is right now. Shame really, cause for as shit as the game's balance is it's an incredibly stylish game in both presentation and mechanics.
The story circulating behind-the-scenes back then was that UMVC3 had to come out as soon as it did because Capcom was losing the license sooner than they wanted because Marvel did not want to renew (either a result of how Disney's acquisition affected their relationship or Capcom couldn't afford to renew, or maybe both). So they rushed out UMVC3 and final updates before they lost the rights shortly after. That is also why they can never patch/update UMVC3 -- it requires approval from Marvel, and there's no more deal in place. So no more patches...which hurt balancing which usually extends a competitive game's life span. It's not necessary, but it helps.
Also uh, a lot of people forget that a major incident happened in Japan around UMVC3s development where there floods and a power plant almost pulling a chernboyl
Niitsuma: After the release of Marvel vs. Capcom 3 there were plans to release DLC. But, as you know, less than a month after the game was released we had the earthquake and tsunami in Japan. That had an impact on everything, and it threw off our whole development schedule. We decided that instead of doing the DLC we could put it all together in one package, add some additional stuff to make it robust and deliver it as a disc.
Why does maintaining a FGC presence necessitate constant updates now? People were hyped on MvC2 when MvC3 wasn't even on the table, people were hard into Third Strike when the concept of a Street Fighter IV was a pipe dream.
In a way, the end of updates is a good thing for matchups to refine themselves, there's not the looming threat of "shit my tactics got nerfed" hanging over peoples' heads anymore.
It doesn't matter why it stayed interesting, the audience stayed with it regardless of the lack of changes. And quibbling about labels is definitely not interesting.
Goddamn that was such a hilarious moment. Yipes rarely cracks up when he's in character but even he lost it at that.whatever happened with it, it still gave us the best FGC gif :
Is there anyway to buy this legit these days with all the dlc?
It has to be more than licensing.
I mean, the game already exists and it's a quality product. It can't be that difficult to strike a new deal.
Except Marvel's community has collapsed hard over the past two or three years. The local scene around here has dropped Marvel completely and focused on Street Fighter and Guilty Gear(! Shock and Horror for me since they never wanted to play XX before XXX hit) over Marvel when during SF4's rocket rising/"revival" of the genre they played Marvel for a good year or two.
You'd be surprised how messy this stuff gets legally-speaking. Marvel has rules that are very specific about how their characters are portrayed (here's an example for Spiderman)
Now extrapolate that to over a dozen characters which have to interact with over a dozen more from a completely separate company, and can do things like have the canonical "good guys" teaming up with "bad guys" to fight more "good guys", and throw in Disney lawyers. It's obviously "surmountable" if demand is there, but the licensing is about as far from trivial as you can get.
Fast forward some years later and it seemed like the game died, it never reached the hype or popularity of Marvel vs Capcom 2.Funny thing is that the game was still showing up on Evo years later(Game was not as broken as some people thought?).
MvC2 only lasted as long as it did because of the Fighting Game Drought of 2000-2008.
You mean the capcom drout right?
Namco
Nintendo
Neither realms were doing just fine.
That doesn't look difficult at all. There is no killing or drug using or sex in MvC. Lol @ the age thing though, I guess it's cool for him to bone a 16 yo but not to drop an F bomb.