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Aonuma Reveals: No Left Handed Mode for Zelda Wii

fernoca

Member
mantidor said:
I can't believe now I'm hoping for this game to actually not be that accurate :lol , it really is the only way you can as a lefty switch hands and don't care that much. If they go for perfect precision and lots of items that use M+ to the max you just know both options, left hand without good response or right hand without accuracy, are just going to suck.
Yeah, but a few lefties (Dragona included) couldn't even play Twilight Princess fully and went and got the GameCube version to play "the traditional way"..they tried but couldn't; so is not like being accurate or less accurate would make a difference..

The probably fastest option, would be to flip everything..and release it on separate disc or something, unless they can fit both in 1 disc; considering that Mario Galaxy 2 wasn't even 2GB in size..
 

Oblivion

Fetishing muscular manly men in skintight hosery
Oblivion said:
Comparing lefties to amputees and gay people. Welp, all we need now is someone to invoke Godwin's law and then we can REALLY get this party started!

Holy shit, thinking about it...

Legend of Zelda: Skyward Sword

=

Legend of Zelda: SS

drudge_siren.gif
drudge_siren.gif
drudge_siren.gif
 

Xeke

Banned
Bit-Bit said:
Or maybe Nintendo can get off their ass and make a simple mirror mode.

Because I'm sure they can fit two Zelda games on one Wii disc.

Yeah, but a few lefties (Dragona included) couldn't even play Twilight Princess fully and went and got the GameCube version to play "the traditional way"..they tried but couldn't; so is not like being accurate or less accurate would make a difference..

The probably fastest option, would be to flip everything..and release it on separate disc or something, unless they can fit both in 1 disc; considering that Mario Galaxy 2 wasn't even

And I still refuse to believe the disconnect between link being right handed and using the wiimote in your left had is that debilitating.
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
Dragona Akehi said:
Actually, that's what this is, for people with severe reading disabilities.

Shit, at this rate, Nintendo is lagging behind! Where's our game system that talks to blind people?!
 

Azure J

Member
This thread inspired me to try and play some Wii games with my left hand just to see how bad it can be. Galaxy 2 went from being no sweat to "JESUS FUCK" hard in a matter of seconds. I could probably do better with practice but damn. I guess it didn't help that I picked a non-beginner friendly level, but... :lol

That being said, I'm sorry to hear that things aren't going to be accomodating enough for left handed gamers with this new Zelda. :(
 
Wii Sports Resort Bowling Report:

Right Hand w/LH Controls
118
113
96
115

Right Hand w/RH Controls
103
117
129
131

Left Hand w/LH Controls
91
176 (four strikes in a row, first time I'd ever gotten above one :D :lol )
86
144

Left Hand w/RH Controls
168
166
126
139


I think I might actually bowl better with my left. :lol


Now I want to try Frisbee throwing with my left hand, since I suck at throwing Frisbees normally (even though I have no problem throwing balls with my right).
 
Anonymous Tipster said:
You didn't think it was because you were using motion controls for the first time? Just saying.
It was Mario Galaxy and I hadn't even realised there were pointer features yet. Shaking my left hand to spin wasn't difficult.

I just couldn't get direction to work properly with my right thumb or time my jumps properly with my left.

Anyway, my prediction is that they won't include a wrong-handed mode in the final game, or if they do, they'll just flip the world. Problem with flipping the world is that you have to change all the external media (like printed guides, instruction manuals), instructions, references to East/West and so forth to accommodate. It's a bit more involved than the programming challenge of inserting a minus sign somewhere in the game code.
 

Bit-Bit

Member
EmCeeGramr said:
Wii Sports Resort Bowling Report:

Right Hand w/LH Controls
118
113
96
115

Right Hand w/RH Controls
103
117
129
131

Left Hand w/LH Controls
91
176 (four strikes in a row, first time I'd ever gotten above one :D :lol )
86
144

Left Hand w/RH Controls
168
166
126
139


I think I might actually bowl better with my left. :lol


Now I want to try Frisbee throwing with my left hand, since I suck at throwing Frisbees normally (even though I have no problem throwing balls with my right).

Does the sword fighting have the option to choose which hand you are? If so, try that and report back. I mean still hold the wii mote in your right hand, but choose left hand. See if there's a "disconnect" there.
 

Medalion

Banned
Oblivion said:
Holy shit, thinking about it...

Legend of Zelda: Skyward Sword

=

Legend of Zelda: SS

drudge_siren.gif
drudge_siren.gif
drudge_siren.gif
Nintendo is already sending out gestapo to round up Lefties and covertly silencing them all...
 
Bit-Bit said:
Does the sword fighting have the option to choose which hand you are? If so, try that and report back. I mean still hold the wii mote in your right hand, but choose left hand. See if there's a "disconnect" there.
The Miis hold the swords in both hands, IIRC.


Anyway, it's obviously a big piece of crap in terms of scientific methodology, but Dragona's comments about bowling several times got me curious. :p
 

mantidor

Member
fernoca said:
Yeah, but a few lefties (Dragona included) couldn't even play Twilight Princess fully and went and got the GameCube version to play "the traditional way"..they tried but couldn't; so is not like being accurate or less accurate would make a difference..

The probably fastest option, would be to flip everything..and release it on separate disc or something, unless they can fit both in 1 disc; considering that Mario Galaxy 2 wasn't even 2GB in size..


I actually never played TP wii, so I'm just assuming I wouldn't have a problem, but I'm one of those lefties that can't even hold a glass with the right hand.

and wouldn't mirroring everything would be a simple option in the graphic's engine? I don't know why it would double the size of the game, unless is full of pre-rendered cutscenes which I doubt.
 
As a lefty myself, I find it pretty offensive that other left-handers are comparing it to a fucking disability. I play Wii games right handed and I'm perfectly fine. DS games I can see being a concern (and have had some difficulty myself), but directional movements like in Zelda or Red Steel 2 should be fine.

Directions are the same no matter which side of your body they're on, so I don't see the issue.
 
AzureJericho said:
This thread inspired me to try and play some Wii games with my left hand just to see how bad it can be. Galaxy 2 went from being no sweat to "JESUS FUCK" hard in a matter of seconds. I could probably do better with practice but damn. I guess it didn't help that I picked a non-beginner friendly level, but... :lol

That being said, I'm sorry to hear that things aren't going to be accomodating enough for left handed gamers with this new Zelda. :(

How the hell is that the same as playing with the wiimote in your dominant hand, but the onscren character swinging his/her other? Wtf? Have you tried holding it upside-down too?

And this topic is crazy. So what if link swings the other hand? Will it impede your gameplay at all? No. I wouldn't complain for one second if link had the sword in his left-hand by default. In fact, it'd probably look more proper.

3DS: You honestly expect Nintendo to redesign their hardware to appeal to what, 5% of the gaming market? How is that a good business decision by any stretch of the imagination? Holy shit.

Spehornoob said:
As a lefty myself, I find it pretty offensive that other left-handers are comparing it to a fucking disability. I play Wii games right handed and I'm perfectly fine. DS games I can see being a concern (and have had some difficulty myself), but directional movements like in Zelda or Red Steel 2 should be fine.

Directions are the same no matter which side of your body they're on, so I don't see the issue.

Exactly.
 

fernoca

Member
mantidor said:
I actually never played TP wii, so I'm just assuming I wouldn't have a problem, but I'm one of those lefties that can't even hold a glass with the right hand.

and wouldn't mirroring everything would be a simple option in the graphic's engine? I don't know why it would double the size of the game, unless is full of pre-rendered cutscenes which I doubt.
The entire game (apparently) was a mirrored version of the GameCube game. Since the way Link opens doors, fights monsters, picks up things, looks around,..everything's made with that in mind..

So putting a left-handed model of Link into the game won't do anything..when even the enemies and their patterns are programmed based on Link...or the door knobs are in the other way..etc....

So is not just an option; if it was that easy they'll have no problems with just going to Options, Edit, Switch to, Left-handed Mode
 

JimboJones

Member
I'm a lefty but had no problem with TP, using the directional control in my right hand just feels bizarre seeing as I have basically been trained to associate directional controls with my left hand my whole life.

I could see it being a problem for new gamers I suppose, who have no past experience with games.
 

Bit-Bit

Member
Formless said:
I think it's a two handed sword

Well than that is the solution to Skyward Sword now isn't it? Get rid of the shield and give Link back his Biggoron Sword. Boom, two handed sword that also does blocking.(sorta)

I should get a prize or something for this.
 
This thread is fucking insane. I feel like this is a restatement, but whatever, let's get it on.

I respect Dragona's viewpoint, but as a lefty, I have very few problems with right-handed Wiimote games. I can beat World of Goo, Cubello, Prime 3, and quite a few other fine-reflex Wii games no problem, to say nothing about TP. In fact, even if there were a lefty mode it's likely I would have played the game right-handed because my left thumb is more comfortable positioning the character. That may put me on the extreme of lefties with righty adaptability, maybe it's because I play the piano, who knows, or it may put the mods here on the extreme of lefties with a lack of righty adaptability.

DS stylus issues are another story, but I made do with slightly less visibility in Base10 when that game inexplicably didn't have a lefty flip, and plan to use the thumb strap in Icarus. Most of the games that I'd really need it for (Rhythm Heaven, Utacchi, etc.) offered a flip, and I can't recall anyone that I NEEDED it for that didn't.

Anyway, I am sorry, Dragona/lyre, that you will not be able to play this game. It's a shame. Obviously you realize not all lefties see things like you, as do I.

Personally, I have yet to encounter a game which I can't play because of my leftiness. Well, except every pinpoint PC game ever because I learned to mouse with my non-dom hand in the 80s and thus suck on the mouse with both hands. :lol
 

Plumbob

Member
Oh God this topic is filled with all kinds of stupid.

1) Playing Zelda left-handed works fine as per videos of journalists, discussion should be over then

2) I'm left-handed and I'll be playing it righthanded because I can't use the nunchuck well with my right hand

3) Comparing handedness to a disability is amazingly bad taste. Having to spend a few extra minutes to adapt to a video game is NOTHING like struggling through life as an amputee; even compared to someone like my sister with mild cerebral palsy, for whom handedness is a REAL issue, and who doesn't whine nearly as much as some in this thread, being left-handed is an absolute breeze.

4) Even IF left-handedness is a disability, what's your point? Should Nintendo start redesigning games to fully accommodate the blind and paralyzed? Come on now.
 
Plumbob said:
Oh God this topic is filled with all kinds of stupid.

1) Playing Zelda left-handed works fine as per videos of journalists, discussion should be over then

2) I'm left-handed and I'll be playing it righthanded because I can't use the nunchuck well with my right hand

3) Comparing handedness to a disability is amazingly bad taste. Having to spend a few extra minutes to adapt to a video game is NOTHING like struggling through life as an amputee; even compared to someone like my sister with mild cerebral palsy, for whom handedness is a REAL issue, and who doesn't whine nearly as much as some in this thread, being left-handed is an absolute breeze.

4) Even IF left-handedness is a disability, what's your point? Should Nintendo start redesigning games to fully accommodate the blind and paralyzed? Come on now.

This. So much. It's ridiculous how much bitching there is about something so small. I figured most left-handers use the Wiimote in their right hand (like me and you). The analog stick in the left just seems much more comfortable.
 

Mudkips

Banned
Jesus fuck, it's like you people never had to type with only your non-dominant hand to chat with friends online while masturbating to pornos.

You can cry moar, or you can just fucking play and get used to it.
 
Look, let's all just hope that either a.) holding the Wii remote in your left hand doesn't negatively affect sword strikes or arrow accuracy (as reported by a few lefties at E3), or b.) Nintendo take the extra time to create a mirrored, "lefty" option. Surely the demand will reach them some time between now and 2011. Flipping the game world has to be easier than alienating 1/10 of potential players (or however many lefties there are).
 

Danthrax

Batteries the CRISIS!
Plumbob said:
Oh God this topic is filled with all kinds of stupid.

1) Playing Zelda left-handed works fine as per videos of journalists, discussion should be over then

2) I'm left-handed and I'll be playing it righthanded because I can't use the nunchuck well with my right hand

3) Comparing handedness to a disability is amazingly bad taste. Having to spend a few extra minutes to adapt to a video game is NOTHING like struggling through life as an amputee; even compared to someone like my sister with mild cerebral palsy, for whom handedness is a REAL issue, and who doesn't whine nearly as much as some in this thread, being left-handed is an absolute breeze.

4) Even IF left-handedness is a disability, what's your point? Should Nintendo start redesigning games to fully accommodate the blind and paralyzed? Come on now.

Allow me to buy you a beer.
 

Laughing Banana

Weeping Pickle
This is just logical business sense...

And yes, I must also voice the fact that likening something as insignificant as this to disability is an incredibly tasteless thing to do--offensive, even.

It's too bad that it is often the case in the world that who is the person saying it is more important than what is being said.
 

Duderz

Banned
Plumbob said:
Oh God this topic is filled with all kinds of stupid.

1) Playing Zelda left-handed works fine as per videos of journalists, discussion should be over then

2) I'm left-handed and I'll be playing it righthanded because I can't use the nunchuck well with my right hand

3) Comparing handedness to a disability is amazingly bad taste. Having to spend a few extra minutes to adapt to a video game is NOTHING like struggling through life as an amputee; even compared to someone like my sister with mild cerebral palsy, for whom handedness is a REAL issue, and who doesn't whine nearly as much as some in this thread, being left-handed is an absolute breeze.

4) Even IF left-handedness is a disability, what's your point? Should Nintendo start redesigning games to fully accommodate the blind and paralyzed? Come on now.

Best post I've seen in this thread, coming from a lefty.
 

kman3000

Member
Plumbob said:
Oh God this topic is filled with all kinds of stupid.

1) Playing Zelda left-handed works fine as per videos of journalists, discussion should be over then

2) I'm left-handed and I'll be playing it righthanded because I can't use the nunchuck well with my right hand

3) Comparing handedness to a disability is amazingly bad taste. Having to spend a few extra minutes to adapt to a video game is NOTHING like struggling through life as an amputee; even compared to someone like my sister with mild cerebral palsy, for whom handedness is a REAL issue, and who doesn't whine nearly as much as some in this thread, being left-handed is an absolute breeze.

4) Even IF left-handedness is a disability, what's your point? Should Nintendo start redesigning games to fully accommodate the blind and paralyzed? Come on now.
I love you
 
Plumbob said:
Oh God this topic is filled with all kinds of stupid.

1) Playing Zelda left-handed works fine as per videos of journalists, discussion should be over then

2) I'm left-handed and I'll be playing it righthanded because I can't use the nunchuck well with my right hand

3) Comparing handedness to a disability is amazingly bad taste. Having to spend a few extra minutes to adapt to a video game is NOTHING like struggling through life as an amputee; even compared to someone like my sister with mild cerebral palsy, for whom handedness is a REAL issue, and who doesn't whine nearly as much as some in this thread, being left-handed is an absolute breeze.

4) Even IF left-handedness is a disability, what's your point? Should Nintendo start redesigning games to fully accommodate the blind and paralyzed? Come on now.
journalists didn't complain about TP either though...
 

Error

Jealous of the Glory that is Johnny Depp
duckroll said:
Not super fantastic news... but.....

He was the assistant director of Phantom Hourglass, but not involved in Spirit Tracks at all. So I take it as a GOOD sign. If the director of PH and ST is working on Skyward Sword I would lose a lot more faith in the game. Hopefully he's not! :lol
I thought you liked PH?
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
Spehornoob said:
As a lefty myself, I find it pretty offensive that other left-handers are comparing it to a fucking disability. I play Wii games right handed and I'm perfectly fine. DS games I can see being a concern (and have had some difficulty myself), but directional movements like in Zelda or Red Steel 2 should be fine.

Directions are the same no matter which side of your body they're on, so I don't see the issue.
I find it offensive too, but mostly because they're lefties.
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
On another note, Aonuma sounds burnt out. Maybe he should take that sabbatical. :lol
 

DDayton

(more a nerd than a geek)
I'm still confused by so many people here.

I'm right handed and couldn't imagine playing any game in which I had to write with my left hand, NOR in which my left hand had to do intricate movements, such as those required in this new Zelda game.

This seems like it would be obvious to anyone in America. I'm seriously curious whether left handed folks in Japan are, well, just far more used to using their right hands. I mean, I know that opposite handedness could be force learned over time... it's about the only reason I can come up with for this. I mean, is it just possible that Japanese developers simply don't see the same problem westerners do as it isn't as much of a problem there?

Being a partially color-blind gamer, I'm frustrated by stupid design choices all the time... but this "no left hand controls" is just batty.

It would seem like, at the very least, some sort of "mirror mode" should be possible.
 

Margalis

Banned
What prevents people from holding the Wiimote in their left hand?

If you swing the Wiimote from left to right it's the same motion no matter which hand you hold it in.

Clearly I'm missing something. Enlighten me.
 
i hate the "omg us lefties are always left out"


well, a lot of us older people, had to LEARN to use the left hand for the fucking dpad. Any kind of joystick was played with the right hand.


smh
 
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