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I'm taking it FROM here
(09-21-2011, 01:59 AM)
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Atelier Totori |OT| - Adventuring in Arland
#1
![]() ![]() Genre: JRPG Platform: PS3 Developer: Gust Publisher: NISA Release date: September 27, 2011 (NA), Fall 2011 (EU) Box art - standard edition (50 USD): ![]() Premium set (includes Art book and soundtrack CD, 60 USD): ![]() Special Features: - Dual audio (which should be so bog-standard at this point to not even really be worth mentioning, but not every publisher is as progressive as NISA) - Even though it's forbidden for small Japanese developers, Gust bravely uses the dark powers of anti-aliasing ![]() Returning from Rorona: - The somewhat intricate alchemy system - Non-linear gameplay and time management, including multiple endings New in Totori: - A more complete combat system - A larger focus on adventuring, including the "Adventurer's License" system for unlocking access to new areas Product description Blurb: - Classic turn-based RPG combat brings strategy and a sense of nostalgia for gamers new and old - Synthesize hundreds of items: ingredients, weapons, armor, and explosives to help you on your journey - Homunculi, in-game characters that can be hired to search for needed items - Several unique endings to experience will keep you playing even after finishing it the first time - Assist System which allows AI party members to assist in specific ways and Super Moves, which can be used to deal maximum damage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Home sweet home: (this game looks fantastic) ![]() Manage your own personal cleaning/alchemy/gathering homunculi squad: ![]() Or gather ingredients on your own: ![]() Quests! ![]() Treasure! ![]() Alchemy! ![]() Battle! ![]() ![]() ![]()
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Member
(09-21-2011, 02:27 AM)
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#13
Originally Posted by KeioSquad2:
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I'm taking it FROM here
(09-21-2011, 02:28 AM)
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#15
Originally Posted by KeioSquad2:
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Member
(09-21-2011, 02:34 AM)
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#18
Originally Posted by Big Papa Husker:
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Member
(09-21-2011, 07:49 AM)
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#23
Already ordered the premium edition. I have to start & finish Atelier Rorona first, I have to.. Game looks good.
Originally Posted by Big Papa Husker:
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Member
(09-21-2011, 07:53 AM)
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#25
I'm so excited! Hard to believe we're getting it next week! I really hope there aren't as many bugs in Totori as there were in Rorona... It is kind of silly how lackluster the QA is compared to the N1 titles, since they take a lot longer to come out between Japanese and American release. :(
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Member
(09-21-2011, 08:06 AM)
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#27
Originally Posted by kyo_daikun:
They ship from Europe so no customs and delivery times should be acceptable. |
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I'm taking it FROM here
(09-21-2011, 08:10 AM)
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#28
Originally Posted by kyo_daikun:
That's where I get all my US imports from. (I'd like to order from the NISA store but their shipping fees to Europe are obscene) |
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I'm taking it FROM here
(09-21-2011, 03:18 PM)
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#31
Originally Posted by commanderdeek:
How long did it take the people that platinum'd it? |
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Member
(09-21-2011, 03:48 PM)
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#34
Super excited for this game, can't wait! I really liked the alchemy system in Rorona, so I know this game will be fun.
I heard that the alchemy in Totori was harder than in Rorona. Is it the same or are there minor differences? Edit: You can choose traits?!
Last edited by OceanBlue; 09-21-2011 at 03:51 PM.
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Junior Member
(09-21-2011, 03:48 PM)
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#35
Originally Posted by A Huge Battleship:
Quote:
Last edited by Torillian; 09-21-2011 at 03:55 PM.
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Member
(09-21-2011, 03:57 PM)
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#36
Originally Posted by Big Papa Husker:
the question is : Are you good with time and planning ? |
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Junior Member
(09-21-2011, 04:34 PM)
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#40
Shit, this game looks even prettier than Rorona did. I already got it preordered from NISA's store, it'll probably be the last thing I buy myself this year unless there's an awesome sale somewhere.
No clue if I'll actually PLAY it this year. Rorona took me a month to finish, but I had more free time then. |
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Member
(09-21-2011, 05:20 PM)
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#42
Honestly, as I was getting the Platinum in Rorona, the time management wasn't really a problem at all. In fact, I had plenty of time to do everything I needed to do, and then some! I pretty much had the whole last assignment months with nothing to do but synth the one item for the last assignment. :o
I hear Totori takes place in 5 years this time around, so they give you even more time! Although I think to compensate, they've made some dungeons and such farther to walk to... |
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Member
(09-21-2011, 05:24 PM)
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#43
Originally Posted by Rarutos:
Not saying I won't enjoy this game, I just wish the time element was either removed or REALLY toned down. |
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Member
(09-21-2011, 05:28 PM)
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#44
Originally Posted by Einbroch:
I do hear that Totori is better about the time management thing though. Lots of things have improved, so I really have to play it to see how it stacks up to Rorona! We'll see in a week I guess. :) |
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I'm taking it FROM here
(09-21-2011, 05:32 PM)
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#45
Originally Posted by Torillian:
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Member
(09-21-2011, 05:34 PM)
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#46
Originally Posted by lljride:
If I remember correctly there's 2 DLC characters too right? Ceci and Cordelia? |
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Junior Member
(09-21-2011, 05:36 PM)
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#47
Originally Posted by Durante:
Other than that though I agree, definitely an improvement. |
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Member
(09-21-2011, 05:37 PM)
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#48
Originally Posted by Coxy:
Also a bunch of BGM from other GUST games! I'll probably grab them all because I'm such a GUST fanboy... |
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Member
(09-21-2011, 05:37 PM)
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#49
Originally Posted by Torillian:
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Junior Member
(09-21-2011, 05:48 PM)
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#50
Originally Posted by Einbroch:
Last edited by Torillian; 09-21-2011 at 06:00 PM.
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