- Avalanche has no plans for Wii U
- Have a couple of Wii U dev kits that only collects dust
- Too small install base according to Sundberg
- Nintendo is hard to reach, you never know how to contact them
- Believes Nintendo has a lot to win with copying Sony, reach out to developers, create enthusiasm
As for Nintendo's Wii U console, it is not particularly enthusiasm to track with the Swedish trio we met in conjunction with the Game Developers Conference.
- It's a bit sad
Avalanche has no plans for Wii U, they say bluntly.
- No. Not at the moment. My kids play "Skylanders Giants" on Wii U. It's pretty much the only dealings I have with the console, says Christofer Sundberg, founder of the studio.
- We actually had some development kits that just collected dust. It's a bit sad, because we wanted to do something. I think it is a cool platform, but right now it's not just up to us. We want the game to reach as many as possible.
- Is it that there are too few Wii U owners?
- Yes, it actually is, says Sundberg to PressFire
- Nintendo difficult to obtain
User base is therefore too small to Avalanche will take the risk of making a game for the Wii U. There are several examples of this kind of skepticism among developers.
Christofer Sundberg talks about some of the challenges they have had in trying to achieve cooperation. It is not only the number of console owners which give them little appetite:
- Nintendo have from our point of view has always been difficult to reach. You never quite know who to contact. Now, however, we have managed to get through, via the publisher we’re work with.
- I think Nintendo has a lot to gain by taking the same path as Sony, by reaching out a hand to the developers to get more on board, says Sundberg.
- If it happened, developers would be more enthusiastic, and perhaps wanting to make something cool and good. In Nintendo's case, it could be the use of GamePad controller for the Wii U.