When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour...When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game... The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn’t need to be erased when they purchase the full game!
CBOAT confirmed it as 60 minutes.
CBOAT alluded to this in an earlier post.
^_^ stag2 indethpth drm mesaging a@t gamescom. rental stretegy is no stratgy, nolpan for support, just watnt o keep quiet. nontalk execs! beacuse mesaging isnt done. stagae1 waslast Tursyfday...clusterfuktotal
^_^ cloudpower=praroleofficer. desined from day1@s DRM. peirod. uknoo this alreyad thogh.,, MS idaea. aproached third parties wplan not otherway around. EA/Ubi bigest boostrs but lesa Activbliz whcih makes mye haed fulll of weird#!
^_^ ONE drm tos plans iws worse than you know. asmnow btw but I can;t get cororobating proof frrorm my fpeoples. theyr sadcared for jobs. it s com*ing tho IT IS COMING ):
It gets more interesting when MS chimes in. Who to believe?
We also have the Verge:
It's impossible to verify that these are the words of an Xbox engineer, but sources familiar with Microsoft's Xbox plans have revealed to The Verge that the company was discussing the idea of limiting each Family Sharing session to one hour and that game progress would be saved so you could play through the hourly caps or purchase the full game to continue uninterrupted.