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Leon S.Kennedy is 37 years old!

That Leon in the last image of OP doesn't look like Leon and it's freaking me out.

I think its form the movie Damnation.

Here's Leon from RE 6

RE6-Leon.jpg


How old is Claire?

35.

I think its about time we saw Claire as a main character again. She missed 5 and 6.
 
So on a similar note, I've been playing through RE4: Wii edition recently, and while I'm really enjoying it, and can appreciate the obvious mechanical depth and design that's going on... why do people continually claim that this game is the starting point of modern TPS games? It controls nothing like them. Before playing, I assumed moving the Wii pointer would move the reticule along a bounding box, moving the screen as well (a la every other shooter), but nope. You have to use the movement analogue stick to move the screen, with the pointer just aiming the reticule within the screen. While I get that it's a pretty cool system for a horror shooter, this is completely different from every post-Gears shooter out there, and I don't see where the influence is supposed to be. Character movement is different, the aiming system is different, I just don't see this template that has supposed to have been passed on to all TPS games since. Not when Chaos Theory came out before RE4, and mechanically has all the composite elements of modern TPS games, despite being a stealth game (over the shoulder aim, left stick moves, right stick aims, reticule bloom, sticky cover, etc etc).

Am I missing something here. Because as much as I'm enjoying RE4, I'm enjoying it as an idiosyncratic game that plays completely uniquely from any other shooter, not as something that had a clear effect on the industry.
 

DedValve

Banned
.
Also in the Umbrella Chronicles version of RE1 they are together the entire time as well as an original level set before RE5.


Please don't post pictures of new Jill. It's too early in the morning for me to be seeing that.



Edit- I'm convinced they screwed around with Ada's face. It just doesn't look like Ada, they do it all the time minus Claire who probably stayed the same throughout the series but even in degeneration they changed her face a little bit (just a tiny bit though).

WESKER and Claire where the only ones that didn't go through drastic changes and WESKER, Chris (re6 version) and Leon all went through good changes as they aged.


Re5 Jill was the best example of bringing an old face in hd and keeping it largely the same (minus her new aryan appearance and slightly bigger nose for whatever reason). Then they had to go and screw her up big time =/
 
Yes. He is.

I blame the graphics engine and Capcom's modellers :p

So on a similar note, I've been playing through RE4: Wii edition recently, and while I'm really enjoying it, and can appreciate the obvious mechanical depth and design that's going on... why do people continually claim that this game is the starting point of modern TPS games? It controls nothing like them. Before playing, I assumed moving the Wii pointer would move the reticule along a bounding box, moving the screen as well (a la every other shooter), but nope. You have to use the movement analogue stick to move the screen, with the pointer just aiming the reticule within the screen. While I get that it's a pretty cool system for a horror shooter, this is completely different from every post-Gears shooter out there, and I don't see where the influence is supposed to be. Character movement is different, the aiming system is different, I just don't see this template that has supposed to have been passed on to all TPS games since. Not when Chaos Theory came out before RE4, and mechanically has all the composite elements of modern TPS games, despite being a stealth game (over the shoulder aim, left stick moves, right stick aims, reticule bloom, sticky cover, etc etc).

Am I missing something here. Because as much as I'm enjoying RE4, I'm enjoying it as an idiosyncratic game that plays completely uniquely from any other shooter, not as something that had a clear effect on the industry.

I think its the camera placement (over shoulder).
 
I think its the camera placement (over shoulder).

Again, Splinter Cell already did that before. You whip a gun out, the camera pulls in behind Fisher's shoulder, with the caveat that unlike RE4, the game controls pretty dang similarly to how TPS games do today. Your character slows to a walking pace, you aim with the right stick, movement and firing cause reticule bloom... as much as I'm enjoying RE4, none of that is prevalent in the game. I just don't see what it is that RE4 changed about TPS games, aside from maybe quicktime events.]

EDIT

Also, goddamn at this thread turning into a friggin' beauty pageant where all the contestants are Jill bloody Valentine. There's more to games than how the female characters are modelled, guys.
 

DedValve

Banned
STOP IT. STOP IT PLEASE.


Long live the beautiful people! Short their reign may be!



Also, goddamn at this thread turning into a friggin' beauty pageant where all the contestants are Jill bloody Valentine. There's more to games than how the female characters are modelled, guys.

It used to be about horror with inventory management, clever puzzles, brilliant atmosphere, high tension, etc. but Capcom knew what their new target audience wants. I'm just rolling with the waves instead of fighting them.

...or something like that.
 

Carbonox

Member
dat leon

Loved his designs in RE6.

I do agree it's time for a fresh cast and a reboot though. Fuck continuing this clusterfuck of a series now after RE6's horrendous plot.

I prefer her RE4 look. She looked... "off" in RE6. :/

Agreed. Didn't like her design in Resident Evil 6 at all. Her Resident Evil 4 one was perfect.
 

Mr_Zombie

Member
I do agree it's time for a fresh cast and a reboot though. Fuck continuing this clusterfuck of a series now after RE6's horrendous plot.

You mean the plot that didn't really affect the series' continuity? All it changed is that: a) we know what happened to Sherry, b) we know that Wesker had a bastard child who is good at fighting. Oh, and there's yet another virus around.

Apart from that, Leon is still chasing Ada. Ada is still doing her spy work. Chris has lost yet another team due to B.O.W.s. Another area was contaminated and thousands (millions?) died.
Piers is dead
and Helena probably won't appear in another RE game.

But I agree that the series is in need for a fresh cast. It was weird that Capcom didn't switch roles for Chris and Piers at the end of game given how the whole game was setting up Piers as a young substitute for Chris.
 

Sadist

Member
Honestly?

I reckon they kill of Ada. They'll probably make her say that she loves Leon, he's all "ooooh my gaaaawd finally" and only a few seconds later she'll be mauled by a BOW or turn into one herself. Leon lives out the rest of his life hitting on women and never getting lucky. Story of his life. Chris and Jill? They'll eventually hook up, Jill taking Chris of the roidrage and have a family. Everybody is happy.

Option 2: Capcom will follow these characters through until they're 50.

Option 3 and mostly likely becuz Capcom: Capcom will soft reboot the franchise with ULTIMATE RESIDENT EVIL a la Mahvel. In this universe everybody is young again with some differences. Chris and Jill are still in STARS Alpha team, but their team is led by Alberta Wesker. Barry is actually a forty something, instead of a police officer Leon S. Kennedy is a young army recruit and during the events of Resident Evil 3 it's Rebecca Chambers who gets chased around by Nemesis.

This will all lead to Resident Evil: Cross Dimension of B.O.W.
 

DedValve

Banned
option 4, piers is back (don't question it this is capcom) and Chris announces his love for him and they happily sail off into the sunset after chris resigns from the bsaa.

new game stars barry and his partner super rebbecca, whose like young rebbecca except she can turn into a bat bow at will. The game will revolve around these interesting mechanics.

Or just make a DMC styled prequel with Wesker. I'd buy that.

Brb making fanfiction of chris x piers, rebbecca x wesker, barry x infected sandwich.
 

sleepykyo

Member
I'll go first. Obvious one. Leon and Ada get married or get together. I get it Capcom, I know what your trying to do with the teases but stop.

Never happening. The odds of one of them biting the dust are higher. That being said, I'd like to see an epilogue with Chris+Jill, Leon+Ada retiring from the front line to focus on their family and a new cast coming in. Kind of like Jake and Sherry, but less superpowered.
 
So on a similar note, I've been playing through RE4: Wii edition recently, and while I'm really enjoying it, and can appreciate the obvious mechanical depth and design that's going on... why do people continually claim that this game is the starting point of modern TPS games? It controls nothing like them. Before playing, I assumed moving the Wii pointer would move the reticule along a bounding box, moving the screen as well (a la every other shooter), but nope. You have to use the movement analogue stick to move the screen, with the pointer just aiming the reticule within the screen. While I get that it's a pretty cool system for a horror shooter, this is completely different from every post-Gears shooter out there, and I don't see where the influence is supposed to be. Character movement is different, the aiming system is different, I just don't see this template that has supposed to have been passed on to all TPS games since. Not when Chaos Theory came out before RE4, and mechanically has all the composite elements of modern TPS games, despite being a stealth game (over the shoulder aim, left stick moves, right stick aims, reticule bloom, sticky cover, etc etc).

Am I missing something here. Because as much as I'm enjoying RE4, I'm enjoying it as an idiosyncratic game that plays completely uniquely from any other shooter, not as something that had a clear effect on the industry.


It popularized over the shoulder aiming (even if it wasn't the first to do so), QTE's, and cinematic gameplay. Also, tons of games were influenced by its structure and enemies. Gears of War for example: mine cart chase, Berserker = Garrador, some of the freaky atmosphere, obsession with chainsaws slicing people in half. The Last of Us: weapon upgrades, the quick turn and movement is similar, clickers = Garrador/Dr.Salvador, the brutal death animations, a companion who enemies can grab, a certain setpieces involving a cabin, them reloading animations, and stunning enemies for powerful melee hits. Tomb Raider: weapon upgrades and earth animations, QTEs and over the top cinematic stuff. Dead Space: this one is pretty obvious.

Basically, a ton of popular developers today loved RE4, and so there are a bunch of games that take influence from its template, and pay homage to its content.
 
Nope
https://www.youtube.com/watch?v=IECAbuRI1SA



As much as I like Claire, she doesn't work anymore.
It would be extremely contrived to have her in the middle of a 3rd outbreak, and she isn't a soldier, mercenary, agent or spy with a reason to be there.

The 3D movie a few years back played Claire rather well, she wasn't a fighter but caught in the middle of shit, did what she could do and put on a brave face doing it.
 

sleepykyo

Member
The 3D movie a few years back played Claire rather well, she wasn't a fighter but caught in the middle of shit, did what she could do and put on a brave face doing it.

Yeah, but the series moved away from normal and under equipped military dealing with small outbreaks to specialists (the BSAA) and superhumans (Jake and Sherry) trotting across the globe to prevent the zombie apocalypse.
 
The RE characters are never gonna have kids are they?

Why oh why would they want to bring children into that world. Would probably have to end up shooting them before their 13th birthday

I thought Leon was 27 in 1998? Or was that Chris/Jill?

Leon was 21 in 98, Jill 23, Chris 25.

Wait, I'm the same age as Chris then, that doesn't seem right. Dammit anime aging.
 

Manu

Member
Another tidbit, Sherry in RE6 is the same age Leon was in RE4. She's actually older than Jake, who would have been six years old at the time of Raccoon City.

Sherry is actually older than Leon was in 2.

Sherry is 26 during RE6, Leon was 21 in Raccoon City.
 
Never happening. The odds of one of them biting the dust are higher. That being said, I'd like to see an epilogue with Chris+Jill, Leon+Ada retiring from the front line to focus on their family and a new cast coming in. Kind of like Jake and Sherry, but less superpowered.

Too much teasing for it not to happen. Ada pretty much confessed her love and for some reason keeps running away form leon.
 
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