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Naughty Dog: Chance of a TLOU 2 is "50/50"; Sony gives us freedom of choice

I don't think it's a trust thing; TLOU looks like such a gem with a perfect ending, it's just giving it the justice it deserve to not try and make a sequel (good or bad)
I'd understand if this was some shitty developer, but its ND, I'm sure they'll do the right thing if or when it happens.
 
Sony probably have no choice to give them freedom. i'm not a fan of their games, but they wouldn't have any problem getting funding if they decided to go solo.
 

Mikey Jr.

Member
Please no... Even just saying "The Last of Us TWO" out loud sounds ridiculous. One of its major strengths was just having a nice closed narrative that didn't leave anything unanswered.

DON'T

You do know that TLOU 2 doesn't have to use the same characters or location at all, right?

Right?
 
lol @ this thread. You guys did really miss the biggest point of the Ama. ND said they will max out the RAM on the PS4 and giving their technical know how I just can't imagine what their PS4 game will looks like. I imagine it will make Ryse looks like flappy bird in comparison.
 

Kinyou

Member
lol @ this thread. You guys did really miss the biggest point of the Ama. ND said they will max out the RAM on the PS4 and giving their technical know how I just can't imagine what their PS4 game will looks like. I imagine it will make Ryse looks like flappy bird in comparison.
Did you expect them to say "we're only going to use half of the ps4"? No one should be surprised by ND stating that they'll max out the system
 

styl3s

Member
"50/50." Right...
At this point they could skip 2 and make TLOU 3 right now.

Personally i hope they do a sequel. They do different characters and it can take place during the outbreak, first few months etc. i don't care. I want more games in this universe and it blows my fucking mind that there are people here who enjoyed the game and doesn't want more.
 
I'll never understand the thought process for some here. Did watching Star Wars Ep. I-III suddenly make you go "Welp, Episodes IV-VI are now shit"?
 
They really shouldn't. TLOU is not suited for sequels like Uncharted is. They should make a new IP. ND is a big enough name now where any game they make will sell on that alone.
 

Alebrije

Member
TLOU is not about Joel and Elly , its about human endargement as specie (extinction ) , so a new game can be easily set with other characters , escenarios ( Canada, Texas, Oregon , Mexico , Germany , etc..)

We do not know if the deases spreaded the same way in other areas , waht about isolated places like Oregon woods, or deserts, how people is surviving there.

The IP has plenty of room for another game and I wish ND develope it with a tottaly different story , new characters and scenarios , Joel and Elly story is done but even they can mix the new game with some elements of the current one...
 

GribbleGrunger

Dreams in Digital
I'll never understand the thought process for some here. Did watching Star Wars Ep. I-III suddenly make you go "Welp, Episodes IV-VI are now shit"?

And if people haven't got faith in ND by now, they never will.

I was thinking about our brief conversation about Joel and Ellie early in this thread. If Ellie had a child that would throw up so many conflicts and probably change Ellie quite a bit. It would bring out a more protective nature as opposed to just sheer determination and will to help those she loves survive. It would also set up internal conflict for obvious reasons. I still think Joel hasn't really got any more to offer in terms of changing.
 

coolasj19

Why are you reading my tag instead of the title of my post?
8 months for a few hour DLC game for a size of their team is simply inexcusable IMO. They should have started something 8 months after their game is over. And yes, I do know about the NaughtyDog crazy work hours that they have, which confuses me even more after their break how the entire time has been spent on DLC.
YOu have no idea how long it takes to make DLC do you? Usually pre-production starts about 8 months before game comes out. This one started immediately after. The reasons for doing so are most likely two-fold. One, they wanted the full team to focus on the game. Two, they wanted to avoid the "Why wasn't this content in the game?" scenario us gamers love getting ( Justifiably ) upset at developers for doing. This content did not exist before the game was finished.
They don't 'own' them, but I'm sure they have contracts.
Contracts that other developers and publishers would probably be happy to pay the cancellation fees for.
 
I'll never understand the thought process for some here. Did watching Star Wars Ep. I-III suddenly make you go "Welp, Episodes IV-VI are now shit"?

It's not that it will sully the original. It's that the original doesn't beg for a sequel, and I'd rather see a new game. It's really not that hard to grasp, Naughty Dog takes their time with each game, and I just don't have any desire to see that story expanded. I love everything they do, and love that they take chances. So I want them to take another chance on something new and amazing.

Plus, it would just be badass to be the studio that has an incredible multi million seller and not release a sequel just to prove a point.
 

kevm3

Member
I really hope they do something new. I really enjoyed the Last of Us, but it'd be better if they left the story alone. I really don't want PS3 to be PS 3 part 2, where we are essentially getting better looking sequels to the games we've played on PS3. We already have a new uncharted coming. Time for the other team in Naughty Dog to do something new. That's the one thing Naughty Dog did with each new generation. Instead of making another iteration of last gen's success, they took a risk and did something new.
 

vpance

Member
TLOU is not about Joel and Elly , its about human endargement as specie (extinction ) , so a new game can be easily set with other characters , escenarios ( Canada, Texas, Oregon , Mexico , Germany , etc..)

We do not know if the deases spreaded the same way in other areas , waht about isolated places like Oregon woods, or deserts, how people is surviving there.

The IP has plenty of room for another game and I wish ND develope it with a tottaly different story , new characters and scenarios , Joel and Elly story is done but even they can mix the new game with some elements of the current one...

I feel the opposite. The game is completely about Joel and Ellie, and the rest of it really isn't all that interesting. It's your standard post apocalyptic affair with fungus heads instead of zombies.
 

Kyoufu

Member
I'm sure TLOU will get a sequel, and I'm fine with it. GOTY etc etc.

But I do hope they make some sort of space game. Mass Effect needs some competition.
 
YOu have no idea how long it takes to make DLC do you? Usually pre-production starts about 8 months before game comes out. This one started immediately after. The reasons for doing so are most likely two-fold. One, they wanted the full team to focus on the game. Two, they wanted to avoid the "Why wasn't this content in the game?" scenario us gamers love getting ( Justifiably ) upset at developers for doing. This content did not exist before the game was finished.

Contracts that other developers and publishers would probably be happy to pay the cancellation fees for.
A team of 100+ people were not all working on the game for that long and you can use a 3 hour DLC as some nice magical excuse, while this is (part of) the team that made one of the best games of the generation last gen that was a full game including online in a 2 year timeframe, one third of the time it took these guys to make the DLC.

They should have started on the next game by now, it's incredibly slow no matter what way you look at it considering NG's standards.
 
I'll never understand the thought process for some here. Did watching Star Wars Ep. I-III suddenly make you go "Welp, Episodes IV-VI are now shit"?

If we're talking about a sequel that goes away from Joel+Ellie, I'd kind of agree, but if we're talking a direct sequel to those events, it's not the same. As hard as you try to not let it affect you, expanding on those events through a sequel will absolutely color the way you view the end of TLoU, and will take away from what makes it so good. The point of that ending is the discussion found in this thread and the spoiler threads. If they wanted to spell everything out, they would've. Instead, they clearly back away from over-explaining past events and character emotions several times through the course of the game, and coming up with some contrived sequel or further fleshing out these characters will inevitably disappoint, something Neil and Bruce have spoken on concerning the Ish letters.

Leaving that story as it is transforms it over time into something more than it would be by watering it down with sequels. That applies to the game as a whole as well, which is why I still think The Last of Us would be better as a one-off. Over time it will build prestige and stand as a work that they respected enough to let breathe, especially since it doesn't feel like it needs a sequel. EVEN THEN, I'm not saying they can't reuse the gameplay, or the tone, or themes, or even the universe they've created in some kind of sequel, but if they do go that route, at the very least I'd like to see Joel and Ellie's story remain untouched.
 

StuBurns

Banned
A team of 100+ people were not all working on the game for that long and you can use a 3 hour DLC as some nice magical excuse, while this is (part of) the team that made one of the best games of the generation last gen that was a full game including online in a 2 year timeframe, one third of the time it took these guys to make the DLC.

They should have started on the next game by now, it's incredibly slow no matter what way you look at it considering NG's standards.
Presumably some of the staff moved over to UC4. There's no reason to rush the leads, let everyone take a nice holiday, come back refreshed and start on their next project. Yeah, we probably won't get it till 2017/18, that's a bit of a shame, but I'm sure it'll be worth the wait.
 
I'll never understand the thought process for some here. Did watching Star Wars Ep. I-III suddenly make you go "Welp, Episodes IV-VI are now shit"?

Exactly. And I bet these same people who insist Naughty Dog should work on a completely new IP would say "Naughty Dog should have done TLoU 2" if that new IP wasn't what they expected.
 
TLOU is not about Joel and Elly , its about human endargement as specie (extinction ) , so a new game can be easily set with other characters , escenarios ( Canada, Texas, Oregon , Mexico , Germany , etc..)

We do not know if the deases spreaded the same way in other areas , waht about isolated places like Oregon woods, or deserts, how people is surviving there.

The IP has plenty of room for another game and I wish ND develope it with a tottaly different story , new characters and scenarios , Joel and Elly story is done but even they can mix the new game with some elements of the current one...
I'm not trying to be rude, but you can't speak for the rest of us. The Last of Us was all about the relationship with Joel and Ellie. The setting was just the backdrop. Also, Naughty Dog clarified their statement saying that "this story" of Joel and Ellie is finished, they're still thinking about what they can do to come back to them in the future.
 

GribbleGrunger

Dreams in Digital
If we're talking about a sequel that goes away from Joel+Ellie, I'd kind of agree, but if we're talking a direct sequel to those events, it's not the same. As hard as you try to not let it affect you, expanding on those events through a sequel will absolutely color the way you view the end of TLoU, and will take away from what makes it so good. The point of that ending is the discussion found in this thread and the spoiler threads. If they wanted to spell everything out, they would've. Instead, they clearly back away from over-explaining past events and character emotions several times through the course of the game, and coming up with some contrived sequel or further fleshing out these characters will inevitably disappoint, something Neil and Bruce have spoken on concerning the Ish letters.

Leaving that story as it is transforms it over time into something more than it would be by watering it down with sequels. That applies to the game as a whole as well, which is why I still think The Last of Us would be better as a one-off. Over time it will build prestige and stand as a work that they respected enough to let breathe, especially since it doesn't feel like it needs a sequel. EVEN THEN, I'm not saying they can't reuse the gameplay, or the tone, or themes, or even the universe they've created in some kind of sequel, but if they do go that route, at the very least I'd like to see Joel and Ellie's story remain untouched.

I want different character anyway, but it can work both ways if they carry on with Ellie. If they give us definitive proof that Ellie is the ONLY and DEFINITE cure, then that enhances the end of TLOU in retrospect, in the same way Left Behind emphasised the scene on the ranch when Joel said 'You don't know what loss is'. Clearly she did.

People are STILL thinking of TLOU as just a game when it's not. TLOU is a great story with great characters that 'happens' to be a game. If ND approach TLOU 2 in the same way (Character and story before gameplay) then this universe is a legitimate source of social commentary for dozens of games, let alone one more.

I'm not trying to be rude, but you can't speak for the rest of us. The Last of Us was all about the relationship with Joel and Ellie. The setting was just the backdrop. Also, Naughty Dog clarified their statement saying that "this story" of Joel and Ellie is finished, they're still thinking about what they can do to come back to them in the future.

Exactly. It's going to take a very long time before this industry grows up if people can't understand why TLOU is brilliant.
 

Alebrije

Member
I feel the opposite. The game is completely about Joel and Ellie, and the rest of it really isn't all that interesting. It's your standard post apocalyptic affair with fungus heads instead of zombies.

Of course the game is about them , its their story..but their goal all the time is to save humanity...they are traveling just for that purpose.

I really wan to know if humanity survived without Elly , in fact there should be other people inmune to the fungus. the story has room for other game the same way Fall Out has plenty of games in the same post apocalyptic secenario
 

ClearData

Member
I want to say "Yeah, Naughty Dog has it covered." But I wanted them to let Uncharted rest after 3 and they are jumping straight into the next one.

It would be unfair to expect them to work on two concurrent new IP. But I do worry that franchise fatigue could set in for TLOU if it were released at the same frequency Uncharted is. A few years between sequels is good. I know everyone chases the COD model but Rockstar has done a good job spacing mega hits. RDR and GTA IV and V had breathing room.
 

Alebrije

Member
I'm not trying to be rude, but you can't speak for the rest of us. The Last of Us was all about the relationship with Joel and Ellie. The setting was just the backdrop. Also, Naughty Dog clarified their statement saying that "this story" of Joel and Ellie is finished, they're still thinking about what they can do to come back to them in the future.

Yep , I know. Just saying the game has enough "branchs" to move or set a new game in the post apocaliptic scenario without hurting Joel and Ellie story.
 

Artex

Banned
While I think the story of TLOU is best left alone, I don't see why they can't do more story arc. There was plenty discussed that would make for continueing gameplay.

With that said, it would be a shame to abandon the unique gameplay of TLOU. I'd absolutely like to see an evolution of the AI and whatnot, because after replaying the main campaign after playing Left Behind...it's a really fucking fun game to play particularly on survivor.
 

Kinyou

Member
I'm sure TLOU will get a sequel, and I'm fine with it. GOTY etc etc.

But I do hope they make some sort of space game. Mass Effect needs some competition.
What do people actually expect from a ND space game? Basically just what Star Wars 1313 was meant to be, Uncharted in Space? Or actually space battles ala Wing commander?
 

Kyoufu

Member
I'd love a last of us sequel set in New Zealand. New characters, amazing scenery, cool accents.


No, this isn't a ps4 new zealand joke.

Only if we can throw unsold PS4s at enemies.

What do people actually expect from a ND space game? Basically just what Star Wars 1313 was meant to be, Uncharted in Space?

Sci-Fi storytelling with great third person action. I just want somebody to make a Mass Effect clone that doesn't suck. :(
 

Freeman

Banned
I don't think a sequel would be called The Last of Us 2, it just sounds retarded.

Left Behind shows us there are ways to expand the story in a proper way, but personally, I think ND has shown they can make a new IP that sells well, so unless they have concepts/stories that could only work in the world of TLoU, they should just do something else.

I also hope that if they decide to make a sequel to TLoU, they avoid the mistakes they made with Uncharted 3 and shake things up, it either needs to be substantially better or substantially different.

I just wish ND would hand over any future Uncharted game to another Sony developer after 4 if Sony thinks there must be another one. I would love to see Amy Hennig free to work on a new IP.
 

GribbleGrunger

Dreams in Digital
While I think the story of TLOU is best left alone, I don't see why they can't do more story arc. There was plenty discussed that would make for continueing gameplay.

With that said, it would be a shame to abandon the unique gameplay of TLOU. I'd absolutely like to see an evolution of the AI and whatnot, because after replaying the main campaign after playing Left Behind...it's a really fucking fun game to play particularly on survivor.

As far as gameplay is concerned, there's lots of room for expansion. We've already seen the new mechanic in Left Behind and that can be expanded upon in the sequel. Is there another stage beyond the 'bloaters'? Can the virus spread to other creatures? We already know the Fireflies have infected monkeys. Setting traps like Bill is also possible as is new weapons like a catapult for stunning or distracting (wood and stone would make perfect sense as collectables)
 
haha, TLoU was so perfect some people don't want ND to touch it again :p


I trust whatever they do is going to be gold, so I'm up for whatever. Like...a sci fi game :p
 

JP

Member
For me it's all down to how it's done, Left Behind felt entirely appropriate to me and I'd want a sequel to feel that way too. If not then I'd rather do without.
 
I want different character anyway, but it can work both ways if they carry on with Ellie. If they give us definitive proof that Ellie is the ONLY and DEFINITE cure, then that enhances the end of TLOU in retrospect, in the same way Left Behind emphasised the scene on the ranch when Joel said 'You don't know what loss is'. Clearly she did.

I don't see it that way at all. Giving us any more information about what happens during the end of the game harms Joel as a character, and how the player views Joel's actions or inaction from a moral standpoint. The work is as complete as it needs to be, and elicited the proper response when it comes to discussion on forums like these about what the ending really means, and the themes at play.

Even the Left Behind DLC is totally unnecessary. I enjoyed it as a display of what Naughty Dog can do with their writing, and because it gave me a taste of 3 way combat, but it didn't give me anything more that I didn't get from the main campaign. Ellie understood loss is all I needed to know. If they did their job in inferring situations that MIGHT have happened, which they did, the story would work, which it did. I didn't need to see everything in detail, or have the main game be "enhanced."

People are STILL thinking of TLOU as just a game when it's not. TLOU is a great story with great characters that 'happens' to be a game. If ND approach TLOU 2 in the same way (Character and story before gameplay) then this universe is a legitimate source of social commentary for dozens of games, let alone one more.

Like I said, though I'd prefer the game be a one-off, a totally disconnected sequel would be the best approach if they wanted to make one. (IMO, obviously)
 
I think a sequel would be great. The series has a lot of potential for a sequel and can improve from The Last of Us. I would like to see a slightly older Ellie or even Ellie in her mid 20s. I think both can work as a trilogy (or sequel that has 2 sections several years apart). Seriously, there is so much they can do with a sequel.

I wouldn't like it if they made a sequel with a set of new playable characters. It wouldn't be the same. I want to see more of Joel and Ellie.
 
They invested millions into a new IP that released in 2013. They are doing a sequel. The chances are not 50/50, it's guaranteed.
 

Ding-Ding

Member
I'd love a last of us sequel set in New Zealand. New characters, amazing scenery, cool accents.


No, this isn't a ps4 new zealand joke.

Not a fan of that idea. Sure it would look beautiful but to me it would miss the point of the whole "nature reclaims all" feel TLOU gave.

Sure, NZ has population centres but nothing like a large city's and the feel of it after its abandoned
 

EGM1966

Member
Of course the game is about them , its their story..but their goal all the time is to save humanity...they are traveling just for that purpose.

I really wan to know if humanity survived without Elly , in fact there should be other people inmune to the fungus. the story has room for other game the same way Fall Out has plenty of games in the same post apocalyptic secenario

To be honest the goal was merely a Maguffin in the Hitchcock sense, the hook to drive the core narrative that would bring those two characters together and bring them to a place where Joel would have to make a huge decision. Whether humanity is thought to survive or not is really irrelevant against their story; maybe it will and maybe it won't but it doesn't matter thematically for this story.

TBH I'd argue even thinking that it matters to know how that unfolds is to see the backdrop in too literal a way - the only aspects of the world as it is created that are important is in how they relate to Joel and Ellie and their characters. Everything else is set dressing and nothing more.

I mean clearly they could tell more tales in that world, but for me it would be a forced effort now and really run the risk of descending into a mid-tier mini-series level. TLOU as it stands now is not like The Walking Dead (TV show or game) which is built from the ground up to be ensemble and explore the "what if" of the created world. In the TLOU the world is simply a backdrop to the tale and the characters - a crucial distinction.

Like The Road (book or film) I'd say with TLOU we've had the only glimpse needed into that world and we went there with two characters who allowed us to appreciate everything required about it and come to a sensible - if ambiguous - resolution.

In many ways I see the choice as a real test of commercial vs artistic decision making : wonder which way they'll jump? If they do go back they'd better be sure they have a narrative which justifies it or the decision will almost certainly look suspect critically if the end product is a weaker and unnecessary extension or continuation.
 
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