He has his own DLC in 13-2(it's horrible,don't buy it).Sorta offtopic, but was he in any of the spin offs?
He has his own DLC in 13-2(it's horrible,don't buy it).Sorta offtopic, but was he in any of the spin offs?
Yeah but without it we wouldn't have Revengeance, so I'll let it pass. (I never played MGS...)
OP got it so right.
Fuck you, Raiden. You lousy, whiny-ass character.
He was shoehorned into a story already created. That's why he has no real role.
Ace Attorney 4 put the spotlight too much on Phoenix already, but to then make him the main character of AA5 after passing the torch to Apollo was even worse.
I'd say they should've just written Connor better. A native american assassin is a way more interesting perspective than just... i dunno... british guy?Assassins Creed 3, wish the entire game could have been Haytham. Conor was a terrible lead character
Assassins Creed 3, wish the entire game could have been Haytham. Conor was a terrible lead character
Why?MGS2's story wouldn't be nearly as provocative, or even relevant, if Raiden were not the lead character.
However... I'm confident that making Raiden a woman would've been a smarter choice in the long run.
I'm trying to imagine a reality where Sazh was Toriyama's over-hyped waifu.
Like the good man above said anyone who says Raiden missed the entire point of MGS2.
I just want to hear her voice again. Sexiest voice ever.
It would be a good reality.
Metal Gear Solid 2: the thread.
There was a point to MGS2 ?
You mean the "brilliant" game about an AI system designed to censor the net that decides the best course of action to test his net-censoring abilities is to sink two tankers , one filled with oil , the other filled with marines, so he can frame Solid Snake for the deed ... Then allows a mentally unstable cowboy with split personality disorder to hijack some badass nuclear super weapon for the next part of their very elaborate plan. Already very credible as a setup.
They that AI proceed to spend the next couple of years building a bogus facility that doesn't clean Manhattan bay, instead they use it to build a gigantic battleship underneath. Then they try to coax a fringe group of terrorists into hijacking the facility, to capture the president and to gain nuclear capacity. But it's all part of their "brilliant" plan, of course.
Now they can finally test their net-censoring prowess by coaxing Raiden, an unstable recruit with personal problems, into completing a mission, but the power of ... a Colonel Cambell AI that has the gift of being able to say "Raiden, you must complete your mission" to motivate raiden, and with the help of his naggy girlfriend .
To test the boy's progress , they hire... A fat man ... on rollerskates to put live bombs all over the place, bombs which can blow everything apart if the young recruit fail. But the recruit manages to disarm the bombs, mainly because of Pliskin's involvement, although he was not "featured" in the simulation. That's right ,he would have failed without Pliskin... But let's ignore that.
In the end , their plan is a "resounding success". I mean, it's of no consequence that the president is killed during the mission , the big shell is destroyed and the oil gets spilled back into Manhattan bay , that Arsenal Gear crashes into Manhattan (hope your net censor program works, cause you got some heavy censoring to make everyone in New York forget about that ship that blew up half the town) . Remember how the revelation that the US had been developing REX created a huge international incident ? Now the US will have to explain to the whole world how they were developing a gigantic nuclear submarine city and it got hijacked by terrorists ? But the mission is clearly a success , because AI Cambell managed to make a recruit finish his mission by giving him basic orders like "Raiden, you must disarm the bombs". Clearly, this will help tremendously in terms of building the program's ability to "create context" and censor the net. Clearly, MGS2 is the pinnacle of video game storytelling , a subtle masterpiece of coherence and brillance that is the equivalent of the best works of modern and antique literature.
Acted like a womanWhy?
Not rhetorical, I'm just wondering what sort of differences would result from making Raiden a woman.
Acted like a woman
Looked like a woman
Sounded like a woman
Should have been a woman.
No. Fuck anime DanteI think Bayonetta would have sold more if it starred a male. I think everyone before the reveal wanted to play a character similar to Dante.
Er, what?Acted like a woman
Looked like a woman
Sounded like a woman
Should have been a woman.
Hideo Kojima basically wanted MGS2 to be the iceberg to Metal Gear's titanic. That's why it isn't a VR simulation or a dream or whatever; he wanted to leave the canon with this colossal mess that nobody would be able to bring together. The only character MGS2 gave a satisfying conclusion to was Raiden, the new guy who just wants to be free from all this Metal Gear shit. He now is in control of his destiny and can be happy with his wife.There was a point to MGS2 ?
You mean the "brilliant" game about an AI system designed to censor the net that decides the best course of action to test his net-censoring abilities is to sink two tankers , one filled with oil , the other filled with marines, so he can frame Solid Snake for the deed ... Then allows a mentally unstable cowboy with split personality disorder to hijack some badass nuclear super weapon for the next part of their very elaborate plan. Already very credible as a setup.
They that AI proceed to spend the next couple of years building a bogus facility that doesn't clean Manhattan bay, instead they use it to build a gigantic battleship underneath. Then they try to coax a fringe group of terrorists into hijacking the facility, to capture the president and to gain nuclear capacity. But it's all part of their "brilliant" plan, of course.
Now they can finally test their net-censoring prowess by coaxing Raiden, an unstable recruit with personal problems, into completing a mission, but the power of ... a Colonel Cambell AI that has the gift of being able to say "Raiden, you must complete your mission" to motivate raiden, and with the help of his naggy girlfriend .
To test the boy's progress , they hire... A fat man ... on rollerskates to put live bombs all over the place, bombs which can blow everything apart if the young recruit fail. But the recruit manages to disarm the bombs, mainly because of Pliskin's involvement, although he was not "featured" in the simulation. That's right ,he would have failed without Pliskin... But let's ignore that.
In the end , their plan is a "resounding success". I mean, it's of no consequence that the president is killed during the mission , the big shell is destroyed and the oil gets spilled back into Manhattan bay , that Arsenal Gear crashes into Manhattan (hope your net censor program works, cause you got some heavy censoring to make everyone in New York forget about that ship that blew up half the town) . Remember how the revelation that the US had been developing REX created a huge international incident ? Now the US will have to explain to the whole world how they were developing a gigantic nuclear submarine city and it got hijacked by terrorists ? But the mission is clearly a success , because AI Cambell managed to make a recruit finish his mission by giving him basic orders like "Raiden, you must disarm the bombs". Clearly, this will help tremendously in terms of building the program's ability to "create context" and censor the net. Clearly, MGS2 is the pinnacle of video game storytelling , a subtle masterpiece of coherence and brilliance that is the equivalent of the best works of modern and antique literature.
There's a reason why the events of MGS2 aren't really mentioned in the rest of the series, and why Kojima ran back to the 60s and back to Big Boss's tale after MGS2... He had no idea how to salvage that plot. And as much as he tried to do something coherent with MGS4, the harm was done and imho, the modern day timeline was forever altered out or relevance due mostly to MGS2's nonsensical plot.
But alas, I'll give credit where it's due. The sheer surrealism of the premise, setup and exposition creates an interesting feeling in regards to how the players feels. You question what you are experiencing, if any of this is real, trying to find meaning to it all. In that regards, the game does feel post-modern, an an experiment about what it feels to be a gamer, playing a character and being coaxed into achieving something, forced to continue, not really knowing who you are, why you are fighting and so on. As an experiment, it works, especially the end sequences where reality starts to fall apart, and honestly, if the game would have ended being a VR simulation all along, it would have been a great game, but the fact it's actually part of the canon of a series that prides itself on it's storytelling really bugs me to no end.
Fat shaming!!Gears of War would have looked better without all the characters being fat.
FFXII should've focused on basically anyone else other than Vaan. Well, Panelo wouldn't be any better and I'm not sure Fran was essential enough to the bigger picture or at least a colorful enough character, but Balthier/Ashe/Basch were all better suited for the MC role.
EDIT: Heh, I guess I wasn't the only one who thought the idea of Fran being MC was absurd. Though that wookie comment highlights it: she's definitely a sidekick-type character, so making her the lead is meaningless without a significant story rewrite. Kind of like why you don't make Robin the main character over Batman unless you make some huge changes like making him an independent super hero or taking on the mantle himself.
FFXII shoulda been all Balthier
Please explain it to me.. im curious
FFXII shoulda been all Balthier
Er, what?
He was made feminine because some fans asked Kojima to make the main character attractive, IIRC, but it also forms a neat contrast with the gruff Snake.
Hideo Kojima basically wanted MGS2 to be the iceberg to Metal Gear's titanic. That's why it isn't a VR simulation or a dream or whatever; he wanted to leave the canon with this colossal mess that nobody would be able to bring together. The only character MGS2 gave a satisfying conclusion to was Raiden, the new guy who just wants to be free from all this Metal Gear shit. He now is in control of his destiny and can be happy with his wife.
Problem for Kojima is, it didn't work. So the man went backwards in time with MGS3 to avoid having to deal with it. And when the series still didn't end, he had the conundrum of creating a conclusion to the very mess he had made... And he couldn't do it. MGS4 couldn't do it; it had to create convoluted explanations and there was still tons of shit that was just ignored like Arsenal Gear crushing Manhattan. Rising couldn't do it; it just said "fuck it" and went into the future with a story that deliberately ignored everything and was deliberately fun and over-the-top. And now Kojima is going back in time to tell Big Boss's story again because the alternative is poking the MGS2 bear again.
Oh, and Raiden? Mutilated and forced into an imitation of a fan favorite character, forever stuck in battle as a crowd pleaser. If you see him as parallel to Kojima...
I don't like Metal Gear Solid 2, but I understand what it was trying to do. There was also a general theme of "unreality" through the game, but that's another topic.
Acted like a woman
Looked like a woman
Sounded like a woman
Should have been a woman.
Yep. The story goes that Kojima actually didn' t want to continue, or didn't want to keep directing Metal Gear after MGS1, or at least didn't want to do it that soon, but Konami had to have another Metal Gear with Kojima at the helm. Konami is probably the main reason the franchise is what it is now, that and Kojima being unable to find a suitable successor to carry the brand. So Kojima tried to make the story unsalvageable, and he did, but people fucking bought it anyway.
FFXII shoulda been all Balthier
Metal Gear Solid 2 is really the only game that can generate this kind of conversation.
Whether or not you like it or think it's shit, the fact that there's so much content both from a game play perspective and a narrative perspective to critique is a feat no other game has performed.
Even games with complex stories and messages usually leave with one possible interpretation and not much room for extrapolation.
It's not salvageable because a giant ship crashed into Manhattan offscreen and killed thousands of people, the president died, the US government is obviously guilty of conspiracy with no hope of a cover-up, etc. Everything is upended and nothing can be the same. It also takes the piss out of Metal Gear Solid by exaggerating all the game's flaws: Convoluted and silly plots with the Patriots, cartoonish and inexplicable villains in a serious setting with Vamp, long and pointless and even nonsensical codec conversations, etc. I legitimately cannot figure out how to make a decent sequel to it because the entire point was that everything was fucked up. You can make a game following it, sure, but it's not going to be able to address it solidly.There is nothing unsalvageable about where MGS2 ends. The game is has the most open-ended ending in the series next to MGS1 actually. It doesnt write the story into any corners. I keep reading this and it is simply not true. They even made it a point to literally tell the player "hey these patriot guys might not even be real anyway".
I really would have liked that better. Not only would it mean not having an AI companion, but it would have also changed the context of the story for the better and the focus for the game better with those crazy tear powers.Elizabeth should have been the protagonist of Bioshock Infinite.
Wait, are you sure you're talking about the same game as us?Metal Gear Solid 2 is really the only game that can generate this kind of conversation.
Whether or not you like it or think it's shit, the fact that there's so much content both from a game play perspective and a narrative perspective to critique is a feat no other game has performed.
Even games with complex stories and messages usually leave with one possible interpretation and not much room for extrapolation.
Wait, are you sure you're talking about the same game as us?
He has his own DLC in 13-2(it's horrible,don't buy it).
Metal Gear Solid 2 is really the only game that can generate this kind of conversation.