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WatchDogs on PS4 is Confirmed 1080, X1 version not confirmed

Biker19

Banned
The game would look like garbage at 720p. What's the point of having better effects if those effects will be rendered with half the pixels and significant blurring/aliasing? 720p is a disgusting resolution for newer TVs and should never be used. This isn't 2005. When PS3 and 360 came out devs could have had better effects by rendering at 640x480 (previous gen resolution) but obviously that didn't happen because resolution is crucial to overall image quality.

I agree. People should start demanding better things from companies (especially from the hardware makers).

We've played plenty of Sub-HD games & Native 720p games on 360 & PS3 already. And sadly, when future games get more demanding, Xbox One is going to be fairing a lot worse in resolutions, etc. than with PS4. If games like BattleField 4 & COD: Ghosts were Native 720p on Xbox One, just imagine how future 3rd party games will be on that system over the years once 3rd party developers starts moving away from cross-gen development.
 

jaypah

Member
I agree. People should start demanding better things from companies (especially from the hardware makers).

We've played plenty of Sub-HD games & Native 720p games on 360 & PS3 already. And sadly, when future games get more demanding, Xbox One is going to be fairing a lot worse in resolutions, etc. than with PS4. If games like BattleField 4 & COD: Ghosts were Native 720p on Xbox One, just imagine how future 3rd party games will be on that system over the years once 3rd party developers starts moving away from cross-gen development.

Framerate will always be more important to me than resolution so how far should I go? Forsake consoles and drop stacks on a PC that can force everything to 60fps and beyond? Actually that would be fucking sweet! But I can't right now. I would like a baseline of 1080p but it's not happening for the majority of the games on 2 of the consoles. But if those consoles have good games I'm going to buy them.
 

delta25

Banned
is the ram really the biggest problem with the xbox one, because on paper the two system aren't really all that different from each other?
 

benny_a

extra source of jiggaflops
is the ram really the biggest problem with the xbox one, because on paper the two system aren't really all that different from each other?
Worse memory bandwidth, worse memory architecture, worse asynchronous compute, worse raw gpu compute, thicker layer between OS and HW.

Overall it's just the weaker system. Who knows how it will play out. I think the difference in ports will contract a bit from launch and then due to the upcoming exploitation of async compute it will drift apart again.
 

Bgamer90

Banned
We've played plenty of Sub-HD games & Native 720p games on 360 & PS3 already. And sadly, when future games get more demanding, Xbox One is going to be fairing a lot worse in resolutions, etc. than with PS4. If games like BattleField 4 & COD: Ghosts were Native 720p on Xbox One, just imagine how future 3rd party games will be on that system over the years once 3rd party developers starts moving away from cross-gen development.

This thinking is super flawed. Games don't look worse as a gen moves along. It's like saying games like Tony Hawk's American Wasteland were everything that the Xbox 360 was capable of.

Games get more demanding and ::gasp:: look better as a gen progresses. There's literally no (successful) console that has had games look worse as the console got older.
 

benny_a

extra source of jiggaflops
This thinking is super flawed. Games don't look worse as a gen moves along. It's like saying games like Tony Hawk's American Wasteland were everything that the Xbox 360 was capable of.

Games get more demanding and ::gasp:: look better as a gen progresses. There's literally no (successful) console that has had games look worse as the console got older.
I guess you can always find someone that will disagree, because obviously not everyone shares what constitutes a game looking good

I for one don't think resolution is that important, but others think it's the most important factor.

IIRC early 360 games had to have mandatory AA and had to run at native 720p, something that was relaxed as it went on.

For example: I think Alan Wake on 360 looks better than Perfect Dark Zero on 360.
 
No 360 game came close to offering walls as exquisitely detailed as these...

2dgeVhk.jpg
 

ethomaz

Banned
Ac4 look and ran great on the Xbox. Also ryse look great on my Panasonic plasma. Where did this nonsense about looking blurry come from. If that's the case every game last gen was a blurry mess.
They are... every game in last gen are blurry.
 

Tsundere

Banned
This thinking is super flawed. Games don't look worse as a gen moves along. It's like saying games like Tony Hawk's American Wasteland were everything that the Xbox 360 was capable of.

Games get more demanding and ::gasp:: look better as a gen progresses. There's literally no (successful) console that has had games look worse as the console got older.
Ummm.. Did you even read his post? I know you're an avid Xbox defender, but he's talking about resolution, not looks (graphics).
 

daman824

Member
Ummm.. Did you even read his post? I know you're an avid Xbox defender, but he's talking about resolution, not looks (graphics).
His point still stands. Both GTA5 and Halo 4 ran at 720p on the 360 and looked better than anything else on the system.
 

Gestault

Member
Ummm.. Did you even read his post? I know you're an avid Xbox defender, but he's talking about resolution, not looks (graphics).

His point still stands even if it's restricted to resolution. The last several generations saw games with increasing resolution, as time and development experience moved on.
 

Tsundere

Banned
His point still stands even if it's restricted to resolution. The last several generations saw games with increasing resolution, as time and development experience moved on.
Examples of games with big leaps in graphical power while raising the rendering resolution? (note that it's a comparison, so both the 360/PS3 versions need to be taken into direct comparison).

Because remember, the initial comparison was resolution increase relative to the competitor console (which is stronger).
 

Gestault

Member
Examples of games with big leaps in graphical power while raising the rendering resolution? (note that it's a comparison, so both the 360/PS3 versions need to be taken into direct comparison).

Because remember, the initial comparison was resolution increase relative to the competitor console (which is stronger).

You just finished saying he was wrong because he was talking about resolution, not graphics. Now you're talking about graphics.
 

Gestault

Member
Where am I talking about graphics?

Right here, where you say, in response to someone saying that the visuals (graphics) of games improve, rather than degrading over the course of a system's life:

I know you're an avid Xbox defender, but he's talking about resolution, not looks (graphics).

When I pointed out that it was true of resolution as well, you responded with:

Examples of games with big leaps in graphical power while raising the rendering resolution?
 
Since this is an NVIDIA tech trailer, wouldn't that mean that these effects are only available on PC?
Certain Nvidia tech was announced for the PS4 at GDC 2013
Of course it is up to the dev to add it and judge if it would be suitable to their overall vision for the platform


Likely these effects will only be on PC seeing as Ubi hasn't mentioned it for other devices
 

Tsundere

Banned
Right here, where you say, in response to someone saying that the visuals (graphics) of games improve, rather than degrading over the course of a system's life:

When I pointed out that it was true of resolution as well, you responded with:

How am I moving goal posts when I'm asking YOU and not Bgamer to provide proof of YOUR claim? You say it's the same for resolution but then you go on to say I'm moving goalposts instead of providing proof?
 
I know a lot about graphics, I played GTA V and Saint's Row 2 on PS3 and I remember them looking exactly like bullshots. With that said I finally found an XBONE screenshot. Now it's taken from a blurry video and I picked this image specifically because I don't like it but there's just enough visual information here for my trained eyes to come to unflattering conclusions about literally every aspect of the visuals

wdeisx3.png


it's like, there's no anisotropic filtering, the lighting is flat, and just look at those npc character models, they're terrible. Fucking looks like infamous 1. And those textures? Don't even get me started. Delsin's beanie prolly got more polys than the whole city. plus what is that fxaa? Downgrade-a-downgrade truly confirmed
 

daman824

Member
How am I moving goal posts when I'm asking YOU and not Bgamer to provide proof of YOUR claim? You say it's the same for resolution but then you go on to say I'm moving goalposts instead of providing proof?
Stop this. It's stupid. Games get better looking as the generation progresses. A first party game running at 640p early in the generation (halo 3) looked worse than a third party game running at 720p late in the generation (GTA V).

And don't give me any shit like "GTA 4 ran at 720p too". Guess the fuck what? GTA 4 looks like shit next to 5. And even with all the graphical improvements, the resolution didn't take a hit.

The resolution does not decrease as the generation goes on.

So stop saying it does. And stop making all these absolutely absurd and stupid restrictions to win your argument. It's ridiculous.
 
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