Star Citizen DFM Reveal Highlights (Pissing Myself Edition)
For those that are interested here is the following list,
Credits to Stick and Rudder: How Star Citizen is turning the game industry on its ear & List of most expensive video games to develop
*Edit: Estimated Total Cost includes marketing cost + development cost.
Regarding the Halo MMO,
Credits to Untitled Halo MMO and Halo cancelled MMO!
If you're in a hurry, we can point to the game's $43 million crowdfunding warchest and close the book on this discussion. It's a ridiculous number, and it keeps getting more ridiculous on a daily basis. Plenty of triple-A games -- in fact, the majority of triple-A games -- have been made for less, and Star Citizen is hovering somewhere around most-expensive-games-of-all-time territory.
For those that are interested here is the following list,
Estimated Total Cost
1 Grand Theft Auto V - 265,000,000
2 Call of Duty: Modern Warfare 2 - 200,000,000
3 Star Wars: The Old Republic - 200,000,000+ (without estimated marketing cost)
4 Final Fantasy VII - 145,000,000
5 Destiny - 140,000,000+ (without estimated marketing cost)
6 Max Payne 3 - 105,000,000+ (without estimated marketing cost)
7 Disney Infinity - 100,000,000
8 Grand Theft Auto IV - 100,000,000+ (without estimated marketing cost)
9 Red Dead Redemption - 100,000,000
10 Tomb Raider - 100,000,000
11 Too Human - 100,000,000+ (without estimated marketing cost)
12 Halo MMO cancelled [WTF] - 90,000,000+ (without estimated marketing cost)
13 Metal Gear Solid 4: Guns of the Patriots - 70,000,000+ (without estimated marketing cost)
14 Rift - 70,000,000
15 Shenmue - 70,000,000
16 Watch Dogs - 68,000,000+ (without estimated marketing cost)
17 Crysis 3 - 66,000,000+ (without estimated marketing cost)
18 Tom Clancy's Ghost Recon: Future Soldier - 65,000,000+ (without estimated marketing cost)
19 Gran Turismo 5 - 60,000,000+ (without estimated marketing cost)
20 Halo 3 - 60,000,000+ (without estimated marketing cost)
21 World of Warcraft 2004 - 60,000,000+ (without estimated marketing cost)
22 Heavy Rain - 55,600,000
23 Halo: Reach - 55,000,000+ (without estimated marketing cost)
24 APB: All Points Bulletin - 50,000,000+ (without estimated marketing cost)
25 Call of Duty: Elite cancelled [WTF] - 50,000,000+ (without estimated marketing cost)
26 DC Universe Online - 50,000,000+ (without estimated marketing cost)
27 Homefront - 50,000,000+ (without estimated marketing cost)
28 L.A. Noire - 50,000,000+ (without estimated marketing cost)
29 This Is Vegas cancelled - 50,000,000+ (without estimated marketing cost)
30 The Secret World - 50,000,000+
Credits to Stick and Rudder: How Star Citizen is turning the game industry on its ear & List of most expensive video games to develop
*Edit: Estimated Total Cost includes marketing cost + development cost.
Regarding the Halo MMO,
“Ensemble has been wanting to make an MMO for a long time. That was in production for a long time. The Halo IP was a great IP to launch an MMO with. Microsoft... hasn't had the best track record with those.
And we worked on it for a long time--we had staffed up an almost-40 person team. And then there was some reorganization at Microsoft, and the new bosses thought it wasn't the best idea anymore. It had actually been green-lit, and then it got cancelled after that", by Dave Pottinger
For more images
Credits to Untitled Halo MMO and Halo cancelled MMO!