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LTTP: Dragon's Dogma Dark Arisen

EGOMON

Member
I just bought 100 empty flask traveled to a healing spring and filled them all, my pawns helped now am good on healing potions for a good 10-20 hours (?) of gameplay oh and healing spring flask heals all the party what an amazing potion :D
 
I just bought 100 empty flask traveled to a healing spring and filled them all, my pawns helped now am good on healing potions for a good 10-20 hours (?) of gameplay oh and healing spring flask heals all the party what an amazing potion :D

The only thing that beats this are the potions you get from Barroch, otherwise Spring waters are definitely the way to go. The one near the Dragonborn is not far from Gran Soren at all, and definitely a must spot to put a port crystal to keep re-supplying up.

I'm really surprised there's no talk of a sequel yet.

Well, we know that Capcom is interested in doing it as well as Devil May Cry 5. We're also hearing that its in development hell, so that's a major reason the Xbone exclusive rumors hold some weight if Microsoft are the only ones willing to put up the money to finish it.
 
The only thing that beats this are the potions you get from Barroch, otherwise Spring waters are definitely the way to go. The one near the Dragonborn is not far from Gran Soren at all, and definitely a must spot to put a port crystal to keep re-supplying up.



Well, we know that Capcom is interested in doing it as well as Devil May Cry 5. We're also hearing that its in development hell, so that's a major reason the Xbone exclusive rumors hold some weight if Microsoft are the only ones willing to put up the money to finish it.

Where has the noted been said?
 

EGOMON

Member
The only thing that beats this are the potions you get from Barroch, otherwise Spring waters are definitely the way to go. The one near the Dragonborn is not far from Gran Soren at all, and definitely a must spot to put a port crystal to keep re-supplying up.
Barroch? i don't know if i met this guy yet but i'll keep an eye for him and yes that what i did i have portcrystal near the healing spring and fast traveled am going to do this everytime i run out of potions
 

Anteater

Member
I'm really surprised there's no talk of a sequel yet.

Itsuno mentioned he'd really like to do dragon's dogma 2, devil may cry 5 and a sequel to rival schools, for rival schools he said he doesn't know why capcom is not greenlighting a sequel since the psn release of the old game sold well in japan, as for the other games it's anyone's guess.
 

DedValve

Banned
Op is about how amazing this is, first post is about porting to PC and it's only been a day and already 5 pages. Popular than most lttp threads bar a souls game.

Excellent. I hope capcom realizes that franchises are seldom smash success and needs sequels to garner and spread more word of mouth. Much like units oft which seems to invest in the long term. I also hope that they don't meddle with the sequel to dumb it down, I want More, MOAR. I love how you can get lost, the difficulty isn't set (but sadly doesn't upgrade in NG+) and the enemies are brutal, encouraging you to discover their weakness or run away and come back when you are stronger and have a better team. I also liked how an efficient team makes a world of difference.

Got the game day 1 and played through DA as well. It's been awhile since I loved a capcom game. Still fire it up occasionally, got it in 360 then again on ps3 as a + freebie.

Also LOOK ARISEN A PACK OF WILD WOLVES! WOLVES TRAVEL IN PACKS ARISEN.....THESE TRACKS, THEY ARENT OF MAN ARISEN, BE CAREFUL, THERE MIGHT BE WOLVES ABOUT.
 
Where has the noted been said?

Could have sworn people were discussing here that the only reason MS would have a chance to keep this from being multiplat is cause its in development hell. Was around the time that Thuway tweet came out.

Barroch? i don't know if i met this guy yet but i'll keep an eye for him and yes that what i did i have portcrystal near the healing spring and fast traveled am going to do this everytime i run out of potions

If you got Dark Arisen, you have. He's the dude with the blond hair and gold daggers that just pops up in certain areas of the map when you enter.
 

EGOMON

Member
Could have sworn people were discussing here that the only reason MS would have a chance to keep this from being multiplat is cause its in development hell. Was around the time that Thuway tweet came out.



If you got Dark Arisen, you have. He's the dude with the blond hair and gold daggers that just pops up in certain areas of the map when you enter.
Ah now i remember i saw him several time but i ignored him lol
 

Espada

Member
Oh cool! Would I be high enough level if I was in NG+ or is it pretty unforgiving

Anything higher than level 60 is ready for Bitterblack Isle. Just be careful, as BBI is more challenging than anything on the peninsula or in
The Everfall
. Only the Chamber of Fate really approaches it.

Fun as hell, though.
 

Zeliard

Member
I've put a few hours in and I'm having a blast so far. I'll have more detailed impressions as I get into it more, but for now, it's good stuff.

Just one question about the pawn system. As I understand it, your main pawn goes into the online batch of pawns automatically, and their stats/equipment are updated every time you sleep at an inn.

Likewise, if they've been used in someone else's game, you find out they've been used and you get ratings/potential gifts once you sleep at an inn again? Is that basically how it works?
 
I've put a few hours in and I'm having a blast so far. I'll have more detailed impressions as I get into it more, but for now, it's good stuff.

Just one question about the pawn system. As I understand it, your main pawn goes into the online batch of pawns automatically, and their stats/equipment are updated every time you sleep at an inn.

Likewise, if they've been used in someone else's game, you find out they've been used and you get ratings/potential gifts once you sleep at an inn again? Is that basically how it works?

Yep. But you do have the option on whether your pawn is public or just available to your friends. Also, your Xbox live/PSN friends pawns are free no matter what level they are on.
 

Corsick

Member
I've put a few hours in and I'm having a blast so far. I'll have more detailed impressions as I get into it more, but for now, it's good stuff.

Just one question about the pawn system. As I understand it, your main pawn goes into the online batch of pawns automatically, and their stats/equipment are updated every time you sleep at an inn.

Likewise, if they've been used in someone else's game, you find out they've been used and you get ratings/potential gifts once you sleep at an inn again? Is that basically how it works?

You should also make sure you understand how pawn inclinations work, it can make your pawn useless or really awesome. They unfortunately change over time even if you set them manually with potions. So you have to keep reverting them to the inclinations you like, this is one of my biggest pet peeves of the pawn system as it becomes a bit tiresome imo. Personally I feel that new players need to read up on this as exploring it yourself can be more frustrating than rewarding as you can wonder for hours why your pawn is being so passive and useless without any idea as to why.

http://dragonsdogma.wikia.com/wiki/Pawn_Inclination
 

StuBurns

Banned
I'm reinstalling it, I'm going to give it a third try, need to finish Dark Souls and Drakengard 3 first, but I'll be on it soon enough.

Thanks for pulling me back in GAFfers.
 

Myriadis

Member
Love this game. There are some flaws, like some boring main quests, only few optional dungeons, not enough cutscenes (I just love watching my own created character act) lack of enemy variation and not enough villages/towns.
I also love how they do the sidequests. The ones that matter often aren't fetch quests, some sidequests lead to others and some even have their own little stories including full cutscenes and areas only made for them.

I'm currently at Bitterblack Isle and stuck at a boss.
It's the bishop that can merge with his dragon and I just can't defeat him. He kills me in no time once he has merged.
I'm level 74. Anyone having some good tips?
 
I'm reinstalling it, I'm going to give it a third try, need to finish Dark Souls and Drakengard 3 first, but I'll be on it soon enough.

Thanks for pulling me back in GAFfers.
It's well worth it! I need to finish it still though. Lost too much progress two times and stopped because of this for a few weeks.
 

leroidys

Member
This thread has far more detailed and well-written posts praising the game than any other lttp in recent memory. I'm going to have to pick this one up.
 

Grisby

Member
"THEY'RE MASTERWORKS ALL, YOU CAN'T GO WRONG."

Lttp on this thread but Dragons Dogma was definitely one of my favorite new game series last gen. Dark Arisen was number 2 on my GOTY list last year (can't remember where the original was, sure it was high though. Maybe 1?) because it just added on the excellent Bitterback Isle to explore, die, and find happiness in.

So many things make you feel like a bad ass in this game. The climbing mechanic, the amazing spell effects, and the general impact of the combat just feels great. The pawn system was very inventive and all of the classes are fun to play.

Sure, the framerate was highly dodgy and the world didn't have enough lore in it but I still liked the old game idea of finding a treasure chest nestled in a rock crevice.

Capcom got it with this game. They got the handle on what it meant to be a fantasy adventure title.

Also, big mage hats:
b1yzh5B.jpg
 

Jobbs

Banned
I'm really surprised there's no talk of a sequel yet.

Yeah, this genuinely bums me out. Dragon's Dogma was legitimately one of the most fresh and exciting games of the entire last gen. It was my GOTY the year it came out, and had potential to be one of my GOATs if a few things were fixed/improved.
 

jiggle

Member
Love this game. There are some flaws, like some boring main quests, only few optional dungeons, not enough cutscenes (I just love watching my own created character act) lack of enemy variation and not enough villages/towns.
I also love how they do the sidequests. The ones that matter often aren't fetch quests, some sidequests lead to others and some even have their own little stories including full cutscenes and areas only made for them.

I'm currently at Bitterblack Isle and stuck at a boss.
It's the bishop that can merge with his dragon and I just can't defeat him. He kills me in no time once he has merged.
I'm level 74. Anyone having some good tips?
U using holy afinity?
Kill dragon first
 
This thread has far more detailed and well-written posts praising the game than any other lttp in recent memory. I'm going to have to pick this one up.

Just a complete gem and almost baffling how much under the radar this has gone. There is still a very strong community online because there is a certain dragon boss at the end of the game that you can fight over and over again (actually, a couple pages back I posted a picture of the Dragon chasing me :p) Thing is, you have to work with the world to take it down, everyone's individual attacks accumulates to take down its total health. Once it dies, it respawns even stronger and with more health, this is referred to as a new generation. It gives players a reason to keep coming back, even after maxing out.

Oh, and another pic

1417654_10152036830256294_1043762915_o.jpg
 
Could have sworn people were discussing here that the only reason MS would have a chance to keep this from being multiplat is cause its in development hell. Was around the time that Thuway tweet came out.



If you got Dark Arisen, you have. He's the dude with the blond hair and gold daggers that just pops up in certain areas of the map when you enter.

lol people discussing on a forum. Care to provide a reputable link.

I've put a few hours in and I'm having a blast so far. I'll have more detailed impressions as I get into it more, but for now, it's good stuff.

Just one question about the pawn system. As I understand it, your main pawn goes into the online batch of pawns automatically, and their stats/equipment are updated every time you sleep at an inn.

Likewise, if they've been used in someone else's game, you find out they've been used and you get ratings/potential gifts once you sleep at an inn again? Is that basically how it works?

Pretty much. Its extremely rare though when your starting out since a lot of players are either on late game/BBI runs. Also the competition is really high. People often give their pawns the best gear to gain attention.

If your looking to get rift crystals (which you will need a lot of in the DLC) I recommend going to the OT thread so people can use your pawns.
 
lol people discussing on a forum. Care to provide a reputable link.

I don't believe we're allowed to post his twitter here, but Thuway tweeted it.

"Supposedly Dragons Dogma 2 is a lock though. Capcom is fishing for buyers since the game is in dev hell"

His exact words, if you copy and paste that sentence in google, the link to his tweet will pop up.
 
I like reading this topic and seeing so much good feedback for DD. Such an underrated little gem and I really hope we get a sequel as there's loads of room for growth and improvement.

For what it's worth I don't believe that the sequel will be an Xbone exclusive, as it doesn't make much sense for either party IMO. Capcom would lose the substantial proportion of PS sales while MS funds a series that doesn't really yet have any sway. I mean, I understand exclusives on Dead Rising or Titanfall, but DD doesn't to me seem like the type of game MS would fund.
 
My first post in GAF (please be gentle), saw this thread and I knew I had to spread some love for DD.

I have heard many people said that you cannot love Dragon's Dogma after playing Dark Souls, but I think that's wrong. Sure, I love Dark Souls and I waited more than one year after Dragon's Dogma was released to buy it because of Capcom's policies regarding DLC, but when I did, I realized that comparisons between DS and DD were out of the place since both games represent different approaches to the Action RPG genre.

I love Dragon's Dogma; sure it has its flaws and the characters look a little bit weird compared to other games, they give me the chance to play as a very old guy or a 12 year old kid, though (which is something most games that allow you to create your own character tend to forget to do so). The Combat is amazing too but I'm not gonna say anything about it since most replies have already explained how superb it is.

I think the world in Dragon's Dogma is plain and kinda ordinary; but I'm saying this in a good way. I mean that RPGs tend to have amazing designs that ultimately show that those worlds are just part of a fantasy, while being in Gransys feels like as if it could be a place you just visited yesterday in the real world. The design of the creatures also fits with this feeling since they were taken from real representations of fantastic creatures described by ancient cultures so even if they don't exist, Dragon's Dogma made them feel "real" to me, which is something the Witcher or Monster Hunter couldn't achieve.

Anyways, I'm hoping that DD 2 would appear the next E3.


Except:

- Only one save slot, so you need an alternate PSN account to make a new character (I can't imagine how infuriating that must be on Xbox since I doubt people would get an additional XBL Gold account...)

Don't get me wrong, I love the game, put hundreds of hours into it, have 2 characters both at high level with BBI lv3. gear, but there is definitely plenty about the game could be massively, massively improved. I for one couldn't care less for a PC port, but I'd love a sequel that addressed all of those issues. It could go from "pretty damn good" to "serious competition to the Souls games" if they did. ^^

That's not true: you don't need a Gold account to exploit the pawn system. And with a gold account you can actually have 2 saves: 1 save in the HD and another one since you have access to cloud saving (or even more if you use a usb memory to save your games). Also, since I have 2 silver accounts I can have more characters at my disposal, but honestly I don't feel the need for that.
 

DJ_Lae

Member
I really enjoyed the game which surprised me because I went in not expecting a whole lot.

I do wish it had a PC port, though, the game's biggest problem (other than what ends up being a too-small and really goddamn bland world with an atrocious story and quests) is technical in nature. It runs slow and doesn't look so hot.

Fights against bigger beasts are pretty cool though.
 
The reason I think that you can only have one save slot is so that there's only ever one master copy of your pawn active.

Not really. I made a second character using the same gold account (one in the HD, for the other one I was using cloud saving) and both pawns obtained knowledge and gifts from their adventures in other people's worlds. And I must say I was using both characters regularly during a short time (I had to stop because Dark Souls 2 was coming).

Also, in something totally unrelated: I love how some people try to create other characters from other games. I remember a pawn wearing the "salvation set", her name was Quelana. Unfortunately, I just met her once and when I tried to summoned her again she just disappeared from the game...
 

Coconut

Banned
It's a real shame they dont port this to PC. I have a 360 copy but still.

If there was one Japanese game that needed a port to PC it's this one. I feel it'd do VERY well especially if they allowed for mods through steam workshop. AARE YOU READING THIS CAPCOM!?
 

Tiops

Member
Finished it today. Amazing game, one of the best of last gen. Now I started to do the post-game and BBI, and there's so much stuff to do that I'm lost.
 
XOne exclusive would be weird for a sequel considering it sold so well in Japan.

I don't think this is a situation of Capcom choosing. For some reason, Dragon's Dogma just ain't getting the attention and dedication it deserves from Capcom, they'd much rather rehash Street Fighter 4 over and over again.

It might just come down to who ever is willing to put the money down. DD did very good, but wasn't really a break out hit, so publishers might not be jumping to invest in it. This is where desperate Microsoft comes in.
 

Morrigan Stark

Arrogant Smirk
The story is hilarious for 95% of the time and then mind-fuckingly awesome at the very end.
What was awesome about it? It's really nothing special at all.

I LOVED getting around even before the BBI changes... there is nothing in the gaming landscape that holds a candle to the feeling you get when you realize you are WAY too far away from Gran Soren and the sun is going down much faster than you planned for. Nothing.
It would be... if only nights were scarier. Truth is, they're really not. (See more on this below.)

Loot is varied and never a shitty grind since the action keeps changing and expanding until you are working your way through the final 20 or so levels towards 200. It is consistently intense and engaging and FUN and continues to throw insane twists at you well beyond any other game.
I agree for the most part. That doesn't stop the Everfall/BBI rare loot system to be completely stupid, though. It shouldn't be there, period.

Menus and the screen clutter and everything else has been handily taken care of in BBI (in fact you could disable all HUD elements before BBI even released).
The HUD doesn't bother me, it's the equipment/item menu that is kind of meh. It's not the worst ever, but it got tedious at times and could use improvement.

There is a case for the randomization of the enemy encounters... i can see that complaint as valid.. BUT I absolutely did not mind the fact that while crafting/improving armor and weapons if I needed something from a specific creature eventually i knew exactly where i needed to go. If i feel like getting in a certain type of fight there is a place in the world where i can have that type of fight.
It's possible to have that and more randomized/fresh encounters. You just gotta mix it up a little. BBI did it fairly well, but the vanilla game is pretty bad for this.

And yes... as you level up the game becomes easier. Completely unexpected i'm sure /s
Huh? I don't know what you're responding to here. Please quote what you're replying to next time?
BBI is never a cakewalk
I said "lack of challenge outside of BBI....

And Warrior is awesome. You just need to gitgud. ;)
lawl. I beat the game on Hard mode using mostly a warrior the entire time. Warrior still sucks and is by far the worst class. Hell it'd be infinitely better if it could dodge.

And my assassin can burn through Daimon in about 3 minute with nothing at all for boosts. Add in the QPs, the Explosive Arrows and Dat gold forged Devil's Bane and it's a fuckin joke. 9 Arrows climb head gouge till golden brown.
Ahem:
BBI is never a cakewalk
Except when it is, I guess. XD

Nighttime would've been more terrifying if enemies hit harder and you weren't allowed to save everywhere. As it is, even in the early game you're able to cross large distances because enemies usually don't hit too badly, you can outrun them, and also because you're allowed to save anywhere, so losing progress isn't a big deal unless you just forgot to save. Imagine if you were only allowed to save at key spots spaced out; you'd have to be much more cautious. Nighttime isn't a big deal.
Agreed completely! This was the biggest disappointment for me, because the reviews really hyped this a lot and it was the most exciting part of the game for me. When night fell the first time while I was adventuring, I was all "Oh shit I think I'm in trouble now..." because of the hype. Then it turns out there was very little danger at all. I did not get to feel this foreboding sense of dread at all in the end.

Like usually 30fps with occasional, minor drops?
On PS3, usually 30fps with occasional massive drops. Slideshow level at times, depending on the enemy you're fighting and/or the spells and abilities you are using. If you use a Mystic Knight against the Ur-Dragon, a slideshow is probably faster. :D

You know at this point, I rather Capcom make a Dragon Dogma 2 then a PC port of the first game.
Thank you!

BBI has a big edge on any other ARPG (including souls games) in the gameplay , magic and atmosphere department
Yeeeeesh. Couldn't disagree more. Magic I'll give you but the rest.... no way. Eh opinions and all that, but there is nothing, nothing in DD that approaches the level of atmosphere of Tower of Latria, the Catacombs (compared to the DD catacombs which is ok, but so flat and lifeless in comparison to Dark Souls's), New Londo Ruins, Anor Londo, Valley of Defilement, etc etc.

I'd like to address the rest of your post but your reply style is rather clunky. I don't get why you wrapped all your own replies inside the quote, now it disappears while I quote you. Oh well, can't be bothered to copy/paste and format this correctly, sorry. All I can say is this:
- Repetitive encounters, indeed. It's the same wolves and goblins and harpies at the same places all the time (outside of BBI). And enemy/monster design is generic as hell (again, outside of BBI), so that doesn't help.
- The chair doesn't work to make the pawn silent. It just doesn't, period. I'm convinced anyone who says otherwise is lying or is repeating something they've read without having tested it.
- "Bounty board" style side-quests in general are awful and shouldn't exist, period. Just because content is optional isn't a good excuse for this content to suck. Moreover, my main point was that there are rather really few meaningful side-quests at all.
- Not sure why you brought up Skyrim since I don't like it.
- I never farmed the Everfall chests, I don't have OCD, it's just a stupid mechanic in itself, that's all I'm saying.
- "The males had bikini armor too", this isn't what I'm talking about, I was talking about armour that look OK on males and get turned into a bikini on a female (look here), that shit's unacceptable IMO. Also, even the decent armours often turned into boobplate when equipped on a large/busty female (my alt PSN's Arisen is a large dark skinned Amazon-like woman and the Coat of Oblivion has two lumps on the chest that my main PSN's and male pawns don't have... whyyyy), which is idiotic as hell but possibly a symptom of their rendering engine. -_-
- This sentence: "I feel like everyone who complains about this is one of those people who got stomped by bandits and is still mad." is really bizarre when replying to someone who complained about the lack of challenge... and no, Everfall wasn't particularly hard.

tl;dr BBI is pretty damn awesome, the rest of the game is pretty good but deeply flawed, a sequel would surely improve most flaws since they did with BBI. ;) Except for those Different Sky quests they added, whyyyyy. So bad.

I'd go on a whim and blame the entire FPS drops on the mystic Knight class, and I still love using him. FPS drops be damn when you fucking all types of shit up, you learn to live with it lol.
I get massive FPS drops and I rarely play the MK (though it's a fun class), so it's not limited to that.

That's not true: you don't need a Gold account to exploit the pawn system. And with a gold account you can actually have 2 saves: 1 save in the HD and another one since you have access to cloud saving (or even more if you use a usb memory to save your games). Also, since I have 2 silver accounts I can have more characters at my disposal, but honestly I don't feel the need for that.
But without a Gold account you wouldn't be able to use any online pawn, right? Nor could you fight the online Ur-Dragon, though to be fair that encounter is asinine and stupid (yay another criticism to add to the pile ;)) and you wouldn't be missing out much. But missing out on the online pawn community would make the game much weaker.
I stand corrected with regards to the cloud/HDD but that sounds like an odd exploit to me rather than intended design.
 
Dragon's Dogma requires no gold to use the online features, one of the few Xbox games that requires no gold at all.

And you can have multiple DD saves, you just have to save them to different areas. One on the Harddrive, one on the actual Xbox system memory, one on the cloud, then whatever usb's you have plugged in.
 
I don't believe we're allowed to post his twitter here, but Thuway tweeted it.

"Supposedly Dragons Dogma 2 is a lock though. Capcom is fishing for buyers since the game is in dev hell"

His exact words, if you copy and paste that sentence in google, the link to his tweet will pop up.

Yeah....Thuway ain't a reputable source especially on Twitter lol.

I do hope a DD2 is in the works though.
 

Tilian

Banned
This thread got me excited for the game, so I gave the demo a try.

I felt the pawns very distracting since they are always getting inbetween me and enemies. This feels very weird, probably since I'm so used to the Souls series where you fight solo most of the time.

Are my demo experiences (pawns getting in your line of attack) indicative of the fuller game? And can I limit myself to 1 or 2 pawns to deal with the annoyance, or is this a bad idea?
 
This thread got me excited for the game, so I gave the demo a try.

I felt the pawns very distracting since they are always getting inbetween me and enemies. This feels very weird, probably since I'm so used to the Souls series where you fight solo most of the time.

Are my demo experiences (pawns getting in your line of attack) indicative of the fuller game? And can I limit myself to 1 or 2 pawns to deal with the annoyance, or is this a bad idea?

The demo is okay. In the actual game you can choose how many pawns you want in your party (1-3), their classes and even their play styles. Play styles as in, hold back, charge forward, protect you, protect other pawns etc You can also control how much they talk :)

This game relies on teamwork. This is no Souls. the strength of your party is fundamental to your success. You need a varied party, one that can tackle all enemies. Personally I rolled with:

I chose Warrior to handle all the close combat encounters, tanking and staggering.
Mage: Main pawn, fundamental for healing
Sorcerer: Massive damage and crazy AoE spells. Necessary to fight enemies with high physical resist.
Ranger: High physical damage and long range so we can sit back while picks away lol

One of my favourite aspects of Dragons Dogma is the pawns. You may think they are a hassle know, but when saving tougher enemies they will save your life so many times.
 

UrbanRats

Member
Don't get me wrong, I love the game, put hundreds of hours into it, have 2 characters both at high level with BBI lv3. gear, but there is definitely plenty about the game could be massively, massively improved. I for one couldn't care less for a PC port, but I'd love a sequel that addressed all of those issues. It could go from "pretty damn good" to "serious competition to the Souls games" if they did. ^^
I agree with some of your points, but i don't think they should go on a competition with Souls games.
I think they should focus on what they do best, which is giving their bestiary depth and variety.
So if anything, i think they should go on a competition with Monster Hunter (at least in the broader concept of hunting down unique beasts).

Also, they should DEFINITELY do a PC port.
 

jiggle

Member
This thread got me excited for the game, so I gave the demo a try.

I felt the pawns very distracting since they are always getting inbetween me and enemies. This feels very weird, probably since I'm so used to the Souls series where you fight solo most of the time.

Are my demo experiences (pawns getting in your line of attack) indicative of the fuller game? And can I limit myself to 1 or 2 pawns to deal with the annoyance, or is this a bad idea?
You can play the game solo(simply kill and or not hire pawns)
There are even benefits for doing so
 

Nemmy

Member
This thread got me excited for the game, so I gave the demo a try.

I felt the pawns very distracting since they are always getting inbetween me and enemies. This feels very weird, probably since I'm so used to the Souls series where you fight solo most of the time.

Are my demo experiences (pawns getting in your line of attack) indicative of the fuller game? And can I limit myself to 1 or 2 pawns to deal with the annoyance, or is this a bad idea?

Don't compare Dragon's Dogma to the Souls games, those are completely different beasts :)

Also, personally I found the demo very underwhelming and not at all indicative of the game's actual feel. IIRC it gives you little control over your party, and doesn't explain SHIT. It ended up delaying my purchase of the game, because I finished it and was like "meh, what a mess".
In the full game, when you start your pawn and character from scratch, get a handle on the game's mechanics and develop your own style of play, fights are very different and if they're messy, you only have yourself to blame for organizing your party badly. Also the feel of adventure and attachment to your characters, which I found surprisingly strong in this game, is nonexistent in the demo for obvious reasons.

And you can play the game solo, with your pawn only, or with one or two pawns hired. The game gets harder with a smaller party, obviously, but you get XP boosts for doing it.
 

danthefan

Member
I don't think this is a situation of Capcom choosing. For some reason, Dragon's Dogma just ain't getting the attention and dedication it deserves from Capcom, they'd much rather rehash Street Fighter 4 over and over again.

It might just come down to who ever is willing to put the money down. DD did very good, but wasn't really a break out hit, so publishers might not be jumping to invest in it. This is where desperate Microsoft comes in.

Fair enough. Again, would be weird for Sony to pass it up imo. It sold around 1.5m copies on PS3 from what I could see which is a pretty good number, it would be a good title to generate some interest in PS4 in Japan you'd think?
 

sublimit

Banned
I don't think this is a situation of Capcom choosing. For some reason, Dragon's Dogma just ain't getting the attention and dedication it deserves from Capcom, they'd much rather rehash Street Fighter 4 over and over again.

I'm sorry but this is just your own assumption.
 
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