The only problem I have with the gameplay itself though is still the I-droid, I just feel its severely out of place in both it's futuristic UI design and purpose, Kojima and his team are very creative people and I feel using this super-gadget for everything is just boring. Like what's the point of having a 1984 accurate stop watch if Big Boss has a super-hologram-computer in his pocket?
I think Kojima and co could of designed the UI in a way that made sense for the time period while being wholly unique. The whole future design of the UI in general just feels very out of place in the context of the game and series as a whole. And its generic really, a lot of games have the crazy super gadget + user interface these days, why does a MGS in 1984 have to have it too?
I imagine a retro-lo-fi tech style would have been much better, open the map, Big Boss spreads open an actual map, want to inspect your recruited soldiers? Big Boss opens a dossier with soldier mugshots intel and stats. everything about the I-droid just screams LAZY to me. It works though, I'll give them that, I just expected a bit more creativity from them.