Jesus Chris. This is like something out of a Pixar film. How the hell can it possibly be running in real time? It takes a hive of supercomputers working for hours to render those films, frame by frame. I don't understand how this is possible when
a. the game wasn't even designed for the PS4;
b. this could be running in 60fps and look just the same (yes - including the same shadow, as shadows of the main characters aren't affected); and
c. my PC has better specs than the PS4 and it can't handle graphics like this at stable framerates.
This reminds me of when Quake III came out on Dreamcast, 15 years ago, and it looked better, ran smoother and had less lag than with more powerful PCs and better internet connections. It didn't make sense then, and this doesn't really make sense now.