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Magic: The Gathering |OT3| Enchantment Under the Siege

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kirblar

Member
BwuPeOSCUAAltTV.jpg
 

Jarate

Banned
so it looks like im gonna be going back to Magic since a bunch of people at college apparently have started to play it

I wanted to keep my money ;-;
 

bigkrev

Member
so it looks like im gonna be going back to Magic since a bunch of people at college apparently have started to play it

I wanted to keep my money ;-;

Welcome

If you aren't going to be playing competitive standard, it's not that bad. Investing in a modern or legacy deck has a big upfront cost, but then becomes cheap to upgrade once or twice a year. You can also just play commander, where you only need to own one copy of any given card and you are good to go.
 

Jarate

Banned
Welcome

If you aren't going to be playing competitive standard, it's not that bad. Investing in a modern or legacy deck has a big upfront cost, but then becomes cheap to upgrade once or twice a year. You can also just play commander, where you only need to own one copy of any given card and you are good to go.

Ive been on these threads a couple of times, especially when Avacyn and Ravnica were released, but stopped because Theros bored me, and really, peoples opinions on it didn't really excite me too much either.

But im not sure about the competency of anybody yet, but even if it was just playing casually, there's always the bloody packs

They are a drug
 
Was Suffocating Blast really too powerful?

This seems like it fills a slightly different niche. It seems pretty good, especially with a high X; they have to take damage even if the spell is not countered.

Anyway, War-Name Aspirant seems really good, especially since it can't be blocked by Sylvan Caryatid.
 

y2dvd

Member

Aww one cmc more than Synopate. Correct me if I'm wrong but even if the opponent pays X, X damage will still occur yes?

I wonder what route control will take. I'm guessing Esper over America again because of the Hero's Downfalls and the Utter Ends. It's lacking cheap removal though after rotation and I can see an argument being made for R/W/U. Anger of Gods to wipe green mana dorks and morphlings (no idea what to call the 2/2's) along with the cheap burn spells.
 

Firemind

Member
Mindswipe is really good in a control deck.
Haha, no. Control has to play cards that lets it survive until the late game. Having a card that does something on turn three, taking into consideration of being on the draw, and only when your opponent taps out, is equal to having a death wish.

I wish I could play this in a counterburn shell but alas. It should have been "Counter target spell. It deals X damage to the spell's controller where X is equal to the spell's converted mana cost." for three mana.
 

Exokell

Banned
Haha, no. Control has to play cards that lets it survive until the late game. Having a card that does something on turn three, taking into consideration of being on the draw, and only when your opponent taps out, is equal to having a death wish.

I wish I could play this in a counterburn shell but alas. It should have been "Counter target spell. It deals X damage to the spell's controller where X is equal to the spell's converted mana cost." for three mana.
Control needs a way to win and tapping 7 lands to counter a big spell is a sure way of chipping in for the win.
 

Shrennin

Didn't get the memo regarding the 14th Amendment
Ok, I got the Clash Pack so I can teach my friends how to play the game to see if they like it, but I have a question or two about some of the rules myself (before I show them):

For Hydra Broodmaster -- can monstrosity be used multiple times? Can it be used like an instant?

What about Prognostic Sphinx's ability as far as discarding a card (which lets the Sphinx gain hexproof but also taps it)? Can it be used as an instant? I assume it can be used multiple times, but can it be used while it's already tapped (say you attack with the Sphinx, but your opponent plays something to counter it or destroy it, can you use its ability then? Will its original attack go through before the stack? Also, can you use it on your opponent's turn if it's already tapped from attacking the last turn?)?

Lots of little questions, but I think once I understand those two cards, then I'll remember how the stack works and whatnot.
 
Ok, I got the Clash Pack so I can teach my friends how to play the game to see if they like it, but I have a question or two about some of the rules myself (before I show them):

For Hydra Broodmaster -- can monstrosity be used multiple times? Can it be used like an instant?

What about Prognostic Sphinx's ability as far as discarding a card (which lets the Sphinx gain hexproof but also taps it)? Can it be used as an instant? I assume it can be used multiple times, but can it be used while it's already tapped (say you attack with the Sphinx, but your opponent plays something to counter it or destroy it, can you use its ability then? Will its original attack go through before the stack? Also, can you use it on your opponent's turn if it's already tapped from attacking the last turn?)?

Lots of little questions, but I think once I understand those two cards, then I'll remember how the stack works and whatnot.

Monstrosity: no on re-use unless it somehow stops being monstrous, yes on using as an instant (the card will tell you if it can only be used as a sorcery)

Sphinx: again, all activated abilities can be played as an instant unless otherwise specified. You can keep using it as much as you want because tapping the Sphinx is an effect of the ability, not a cost.
 

bigkrev

Member
For Hydra Broodmaster -- can monstrosity be used multiple times?

No. Monstrosity reads "If this creature isn't monstrous, put the counters on it, and it is now monstrous." The first time you use it, it becomes monstrous, and thus the ability no longer works

Can it be used like an instant?

Yes. Unless something tells you to do it at a specific time (activate only when you can play a sorcery/your turn/ect), it can be done as an instant

What about Prognostic Sphinx's ability as far as discarding a card (which lets the Sphinx gain hexproof but also taps it)? Can it be used as an instant? I assume it can be used multiple times, but can it be used while it's already tapped

Also, can you use it on your opponent's turn if it's already tapped from attacking the last turn?)?

Yes to both. Tapping is part of the resolution, not the cost. As long as you are willing to discard a card each time, you can activate to your hearts content. If a spell says "Untap target creature and give it +1/+1", you can use it on a creature even if it's untapped, as it is not a requirement for the spell

(say you attack with the Sphinx, but your opponent plays something to counter it or destroy it, can you use its ability then? Will its original attack go through before the stack? Also, can you use it on your opponent's turn if it's already tapped from attacking the last turn?)?

As long as it's actually declared as an attacker (in that it is tapped, and you have put the scry on the stack), it's attacking even if you tap it. When you enter the combat phase, your opponent has a chance to do something to it before you declare it as an attacker.
 

The Technomancer

card-carrying scientician
Ok, I got the Clash Pack so I can teach my friends how to play the game to see if they like it, but I have a question or two about some of the rules myself (before I show them):

For Hydra Broodmaster -- can monstrosity be used multiple times? Can it be used like an instant?

What about Prognostic Sphinx's ability as far as discarding a card (which lets the Sphinx gain hexproof but also taps it)? Can it be used as an instant? I assume it can be used multiple times, but can it be used while it's already tapped (say you attack with the Sphinx, but your opponent plays something to counter it or destroy it, can you use its ability then? Will its original attack go through before the stack? Also, can you use it on your opponent's turn if it's already tapped from attacking the last turn?)?

Lots of little questions, but I think once I understand those two cards, then I'll remember how the stack works and whatnot.

I don't believe you can make the sphinx hexproof in response to a spell being cast that targets it, since targets are selected when the spell is cast not when it resolves, and Hexproof only checks to provide "targeting" immunity.

That could be completely wrong though
 

ultron87

Member
Any ability on a creature can be used any time you could cast an Instant unless it says otherwise. So yeah, you can use the Monstrosity or Prognostic Sphinx's ability whenever you want.

You can only use a Monstrosity ability once per creature. As it says in the reminder text: "If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous." So once you make some hydras that is all you get, unless the Broodmaster gets returned to your hand and you recast it or something like that.

With the Sphinx you can use it as many times as you have cards in hand. It doesn't matter if it is already tapped or not because Tapping it is part of the the effect and not the cost. This also won't remove it from combat. This will make anything your opponent cast that is targeting the Sphinx get countered on resolution.

Edit: Woah, we all helped. Lol.
 

bigkrev

Member
I don't believe you can make the sphinx hexproof in response to a spell being cast that targets it, since targets are selected when the spell is cast not when it resolves, and Hexproof only checks to provide "targeting" immunity.

That could be completely wrong though

nope, it counters the spell, it's no longer a legal target. Just like giving a creature protection in reponse to a spell targeting it.
 

Shrennin

Didn't get the memo regarding the 14th Amendment
Edit: Woah, we all helped. Lol.

Yeah, y'all did lol

But seriously, thanks everyone! A lot of what I assumed was correct (some of the stuff I wasn't sure about was clarified), but this'll help when I try to explain the rules to my friends.

I don't believe you can make the sphinx hexproof in response to a spell being cast that targets it, since targets are selected when the spell is cast not when it resolves, and Hexproof only checks to provide "targeting" immunity.

That could be completely wrong though

I heard conflicting things about the Sphinx's ability, but it was my belief that you could activate its hexproof ability as a counter to a spell targeting it (since its ability can be used as an instant) based on my knowledge of Magic back when I was in the game, but this is a pretty complicated game and the stack makes my head hurt sometimes haha

nope, it counters the spell, it's no longer a legal target. Just like giving a creature protection in reponse to a spell targeting it.

Ok, yeah. That's what I was thinking, but I wasn't 100% sure. That makes the creature really good.
 
How much are fetches likely to cost when preordering? Is it a good idea to preorder them?

IMO, unless you have an urgent need for them and want to play competitive Standard as soon as they're legal, you'd be wiser to wait. They'll go down as more and more product is opened. I don't see them settling for more than 15 each, maybe as low as 10.
 

kirblar

Member
IMO, unless you have an urgent need for them and want to play competitive Standard as soon as they're legal, you'd be wiser to wait. They'll go down as more and more product is opened. I don't see them settling for more than 15 each, maybe as low as 10.
Yeah, with fetches, you want to wait until you need them to play, imo.

10-12 range for non-blue, 12-15 range for blue.
 

ElyrionX

Member
Well I need them for my Modern deck (UWR) as well which is virtually complete except for the fetches and shocklands.

I'm not sure about them settling at $15. Wouldn't their price trajectory be closer to that of Thoughtseize than the shocklands?
 

An-Det

Member
Have a list you'd care to share? Midrange decks like that are among my favorite

I played this list. Overall it felt really solid, especially since I've been playing BGx decks for a long time so I got into the rhythm of this quickly.

Code:
Creatures (11)
4 Dark Confidant
3 Scavenging Ooze
4 Tarmogoyf

Planeswalkers (4)
4 Liliana of the Veil

Lands (25)
1 Forest
4 Swamp
2 Ghost Quarter
1 Godless Shrine
4 Marsh Flats
3 Overgrown Tomb
1 Stirring Wildwood
1 Temple Garden
3 Treetop Village
4 Verdant Catacombs
1 Urborg, Tomb of Yawgmoth

Spells (20)
4 Abrupt Decay
2 Dismember
1 Path to Exile
2 Slaughter Pact
3 Inquisition of Kozilek
3 Lingering Souls
1 Maelstrom Pulse
4 Thoughtseize

Sideboard
1 Batterskull
1 Scavenging Ooze
2 Golgari Charm
3 Path to Exile
1 Surgical Extraction
1 Creeping Corrosion
1 Drown in Sorrow
1 Inquisition of Kozilek
1 Lingering Souls
1 Maelstrom Pulse
1 Bitterblossom
1 Ghost Quarter
 

kirblar

Member
Suspension%20Field_EN.jpg


Before complaining that this is a worse Journey to Nowhere, please think for a moment about a very specific thing this card is avoiding.
 

Sinatar

Official GAF Bottom Feeder
I've barely played magic since the indescribably awful Theros came out, from the spoilers so far it looks like I'll be taking another year off.

SMH wizards.
 
I've barely played magic since the indescribably awful Theros came out, from the spoilers so far it looks like I'll be taking another year off.

SMH wizards.

Why do people hate on Theros so much? Is it just the mechanics? I just got back into MTG recently and I have to say the flavour of that block looks great. Khans is pretty lame and generic in comparison.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
I just tried out the new client and oh my god how did they possibly make the collection worse than it already was? What part of "Select All", "Add to Open Binder" does this stupid fucking thing not understand???
 

Lucario

Member
I just tried out the new client and oh my god how did they possibly make the collection worse than it already was? What part of "Select All", "Add to Open Binder" does this stupid fucking thing not understand???

It turns out that offering 60-70k a year doesn't attract competent software developers in the Seattle area.

I think they've been ramping up salaries recently, so hopefully they'll get talent soon.
 

The Technomancer

card-carrying scientician
That's a damn good Ferocious effect. Not super splashy, but 3U to doubletap 3 creatures? At instant speed? If you drop that when they go to combat that's essentially four turns with those creatures out of the game.

EDIT: Okay its not thaaaat much better than Frost Breath. The scalability is nice though
 

OnPoint

Member
http://www.themagictutor.com/images/stories/Articulos/AlejoZ/Preview_Khans/Suspension%20Field_EN.jpg[/IMG

Before complaining that this is a worse Journey to Nowhere, please think for a moment about a very specific thing this card is avoiding.[/QUOTE]
Spell it out please.
 
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