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Smash Brothers 3DS will support the C-stick on New 3DS but NOT the Circle Pad Pro

Considering all the control options the Wii U is getting, I really don't think this is a move Nintendo is pulling to sell more New 3DSs. Honestly the cpp covering the IR blaster, which is needed for an important element in the game, seems like a valid reason.
 

Swarna

Member
The C-stick being supported while the CPP is not is pretty scummy. There are no technicalities preventing this from happening if it's being made backward-compatible with CPP support in other games. This has definitely soured me a little bit. 2 stick users have a slight advantage with a few things in smash like being able to attack in the direction opposite to the one they're moving in while in the air.

Edit: What exactly does Smash use the IR port for?
 
How does that influence the use of the Control Stick Pro one way or the other?

Does SSB4 3DS even *use* Amiibos? The Wii U version does, but I haven't seen anything say the same for the 3DS version yet.

I believe it does. And the CPP connects through the IR port, which is how the NFC scanner for Amiibo hooks into the older 3DS models (the New 3DS has it built in). At first glance, it seems that you can't have both connected at once, and I'm not sure whether hot-swapping is even possible with the way the CPP/NFC scanner work.

Could be wrong, but it seems - to me, anyway - more likely than a ploy to push upgrades, or laziness on the part of Sakurai & Co., who seem to support just about any control config going.
 
Considering all the control options the Wii U is getting, I really don't think this is a move Nintendo is pulling to sell more New 3DSs. Honestly the cpp covering the IR blaster, which is needed for an important element in the game, seems like a valid reason.

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No, I'm pretty sure if it came down to it, people would choose the CPP over the IR features. Plus you could always pull it out for amiibo and then pop it back in after, so it's not realy a one or the other situation.
 

FinKL

Member
Well that sucks. I was hunting for a Circle Pad Pro XL, but you can't find it anywhere in the US. It's taken down from nintendo.com, so it's not like you can buy it now unless you get it from ebay. Gamestops don't carry the XL, and I don't think many people tradied theirs in.
 

georly

Member
I believe it does. And the CPP connects through the IR port, which is how the NFC scanner for Amiibo hooks into the older 3DS models (the New 3DS has it built in). At first glance, it seems that you can't have both connected at once, and I'm not sure whether hot-swapping is even possible with the way the CPP/NFC scanner work.

Could be wrong, but it seems - to me, anyway - more likely than a ploy to push upgrades, or laziness on the part of Sakurai & Co., who seem to support just about any control config going.

Yeah, I think you're right. If you allow CPP, then some kid will have it on, and never take it off. Then, he buys the amiibo stand, and can't figure out why it doesn't work.

It's just a customer service issue, basically. You can't count on all your users to understand that you can only do ONE or the other, and not both.
 
No, I'm pretty sure if it came down to it, people would choose the CPP over the IR features. Plus you could always pull it out for amiibo and then pop it back in after, so it's not realy a one or the other situation.

Depends. It's been a while since I've used the CPP - I really only used it for much with RE:Revelations and lately with Steel Diver: Sub Wars - but I'm sure if you disconnect it, you have to scoot back into menus to set it back up again. Not ideal.
 
Yeah, I think you're right. If you allow CPP, then some kid will have it on, and never take it off. Then, he buys the amiibo stand, and can't figure out why it doesn't work.

It's just a customer service issue, basically. You can't count on all your users to understand that you can only do ONE or the other, and not both.

...Put a warning, like they do with the Wii mode on the Wii U? People are not going to riot if they find out they need a Wiimote to play Wii games, especially if they put a huge warning every time you start the game.

I did, though.
 

SuperSah

Banned
Yeah, I think you're right. If you allow CPP, then some kid will have it on, and never take it off. Then, he buys the amiibo stand, and can't figure out why it doesn't work.

It's just a customer service issue, basically. You can't count on all your users to understand that you can only do ONE or the other, and not both.

Nah, sorry, that's bullshit.

They should offer a warning along the lines of "please remove the Circle Pad Pro to continue" or something.

At least then, those not interested in Amiibo, I imagine a good margin of players, will still then have the option to use it.
 
Yeah, I think you're right. If you allow CPP, then some kid will have it on, and never take it off. Then, he buys the amiibo stand, and can't figure out why it doesn't work.

It's just a customer service issue, basically. You can't count on all your users to understand that you can only do ONE or the other, and not both.

Wait, Nintendo has prioritized collectable figurines over dual analog controls for one of their biggest games? Amazing.
 

georly

Member
Nah, sorry, that's bullshit.

They should offer a warning along the lines of "please remove the Circle Pad Pro to continue" or something.

At least then, those not interested in Amiibo, I imagine a good margin of players, will still then have the option to use it.

*shrug*

It's bullshit to us, yeah, but it's potentially an inconvenience to a lot of people, extra work to be done on sakurai's end, etc.

Wait, Nintendo has prioritized collectable figurines over dual analog controls for one of their biggest games? Amazing.

Considering that amiibos are 13 bucks a pop... wouldn't you? Leaked roster is 48 non-mii characters, multiply that by 13, add the cost of an amiibo stand.

With amiibos, you stand to make up to $6-700... with CPP... you can make like 20 bucks... and please a MINORITY of your customers. The people who are angry about no CPP support... are probably less than 5% of the total userbase for smash.
 
lol I'm glad I waited on a 3DS for N3DS. But this is total bullshit. If yall complain enough you should get it though- Nintendo does seem to be listening a little more these days now. Total bullshit.
 
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No, I'm pretty sure if it came down to it, people would choose the CPP over the IR features. Plus you could always pull it out for amiibo and then pop it back in after, so it's not really a one or the other situation.

I'm just saying it sounds like the most acceptable reason for why they wouldn't include a CPP control option... Like, if you want to summon a character from your Amiibo in battle you'd have to pop off the CPP mid-battle, sync the Amiibo stand + character and then pop the CPP back on?

Of course Nintendo wants you to buy the New 3DS, however I don't think they excluded this control option purely as a bitch move to the consumer.
 

Effect

Member
DSi level upgrade my ass.

It's a Game Boy Color situation, and Nintendo are going to do everything they can to ensure that is the case and that people upgrade for the extra benefits, whether people agree with it or not.

This. From the start this seemed like a Game Boy Color situation or even perhaps a Game Boy Advance jump depending on what a true "New 3DS/n3DS" only game ends up looking like compared to a original 3DS game. It's the power increase that the DSi didn't really have. The major thing about that was the DSi Ware shop. For a lot of people they didn't go through that so I can understand some being upset. However this is what Apple has been doing with the iPhone and iPad. So they have been going through this with another company. It's not a new thing to do new iterations of a model and make it more powerful and having dedicated software for the new models while still playing the older games.

I'm getting this new 3DS day one. I just hope the wait isn't to long. The problem for me is I was planning on getting a 3DS XL for Fantasy Life and Smash Bros this Fall and now I have to wait on making that purchase.
 

duckroll

Member
There won't be any NFC reader for the regular 3DS until some undetermined time in 2015. Smash 3DS is coming out this month. I don't think the IR "excuse" is really valid here. If Nintendo wanted to, they would support it. They clearly don't, at the detriment of a consumer subset. No need to defend that sort of behavior. :)
 
There won't be any NFC reader for the regular 3DS until some undetermined time in 2015. Smash 3DS is coming out this month. I don't think the IR "excuse" is really valid here. If Nintendo wanted to, they would support it. They clearly don't, at the detriment of a consumer subset. No need to defend that sort of behavior. :)

Ah, I thought it was due out at the same time. And less "defend", more "try and work out why" - it's a decision that looks daft on the surface, and not much of an incentive to upgrade (in fact, if responses here are anything to go by, it's entirely counterproductive) so it seems to suggest there's more to it than Nintendo trying to force a certain group of players onto the N3DS.

Perhaps that's all there is to it, though :-/
 

MilesTeg

Banned
Lame. Although I sold my OG 3DS and CPP recently so it doesn't affect me. And I'm not planning on getting Smash for 3DS regardless. Still sucks.
 
I'm just saying it sounds like the most acceptable reason for why they wouldn't include a CPP control option... Like, if you want to summon a character from your Amiibo in battle you'd have to pop off the CPP mid-battle, sync the Amiibo stand + character and then pop the CPP back on?

Of course Nintendo wants you to buy the New 3DS, however I don't think they excluded this control option purely as a bitch move to the consumer.

I'm pretty sure, despite the cut together e3 showing, that amiibos are not summoned mid battle.

For one thing, that would be a horrific advantage to the gamepad user on wii u. For another, if they aren't chosen on the CSS, you wouldn't be able to tell the game whether you want to fight your amiibo/team up with it/ have a free for all.
 

Regiruler

Member
My bigger problem is ZL and ZR. I assign jump to a trigger so only one is left to pick between grab and shield over having both.
 
I believe it does. And the CPP connects through the IR port, which is how the NFC scanner for Amiibo hooks into the older 3DS models (the New 3DS has it built in). At first glance, it seems that you can't have both connected at once, and I'm not sure whether hot-swapping is even possible with the way the CPP/NFC scanner work.

Could be wrong, but it seems - to me, anyway - more likely than a ploy to push upgrades, or laziness on the part of Sakurai & Co., who seem to support just about any control config going.

In the US you could only get the CCP for the original 3DS and it was a GameStop exclusive. It didn't even sell well enough for the 3DS XL version to come over. I doubt any of the general market has or cares about the CCP.
 

catmario

Member
While Western users will in a flurry to use smash attack, Japanese users will use smash attack with just a New 3DS's single and simple c-stick flicks.

This is totally balance destroyer. NCL is gonna give cheat elements to Japanese users. What a sucks.
 
Suddenly the reasoning behind the delay from mid-summer to fall is crystal clear. Pretty dick move there, Nintendo.

@catmario: Wow, I didn't even think about the unfair advantage Japanese players and importers would have.
 
In the US you could only get the CCP for the original 3DS and it was a GameStop exclusive. It didn't even sell well enough for the 3DS XL version to come over. I doubt any of the general market has or cares about the CCP.

Blimey. IIRC, in the UK it came bundled with RE:Revelations (that's where I got mine) but I'm sure it's still available separately (in standard and XL). Not sure if anything similar ever came out for 2DS though.
 

Mononoke

Banned
Yeah and btw the new 3DS won't be available until 2015. But please, buy our limited Smash 3DS without a C stick and a circle pad pro that isn't supported.
 

BlackJace

Member
While Western users will in a flurry to use smash attack, Japanese users will use smash attack with just a New 3DS's single and simple c-stick flicks.

This is totally balance destroyer. NCL is gonna give cheat elements to Japanese users. What a sucks.

While this decision really sucks, C-Stickers have never been a struggle to beat lol.
 
In the US you could only get the CCP for the original 3DS and it was a GameStop exclusive. It didn't even sell well enough for the 3DS XL version to come over. I doubt any of the general market has or cares about the CCP.

Couldn't you get the CPP XL from Nintendo's website for the U.S.?
 

Dryk

Member
The official Smash Bros 3DS can't ever play Smash Bros properly, what a joke

By all means, explain to me how you saying Smash Bros making use of one new hardware feature is different from Pokemon using one new hardware feature. Explain to me how this is too big of a difference to be DS to DSi, and can only be described as GB to GBC.
Having a camera in Black and White didn't give you a competitive edge
 

Camjo-Z

Member

Not quite the same thing though. It was designed for (and bundled with) one game that came out only in Japan. CPP on the other hand is out everywhere and already works with multiple games. There's really no reason it shouldn't work with Smash 3DS, especially since not allowing it means some players will have a gameplay advantage based solely on hardware.

The "Amiibo accessory won't work with it" explanation kind of makes sense, but Nintendo could easily put a little note on the box saying that it won't work with the CPP attached. They'll likely have to make it clear that the accessory works through the IR port anyway, so you'd have to be an idiot to not notice that the CPP blocks it.
 

Rootbeer

Banned
as someone aiming to buy a new 3ds it's fine (once it hits the USA)... but as someone who currently has a 3DS XL with the CPP LL? It...sucks.

Why would they do this...

It would be such an easy addition if they are already supporting the n3DS
 

Dash Kappei

Not actually that important
Fuck 'em!
First the NA/EU version of Ace Combat gets stripped of CPP support that is there on the JPN version of the game and now this bullshit as well?! WTF, jeez thanks a lot Iwata-san
 

Berordn

Member
that's hard to believe. It seems like it has limited killing abilities unless the enemy is at a really high damage percentage.

Besides quick smash attacks, it also lets you fire off aerials in any direction without affecting your mid-air momentum, which is pretty big. The C-Stick sees a lot of use.

You can ignore it since a casual player probably doesn't need any of that and is probably just using it to fire off smashes, but it's important for high level play.
 
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