• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Shadow of Mordor offers Ultra texture optional download, recommends 6GB VRAM @ 1080p

I'm pissed. I have just bought new PC for 1100 us earlier this year and I cannot even play this game on high.

Unless you bought a laptop or went for a super shitty deal you wouldn't have no trouble at all except for maybe a texture setting. I am going to assume you went for a 770. Or maybe a 760.
 

Altima

Member
Unless you bought a laptop or went for a super shitty deal you wouldn't have no trouble at all except for maybe a texture setting. I am going to assume you went for a 770. Or maybe a 760.

Yes, 770 with 2GB VRAM.

I did not expect any games that require more than that when I bought it.
 

Kezen

Banned
I'm pissed. I have just bought new PC for 1100 us earlier this year and I cannot even play this game on high.

You must have chosen your parts terribly. You can't really blame the game or the developpers.

From the reports I'm hearing the game runs really well.
 
Yes, 770 with 2GB VRAM.

I did not expect any games that require more than that when I bought it.

The 770 itself wasn't in the most ideal position price performance wise, and the amount of VRAM Nvidia put in their cards was terrible. It will still have no trouble with the game, except for the texture setting.
 

Altima

Member
The 770 itself wasn't in the most ideal position wise, and the amount of VRAM Nvidia put in their cards was terrible. It will still have no trouble with the game, except for the texture setting.

Before I bought it there was no this VRAM trend in PC gaming.

If I know this I wound buy other card instead.
 

[Fugo]

Member
hearing of 12Gb RAM system crash for memory usage makes mw wonder if my upcoming 16 Gb Ram rig will be enough or if I should spill the extra cash and go for 32 -_-
 
An offtopic question about ram since we're talking about it: I have 16GB system memory and whenever I hit ~12GB used, my Firefox tabs start going black whenever I scroll through pages. I know FF can use a lot of memory with many tabs, but I have a spare 4GB free ram available, why does it become unstable with so much left? Thanks in advance.
 
[Fugo];132116849 said:
hearing of 12Gb RAM system crash for memory usage makes mw wonder if my upcoming 16 Gb Ram rig will be enough or if I should spill the extra cash and go for 32 -_-

If a game crashes because you only have 16GB ram, it is fundamentally broken. You can always get more ram in the future. Right now there are few reasonable arguments for a normal gaming PC having more than 16GB.
 
[Fugo];132116849 said:
hearing of 12Gb RAM system crash for memory usage makes mw wonder if my upcoming 16 Gb Ram rig will be enough or if I should spill the extra cash and go for 32 -_-

16 GB really really should be enough for games. Right now next gen consoles seem to only use 2 for games. Windows seems to be requiring less RAM with new version, so let's say 2 GB. Then you have 12GB for higher PC settings and whatever you want to have open besides your games.

You should regularly get system crashes because of a shortage of RAM, something else is going wrong. I only have gotten crashes in the Battlefield 4 beta, but I doubt that was a RAM issue since it was so extremely widespread. And I haven't had any problems with Hardline. And I have 8 GB.

Before I bought it there was no this VRAM trend in PC gaming.

If I know this I wound buy other card instead.

With the next gen consoles it seems to have gone very fast. There was a huge increase in VRAM for consoles. But it still doesn't mean you can't run games.
 

Grief.exe

Member
I'm taking this 6GB thing with a grain of salt. Recommended settings are generally largely inflated and this value seems like no exception.

Let's see how this runs before jumping to conclusions.
 

pixlexic

Banned
Before I bought it there was no this VRAM trend in PC gaming.

If I know this I wound buy other card instead.

It not really a trend. There have been 2 or 3 games that have extra texture settings.

That 770 will run every new game with most settings turned up.
 

RVinP

Unconfirmed Member
It bot really a trend. There have been 2 or 3 games that have extra texture settings.

That 770 will run every new game with most settings turned up.

I have a 760, so I'll run the game at -7 FPS (compared to 770). I guess it should be alright, without in-game AA options enabled (force Post-AA via SweetFX or something).
 

Gbraga

Member
Is this number real? I know they have 2 cores for the os, and whatever, it's not like they are very powerful... but 3GB of RAM?

Why the fuck do they reserve that much?

If that's true there is no way in hell that a game running with the same settings as in Ps4 could possible need more than 4GB of vram on pc. Besides it been totally broken.

They need to future proof it. Let's say the current OS takes only 1GB. If they let people use those extra 2GB, they have to make whateve feature they can possibly want to add in the future work with only 1GB, because they can't make the console run out of RAM when playing those games that used the extra 2.
 

nbthedude

Member
I'm taking this 6GB thing with a grain of salt. Recommended settings are generally largely inflated and this value seems like no exception.

Let's see how this runs before jumping to conclusions.
Both this and the a Evil Within thread are ending up much ado about nothing.

Here it seems it is talking about super sampling and an optional mega-texture download

There it seems Evil Within specs mean shared VRAM from Direct X, not actual video card memory.

But that isn't going to stop people from raging for no reason or reverse all the FUD.
 

nkarafo

Member
[Fugo];132116849 said:
hearing of 12Gb RAM system crash for memory usage makes mw wonder if my upcoming 16 Gb Ram rig will be enough or if I should spill the extra cash and go for 32 -_-
This paranoia is getting out of hand.

16GB of system RAM is more than enough for the whole generation. Heck even 8GB is enough.
 

Derp

Member
Hopefully it's just a recommendation...?

I remember people recommending 6GB VRAM for Watch Dogs to run at ultra, yet my 3GB 780 Ti ran it at max settings perfectly. A lot of "requirements" and "recommendations" are just inflated sometimes aren't they? "i7" is often thrown on the list of recommended specs in some games when our i5s are running games on ultra without a hiccup.

I'd be upset if this is true.
 

UnrealEck

Member
I don't think it's technically accurate to call, for example PS4's memory 'VRAM'. I might be wrong but I don't think GDDR5 necessarily means the same as VRAM, just that that's its typical purpose. I think it's a bit misleading because people seem to think 8 minus the 3 for the OS equals 5GB of VRAM when it's really just 5GB of RAM, some of which will be used as VRAM for storing graphics data and some will store non-graphics data.

Someone correct me. I'm always wrong about this stuff.
 
Hopefully it's just a recommendation...?

I remember people recommending 6GB VRAM for Watch Dogs to run at ultra, yet my 3GB 780 Ti ran it at max settings perfectly. A lot of "requirements" and "recommendations" are just inflated sometimes aren't they?

Yes.

I don't think it's technically accurate to call, for example PS4's memory 'VRAM'. I might be wrong but I don't think GDDR5 necessarily means the same as VRAM, just that that's its typical purpose. I think it's a bit misleading because people seem to think 8 minus the 3 for the OS equals 5GB of VRAM when it's really just 5GB of RAM, some of which will be used as VRAM for storing graphics data and some will store non-graphics data.

Someone correct me. I'm always wrong about this stuff.

You are correct.
 

Akronis

Member
Hopefully it's just a recommendation...?

I remember people recommending 6GB VRAM for Watch Dogs to run at ultra, yet my 3GB 780 Ti ran it at max settings perfectly. A lot of "requirements" and "recommendations" are just inflated sometimes aren't they? "i7" is often thrown on the list of recommended specs in some games when our i5s are running games on ultra without a hiccup.

I'd be upset if this is true.

My GTX Titan stuttered like crazy even though it had 6GB VRAM. Watch_Dogs was just broken.
 

Kinthalis

Banned
There's some serious misconception about how windows handle system RAM.

Whenever you go into a game, the memory pool of non active application taking up system RAM is moved from RAM to the hard-drive in order ot make room for active applicaitons (asusming there isn't enough system RAM to hold everything on there.
 

DarkFlow

Banned
[Fugo];132116849 said:
hearing of 12Gb RAM system crash for memory usage makes mw wonder if my upcoming 16 Gb Ram rig will be enough or if I should spill the extra cash and go for 32 -_-

Only if you like to waste money.
 

Blizzard

Banned
One thing I never realized until recently with my own 2GB GTX 770 is that apparently Windows 7 shares 2GB of my normal (8GB total) DDR3 memory with it for a total of 4GB "graphics memory", according to the nVidia control panel.
 

Zafir

Member
Wait what, people are complaining of system Ram now?

I've never seen a game use more than 4GB of system ram. Never mind 12GB of system ram not being enough?
 

dr_rus

Member
It probably will. It seems this is not about 1080p. This is about 4k down sampling. Which is simply running at 4k on a 1080p monitor.
No, it won't. We'll end up having 8GB as a minimum for this gen even for 1080p pretty soon. And all the improvements of PC versions will require even more. Essentially you need 8GB of RAM to fit 8GB of data in them. Having system RAM doesn't change much on PC because of how slow any access to it is from the GPU. We're likely to need 8+8 to be able to run this gen games without problems.
 

Kieli

Member
No, it won't. We'll end up having 8GB as a minimum for this gen even for 1080p pretty soon. And all the improvements of PC versions will require even more. Essentially you need 8GB of RAM to fit 8GB of data in them. Having system RAM doesn't change much on PC because of how slow any access to it is from the GPU. We're likely to need 8+8 to be able to run this gen games without problems.

We'll probably need 32 GB of RAM and 128 GB of GDDR5 VRAM given current optimization trends from developers.
 

Nymerio

Member
Friend tried it with the texture pack on his 980. Said he gets about 75fps average in the benchmark (something like 185fps max).
 

x3sphere

Member
No, it won't. We'll end up having 8GB as a minimum for this gen even for 1080p pretty soon. And all the improvements of PC versions will require even more. Essentially you need 8GB of RAM to fit 8GB of data in them. Having system RAM doesn't change much on PC because of how slow any access to it is from the GPU. We're likely to need 8+8 to be able to run this gen games without problems.

As a minimum at 1080p? Not going to happen. Devs can't even use the full 8GB on PS4/X1, they only have access to around 5GB. Not all data needs to be loaded into VRAM either... you can't use whatever a game takes up on the consoles as a baseline VRAM requirement, it doesn't work like that.
 
No, it won't. We'll end up having 8GB as a minimum for this gen even for 1080p pretty soon. And all the improvements of PC versions will require even more. Essentially you need 8GB of RAM to fit 8GB of data in them. Having system RAM doesn't change much on PC because of how slow any access to it is from the GPU. We're likely to need 8+8 to be able to run this gen games without problems.

What the hell, based on what? Because the minimum for this is 1GB of VRAM. You want to be on par on console textures you'll need 3GB of VRAM. Which is how much the consoles also use, so that makes sense. And then you have 6GB of VRAM if you have got the specs for it and that is fine.

But it isn't "required" at all. We now need a boost of VRAM because the consoles have way more than they had before, but it is unlikely that the VRAM demands will suddenly be much higher again.

Friend tried it with the texture pack on his 980. Said he gets about 75fps average in the benchmark (something like 185fps max).

If you get problems with VRAM you won't notice it through average FPS, it will cause a stutter.
 

kharma45

Member
No, it won't. We'll end up having 8GB as a minimum for this gen even for 1080p pretty soon. And all the improvements of PC versions will require even more. Essentially you need 8GB of RAM to fit 8GB of data in them. Having system RAM doesn't change much on PC because of how slow any access to it is from the GPU. We're likely to need 8+8 to be able to run this gen games without problems.

Haha based on what? Two games. Next you'll be telling us 12 core processors are going to be mandatory for 1080p.
 
Haha based on what? Two games. Next you'll be telling us 12 core processors are going to be mandatory for 1080p.

Based on the past generation, where console games ran with 256mb of vram/512 unified but much more was needed on pc, I think we will reach the point eventually where 8gb of vram is required for resolutions like 1200p, msaax4, etc.
 
Based on the past generation, where console games ran with 256mb of vram/512 unified but much more was needed on pc, I think we will reach the point eventually where 8gb of vram is required for resolutions like 1200p, msaax4, etc.

Resolution and anti-aliasing have been higher on PCs than on consoles in the past generation. Developers were really limited by the amount of VRAM on consoles.

This probably will again be a problem later in the generation, but I doubt it will be as bad as this amount feels a lot less restrictive. Also the MINIMUM amount of VRAM isn't very high on PCs.

EDIT: Also it seems that Shadows of Mordor isn't actually using 6GB on ultra settings.
 

Nymerio

Member
What the hell, based on what? Because the minimum for this is 1GB of VRAM. You want to be on par on console textures you'll need 3GB of VRAM. Which is how much the consoles also use, so that makes sense. And then you have 6GB of VRAM if you have got the specs for it and that is fine.

But it isn't "required" at all. We now need a boost of VRAM because the consoles have way more than they had before, but it is unlikely that the VRAM demands will suddenly be much higher again.



If you get problems with VRAM you won't notice it through average FPS, it will cause a stutter.

He says it didn't stutter. It did fill up his 4gb vram but he didn't notice any stuttering. Not sure if he was playing on 1080p or 1440p. Will ask him when he's back if anyone's interested.
 
Top Bottom