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Halo TMCC Full Campaign Preview (H2A runs at 1328 x 1080 native)

Killer

Banned
zw78JTD.jpg


That would be tougher since weapons and placements always change, especially as the community starts playing. Though I can't say for certain whether areas on the map/callouts or weapon spawns will be shown.

I think this a good compromise for those who said global ordnance was good because newbies have it tough learning spawns or the map. It's sort of like Gears is.

I don't remember they changed weapons on the maps except for MLG playlist. I could be wrong.


Thanks!
 

maneil99

Member
I do agree it's a non issue, but I question their choice of missing the mark of 1080p/60fps on all games just for a instant switch feature... Do people really change the graphics render that much to warrant a instant switch?



Holy shit. Puts lots of things in perspective actually XD

The part where the CPU is 1100$ or the part where the build is 3000$+


Also for frankie, is two player split screen 60 fps with toned down visuals (For Halo 3/2/1/ not anniversary) or 30 fps and same visuals
 

Madness

Member
How is it cheaper and easier to run graphics and audio engines from both versions simultaneously rather than having them available separately?
It's a gimmick, and hardly justifies cutting the resolution by 30%.

It's not. Frankie meant it would be easier and cheaper to just have them toggled in the menu and that it was a conscious decision to spend the time and money to add in the switching capability because a lot of fans, new fans, collectors will like it.
 

Figments

Member
How is it cheaper and easier to run graphics and audio engines from both versions simultaneously rather than having them available separately?
It's a gimmick, and hardly justifies cutting the resolution by 30%.

"I will shoot down anything because I'm mad that what I want isn't what I'm getting and I should always get what I want."

Dude, just play the game and have fun. I don't know why anyone needs to worry about numbers.

They put in a feature that they wanted. They don't have to justify anything to you.
 
Upscales better

Wait, 1.45X is easier than 1.5X? No. I think it just turned out to be the max res that the system can run the game @ 60fps while also running the OG engine @ 1080p.

I wish H2A ran @1080p60 while the OG H2 ran @ 720p60. That to me is a better compromise. It would be even acceptable to go down even further with the OG engine to maintain 1080p60 for the H2A if the bandwidth is still an issue.

How about this brilliant idea? Give us a toggle option between these two settings:

A. H2A - 1920x1080@60 / H2OG - 1280x720@60 (or 1024x600@60 or whatever the bandwidth limits allow).
B. H2A - 1328x1080@60 / H2OG - 1920x1080@60
 

maneil99

Member
Wait, 1.45X is easier than 1.5X? No. I think it just turned out to be the max res that the system can run the game @ 60fps while also running the OG engine @ 1080p.

I wish H2A ran @1080p60 while the OG H2 ran @ 720p60. That to me is a better compromise. It would be even acceptable to go down even further with the OG engine to maintain 1080p60 for the H2A if the bandwidth is still an issue.

How about this brilliant idea? Give us a toggle option between these two settings:

A. H2A - 1920x1080@60 / H2OG - 1280x720@60 (or 1024x600@60 or whatever the bandwidth limits allow).
B. H2A - 1328x1080@60 / H2OG - 1920x1080@60
1328x1080p requires only scaling of the horizontal scale, whereas 900p requires scaling of both axis
 

Tagyhag

Member
It's not the end of the world and what matter is that the multiplayer stays at 1080p but man I have to wonder, is the switching really that important?

I understand when you see a beautiful vista that you remember from 10 years ago so you quickly switch it to see how bad it looked, but the application sounds like it'd get around 5 uses per campaign or something.

I wonder if there's someone that just switches back and forth constantly every minute or so, that would be really weird.
 
1328x1080p requires only scaling of the horizontal scale, whereas 900p requires scaling of both axis

He wasn't asking about from 1600x900 to 1920x1080. He was talking about from 1280x1080 to 1920x1080. He was commenting on how unusual 1328 is for horizontal res.
 
I can't wait to try out the instant switch feature since I didn't get the chance to play Halo: CE anniversary. I still think it would look really good.

I wonder if there's someone that just switches back and forth constantly every minute or so, that would be really weird.

I don't think you have to switch that often. If there is a part in the campaign that you say, "I wonder how this looked and sounded 10 years ago" and you can see and hear it. I'd say I would do it at least once every mission.
 
I personally LOVE the idea of instant switch. I like switching graphics in Halo CE Anniversary but it's too slow and frustrating so I don't end up doing it that often.
 

BigTnaples

Todd Howard's Secret GAF Account
If the switching thing really is the issue, just drop the switching thing. Include the old version as a separate entity or something.


What? No. That's one of the primary draws of the game. I'm all for higher resolution but dropping huge features for it is silly.
 

BONKERS

Member
Jesus man, just give us the option to use one or the other ONLY.

No way i'm chosing some shitty pixel stretching option with only FXAA over non stretching actual native.

This is 2014.

Switching between two engines at once, is a nice gimmick. But not worth this kind of trade off.

Give us the option (The extra performance headroom would be appreciated as well).
 

Faith

Member
They said 1920x1080 @60fps for every fucking game in this collection.

I don't want this switch feature! I want real 1080p! I know how the game looked like 10 years ago.

Such a stupid decision. I want to cancel my preorder and boycott the shit out of this game, even-though I am a huge Halo fan.
 
What? No. That's one of the primary draws of the game. I'm all for higher resolution but dropping huge features for it is silly.

Are you really going to use it though? I could understand having a "classic" mode, but restricting other things because of this is annoying.

I'm buying an Xbox One and will buy this game, I'd never, and I mean never use the original engine.. I don't have the nostalgia of some though.
 

Faith

Member
If the switching thing really is the issue, just drop the switching thing. Include the old version as a separate entity or something.
It's not the switching thing, it's because the switch is instant and not with a delay of 1 second.

It's just ridiculous to think that this feature is much more important than actual 1080p.
 

nbnt

is responsible for the well-being of this island.
They said 1920x1080 @60fps for every fucking game in this collection.

I don't want this switch feature! I want real 1080p! I know how the game looked like 10 years ago.

Such a stupid decision. I want to cancel my preorder and boycott the shit out of this game, even-though I am a huge Halo fan.
Please tell me you're not serious..
 

KKRT00

Member
The part where the CPU is 1100$ or the part where the build is 3000$+


Also for frankie, is two player split screen 60 fps with toned down visuals (For Halo 3/2/1/ not anniversary) or 30 fps and same visuals

Build is expensive, but doesnt need to be as expensive as shown there, for example overclocked 5820K and 2x970 would be sufficient for similar results and that could be built for less than 1700$.
But the point is running on current and available technology two the most demanding FPS on the market vs running 10 year old title in tandem with its HD update. It just shows the technological gap between current gen consoles and high end PC tech.
 

Toa TAK

Banned
They said 1920x1080 @60fps for every fucking game in this collection.

I don't want this switch feature! I want real 1080p! I know how the game looked like 10 years ago.

Such a stupid decision. I want to cancel my preorder and boycott the shit out of this game, even-though I am a huge Halo fan.
Are you really getting worked up over something so little? It's a great feature, and most people, yes most of the people buying this, won't care either way for 1080p.

They're putting so much into this collection, more than what we expected. Can't you just be happy that these games are coming back at all?
 

BigTnaples

Todd Howard's Secret GAF Account
Are you really going to use it though? I could understand having a "classic" mode, but restricting other things because of this is annoying.

I'm buying an Xbox One and will buy this game, I'd never, and I mean never use the original engine.. I don't have the nostalgia of some though.


Yup. Used it constantly in Halo: CEA, and that was when there was a delayed transition between engines.


Now with the instantaneous switch? I will use it all the damned time.
 

JimiNutz

Banned
Gatdamn Halo 4 looks bloody nice at that framerate / res.

Yeah Halo 4 already looked pretty amazing but you can tell that it was held back by the aging 360 hardware.
On Xbox One it almost looks next gen. I'd actually be more than happy if Halo 5 looked like that with juts larger more open levels
and higher enemy numbers.
 
They said 1920x1080 @60fps for every fucking game in this collection.

I don't want this switch feature! I want real 1080p! I know how the game looked like 10 years ago.

Such a stupid decision. I want to cancel my preorder and boycott the shit out of this game, even-though I am a huge Halo fan.
The depths at which people go to freak out about a number is mind boggling. I don't think people grasp the fact that the game will still look fantastic. H2A isn't the same looking game that it was 10 years ago. You do realize that Halo 2 back in the day on the xbox was only 480p right? RIGHT? I mean am I going out of my mind here? You're still getting a new revamped game that is almost double that resolution and runs at 60 fps. OMG freak out right? The world is definitely coming to an end. No 1080p? Must look like E.T. for Atari or something.

Guess what Halo 3 ran at? 1152×640

You Owe me 80p!

One item making the interwebs rounds this week was the scandalous revelation that Halo 3 runs at “640p” which isn’t even technically a resolution. However, the interweb detectives did notice that Halo 3’s vertical resolution, when captured from a frame buffer, is indeed 640 pixels. So what gives? Did we short change you 80 pixels?

Naturally it’s more complicated than that. In fact, you could argue we gave you 1280 pixels of vertical resolution, since Halo 3 uses not one, but two frame buffers – both of which render at 1152x640 pixels. The reason we chose this slightly unorthodox resolution and this very complex use of two buffers is simple enough to see – lighting. We wanted to preserve as much dynamic range as possible – so we use one for the high dynamic range and one for the low dynamic range values. Both are combined to create the finished on screen image.

This ability to display a full range of HDR, combined with our advanced lighting, material and postprocessing engine, gives our scenes, large and small, a compelling, convincing and ultimately “real” feeling, and at a steady and smooth frame rate, which in the end was far more important to us than the ability to display a few extra pixels. Making this decision simpler still is the fact that the 360 scales the
“almost-720p” image effortlessly all the way up to 1080p if you so desire.

In fact, if you do a comparison shot between the native 1152x640 image and the scaled 1280x720, it’s practically impossible to discern the difference. We would ignore it entirely were it not for the internet’s propensity for drama where none exists. In fact the reason we haven’t mentioned this before in weekly updates, is the simple fact that it would have distracted conversation away from more important aspects of the game, and given tinfoil hats some new gristle to chew on as they catalogued their toenail clippings.

http://halo.bungie.net/news/content.aspx?cid=12821[/I]

Halo 4? 1280x720 (720p)

Halo 2A? 1328x1080

Dang. I guess this game is gonna look just like 10 years ago. I'm cancelling my preorder as well.
 

Faith

Member
The depths at which people go to freak out about a number is mind boggling. I don't think people grasp the fact that the game will still look fantastic. H2A isn't the same looking game that it was 10 years ago. You do realize that Halo 2 back in the day on the xbox was only 480p right? RIGHT? I mean am I going out of my mind here? You're still getting a new revamped game that is almost double that resolution and runs at 60 fps. OMG freak out right? The world is definitely coming to an end. No 1080p? Must look like E.T. for Atari or something.

Guess what Halo 3 ran at? 1152×640

Halo 4? 1280x720 (720p)

Halo 2A? 1328x1080

Dang. I guess this game is gonna look just like 10 years ago. I'm cancelling my preorder as well.
I know the resolutions of the previous games. Look, I won't care if Halo 5 will be running in 720p @60fps, that's absolutely fine.

But I want to experience the old games with a superb image quality. A not-native resolution can't give you that.
 
They said 1920x1080 @60fps for every fucking game in this collection.

I don't want this switch feature! I want real 1080p! I know how the game looked like 10 years ago.

Such a stupid decision. I want to cancel my preorder and boycott the shit out of this game, even-though I am a huge Halo fan.

Putting aside the ridiculousness of the last portion which surely must be trolling, they have said from literally the very beginning that the H2A campaign engine may not hit 1080p. And considering the other 5 campaign engines (CE, CEA, H2, H3, H4) and all 5 multiplayer engines are 1080p, everything is 60FPS, and the horizontal scaling to proper 1080p in H2A isn't easily noticeable, I think that's ok.
 

Maedre

Banned
1080p defines only the vertical resolution. So the Halo 2 remake ist still 1080p. Guys you just need to stop this Resolution war.
 

Str1ke4

Member
Hi guys. Since this is like the only xbox thread on the front page i might aswell post it here.

Apparently an interview with Phil Spencer will be airing tomorrow and theres gonna be some suprises.

"Ok lets nip this in the butt somewhat before it's blown way out of control. 1st i am the creator & team leader of TiC podcast or the inner circle podcast. We are not affiliated with Mr. X media & we are not insiders. We are a fancast/vidcast/podcast that Phil Spencer listens to & appreciates.
Yes he will be on our show tomorrow @ 2pm eastern. We asked him many questions that i'm sure many of you will love & yes their are some surprises based on the games you like.
Imo he answers a question that surprised me and was a bomb IMO. He talks about Dx12 and gives a definite answer on what it will & wont do. Finally putting that to rest. There is much much more, I thank the person who made the thread for promoting us. I sent mr. X a tweet so he can listen to our show and relay that to his subscribers because what he says effects all xbox gamers. So again tomorrow, 2pm eastern SOURCE:FROM str8murda via Twitter podcast leader."

Ignore the Mrxmedia stuff lol

From the Thread on /r/xboxone: http://www.reddit.com/r/xboxone/comments/2imnoa/phil_spencer_interview_tomorrow_bombs_dropping/

https://twitter.com/TiC_Podcast/status/519644157988462592
https://twitter.com/TiC_Podcast/status/519668182596866048
 
1080p defines only the vertical resolution. So the Halo 2 remake ist still 1080p. Guys you just need to stop this Resolution war.

While it does indeed technically only mean 1080 lines, use of the term almost exclusively refers to 1920x1080, rather than all resolutions (standard or nonstandard) with 1080 lines.

Still though, you're right, resolution wars are dumb. I don't know what happened in the transition from last gen to this gen that suddenly* made output resolution the only important factor for so many people, but it's annoying as hell. There's so much more to visuals than just resolution, let alone how much more there is to games in general.

*(I mean, people still raged about silly stuff like H3 back in the day, but it wasn't nearly as bad as today)
 

IHaveIce

Banned
The depths at which people go to freak out about a number is mind boggling. I don't think people grasp the fact that the game will still look fantastic. H2A isn't the same looking game that it was 10 years ago. You do realize that Halo 2 back in the day on the xbox was only 480p right? RIGHT? I mean am I going out of my mind here? You're still getting a new revamped game that is almost double that resolution and runs at 60 fps. OMG freak out right? The world is definitely coming to an end. No 1080p? Must look like E.T. for Atari or something.

Guess what Halo 3 ran at? 1152×640


http://halo.bungie.net/news/content.aspx?cid=12821[/I]

Halo 4? 1280x720 (720p)

Halo 2A? 1328x1080

Dang. I guess this game is gonna look just like 10 years ago. I'm cancelling my preorder as well.
I'm woth you, it is amazing how GAF mostly freaks out about stupid shit like resolution.
 

Velikost

Member
They said 1920x1080 @60fps for every fucking game in this collection.

I don't want this switch feature! I want real 1080p! I know how the game looked like 10 years ago.

Such a stupid decision. I want to cancel my preorder and boycott the shit out of this game, even-though I am a huge Halo fan.

image.php
 
Meh would have liked it to be native 1080p, but I get to play one of my favorite games of all time with updated graphics, so I'm not mad about it.
 

Skele7on

Banned
one thing I know is that the jump from 30 to 60 frames a second in MP is gonna be weird.

I'm sure it won't take too long to get used to though, after playing at Eurogamer I was super impressed with it and cannot wait!
 
Has the multilayer been kept as is?

Like the layouts of the weapons are still were they originally were? I loved the sword dash on The Pit
 

Competa

Banned
Seriously, when will this resolution trend end? Before this ten, the last time I heard about resolution problem was Halo 3, that was supposed to run in HD, but wasn't because it ran at 624p which everyone gave 0 fucks about. But now? I don't get it.
 
Some of the posts in this thread are some of the most utterly stupid things I've ever read.

I have never cared about what resolution anything runs out. Looking good is great, but playing good is paramount.

This collection has amazing gameplay in spades.

I hope those threatening to cancel their pre-order actually do so, just so I never have to suffer playing against you online and having to listen to you whine.
 
They said 1920x1080 @60fps for every fucking game in this collection.

I don't want this switch feature! I want real 1080p! I know how the game looked like 10 years ago.

Such a stupid decision. I want to cancel my preorder and boycott the shit out of this game, even-though I am a huge Halo fan.

You do that. I'm sure everyone at 343 and MS will be devastated by your stance.
 

derFeef

Member
I am sorry for not reading every page, but there is H4 footage? Can I have a link please? That would be too kind :)
 
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