I would love to play MH as a sniper. I gravitate toward healing and ranged classes in star hunters. I guess I would be a glass self healing cannon. Let's talk about that. When you play this style of game, do you go for the same type of role, or do you adjust on a per game basis? I trend to the aforementioned ranged healer, but if it proves too unwieldy, I'll swap out with whatever the fastest class is. For example, I duel wield in Toukiden and MH, I play a Cleric in Ragnarok, and I snipe in Phantasy Star (though the katana has been calling me in PSO2). But I don't stray from one of those three. I suppose it has something to do with the way I look at combat: IMO the best three ways to stay alive is be able to recover any damage taken (healer), take out the opponent before they see you/can reach you (sniper), and be able to hit them more often than they hit you (dual wield/speed focused role).
I always play melee. That's where the whole struggle against giant monsters is fun to me: right into their faces.
Playing Ranger in PSO2 was pretty cool though.