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Dragon Age Inquisition cutscene micro stutter during all cutscenes

It's annoying, but not playing a game until it's completely patched is not a great idea nowadays... it seems like almost every game has several weeks worth of patches once it releases now.

It's very noticeable, but I played through both Fallouts and loved them... this is nothing compared to the issues in those games... (PS3 versions, to boot)
 
It doesn't stutter for me but its definitely noticeably locked at 30 fps. Its not like alien isolation's cutscenes. Not those were really noticeable.
 
Definitely noticed this but it doesn't bother me that much. The real awful thing is how poorly characters are animated in cutscenes. From facial animations to movement and body language this looks like shit from 2008. The high quality character models just make it stand out so much. There are nice "specific" animations from time to time, but in general the animations break immersion for me more than anything else.
 
Disable all of your overlays, including the in-game Origin overlay, but also things like Afterburner's OSD. Getting rid of these has alleviated the stuttering for most people.

EDIT: I see, I didn't know it also happens on consoles.

But you cant exit the Origin.exe application while DAI is running though?
 

jwk94

Member
Certainly not broken but it is kinda buggy like most of the recent releases this gen. Twice yesterday the sound effects dropped out on me after using a spell and potion.
 

JCizzle

Member
Definitely removes the immersion factor for me, it's jarring to watch cut scenes and the animation looks super janky. Doesn't mean it's a bad game, just noticeable
 
It might not be broken, but its one of the many technical issues that makes this game seem extremely rough around the edges to me. Its disappointing.
 

Killzig

Member
This seems like a really trivial issue to me, maybe I'm inured to it from years of playing hinky RPGs from less than AAA developers?

If anything is broken it's the tac cam and KB/M controls. Yuck.
 
Even though it's not necessarily a game breaking problem, it amazes me how devs just let things like these go unfixed. You'd think smooth cutscene performance would be a very high priority QA thing. I guess they really are used to 20 fps dev builds.
 

Jakoo

Member
Myself and several others here have said it breaks our immersion into the game world. I think you have no idea what you are talking about.

I'm very curious about what games you think have perfect immersion due to no technical glitches? I think most Bioware and Bethesda games suffer from them so I am curious what games are the benchmark here.
 

hlhbk

Member
I'm very curious about what games you think have perfect immersion due to no technical glitches? I think most Bioware and Bethesda games suffer from them so I am curious what games are the benchmark here.

None of the recent bioware games (ME, DA) have had his terrible micro stuttering.
 

Leatherface

Member
The PC fix has worked perfectly for me so far. It's funny, when I first saw people complaining about it I thought everyone was being a bit over the top. But it really is jarring when playing the game at 60FPS, which is smooth as butter, to a stutter-y 30FPS cut-scene. It's SO much better after the fix was applied. No bugs yet either.

Sorry console brothers. PC all the way! :p
 

dumbo

Member
It's worth pointing out that there are 2 different issues:
- animations are designed to run at 30fps during cutscenes.
- the game is stuttering during cutscenes.

As I understand it, bioware are simply saying "we're not changing cutscenes to 60fps as it may not be stable".

But, the stuttering during cutscenes I think bioware would consider a "bug".

('frame pacing' issues seem to be an almost permanent feature of modern DF articles - I wonder if this is another one of those?)
 

Jakoo

Member
None of the recent bioware games (ME, DA) have had his terrible micro stuttering.

Maybe not micro studdering (I haven't played DA:I yet), but definitely technical issues. I just recently ran through Dragon Age 2 on the PS3 and my character would get stuck in her "action" stance (with weapons drawn) in dialogue scenes, making her look like a hunchback in conversations. I would have to restart the game for her to leave it. Mass Effect 3 also was choppy at times in conversations when I played on the PS3.

None of these things bother me all that personally. While its not super excusable, I do think this is par for the course.
 

Crisco

Banned
Turning off vsync helps, especially if you have a 120hz+ monitor (or gsync). That stuttering doesn't really bother me. What bothers me is the fact that every single one of the video cutscenes crashes to desktop with some weird DirectX error. I can get past it by saving, reloading, etc... but it's annoying as hell. Game runs like a dream and looks beautiful during the most intensive gameplay sequences, but crashes during a video. Bioware.
 

Mindman

Member
I honestly don't know what happened to cause the stuttering to fix itself. I'm 4 hours into the game and cutscenes are perfectly fine. AMD beta driva. Command shortcut fix. Mantle. MSAA off. Settings mixed with high/ultra. It started shitty but after about an hour, it's been fine. The benchmark in game is shitty though.

Same. The cut scenes in the opening section are bad but they got better starting with the one that introduces the first boss. No tweaks actually fixed it I think people just got past the first area when they noticed improvement. PC version. Still needs a patch though!
 

Lady Gaia

Member
The issue seems worst in close-ups, which either suggests that more complex shaders covering large areas of the screen are causing judder — or that there's enough imprecision in their motion capture technique that you can see the imprecision from up close.

The latter might be easier to fix by filtering the motion data to remove high frequency motion and smooth it out. The former? That's trickier to say and depends on how their animation system works. I do hope they address it because it is seriously distracting.
 

hydruxo

Member
Yeah I'm playing on PS4 and it's definitely noticeable in just about every cutscene I've seen so far (only about 5 hours in)
 
I'm really excited to play this, but I'm in WoW mode with warlords having just dropped, so I guess it's for the best that I'm waiting a little while on this.
 

Timeaisis

Member
Glad I wasn't the only one that noticed this last night. It seemed like dialogue sections had very low framerate, but now I realize it was just dropping frames at random. Super annoying.
 

Hedrush

Member
Speak for yourself. It breaks immersion so bad for me I won't be playing until it is fixed.

I can't see how it can break your immersion. It's not exactly a slide show. It is a strange issue tho seeing as the gameplay runs extremely smoothly. But game breaking? Immersion breaking? I don't think so.
 
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