The level design does look better than what I'm used to seeing on Uncharted, and the enemy AI seems to be pretty good. That matters more to me than the graphics, which still look awesome.
Why do we immediately give screens of the cutscenes to represent the graphics in the game.. Aren't we confident enough in the gameplay footage to give screens??
Because people want to compare against the E3 trailer? Besides, the gameplay looks the same... Image quality looks literally no different during gameplay, and they are not prerendering this. I'l post some screens from gameplay after the lunch.Why do we immediately give screens of the cutscenes to represent the graphics in the game.. Aren't we confident enough in the gameplay footage to give screens??
Give me an option to get the lighting on the left at 30fps
Lol. Game has a long time till release.
Why do we immediately give screens of the cutscenes to represent the graphics in the game.. Aren't we confident enough in the gameplay footage to give screens??
Why do we immediately give screens of the cutscenes to represent the graphics in the game.. Aren't we confident enough in the gameplay footage to give screens??
Here we go...
That was the best combat scenario in Uncharted history. Very strong encounter design right there.
Better for angle comparison.
How is it not a representative if it's real-time? If it's real-time then it's real and no BS going on. Cutscenes will always allow devs to showcase their engines better. Or are some of you really still pretending to not realize cutscenes will always be higher fidelity?
This is the height of unfair comparison. Download the uncompressed gamersyde file and re-do that comparison.UC4 (PS4)(Compressed, blurry take it with a grain of salt)
UC1 (PS3)
Unfair comparison, yeah. BUT. This is the PS3-PS4 next gen difference in a nutshell.
A few bulletpoints to be taken from this is:
- Next-gen so far = much grander vistas and backdrops
- bigger areas but not significantly better fidelity in the details.
Your opinion is seriously not worth much since the time you , yourself admitted that you are biased...
Are you serious with this? LOLUC4 (PS4)(Compressed, blurry take it with a grain of salt)
UC1 (PS3)
Unfair comparison, yeah. BUT. This is the PS3-PS4 next gen difference in a nutshell.
A few bulletpoints to be taken from this is:
- Next-gen so far = much grander vistas and backdrops
- bigger areas but not significantly better fidelity in the details.
Are you serious with this? LOL
Looks great though boring, hope its not another lets-make-everything-extremely-everything-ultra-generic with boring gameplay like all their other games, yea lets hope for the best.
That is a definite downgrade. Sigh.
A few bulletpoints to be taken from this is:
- Next-gen so far = much grander vistas and backdrops
- bigger areas but not significantly better fidelity in the details.
Wow - a lot of people on GAF are real downers huh?
Of course I am. There is a leap... it's just not very big at all, when it comes to pure graphical fidelity. I think the gameplay looks more organic than ever so there is that. I'm just not gonna pretend this is impressive to look at.
honestly, uncharted 3 looks more graphically impressive than this...
Some people have such silly expectations about what PS4 hardware can do.
huh?
This is the height of unfair comparison. Download the uncompressed gamersyde file and re-do that comparison.
I mean the game in-game is not to the level of the cinematic cut scene in the reveal but this is just ridiculous.
Yep.
Give me an option to get the lighting on the left at 30fps
This is my opinion of the uncharted series and TLOU, not bad games by any means, just feels bland and uninspired imo. But yea lets hope for the best.
He looks like Paul Blackthorne (Detective Lance on Arrow)
Better for angle comparison.
Tomb Raider shows the way forward yet again.
Why do we immediately give screens of the cutscenes to represent the graphics in the game.. Aren't we confident enough in the gameplay footage to give screens??