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Metal Gear Rising 2 teased at Taipei Game show

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Slurmer

Banned
Slow, unimpressive combat is still rewarded by SSSUPERDUPER positive reinforcement, and is used as a basis for just how -wrong- Ninja Theory got the technical action genre.

Meh, it was really just that red axe that boosted your style rating way more than it should've. I don't think it's worth protesting over that much, but I do hope they fix that in the updated version that's coming out this year. DMC was a solid game I thought.
 

cheesekao

Member
Meh, it was really just that red axe that boosted your style rating way more than it should've. I don't think it's worth protesting over that much, but I do hope they fix that in the updated version that's coming out this year. DMC was a solid game I thought.
It has already been fixed a long time ago but I won't deny the style ranking is still more lenient than past games.
 

BlueWord

Member
Yeah, right.
gPBAVrf.gif

This was from the demo, it's not that simple in the actual game. I mean, it's no platinum game, but credit where it's due: DmC was perhaps the best Japanese-style western developed action game of all time.

On the subject of Rising 2, I can't wait to see what Platinum can do on current gen consoles.
 

F0rneus

Tears in the rain
You mean the difficulty where nearly everything dies in a single counter attack? :p Very hard is actually harder. And either way, when is MGR is actually hard, it's due to poorly designed cheapness, like the garbage VR missions, or the constant barrage of out of screen attacks. But you can also be cheap with the abundance of bullshit weapons the game has. Let's not forget about Ripper Mode either. Really, the only qualifier I would use for the difficulty level of MGR is unbalanced.

The only thing that DmC gif shows is that the style multiplier for the demon dodge combined with the trinity smash is borked.

I won't argue with you considering we both did the game in Revengeance. What I'll argue as someone who did 1000G'd Bayonetta and did DMC3 in DMC is that it was an arbitrary mode. It was just as hard and rewarding as these two games. And it was nothing like getting SSS from a 3 hit combo for sure.
 

Arttemis

Member
DTF gives you SSS by just standing there doing nothing. It isn't stylish at all. Also, killer bee jcs allow you to quickly gain DT. I found MGR's combat to be rigid and let's not act as if you can't cheese enemies in MGR either. Ripper mode+mantis blade wrecks fucking everything.


Sigh...

Team DMC and P* are on a completely different tier of action gameplay. NT couldn't pull off the technical action elements, and instead, went with a slow paced, easily pinned-to-air combat system with a (terrible terrible terrible) set of push/pull toggle controls to make up for their deficiencies.

Whether or not you can "cheese" your ranking via jump cancelling killer bee, or initiate a super mode to demolish enemies means nothing when the base gameplay is inherently more precise and technical than the loose, forgiving, and outright different gameplay found in NT's game. If just so happens that many fans of the technical action genre find those differences to be inferior.

That only means you're closed minded.
Wait...
Our opinion is different than yours, and you comment stating as much.
Your opinion is different than ours, and we comment stating as much.
Yet we're the closed minded ones. Okay.
 

jett

D-Member
I won't argue with you considering we both did the game in Revengeance. What I'll argue as some who did 1000G'd Bayonetta and did DMC3 in DMC is that it was an arbitrary mode. It was just as hard and rewarding as these two games. And it was nothing like getting SSS from a 3 hit combo for sure.

MGR is definitely a more rewarding and challenging game than DmC, but DmC is not some broken cakewalk either, despite what that gif appears to show.

Really, DmC is a good game. The needless hate is just never going to stop, I guess. :p
 

cheesekao

Member
Team DMC and P* are on a completely different tier of action gameplay. NT couldn't pull off the technical action elements, and instead, went with a slow paced, easily pinned-to-air combat system with a (terrible terrible terrible) set of push/pull toggle controls to make up for their deficiencies.

Whether or not you can "cheese" your ranking via jump cancelling killer bee, or initiate a super mode to demolish enemies means nothing when the base gameplay is inherently more precise and technical than the loose, forgiving, and outright different gameplay found in NT's game. If just so happens that many fans of the technical action genre find those differences to be inferior.
Look here, I am well aware of the technicality of the gameplay of DmC,DMC, MGR, Bayo, etc. I KNOW that DmC isn't as mechanically rich as the others. It's just that I found DmC's combat to be more enjoyable than that of MGR and people give me shit for it because it's an unpopular opinion which is what I find to be highly annoying.


Wait...
Our opinion is different than yours, and you comment stating as much.
Your opinion is different than ours, and we comment stating as much.
Yet we're the closed minded ones. Okay.
So you're saying a person can have a wrong opinion? Uninformed, sure. But a wrong one?
 

F0rneus

Tears in the rain
MGR is definitely a more rewarding and challenging game than DmC, but DmC is not some broken cakewalk either, despite what that gif appears to show.

Really, DmC is a good game. The needless hate is just never going to stop, I guess. :p

I'll definitely know when I play through the fixed DmC PS4 version. Can't wait actually.
 
This was from the demo, it's not that simple in the actual game. I mean, it's no platinum game, but credit where it's due: DmC was perhaps the best Japanese-style western developed action game of all time.
.

Credit where credit's due- Capcom and Itsuno had to hand hold Ninja Theory to make their combat system functional.
 

Lethe82

Banned
MGR is definitely a more rewarding and challenging game than DmC, but DmC is not some broken cakewalk either, despite what that gif appears to show.

Really, DmC is a good game. The needless hate is just never going to stop, I guess. :p

This is the truth. Ninja Theory has come a long way.
 

funkypie

Banned
first one was great but far too short and not much depth. can't complain though, got it off ps plus. dat last boss fight was awesome.
 

GuardianE

Santa May Claus
MGR is definitely a more rewarding and challenging game than DmC, but DmC is not some broken cakewalk either, despite what that gif appears to show.

Really, DmC is a good game. The needless hate is just never going to stop, I guess. :p

DmC is absurdly easy. Criminally so. The DE will fix a lot of those problems, and shows that both NT and Capcom recognize them as problems.

MGR was also too easy, though, to be fair.


So you're saying a person can have a wrong opinion? Uninformed, sure. But a wrong one?

People use "opinions" as a crutch to make unsubstantiated claims. Maybe you can't have a "wrong" opinion, but you can definitely have a "bad" one. If you put an opinion out there without substance, you're free to have that opinion just as everyone reading your opinion is free to judge it and you for having it.
 

Catalix

And on the sixth day the LORD David Bowie created man and woman in His image. And he saw that it was good. On the seventh day the LORD created videogames so that He might take the bloody day off for once.

Endo Punk

Member
For best western action I personally prefer the Gow franchise with god of war 2 taking the cake in gameplay, level design and bosses though gow3 is close in that regard. So fucking hyped to see Cory Barlog at the helm again.

Back to MGR. I adore that game it felt completely fresh in a genre that imo was churning similar gameplay or inferior takes on great gameplay. The sequel is high priority for me.
 

GuardianE

Santa May Claus
Back to MGR. I adore that game it felt completely fresh in a genre that imo was churning similar gameplay or inferior takes on great gameplay. The sequel is high priority for me.

Honestly, MGR felt like they were still experimenting with mechanics and included things they didn't fully test out or balance. It felt unique in design. With more time in the oven, MGR2 could really be something amazing.
 

Hato-kun

Member
I'm so excited. Can't wait to hear more about the story, but I really just want the game to take place in future New Zealand. Rose and John were there in Revengeance and it'd be cool to bring them into the game.

Plus I just want Raiden cut the skytower in half and throw it at someone
AucklandCity800.jpg
 

Endo Punk

Member
Honestly, MGR felt like they were still experimenting with mechanics and included things they didn't fully test out or balance. It felt unique in design. With more time in the oven, MGR2 could really be something amazing.

Exactly. The game has obvious flaws but I can't hold that against it because it really is a breath of fresh air with its mechanics. The foundation is there for the sequel to flesh out every aspect of its gameplay and deliver a game for the gaming history books.
 

Regiruler

Member
But revengence difficulty just made the game hard by being cheap ie.

iEVr5JNl.jpg


Doesn't make it more of a solid game

edit: oops sounds like im trying to defend dmc
Double boss-grad fight is the nuts. Probably one of the most rewarding fights that doesn't completely devole into the VR mission territory bullshit.
 
Hopefully the sequel will be given a larger budget unlike MGR which had it's later levels drastically scaled back.

Plus the sequel needs better secondary weapons and a quick select. Ohh and bring back wolf or a similar AI and have it do something useful rather than scout ahead.

Also melons or no buy!
 
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