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The Trial Of Peter Molyneux by RockPaperShotgun

You can open with that question, but you should follow up with "Do you realize that's the public's perception of you?" or something along those lines. As a journalist, you're supposed to come off as impartial, but calling him a liar destroys that.

That's the point in the interview where I began sympathizing with PM.

It's not the first time someone has called him that I bet and it's not the first time it was by a zealous reporter.

But that's why with the staff he retains, he needed to appoint someone as his PR bodyguard way before these interviews came to light.

30 years of experience should allow one to realize that.

PM is incompetent. Rightfully so. This Godus game I guess was his last hurrah before outright leaving video games.

He doesn't deserve to be badgered for his contribution to gaming, good or bad. No one is perfect 100% in media fields but he does not seem to learn from his mistakes.
 
On top of all the other stuff going on lately, some of the responses here make me wonder if people actually understand what journalism is in the first place.
 

Krejlooc

Banned
Maybe it says more about the gaming community that we so readily lap up the PR bullshit devs feed us but get outraged when someone calls the most pathological example out on it.

I'd say this comment says the most about those that think the only alternative to "lapping up PR bullshit" is insulting hit pieces.
 

ryseing

Member
Sweet fucking Jesus this interview is absolutely hysterical on both sides

I do think RPS crossed a line though. As a Godus backer, I think Molyneux needs to be called out on his bullshit. But some of the questions were borderline harassment.
 
Said it before and I'll say it again.

As a developer you know the size of the sandbox you are comfortable playing in. You know what to expect when trying to venture outside of that sandbox. You can only go as far as your leash of creativity let's you go.

Peter repeatedly tells you he can survive an entire year outside of his sandbox with nothing more than a Clif bar.

This isn't "oops, we miscalculated" as that DOES happen and is excusable in legitimate conditions but " oops" is the platform Peter RUNS ON. He does it time and again. Over and over.

This isn't a one-off. Its how the guy operates. Period. He's a liar and a scam artist. This isn't someone who is enthusiastic or naive. Read that interview and listen to the man. Its classic. classic. Those aren't the words of a man who "awww shucks" his way to where he is. He is divisive and manipulative.
 

Wereroku

Member
Only if you also agree that it will dissuade a lot of people at the same time.

Yep I am sure some people will not work with him specifically because of this interview. However it could also lead to some people specifically speaking with him so they can boast about how they have nothing to hide from the unprofessional reviewer.
 
Overall the interview just answers my main question about Peter that clarifies everything:

I know he's a good person with good intent, but he's in denial and can't step outside of his own shoes. Plain and simple.

It's less about lying and more about denial.
 

Alienous

Member
On top of all the other stuff going on lately, some of the responses here make me wonder if people actually understand what journalism is in the first place.

Whatever you think of the interview it more closely resembles journalism than 99% of the trash that is games media and developer interactions.

When you're interviewing someone who lies constantly in interviews about their lying constantly in interviews the form the interview takes will naturally be unconventional.
 
Asking hard questions when a project fails to meet expectations is certainly fair game and should be done, and this one certainly fell short and has questions that need answering. Starting it out by accusing someone of being a pathological liar is not journalism.

RPS: Do you think that you’re a pathological liar?

Where's the accusation? If Jackpot is using "some pretty big words to be throwing at someone" by calling Molyneux's actions deception, surely you're doing the same here!

I'm not saying the tone isn't hostile. But the first thing that came to mind, as I've mentioned in a separate thread, is David Frost grilling Richard Nixon. When you're dealing with someone notorious for spinning truth, changing slant, choosing angles, picking his right profile, there comes a point where the line of questioning becomes direct and eschews the placid temperament for an entirely different one.

What's being done here is absolutely journalism. Whether you agree with the tactics is your call.
 
On top of all the other stuff going on lately, some of the responses here make me wonder if people actually understand what journalism is in the first place.

They don't. They're used to reading fluff interviews that never ask questions people actually want to know because PR will shut it down and take their ball and go home. No one is held accountable in this industry because everyone's afraid to get their toys taken away. And then fans who love their toys will trash them for it anyway.
 

Branduil

Member
I'd say this comment says the most about those that think the only alternative to "lapping up PR bullshit" is insulting hit pieces.

PM scammed people out of $800,000, lied to a teenager about putting him in the game, and is already working on his next game instead of delivering what he promised. He deserved the hostility in a way most devs don't.
 

jwhit28

Member
But what point is that making? What information does that impart?

It gave Molyneux a chance to respond to his public perception. The same as asking Bill Billicheck if he thinks he is a cheater. He got a chance to respond to why this is a problem that follows him into every project he has been involved with for over a decade.
 
That the developer would feign being offended to avoid justifying their practices?

Nah, they might even want to answer the questions.

I don't think people really understand how PR works.

That Molyneux is a very patient man.

He is. He obviously wanted to be open. His answers were still very vague and evasive at times, despite the adversarial nature. I just think it could've been a better interview. Less hammer, more scalpel.

It gave Molyneux a chance to respond to his public perception. The same as asking Bill Billicheck if he thinks he is a cheater. He got a chance to respond to why this is a problem that follows him into every project he has been involved with for over a decade.

You missed a spot there. Those questions were to this post:

I'd rather interviews abruptly come to an end like that in the chance someone would have the balls to answer the question than get nothing but the ridiculous amount of utterly useless PR fluff shoved down our throats that we get now. The filtered marketing "interviews" that flood "Games Journalism" now are absolutely useless to consumers.

Based on this statement I made:

Here's how people think an interview goes:

*I sit down with the developers of Evolve*
Me: "You know your DLC plan is some shit, right?"
Dev: "You are absolutely right, but you have to understand..."

People believe that in "journalism", the interviewee just has to answer the question for some reason.

In reality what tends to happen is this:

*I sit down with the developers of Evolve*
Me: "You know your DLC plan is some shit, right?"
PR: "This interview is over."

This situation with RPS and Molyneux? That's Oprah and Armstrong. It's not normal operating procedure. Molyneux came to the table willing to be raked over the coals. Most devs won't and even if they would, PR won't.
 
Yep I am sure some people will not work with him specifically because of this interview. However it could also lead to some people specifically speaking with him so they can boast about how they have nothing to hide from the unprofessional reviewer.

the dark souls of interviewers

He's right about it though, I don't see how anyone can defend PM.

I don't think anyone is. the more popular scope of the thread i think has been "PM deserves tough questions and all, but the manner in which it was conducted might have been a tad overzealous"
 

ironcreed

Banned
Does he not admit in the actual interview here that he both asked for less money than he knew would be necessary to make the game without a publisher despite previously saying the contrary (and even after getting more money over the stated goal) and intentionally made up features for journalists in order to get the campaign funded? If it's not outright lying it's at least blatant intellectual dishonesty and the kind of tactic he's engaged in repeatedly over the past decade. I don't buy the "cruel reality of game development" BS, the man has been in the industry for far too long and shipped far too many products to claim such ignorance. It is skirting so close to the line of outright lying and gone on for so long that it might as well be. This man took over half a million dollars and promised monetary compensation which has yet to be delivered. This article was totally on point.

I agree. And I have actually had a great time with some of his work in the Fable series in the past. But the fact of the matter here is that he over sold his project, got more money than the goal, and instead of delivering the goods, he handed Godus off and moved on to something else. Someone needed to have the balls to drill his ass to the wall. To hell with being all formal and standard with the approach here just because it is the 'professional' way. Pfft.
 

Wereroku

Member
And the game is still in development. If this were solely about lack of deadlines met on Kickstarter's we could be here all day, i.e. something that is not new at all.

Yes the game is in development with 3 people who might not even have all their time dedicated to it. The main dev has already said they are not getting enough funding to do what they need to.
 

SummitAve

Banned
Yes the game is in development with 3 people who might not even have all their time dedicated to it. The main dev has already said they are not getting enough funding to do what they need to.

So it's hit a likely outcome that should have been taken into consideration by anybody using kickstarter ever.
 

kiguel182

Member
The companies job is to market the games. Trailers, E3 coverage, and interviews are all going to be tilted towards making you excited about a game. That is there job.

The press' job is to speak honestly about a games quality and what it delivers vs. what was being sold. The problem is often that early preview coverage = big hits.

So IGN signs a deal to slowly trickle information about the game over the course of a month. This is clearly a problem. Entertainment tonight does the same thing with movie previews with exclusive production photos. Music magazines often have early listening parties for new tracks.

Journalists should say no to these sorts of previews if they want to be taken seriously (does anyone consider Entertainment Tonight or Entertainment Weekly to be good? Variety and Hollywood reporter are taken seriously because they don't play that game. The reality is a lot of video game websites survive off of cozy relationships that get them exclusive first looks, and reviews that are friendlier also help the marketing dollars so there is probably some pressure put on the editorial staff from above. This is a massive problem in a lot of forms of journalism, not just video games.

Asking hard questions when a project fails to meet expectations is certainly fair game and should be done, and this one certainly fell short and has questions that need answering. Starting it out by accusing someone of being a pathological liar is not journalism. Going after a guy personally is not journalism, it's throwing red meat at people who want to see blood, as evidenced in this thread a lot of people enjoyed eating it because "PM deserves it" or "Game journalism is too fluffy". They opened the interview by asking if he had a mental illness.

Everyone should go watch network, because this is "Howard Beale" journalism.

It's easy to think the opposite of what you don't like is good. The reality is usually somewhere in the middle ground.

Couldn't agree more.
 
You've missed my point.

Here's how people think an interview goes:

*I sit down with the developers of Evolve*
Me: "You know your DLC plan is some shit, right?"
Dev: "You are absolutely right, but you have to understand..."


People believe that in "journalism", the interviewee just has to answer the question for some reason.

In reality what tends to happen is this:

*I sit down with the developers of Evolve*
Me: "You know your DLC plan is some shit, right?"
PR: "This interview is over."


This situation with RPS and Molyneux? That's Oprah and Armstrong. It's not normal operating procedure. Molyneux came to the table willing to be raked over the coals. Most devs won't and even if they would, PR won't.

the discussion of this whole interview being unprofessional and ego-stroking aside, what bums me out is that it seems to introduce yet another incentive to not go indie, as im guessing indies are more vulnerable against crap like this
 

Freshmaker

I am Korean.
a spare of the moment thing on a free app he admitted he didn't really care about. It went wrong, 22 Cans was to blame - Peter took responsibility and apologised. Said he'd do right and contact him as promised. Do we REALLY need to keep hounding him?

Only until he keeps his promises.
 
They don't. They're used to reading fluff interviews that never ask questions people actually want to know because PR will shut it down and take their ball and go home. No one is held accountable in this industry because everyone's afraid to get their toys taken away. And then fans who love their toys will trash them for it anyway.

Just to clarify, I mean that a lot of the people heralding this interview as "true journalism" I don't think really understand journalism in the first place. It's cathartic because everyone is tired of Molyneux's delusions of grandeur but I really don't think the confrontational tone was necessary and despite Walker hammering on him I don't think anyone learned anything that they didn't know before. What was the story here, that Molyneux is an ideas guy who habitually overpromises and underdelivers? We already all knew that.
 

ocean

Banned
This is not journalism, it's an embarrassing and childish poking session.

http://www.foreignaffairs.com/discussions/interviews/syrias-president-speaks

That's an interview with Syria's president, who is accused of tyranny oppression and countless deaths. Obviously, Foreign Affairs and RPS can't be held to the same standards but it's absurd to find some of you praising that interview as "journalism".

Peter M. has committed numerous verifiable blunders. If you need to get emotional and disrespectful to convey a message despite there being so much evidence to do it calmly, you're just bad at your job.

Still, his incentives are skewed. Maybe he's not just an absolutely terrible interviewer. Clicks are the only alternative explanation I can come up with. This gives him and his site visibility and revenue so I guess he didn't really mess up. A public that applauds this, however, I just can't understand.
 

StoOgE

First tragedy, then farce.
And you don't see anything wrong with that? Knowingly deceiving people to have your own instead of decently telling them what it's going to get to get this done?

You don't think people need to be called out when they do that and take advantage of people like that?

Who was taken advantage of? There was never a risk that anyone would not

I had a line of credit, and a bank account with enough money to make up the shortfall. I asked for what it would take to get the game off the ground at an amount of risk that I could reasonably afford to take on personally.
 

iMax

Member
I'm telling you—flat-out— Molyneux or a representative let it go on. That's not a normal situation.

That speaks to an openness on the part of Molyneux' camp, because most of the time, anybody else would've closed up shop.

I don't want people to think journalists can be that adversarial to interviewees all the time, because it's not a correct view of reality.

No holds barred interviews aren't uncommon by any means. But this industry doesn't bite the PR hand that feeds them enough. They're too scared. If people want to talk about what is and isn't journalism, that isn't.
 

KingFire

Banned
Developers are of course going to hate this interview. They are used to the sugar-coating and the soft ball questions. John brutal honesty is refreshing amid an industry full of ass kissers and Doritos promoters.

Was John aggressive and over-the-top? Yes, but Peter deserves it. He has been giving empty promises for more than decade, and it has always been the same. He does not deliver, moves on to the next big thing, promises heavens in your controller again, and then you wake up to a reality constructed of irritating bugs and missing features. Peter has always gotten away with this: Game journalists
(lol)
never put him in the spot. Some may hint at his incompetence and over-promises, but Peter quickly spins that and moves on to the next question. John was the opposite of the trend that developers are used to. He kept pressing, asking the hard questions, demanding sensible answers.

It is sad that John Walker will probably never be able to interview developers again. He probably has been blacklisted by every PR organization by now. If I were you, John, I would be updating my resume and looking for different job offers now.
 

Toxi

Banned
So it's hit a likely outcome that should have been taken into consideration by anybody using kickstarter ever.
And the interview is a likely outcome that Molyneux should have taken into consideration before pissing on the people still willing to support him.
 

Brick

Member
Regardless of how people come down on RPS's style of interview here, it raises an interesting question: What company/developer in their right mind is going to set up any interview with RPS going forward?
 
Maybe it says more about the gaming community that we so readily lap up the PR bullshit devs feed us but get outraged when someone calls the most pathological example out on it.

I think it showcases something even worse, and that's an enjoyment in seeing someone insulted and treated like shit during an interview. I'm not even that big of a fan of Molyneux, but the hostility that the interviewer displayed was over-the-top and unprofessional. I'm all for improving journalistic standards in the gaming industry, but this interview is not an example of that.
 

Wereroku

Member
Who was taken advantage of? There was never a risk that anyone would not

I had a line of credit, and a bank account with enough money to make up the shortfall. I asked for what it would take to get the game off the ground at an amount of risk that I could reasonably afford to take on personally.

Yes but he said specifically he wasn't going to get funding from a publisher. You are comparing different situations.
 

Freeman

Banned
And they're taken to task on that.
Still at least they don't go on KS asking for money while having no idea whatsoever about they'll be able to pull it off.
Heck remember Killzone 2?
that's pretty much PM's MO for the last 10 years.
Sometimes they are, not most of the time. Usually its like nothing is happening and the press even sides with the publishers sometimes.

Bullshots are comm practice, so are PR pieces ridden with lies that are passed forward by the press as valid information.

ME fans were lied to(just a fact) and were called entitled by most of the press.

As of PM, the problem is not the fact he was confronted but the way it was done.
 
But what point is that making? What information does that impart?

It's not a straight forward answer ,sometimes asking a bald question and having the interview terminated says everything the audience needs to know in a way that thousands of words can't. In Molyneux's case I believe he kept the interview going because he felt he could turn it around and persuade JW that he's just an 'over ambitious guy and that aw shucks I mean well'. I think the aggression showed a nasty emotionally manipulative streak (the complaining that he was being made to feel bad, the accusations that JW wants him out of the industry, the crying in prior interviews) and forced him into several mutually contradictory answers. You're right that PRs would have shut this down probably before JW finished his first question but what does it say that PM doesn't feel the need any more for PR when talking to the gaming press? What's more one of his former PRs has described the issue of trying to persuade him to dial back that 'enthuasiasm':
That used to be me. Problem is he never listens to advice and instead will bully and insult you into oblivion if you dare to disagree with him.
 
No holds barred interviews aren't uncommon by any means. But this industry doesn't bite the PR hand that feeds them enough. They're too scared. If people want to talk about what is and isn't journalism, that isn't.

If you think they're not uncommon, then you should be running a site my friend.
 

Branduil

Member
I think it showcases something even worse, and that's an enjoyment in seeing someone insulted and treated like shit during an interview. I'm not even that big of a fan of Molyneux, but the hostility that the interviewer displayed was over-the-top and unprofessional. I'm all for improving journalistic standards in the gaming industry, but this interview is not an example of that.

PM has shit on gamers for years. Turnabout is fair play(and the questions weren't even actually unfair considering what PM has done).
 
Yes the game is in development with 3 people who might not even have all their time dedicated to it. The main dev has already said they are not getting enough funding to do what they need to.

Another common occurrence with Kickstarter. It's investing in an idea, not necessarily a finished product. There have been many funded projects that were never fully realized.

You all are acting like this is the first time this have ever been done.
 

Raide

Member
The way RPS dealt with the subject is pure harassment. There are more tactful and subtle ways to get him to understand what he has done to some people. Reasoning with him is a way better to get through to people. Harassing them just makes them put up their defences.

On the other hand, poor old Peter is so caught up with his own hype and imagination, he often falls so short of his grandiose plans. He needs some assistant/carer that reigns him in sometimes. To his credit, the man did bring us some great games but he always dreams a bit too high for this own ability or that of the team he is with.

I think he needs to go silent now for a while, work on his projects and let them speak for him.
 

jwhit28

Member
And the game is still in development. If this were solely about lack of deadlines met on Kickstarter's we could be here all day, i.e. something that is not new at all.

Molyneux isn't the first long time developer to be grilled over Kickstarter for over promising. He is someone that had a history of over promising even with publisher money backing him up, so when he started the kickstarter this was predictable from the beginning. I want to know why he continues to put himself in this situation time and time again, why if he sees his statements as creative ideas that he would like to some day see come true but doesn't expect them to would he take up the role of selling this project to fans and asking for the money up front.
 

SeanTSC

Member
But what point is that making? What information does that impart?

I'd rather 0 interviews than PR bullshit. I'd rather games get absolutely no press if they refuse to answer questions like that. Then hopefully it would come to a point where they would have to candidly answer people if they wanted any publicity for their game. There's only so many hits a PR release can get on their own sites if everyone refuses to publish it. If people do shady bullshit they should be concerned about consequences, not be able to just handwave it away and keep getting hyped by the media like they do now.

Then maybe gaming news sites would start publishing more actual stories about games (like Kotaku has said they'll be doing) rather than just being nothing more than a collection of PR mouth pieces that regurgitate press releases all day long. That's what most of them do, re-post press releases or post softball interviews that are nothing but press releases filtered by PR. It's sad.
 

Morrigan Stark

Arrogant Smirk
Boom, RPS. Good job.
This is probably going to be an unpopular opinion but I think the interview was needlessly confrontational. There is a way to ask the hard questions without coming across like that.
Disagreed. He fully deserved it.

It has to be confrontational because Peter has evaded these types of questions for years and has continued to screw over consumers with false promises.

He's a snake oil salesman whose been able to weasel his way through the industry for decades. Someone has needed to call out his bullshit for a while now. RPS was the only ones with the cojones to do it.
Yup this.

Look at this part:
Peter Molyneux[/quote said:
One is, John, you’re becoming very emotional, I think firstly you need to take a breath
Trying to call the interviewer "emotional". Hahaha fuck you. What a slimy asshole. Reading his answers, he reminds me of an old boss I had, one kept failing to pay his employees but promised the money would come, they'd make all the conversations about themselves and how hard they were trying and how much they believed in the company and blah blah blah. Just another manipulative liar.
 

ironcreed

Banned
Regardless of how people come down on RPS's style of interview here, it raises an interesting question: What company/developer in their right mind is going to set up any interview with RPS going forward?

As long as they are not mired in any controversy or shady dealings, then there should be no problem.
 
That was absolutely heart-wrenching. Reading the interview is like reading a script from a movie. I kinda feel bad for Molyneux actually and I really don't know what to feel from this interview.
 
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