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GTA V PC Performance Thread

garath

Member
Thanks bro. I assume the default is auto management?

I feel kinda ashamed that I'm a dev and a PC Gamer since Lucasarts and I never had to mess with this :/

Don't be ashamed. Most people wouldn't deal with it except perhaps switching the drive that the page file resides on when they get a SSD. I only turned it off as an experiment and forgot I did that.

The only real thing to do is make sure there's no page file on your SSD. Default is windows manages it. I think Win 8.1 is even smart enough not to use the page file on an SSD if there is a mechanical drive present. Don't quote me on that though.
 

Mr. Hyde

Member
How much does the ram usage meter in GTA V graphics matter? If I set optimized settings in Geforce experience, it uses at nearly 500 megs more than my 2gb GTX 770 has. That's weird.
 
At 1080p, I was able to max out all the settings and turn on all the Nvidia-specific stuff and I still had almost a full GB of VRAM left over.

(GTX 770 4GB)

I don't have a 4K monitor, nor do I think my GPU can handle 4K anyway, but I suspect people aiming for 4K are the ones who will have the toughest time working on that VRAM budget.

But, I put in about 3 hours last night, both in Story Mode and Online and I had ZERO slowdowns, ZERO stutter and ZERO freezes. No CTDs or anything.

I'm still in shock at how smoothly the game ran.

I locked mine at 60FPS with V-synch to get rid of some of the tearing, but unlocked I was seeing over 100FPS at times. It's insane with everything going on in the game how this is even possible.

Rockstar are gods, IMO.
 

Asgaro

Member
Yeah, and the thing is, it isn't even just good for a Rockstar PC game, it's just a good PC game. The amount of settings they're giving you control over, the seemingly good scalability across systems, the good keyboard and mouse controls, the seamless switching between control inputs, specific PC features like the Rockstar editor.

You can tell a lot of effort went into making the PC version.

To add to this:

Most people won't notice this, but I did: they actually put effort in making separate tiny images for each keyboard and mouse button. See the keyboard settings menu.

They didn't do this in earlier GTA PC versions like IV and San Andreas. There it was just plain text. Just google the respective images.

Of course it wouldn't at all be a problem if it still was plain text, but it shows Rockstar really thought of everything this time. :)
 

garath

Member
I haven't tried yet, is it possible to use the 360 controller AND mouse/keyboard? I'd greatly prefer the controller for driving but mouse/keyboard for on foot. I know it'll be awkward switching back and forth but I'm really not a fan of the driving with the keyboard. :/
 

kris.

Banned
I haven't tried yet, is it possible to use the 360 controller AND mouse/keyboard? I'd greatly prefer the controller for driving but mouse/keyboard for on foot. I know it'll be awkward switching back and forth but I'm really not a fan of the driving with the keyboard. :/

I was able to, yeah. The transition is pretty much seamless. No need to go into any settings and switch which input you want to use.
 
To add to this:

Most people won't notice this, but I did: they actually put effort in making separate tiny images for each keyboard and mouse button. See the keyboard settings menu.

They didn't do this in earlier GTA PC versions like IV and San Andreas. There it was just plain text. Just google the respective images on Google.

Of course it wouldn't at all be a problem if it still was plain text, but it shows Rockstar really thought of everything this time. :)

Not only that, but it remembers the last input method you used.

I was swapping back and forth on-the-fly between Dualshock Controller and KB/M and each time I did, it automatically changed the tooltip icons for either the DS4 or the KB/M.

It's insane! I was jumping to the controller when driving and right back to the KB/M when in 1st person mode for aiming and gunfights and each time the icons would change on the screen when something came up.
 

Ragus

Banned
At 1080p, I was able to max out all the settings and turn on all the Nvidia-specific stuff and I still had almost a full GB of VRAM left over.

(GTX 770 4GB)

I don't have a 4K monitor, nor do I think my GPU can handle 4K anyway, but I suspect people aiming for 4K are the ones who will have the toughest time working on that VRAM budget.

But, I put in about 3 hours last night, both in Story Mode and Online and I had ZERO slowdowns, ZERO stutter and ZERO freezes. No CTDs or anything.

I'm still in shock at how smoothly the game ran.

I locked mine at 60FPS with V-synch to get rid of some of the tearing, but unlocked I was seeing over 100FPS at times. It's insane with everything going on in the game how this is even possible.

Rockstar are gods, IMO.


What CPU?
 

garath

Member
I was able to, yeah. The transition is pretty much seamless. No need to go into any settings and switch which input you want to use.

Awesome. Man. This is a pretty great port. Might be the best console to PC port so far. Great job Rockstar.
 
Running good for me with crossfired 7970s at 2560x1440 on the 15.4 betas. 60 fps with the odd dip when on the move. Turned everything up with AMD shadows and FXAA but no MSAA. I left the advanced distance shadows etc alone too.

Xeon X5650 4.4ghz
12gb RAM
2x 7970
Game on SSD

Got a GTX 970 on the way as I was curious to see how 3D vision support was these days. Will see how this fares later in the week.
 

Branson

Member
Does MFAA work with this game? I usually just have it Globally on but I can't tell


Also I really need some screens comparing some of the settings. i can't tell half of the time.
 

Seanspeed

Banned
txaa is a far better implementation of msaa when it works, but it doesnt work properly in this title.
It does work. It's the aliasing that's wonky. It's really hard to stamp out/reduce and what works seems to vary quite a bit depending on situation.

Here's TXAAx4


MSAAx4
 

Shari

Member
Don't be ashamed. Most people wouldn't deal with it except perhaps switching the drive that the page file resides on when they get a SSD. I only turned it off as an experiment and forgot I did that.

The only real thing to do is make sure there's no page file on your SSD. Default is windows manages it. I think Win 8.1 is even smart enough not to use the page file on an SSD if there is a mechanical drive present. Don't quote me on that though.

Oh. Maybe in that case mine is disabled cause I've got GTA installed on an SSD (figured it would help considering console load times...). I'll double check when I get home...
 

WarpathDC

Junior Member
At 1080p, I was able to max out all the settings and turn on all the Nvidia-specific stuff and I still had almost a full GB of VRAM left over.

(GTX 770 4GB)

I don't have a 4K monitor, nor do I think my GPU can handle 4K anyway, but I suspect people aiming for 4K are the ones who will have the toughest time working on that VRAM budget.

But, I put in about 3 hours last night, both in Story Mode and Online and I had ZERO slowdowns, ZERO stutter and ZERO freezes. No CTDs or anything.

I'm still in shock at how smoothly the game ran.

I locked mine at 60FPS with V-synch to get rid of some of the tearing, but unlocked I was seeing over 100FPS at times. It's insane with everything going on in the game how this is even possible.

Rockstar are gods, IMO.

can you list your settings? I'm not getting near that on a newer rig
 

Asgaro

Member
My HD6850 (A little lower than yours, 1GB too) is not even reaching 20 fps on the first mission (With Lamar) on lowest settings.

Ah, unfortunate to hear. :-/
Have you gotten around to improving your situation?

(Haven't yet bought the game so still looking for impressions with 1 GB VRAM GPU's)
 

Branson

Member
At 1080p, I was able to max out all the settings and turn on all the Nvidia-specific stuff and I still had almost a full GB of VRAM left over.

(GTX 770 4GB)

I don't have a 4K monitor, nor do I think my GPU can handle 4K anyway, but I suspect people aiming for 4K are the ones who will have the toughest time working on that VRAM budget.

But, I put in about 3 hours last night, both in Story Mode and Online and I had ZERO slowdowns, ZERO stutter and ZERO freezes. No CTDs or anything.

I'm still in shock at how smoothly the game ran.

I locked mine at 60FPS with V-synch to get rid of some of the tearing, but unlocked I was seeing over 100FPS at times. It's insane with everything going on in the game how this is even possible.

Rockstar are gods, IMO.

What's your other specs? I have a 980 and I'll actually hit 40fps with everything maxed sometimes. Stutters like a bitch too. I'm on a 2500k 4.5. 1080p.
 

MaLDo

Member
I really wish someone was able to figure out this 59fps issue. It bugs me so much haha

I don't have that problem, but you can test creating a new custom resolution at, 1920x1079 @ 60 hz, for example, and using it in game options. Usually, it's the desktop native resolution that is messed up because how monitor/TV send the compatible resolutions list and how the game order that list.
 
Im running an i5 3570k gtx 660 2gig vram and 16 gig system ram. any idea what settings would net stable performance yet? Debating getting this for me and s friend today...
 

Smokey

Member
Hey I read your earlier posts about your framerate. I'm running at 3440*1440p using Titan X SLI and my fps are good but I can't max MSAA or distance scaling like you. Think its due to you having a 4930k and me 4970k? Cheers.

When you say can't max you mean the game becomes unplayable and fps tanks ?
 

WarpathDC

Junior Member
I will say this game maxes out my i5 3570k at stock. It was maxing out a safe temp with the stock cooler. Having a cooler overnighted but this game clearly is cpu dependant.
 

Philtastic

Member
I'm kind of a noob at pc games, I play mainly indie games on pc. This is the first game i really want to tweak, but honestly i dont know how.
...
Anyone know where to start? anyone running something similar to my rig that can post a screen of their settings?
I'm a little disappointed. With the talk of 60 fps at 4k, I had somewhat high expectations to run at ~60 fps at 1080p. I might be hitting 60 fps but its down sub 30 most of the time. During the initial firefight, I think it was in the sub 20s a few times. Once again, I've not played with the settings (besides trying fullscreen) nor tried the beta drivers. The could make a world of difference.
i'm struggling to get 1080p 60fps.

i5-4590, 8GB, R9 290 4GB

only way i can get it is turning textures and stuff down and turning aliasing off. and even there are HUGE frame dips. becomes unplayable in grassy areas. drops to about 25fps. lots of stuttering/graphic glitches.
The default detected settings seem pretty good but I think they underestimate systems a little bit, probably to ensure 1080p60. A bunch of you have similar GPUs to mine so see the following for my tweaks to reach a constant 1080p60 in the benchmark tool and, so far, in actual gameplay:
http://www.neogaf.com/forum/showpost.php?p=160040581&postcount=1370

Bunch of benchmarks from PCLAB:
looks to be another cpu killer
And their sidenotes:
- huge drops on dual core non HT cpus
- needs 3GB vram for very high settings (2gb cards have drops from time to time)
I thought as much. I'm glad that this is confirmed because I was a bit shocked at seeing some of these framerate drops when my GPU didn't seem to be taxed at those moments.

So, is the game benchmark good for measuring the probable in-game performance or is it quite off the mark?
In my opinion, it's a pretty good indicator because it very quickly tries what seems to be every time of day setting and environments with NPCs and cars around with one pretty big explosion.

I have a similar setup
r9 280x
i5 4670k @ 4ghz
16gb ram
beta drivers installed

but my frames fall down to the mid 40s with those settings.
I'm going to guess that you're having a driver issue and need to do a really clean install, especially if you've just switched from the official release drivers to the beta ones. Completely uninstall them from control panel then scrub your system clean with Display Driver Uninstaller (http://www.guru3d.com/files-details/display-driver-uninstaller-download.html).
 

Hixx

Member
Every time my RSC download goes over 27GB the download slows into the 600-700kbs range. What the fuck? It is going to take over a day to download at this rate.
 

MaLDo

Member
Im running an i5 3570k gtx 660 2gig vram and 16 gig system ram. any idea what settings would net stable performance yet? Debating getting this for me and s friend today...

I think the game will set a recommended graphics preset in the first run to achieve perfect performance. I bet you will be happy enough with that.
 

MaLDo

Member
Yeah in my video menu it days a total of 24000+ MB available lol

I think max Payne 3 did the same thing

Correct.

That doesn't mean you can store 24GB of different assets, because used/necessary memory in the game bar is multiplied too.

So, a graphic config that shows 1.5GB/2GB in one gpu, will show 3GB/4GB in a 2 way SLI setup or 4.5GB/6GB in Tri-SLI.
 
Proper crossfire scaling with my 295x2?! What is this madness! Game is running deliciously great on my hybrid very high and high settings. 120hz at 1440p is mindnumbing for this game, I ended up playing for 9 hours last night.
 
At 1080p, I was able to max out all the settings and turn on all the Nvidia-specific stuff and I still had almost a full GB of VRAM left over.

(GTX 770 4GB)

I don't have a 4K monitor, nor do I think my GPU can handle 4K anyway, but I suspect people aiming for 4K are the ones who will have the toughest time working on that VRAM budget.

But, I put in about 3 hours last night, both in Story Mode and Online and I had ZERO slowdowns, ZERO stutter and ZERO freezes. No CTDs or anything.

I'm still in shock at how smoothly the game ran.

I locked mine at 60FPS with V-synch to get rid of some of the tearing, but unlocked I was seeing over 100FPS at times. It's insane with everything going on in the game how this is even possible.

Rockstar are gods, IMO.

What CPU?

Intel i7 920 at stock speed (2.8ghz)

It's a freaking 5 year old CPU and the game ran smooth like BUTTER on it.

This is encouraging. I also have an i7 920, but it's overclocked to 4.0GHz.

How much RAM do you have? I've got 3x2GB in triple-channel. I'm thinking of picking up another 6GB, but I've never run into low memory situations.
 
So with the newest nvidia drivers, activating DSR disables my gsync monitor and also disables immediately. Interesting.

Guess I'm not downsampling anything for a while then.
 

Belmire

Member
I hear pausing and resuming helps with speed issues.

My download was going as low as 50k/sec. Best thing to do is just leave it. There seems to be a lot of fluctuation...must be something related to the way the files are downloaded + unpacked. Don't delete anything from the gta5 directory, as people are saying deleting temporary files speeds up the download.
 
It seems like people with lower system RAM seem to be getting issues hitting 60. Which is weird because I didn't notice my RAM usage getting higher than 3-4 gigs or so. I also have 24gb of ram though and my game is running smoothly mostly maxed out at 1080p.
 

Seanspeed

Banned
So with the newest nvidia drivers, activating DSR disables my gsync monitor and also disables immediately. Interesting.

Guess I'm not downsampling anything for a while then.
Jealous of you guys with Gsync monitors. I can get a fairly reliable 60fps, but not a rock solid 60fps. This is exactly the sort of game that will benefit most from something like Gsync.
 

Cdammen

Member
Any idea why I might be getting sound stuttering? The video doesn't seem to stutter, only the audio cuts out, both music, and SFX.

(EDIT) I'm running Window Borderless, turning V-Sync on fixed it. I guess the game didn't sync correctly to my desktops 60Hz.
 

Durante

Member
While I was at it, I took some screens of the shadow softness options, these go PCSS/Softest/Softer/Soft:

Neat, that's one of the best comparisons I've seen to show off the idea of PCSS. Particularly since the shadows of the wires (which are far away) are right next to the character shadows.
 
This is encouraging. I also have an i7 920, but it's overclocked to 4.0GHz.

How much RAM do you have? I've got 3x2GB in triple-channel. I'm thinking of picking up another 6GB, but I've never run into low memory situations.

I'm at work right now, but here is my system off the top of my head:

-Gigabyte EX58-UDR3 mobo (revision 1, F10 Bios)

-Intel i7 920 2.8ghz CPU (stock speed, no OC)

-12GB DDR3 RAM @ 1333 Triple-Channel Mode (three 4GB sticks of Corsiar RAM; XMB Profile 2 - It's actually UNDERCLOCKED - could achieve 2000 if I had better cooling)

-GeForce 770 GTX 4GB (OC'd edition - 1 card only, no SLI) Running yesterday's driver update (with all setting maxed and features on, I still had almost a GB of VRAM budget available too)

-Samsung EVO SSD 500GB (Load times are almost unnoticeable after you boot up the game - jumping between different characters takes only 6 or 7 seconds if that. Faster if you swap right back again.)

-750Watt Corsair PSU (non-modular: Wires - Wires Everywhere lol)

-On-board RealTek Crappy Azaelia Sound Chip with 3 year old drivers (and yet still getting 7.1 surround on it, go figure)

I'm running at 1080p, all settings maxed (Very High and whatever the highest # is for the AA/AS stuff), all Nvidia-Specific features turned on that I could find and I turned on V-synch to lock it at 60FPS, just to get rid of some screen tearing. I also put the motion blur effect on low because I hate motion blur - gives me a headache, but I had no noticeable frame drops when it was on. It's more of just a personal preference.

I am not shitting you - the game was smooth as butter for me.

Hell, when I got to Michael's house during the Story Mode, I stood next to the pool and just stared at the water graphics for like 5 minutes. The reflections and the swells are so freaking realistic. I had the AA turned on MAX for water/reflection fx too BTW.

Mind - Blown. I don't know what else to say.
 

NZOO

Banned
CPU: Amd 2 x4 940 black
PSU: 750w Rosewill
GPU: Evga GTX 560 ti 2Gb
Mobo: Asus m478 pro
Ram: OCZ 8gb ram

Can I play on high?
 

cHinzo

Member
Using more VRAM than available on GPU can cause FPS drops, stuttering etc. as assets needs to be swapped in and out of memory on regular basis. Running game from SSD can lessen these issues as read and write from SSD is a lot faster than from regular HDD.
So u shouldn't really drop in FPS as long as u have enough VRAM right? I've installed the game on my SSD, so it should be fine.

I'm playing on a poor man's laptop, so I'm trying to get as much FPS as I can. Anyone else playing on crappy hardware here? What would be some good settings to use to maintain a decent FPS while having a good looking game and which settings are a must to avoid? We really need a thread for low-end users. :d
 
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