benicillin
Banned
In the last few months I have gotten at least a dozen or more friend requests or scam messages each week from brand new accounts with nothing on them. If this helps cut that down I'm fully in support of it.
It is said quite clearly game gifts don't count. You imply, then, there's a way to buy Steam credit code online. I found one such thing, but it starts at 20$. Am I getting something wrong here?- Everyone else in the cafe is willing to buy you a drink if you're actually really hurting here, and that drink will count on your account so the problem will be solved, but you're too proud to accept the offer but not too proud to loudly complain about management policy to everyone you talk to.
It is said quite clearly game gifts don't count. You imply, then, there's a way to buy Steam credit code online. I found one such thing, but it starts at 20$. Am I getting something wrong here?
It is said quite clearly game gifts don't count. You imply, then, there's a way to buy Steam credit code online. I found one such thing, but it starts at 20$. Am I getting something wrong here?
Not if they bought it at retail. It definitely sucks for them if they never installed Steam before, buys the game at retail, installs Steam as part of it, and can't add each other as Friends. I guess they can buy the Season Pass. Lolz.
It is said quite clearly game gifts don't count. You imply, then, there's a way to buy Steam credit code online. I found one such thing, but it starts at 20$. Am I getting something wrong here?
Yes, so they need that money on their account first so they could buy me the game. In order for them to do that, I (the debit card owning friend) have to purchase them (not-card owning friend) a Steam wallet code, since they aren't in stores around here.Receiving a gift doesn't count towards the spending quota value. Buying a gift and sending it counts.
It is said quite clearly game gifts don't count. You imply, then, there's a way to buy Steam credit code online. I found one such thing, but it starts at 20$. Am I getting something wrong here?
Oh hey, I hadn't even thought of that. Good call.
I think it will help greenlight a bit but I think a lot of dumb things will still get on the store. Maybe in less bursts now though, so it's good.
For once a sensible answer. It isn't exactly as simple as I wanted it to, but it's something I guess? Assuming PayPal doesn't suddenly start to require account verification at 5$.Steam accepts paypal for which you can make a free account without any kind of payment info attached into which people could deposit your $5.
This is pretty annoying. I always just gift my brother games or buy him codes from gmg, now I gotta put my debit into his acc just so he doesnt have a gimped acc
It just annoying me that so many greenlight games that are obviously trash get a pass because of people who never did anything before on steam vote for it.. That was abused as hell.
Now maybe the people posting games will need to actually gather some fans or some momentum before seeing it approved.
I refuse to believe that there is that much people who seeks crappy games on purpose.
For once a sensible answer. It isn't exactly as simple as I wanted it to, but it's something I guess? Assuming PayPal doesn't suddenly start to require account verification at 5$.
This is pretty annoying. I always just gift my brother games or buy him codes from gmg, now I gotta put my debit into his acc just so he doesnt have a gimped acc
This is pretty annoying. I always just gift my brother games or buy him codes from gmg, now I gotta put my debit into his acc just so he doesnt have a gimped acc
It just annoying me that so many greenlight games that are obviously trash get a pass because of people who never did anything before on steam vote for it.. That was abused as hell.
Now maybe the people posting games will need to actually gather some fans or some momentum before seeing it approved.
I refuse to believe that there is that much people who seeks crappy games on purpose.
Good move. And I can't really care about the people playing thousands of hours of incredible games like dota2 and tf2 for free without ever bothering to toss Valve $5 for some skin or whatever.
This is pretty annoying. I always just gift my brother games or buy him codes from gmg, now I gotta put my debit into his acc just so he doesnt have a gimped acc
I don't think either of us could find a single person like that.People can have a Steam library worth hundreds of $ without having ever spent a single $ on Steam's storefront.
Why is it ok, if those people suddenly lose features?
Edit: WAIT, I have a friend that I always gift his games to, he doesn't have a credit card or ever used one, this means he will be restricted?
Friend requests are annoying but that really sucks for people who sign up for Steam to play TF2 or Dota or whatever and find that they have to pay money to unlock basic features...
i don't but there should be enough with normal game that are crappy on their ownNever underestimate the power of youtube personalities and their influence. Still, I hadn't thought either about how these free accounts may have been being used to push through Greenlight shovelware. This is a WAY bigger deal than eliminating phishing bots.
Indeed, but there are some games were that number was much lower.. almost on the scam level.You would be surprised. I looked at the comments for those steam greenlight games that are trash and a good chunk of the accounts are legitimate. It's sad.
The thing about Greenlight is that even in the absence of spam votes, you'd still see a ton of stuff come through. Valve is greenlighting hundreds of games every month (69% of all games ever submitted to Greenlight have already been Greenlit, 92% of all games that have been on Greenlight and in a bundle have been Greenlit) and more and more games don't need to go through Greenlight at all. If you have a business, you basically don't need Greenlight anymore. All of this a policy decision from Valve. They're at the point where they now allow essentially anything on the store by choice, Greenlight is mostly a filter to keep out viruses, copyright infringement attempts, racist content, etc. from the store rather than a quality control. Although I guess it also keeps out MY FIRST GAM type stuff.
I've voted on everything on Greenlight, and of the ~250 items I've identified as my favourite games on Greenlight (overall there have been maybe ~5000 submissions, so that's the top <5%), all except 9 of them (most 2015 submissions) have been Greenlit.
Really sucks for those that only play F2P games, but this was necessary, spam bots were getting ridiculous.
Edit: WAIT, I have a friend that I always gift his games to, he doesn't have a credit card or ever used one, this means he will be restricted?
Yeah I believe ya.Indeed, but there are some games were that number was much lower.. almost on the scam level.
I guess I could see Valve rationalizing that as a situation where people who don't spend any money ever are inconsequential to their business.
That depends what restricted means. Which functions does he use that you think he won't be able to use going forward?
Well, now that I think about it, he only cared for a while about Cards and not so much about Steam Level... And he could just request others to add him... HmmDepends, what features. They will still be able to talk to you for example.
Well, now that I think about it, he only cared for a while about Cards and not so much about Steam Level... And he could just request others to add him... Hmm
They were entirely forthright with why they did this. It's at the beginning of the press release. It's a move meant to both reduce the alarmingly growing number of malicious accounts and inconvenience as few people as possible. Does it suck for that minority for which it does? Yeah, I suppose so.
I think that analogy falls apart, because the features of the cafe were implied to be free.Well here's the way I see it. There is a cafe in a park with air-conditioning, nice seats and big tables. The cafe serves food and drinks, while there are also various food stands outside of the cafe.
Well, now that I think about it, he only cared for a while about Cards and not so much about Steam Level... And he could just request others to add him... Hmm
Good point, he mostly won't care, but I should let him know, just in case.
But I am not convinced, that the people losing features are a minority, and that the people who are being protected are a majority.
Not at all, he likes the badges, and he pays the gifts (unless I'm really gifting a game, like on holidays or birthday), he just doesn't have a credit card of his own.So your friend is literally making a profit on Steam? He doesn't buy anything, you buy stuff for him, but he still sells the cards to make money? I mean, I buy someone being a poor freeloader who uses Steam but can't afford to buy anything, but someone actually paying negative money to use Steam. That's a whole new edge case. I don't even know how to process that. I must say if you're going to keep financing this guy's game library, you should get him to pay you back through his card money. It'd only be fair.
I don't think either of us could find a single person like that.
I think that analogy falls apart, because the features of the cafe were implied to be free.
Also, I guess many people saw the cafe and the food stands as one thing, one offering, because while you paid your food at the food stands (retail), you then actually have to go to the cafe (steam) to get your food (game).
My neighbour who lives above me.
He has 3 Steam accounts, and definitely spend more than 150 Euros across them.
(if I would count MSRP it could be over 300 EUR)
Not at all, he likes the badges, and he pays the gifts (unless I'm really gifting a game, like on holidays or birthday), he just doesn't have a credit card of his own.
Buy a steam point card for him and have him redeem it, instead of gifting him his next game.Not at all, he likes the badges, and he pays the gifts (unless I'm really gifting a game, like on holidays or birthday), he just doesn't have a credit card of his own.
You think over 50% of all accounts on Steam have never added funds of $5 or more to their wallet OR bought software with a value of $5 or more from the store?
Okay, but the cafe isn't preventing you from going or eating your food, so how is that a meaningful distinction here?
Like, if Valve shut down Steam Community two years from now (you could still use all your games and everything you've paid for and let's say they refund emoticons or backgrounds or whatever you may have paid for for use in the community), your argument is that that's a great moral wrong, because offering the features for free means they must be offered in perpetuity even though the features are clearly supplemental to the actual business of selling games and nothing about selling games has been impacted.
That's shitty. I gifted CS:GO to my brother last year and he's been playing it for 300 hours, and 700 on TF2 before that. Now they remove basic features from him to use and he need to pay $5 to be able to use those features again. That's really fucking shitty. But I guess that's just Valve being Valve.
That's shitty. I gifted CS:GO to my brother last year and he's been playing it for 300 hours, and 700 on TF2 before that. Now they remove basic features from him to use and he need to pay $5 to be able to use those features again. That's really fucking shitty. But I guess that's just Valve being Valve.
If he pays for the gifts, how does this impact him? He can use Paypal (Webmoney, Dishwolla, whatever is available locally) from his bank account or if he refuses to use anything except cash but needs to keep paying for things online, you can add your credit card, buy him $5 in wallet credit, and then remove your credit card. I don't understand, is the issue that this is a big deal for him but he won't spend two minutes to fix it?
Which functions that she has actually used before, can't she use anymore? Has she used friend invites or mobile chat before?
If your sister is very young, you're really just keeping her safe from predators. It's called "The Nintendo Solution".
I believe she can still receive invites
Yep, she added some of her friends, but the most important for me is the chat, we use it a lot. OH, and she loves leveling up her profile.
stopithesdeadalready.gif...
I feel pretty bad for those people, not only because of this change but also because of their crippling neurosis.
You know computers and current are investments too, right? Funny, my daily work involves fighting spam, not sure how you can judge whether I know how this works or not though.