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Witcher 3 downgrade arguments in here and nowhere else

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Steejee

Member
Who seriously think this was near what we will have in gameplay ?

I do, actually - nothing in that trailer was really all that advanced tech wise. You can pick through the trailer and find plenty of LoD textures in the background, normal maps disguising fairly low poly models, etc. If you were to switch the art style to something more 'standard' or realistic it wouldn't look remotely as good and I imagine would look pretty meh by current tech standards. They'll probably tone down a few effects like some of the bloom, but otherwise there's no reason to not assume they can maintain that look.

Situation is a lot different for Witcher 3 in that the Witcher 3 trailers have all been above what we've seen out of an open world RPG so far for tech and not reliant on art style to carry the look.

I'm someone who will be buying both Witcher 3 for PC and Zelda for Wii U, and I expect both will be gorgeous games come release, but for very different reasons.
 

OmegaDL50

Member
I'm someone who will be buying both Witcher 3 for PC and Zelda for Wii U, and I expect both will be gorgeous games come release, but for very different reasons.

Same here. I already got my pre-order ready. For the The Witcher 3 I mean.

Edit: Downloading the pre-load via GoG Galaxy as I type this actually.
 

Derp

Member
One thing that I wonder.

Was the Sword of Destiny trailer supposedly gameplay footage. Or was it actually non-gameplay that was carefully tailored to look like gameplay.

The more and more I look it at, the more I feel there is plausible reason to think it was too good for the hardware we have.

I mean I would love for Witcher 2 intro to have been in-game footage.

https://www.youtube.com/watch?v=YJ_KtvVvolY

I mean even I am not that guillable. Which brings an interesting point. When you do think we'll get the first actual game that looks like the actual Witcher 2 intro CGI as in-game realtime stuff?
It was 110% gameplay footage. It's completely obvious, and it looked completely achievable with current hardware. It's all marketing bullshit, because all the casual consumers saw it, said "i'm buying this game" and never looked back. Right now most of them probably have no idea how different the game looks at this point or can't tell the difference because they don't expect a difference, and they give zero fucks anyway. That initial impression with the jaw-dropping visuals is what created the mass hype. Those are the casual consumers taken care of. We're left crying, while CDPR assures us that there was no downgrade (a blind man could see there was a downgrade).

Also Witcher 2's intro was full CGI and i don't think it will be achievable as gameplay by hardware for a bloody long time.
 

fantomena

Member
I remember the user who posted in a Witcher thread that people should not see CD Projekt as "gods" or whatever and they do shitty things too.

The user got Bish verified, but people were still very skeptic.

Edit: Found it:

it looks like many gaffers are painting CDP as some magical dev studio with only the best of interests of the gamers in mind. Trust me they are not. The bullshitting with the Witcher 3 started from day 1. PR is creating an overblown vision of a game that doesn't exist while the team is in crazy crunch time for over a year now. There's some bad shit going on that if GAF knew GAF would not like.

Good morning.

Anaxymenes has been vetted and cleared.

Thanks.
 

Derp

Member
I remember the user who posted in a Witcher thread that people should now see CD Projekt as "gods" or whatever and they do shitty things too.

The user got Bish verified, but people were still very skeptic.
Actually i think i remember that...
 

RK9039

Member
I remember the user who posted in a Witcher thread that people should now see CD Projekt as "gods" or whatever and they do shitty things too.

The user got Bish verified, but people were still very skeptic.

Edit: Found it:

Oh sheeit, never knew about this.
 

codhand

Member
The proof is in front of your damn eyes, if you even have them.

AQRuJ6Q.gif
 
Re-hashing this issue again doesn't seem like an efficient use of time. I think I'll go do something more logical like mow the lawn in the rain.
 

jett

D-Member
Why whould it not come on WiiU?

Because the Wii U is barely on life support and it would be better off being released on something else? It'll probably come to the Wii U though, but I expect it to be released on a new console too, Twilight Princess style.
 

artsi

Member
I remember the user who posted in a Witcher thread that people should not see CD Projekt as "gods" or whatever and they do shitty things too.

The user got Bish verified, but people were still very skeptic.

Edit: Found it:

Yeah good find, personally I believed him and therefore not disappointed today when the actual game is revealed.

CDPR has generated a lot of goodwill with their policies, GOG and W1 / W2, and many people seem to trust them completely because of that.
But companies usually change as they grow, investors start to demand more profits and this PR game rises it's ugly head.

The actual devs might be good guys for sure, but there are other cogs in the machine too.
 

Kosh

Member
I wouldn't be surprised to see an upcoming trend of developers shying away from showing their games before they've gone gold. It's not worth it.

Then you'll have people saying, "Oh, <insert developer> showed no footage of their upcoming game, <insert game name>, at <insert trade show> so it must be terrible.

Honestly, they can't win for losing, gamers love to bitch about something.
 
So is Bloodborne still on track to be the only non-disappointing major release of the year?

I'm still interested in this game, but that's a pretty noticeable difference between those screens.
 

Derp

Member
So is Bloodborne still on track to be the only non-disappointing major release of the year?

I'm still interested in this game, but that's a pretty noticeable difference between those screens.
Woah there cowboy, we aren't even half way through the year yet.
 

Jigolo

Member
So is Bloodborne still on track to be the only non-disappointing major release of the year?

I'm still interested in this game, but that's a pretty noticeable difference between those screens.

the graphics don't determine how good a game is and there are still plenty of other games coming out
 

Overside

Banned
I remember the user who posted in a Witcher thread that people should not see CD Projekt as "gods" or whatever and they do shitty things too.

The user got Bish verified, but people were still very skeptic.

Edit: Found it:

This looks vastly more pertinent to me than the downgrade
 
So is Bloodborne still on track to be the only non-disappointing major release of the year?

I'm still interested in this game, but that's a pretty noticeable difference between those screens.

MGS5 is still on the horizon. And if Konami isn't removing, cutting or changing stuff from the game then I'm sure it will deliver too.
 

OmegaDL50

Member
When we're there it will be cheaper than it would be now. That's normal

I don't even know anything about the Witcher 3 other than it has Geralt and a new female Witcher, and the size of the world is being apparently three times the size of Skyrim landmass. I've been keeping a reasonable blackout on whatever the game has other than those two details.

The Witcher 3 does look amazing for it's scale it supposedly has, it makes me wonder what Bethesda's going to do for ES6. They may not even step up honestly, as much as I enjoy Skyrim.
 
I don't even know anything about the Witcher 3 other than it has Geralt and a new female Witcher, and the size of the world is being apparently three times the size of Skyrim landmass. I've been keeping a reasonable blackout on whatever the game has other than those two details.

The Witcher 3 does look amazing for it's scale it supposedly has, it makes me wonder what Bethesda's going to do for ES6. They may not even step up honestly, as much as I enjoy Skyrim.

Hopefully, they double down on their strengths (creating immersive worlds) and don't worry about chasing the story/character-oriented stuff (W3 is, IMO, much more akin to the Mass Effect games in everything but world design).

ES games are, despite having a "main quest", basically just about being a person in this particular setting, and doing whatever makes sense to you, whether that's focusing on the "story" or just living in the world, acting as you please, and developing your character into pretty much anything.

Witcher is about being Geralt, and always Geralt. While he can make different choices, in the end, he's always the same guy, and the games themselves are very story-driven.
 

OmegaDL50

Member
Except even Bish himself later downplayed it and has the game on preorder. Don't forget they delayed the game twice to make sure it's up to scratch.

To be honest, I'd prefer delays rather then a game getting rushed out the door anyways.

I mean if this is to assure QA is up to snuff rather than having to re-release the game later as a Enhanced Edition or whatever.

Then again the EE updates were basically free updates to owners of the original versions of The Witcher 1 and 2 anyways, so if a The Witcher 3 does eventually wind up with it's own Enhanced Edition, it's probable there will a patch for regular Witcher 3 to get suitably enhanced as well.

I mean there is a precedent for it at least.
 
MGS5 is still on the horizon. And if Konami isn't removing, cutting or changing stuff from the game then I'm sure it will deliver too.
Yeah, I wouldn't be worried if it wasn't for everything that's been going on with Konami recently.

the graphics don't determine how good a game is and there are still plenty of other games coming out
Oh, I completely agree! It just seems like every AAA game recently has some sort of "well that sucks" factor going for it. Whether it's broken Day 1 online, tons of micro transactions, downgrades, or whatever happened with MKX PC.

Woah there cowboy, we aren't even half way through the year yet.
True! Hence "on track" :p
Let's see how long the streak can last.
 

usp84

Member
So is Bloodborne still on track to be the only non-disappointing major release of the year?

I'm still interested in this game, but that's a pretty noticeable difference between those screens.


What?The game is not even out and graphics downgrade or not it means very little to the actual game.

Also there are many more major games coming this year so what you say makes even less sense.
 

OmegaDL50

Member
Hopefully, they double down on their strengths (creating immersive worlds) and don't worry about chasing the story/character-oriented stuff (W3 is, IMO, much more akin to the Mass Effect games in everything but world design).

ES games are, despite having a "main quest", basically just about being a person in this particular setting, and doing whatever makes sense to you, whether that's focusing on the "story" or just living in the world, acting as you please, and developing your character into pretty much anything.

Witcher is about being Geralt, and always Geralt. While he can make different choices, in the end, he's always the same guy, and the games themselves are very story-driven.

Oh no, I meant step it up in terms of worldsize and not so much story / plot building.

Then again there are so many different areas in Tamriel that Bethesda could write about we never totally explored.

Valenwood, Summerset Isles, Argonia, and Eswyer for example.

In fact there is a contient outside of Tamriel called Akaviir that could be explored once once Tamriel well has been thoroughly drained and dried up.

Skyrim is supposedly 37.1 km² (14.3 square miles) and The Witcher 3 is 135 km/sq (52.5~ m/sq)

It's not so much the numbers that matter to me, of course, but the scale. I mean for all we know Skyrim's scale and The Witcher's scale are two different things.

I mean walking for 5 minutes in a straight line in Skyrim could be considered 10 miles covered, and the same amount of walking in The Witcher 3 could be 5 miles (I mean relative to the characters actual movement speed and the time it takes to traverse the world)

It's all relative.

Now that I think about it, that 200 hour game time sounds somewhat more plausible. I spend hundreds of hours in Skyrim and never finished every single quest.
 

Anarkin

Member
I remember the user who posted in a Witcher thread that people should not see CD Projekt as "gods" or whatever and they do shitty things too.

The user got Bish verified, but people were still very skeptic.

Edit: Found it:

Well shit. This actually pisses me off really bad. I know people will probably tell me "that's how business works", but... Shit....

Yeah good find, personally I believed him and therefore not disappointed today when the actual game is revealed.

CDPR has generated a lot of goodwill with their policies, GOG and W1 / W2, and many people seem to trust them completely because of that.
But companies usually change as they grow, investors start to demand more profits and this PR game rises it's ugly head.

The actual devs might be good guys for sure, but there are other cogs in the machine too.


Just because he was verified, doesn't mean it's true. Bishoptl also wrote this:

It's probably also worth mentioning that the fact he was in a position to be privy to the information he gave doesn't necessarily mean it was accurate. Although not the most analogous situation, CBOAT doubling down on his Titanfall info that was ultimately proven to be bollocks is perhaps the most notable example of someone in the know spreading false information.
Not enough people remember this, sadly.

http://www.neogaf.com/forum/showthread.php?p=159662533&highlight=#post159662533

And later this:

The fact that W3 was delayed should put your mind at ease regarding overall quality, especially when taking Anaxymenes' post into account. I've worked on enough games to know how quickly things can come together at the end. I'm picking this up day one, the trailer was great (despite jocking Rockstar way too hard for its own good).

He also warned people to not pre-order the console version. Now the PS4 version is the only version CDPR sent for reviews.
 

Yoda

Member
Constant delays obviously had nothing to do with "putting finishing touches on the game". Sad to see a former PC-centric dev get sucked into the console blackhole of gutting visual fidelity across all platforms instead of releasing slightly different versions. Perhaps the story will still be worth it, but if they were willing to drink the same kool-aid Ubisoft, EA, etc... do I have a feeling it's going to feel more like Skyrim in terms of a meaningful narrative.
 
Oh no, I meant step it up in terms of worldsize and not so much story / plot building.

Then again there are so many different areas in Tamriel that Bethesda could write about we never totally explored.

Valenwood, Summerset Isles, Argonia, and Eswyer for example.

In fact there is a contient outside of Tamriel called Akaviir that could be explored once once Tamriel well has been thoroughly drained and dried up.

Skyrim is supposedly 37.1 km² (14.3 square miles) and The Witcher 3 is 135 km/sq (52.5~ m/sq)

It's not so much the numbers that matter to me, of course, but the scale. I mean for all we know Skyrim's scale and The Witcher's scale are two different things.

I mean walking for 5 minutes in a straight line in Skyrim could be considered 10 miles covered, and the same amount of walking in The Witcher 3 could be 5 miles (I mean relative to the characters actual movement speed and the time it takes to traverse the world)

It's all relative.

Now that I think about it, that 200 hour game time sounds somewhat more plausible. I spend hundreds of hours in Skyrim and never finished every single quest.

Yeah, my Skyrim playtime is a hair over 250 hours, and when I go back to it from time to time, I still keep finding shit I didn't do previously.

If this game is even remotely as robust, I'll have no complaints. The map comparisons just don't make much sense to me without some kind of recognition of the density of "cool things" to find in the world.
 
The foliage used to look so good. It seems that they created the assets, placed them literally everywhere, then at one point decided to change the assets entirely.

I don't think they had that foliage everywhere. I suspect there were still a lot of areas they hadn't finalized. It's a huge world. And when you look at some of those scenes in the Sword of Destiny trailer, the foliage almost looks hand-placed down to every blade of grass. You never see any bare spots on the ground. So what I think they did was go into all the scenes they used for the trailer and polished them up down to every last detail.

I don't think the foliage is the only thing changed from that scene in the final game though. I don't think the lighting will look like that anymore either. Right down to the way you can see it reflect on every little stone that he rides past. Tree LOD also looks pretty damn good, but admittedly that might be due to the sun glare hiding some flaws.
 

artsi

Member
Just because he was verified, doesn't mean it's true. Bishoptl also wrote this:

For sure, and personally I care only about the final product. Which unfortunately isn't as good looking as PR showed us in the beginning, but should be a great experience anyway.
 
What about this one?
QcOH0nT.png

The artistic changes don't bother me too much, but the differences between those walls are really concerning. One has depth whereas the other is very flat and angular. Please tell me the order of those shots is reversed. Lol

Edit: I'm a few pages behind, so sorry if this has been discussed already.
 

tuxfool

Banned
You see its not about location here though. Its about the detail in the trees, foilage, grass, draw distance and lighting. All noticeably worse on the first gif

Says you. I don't see it, or at least I'm not willing to render an objective conclusion without objective evidence and more of it.
 
I remember the user who posted in a Witcher thread that people should not see CD Projekt as "gods" or whatever and they do shitty things too.

The user got Bish verified, but people were still very skeptic.

Edit: Found it:

What? CDPR? Pfffff, never. Gaf told me so. There are no downgrades anymore. Everything is artistic decision and optimization.
 

nynt9

Member
Constant delays obviously had nothing to do with "putting finishing touches on the game". Sad to see a former PC-centric dev get sucked into the console blackhole of gutting visual fidelity across all platforms instead of releasing slightly different versions. Perhaps the story will still be worth it, but if they were willing to drink the same kool-aid Ubisoft, EA, etc... do I have a feeling it's going to feel more like Skyrim in terms of a meaningful narrative.

I can't tell if posts like this are joking or not. What does the writing have to do with any of this?
 

heringer

Member
Here'a another example I was looking at, of foliage being hit hard. Pay attention to the grass and distant trees in these clips. Different times of day I realize, but the quality is drastically different.

Newer gameplay

1428677532-witcher-gif.gif



Older gameplay

yttr.gif



The top image still looks great, no denying that, but the grass and foliage on the bottom image is ridiculously full. There's hardly any blank patches of dirt and the detail on the trees down the hill, and quanity of them is certainly better. Again I'm not saying the top gif doesn't look great, but its for sure not the same level of detail as the bottom one.

Do you have a link for the video of the first gif?
 
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