It's gone, confirmed by Miyazaki at E3.
They should keep the teleporting bonfires. Those are the best thing in the game.
SunlightBlade is a very popular youtuber who does top 10 videos for Souls/borne PvP.
Peeve Peeverson (took me a long time to realize that it's a play on words: Pee ve pee, as in PvP) is a streamer and youtuber who focuses primarily on PvP.
The third one I don't know.
no EpicNameBro?
I hope this takes a lot of inspiration from Bloodborne. Then again,DS fans probably wouldn't like that too much
I hope this takes a lot of inspiration from Bloodborne. Then again,DS fans probably wouldn't like that too much
Soul Memory needs to fuck off.
I hope this takes a lot of inspiration from Bloodborne. Then again,DS fans probably wouldn't like that too much
Um, yeah. Would like the game to have the variety of weapons, armor and items that the Souls games are known for.
Covenants is something I really hope they improve on this time. Tons of potential there, but has always come out half-assed every try.
I'd also like it not to have shit pvp and convenants.
I imagine that is a mechanic they will leave with Bloodborne. Dark Souls has, generally speaking (various builds aside) been slower and more strategic in it's combat.I hope the game allows you to regain your health if you attack the enemy right after taking damage. It incentivizes players to be more offensive, and that's a good thing.
As much as I like that mechanic, I think that's the sort of thing that should stay in Bloodborne to differentiate the two series. Plus it was there to help compensate for lack of shieldI hope the game allows you to regain your health if you attack the enemy right after taking damage. It incentivizes players to be more offensive, and that's a good thing.
Covenants is something I really hope they improve on this time. Tons of potential there, but has always come out half-assed every try.