Mario Kart 8 Complete and Smash Bros 4 NX at or very near launch would be a positive for the system any way you slice it, especially considering the fact that very few people have played the games relative to the standard series sales.
Either way you cut it, it doesn't end well. New users will say that the lineup is full of re-masters instead of original games (even if it ends up being untrue) and Wii U owners will be pissed that they'll be asked to re-purchase a game they already own. And regardless of how small the Wii U user base is, Nintendo is in absolutely no position to give reason for any more existing customers to turn away from their future devices.
People already say that about both series.
Amplify the "it's the same game" talk by 1000. That's what they'd be walking into.
The handheld especially, then need to simplify they're interface and the second screen hurts that.
Seems to me that the market clearly didn't find it to be a problem.
People keep saying this like Nintendo is doomed to be an Island forever, they aten't and they don't want to be one. If anything changes this gen shows that when they do it on their own theuly get significantly smaller consumer bases.
IMO it's try to get third parties or go third party, plain and simple.
I wouldn't go quite as far as "go third party", but yeah, the general sentiment is the same here. I know Nintendo won't be getting every 3rd-party game, but I'm not interested in another device from them that asks me to sacrifice my enjoyment of content that they don't make.
The problem is many Japanese third parties haven't been giving Nintendo much support either. I don't know if this is a west vs east thing. I don't think it's a cultural issue where Nintendo only understands Japanese publishers.
It's true that Capcom has been supportive with Monster Hunter.
But they didn't bring Street Fighter IV, Resident Evil 6, or DMC to the Wii U. They aren't bringing the remasters of Resident Evil remake and RE4 to the Wii U.
Konami doesn't have much interest in Nintendo outside of releasing old games on the Virtual Console.
Square Enix continues to ignore Nintendo's (non-handheld) consoles when it comes to Kingdom Hearts, Star Ocean, or any mainline Final Fantasy games. Square Enix wouldn't even publish "Life is Strange" or the first "Tomb Raider" reboot on the Wii U.
Nintendo and Namco have a good relationship with Pokken and Smash Bros, but even Namco isn't bringing games like Dark Souls to the Wii U. Tales of Berseria is not coming to the Wii U, but it's coming to PS3 and PS4.
Everyone ignored Wii U this go around, and Wii was given B-tier software by these companies because they didn't have the resources to have a dedicated A-game pipeline strictly for Nintendo.
Their relationships with these companies, though? They're still there. It's not like they've been begrudgingly forced to make games for Nintendo's handhelds, after all. That kind of relationship is maintained as best as possible and it's not like mentioning Wii U in a business meeting with Nintendo will have 3rd-parties walk out of a room or something.
If you give Japanese 3rd-parties a piece of hardware that allows them to make games using the same teams and assets, they'll be there. Period.
Give it away for free. Even then I'm not sure it would sell in large numbers.
Resisting the urge to tag-quote is almost impossible.
What is the point of Wii U compatibility? They refuse to unchain the system to the gamepad, requiring it to surf the interface. So you'd have to have the pad to even play Wii U games. The only people that will own one already own the Wii U. I don't see the point. Port Zelda and call it a day.
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Yup. I'm hoping they let go of the dual screen form factor.
I hate to break it to you, but the Gamepad is going to return and the dual-screen setup isn't going away.
People seem to enjoy talking out of both sides of their mouth when it comes to Nintendo.
On this subject specifically, people who argue to kill the Gamepad and the 2nd screen will also say that they want more Virtual Console releases and available platforms, yet the interfaces that would require that to be a thing? Yeah, FUCK those features because I dislike them.
You literally can't have it both ways in this situation. You either want a more robust VC back catalog or you don't.
And there lies the problem that I constantly touch on, who would care (in the West)? None of the third parties in the west (beyond maybe Warner Bros.) are gonna give a shit. Maybe they can reach out towards some of the Japanese third parties, but few of them have a big influence in the West. And as someone alluded to in this thread, a number of them have written off Nintendo consoles some time ago. The big third party companies are mostly a lost cause. If anything, Nintendo should do what I've mentioned earlier & reach out to indies. Of all their third party relations, indie developers are among the few that Nintendo didn't screw over. They should take advantage of that fact, get feedback from a number of indie developers, & make sure that the NX family of systems are easy for indie developers to get their games out on.
I think Western 3rd-parties will need to see a best-case scenario before they'll jump in full-tilt. We're still likely to see something from them, a toe dipped into the water so to speak, but I don't think you'll see everything, no.
And I disagree with Japanese 3rd-parties not being a big influence in the West. 2 of the 3 bullets in Sony's gun that they used to kill it at E3 with? Japanese 3rd-parties. The hype was overwhelming.
Nor have they written Nintendo off, they've just given them little worth consideration in the modern development landscape.
But since you bring indies up, I think it's important to note that Nintendo made a big point with indies to begin eroding the idea that you can't sell a non-Nintendo game on their platform. "But indies are a special case" doesn't matter when they're fighting a perception issue and there are few to no legitimate modern counter-examples with marquee 3rd-party releases.
Exactly, Nintendo got themselves into this mess. Third parties aren't just gonna welcome Nintendo back with open arms, they have a long road to recovery before third parties will even consider to look their way. And judging by how long Nintendo has given them the cold shoulder, it's gonna take at least a decade to repair the damage Nintendo has done to their third party relations.
Their 3rd-party relations haven't been a problem. There's enough data on record to show that Nintendo doesn't snub them and seem to have rather frequent interaction with them, regardless of how much business is done between them.
They're just not tickling anyone's balls with what they have to offer, that's all.
Everyone else either is targeting a smaller yet more focused audience elsewhere (Koei Tecmo on PlayStation for example), Sega only releases 3D Classics, or they have restructured themselves in pursuit of short term profits in the mobile market (Konami).
I'd have to argue this point. Koei Tecmo and Nintendo have been excessively cozy with one another for the past 6 or 7 years now. They might be the easiest of all of them to win over.
I see the sentiment that Nintendo should unify their console and handheld lineups and that it would solve a lot of their ills. I disagree. If their ace in the hole is getting people to play handheld games blown up to the big screen and then thinking that they've solved the issues with their software output, well...it'd be catastrophic. Nobody wants to play mobile games on their tv. And combining their output means nothing if it isn't diverse. AKA if it's still platformers, light hearted adventure titles, and the rare rpg, then there is no point.
Why do you think they're doing what they're doing? Instead of having to make 2 platforms, 2 adventure titles and 2 rare RPGs, they can make 1, scale the game for another platform and have more time to do exactly what you suggest, diversify their offerings.
Which takes us to our situation. Since the host CPU would neither have an 'Espresso mode', nor have a huge performance advantage (or any, for that matter) the only option would be binary translation of Well Behaved (tm) wiiU software. Basically, we can expect BC 'compatibility lists' and all that jazz.
There's not a whole lot of games to put on that "compatibility list", so as far as opportunity cost, it sounds like we have an answer to the riddle of how Nintendo is going to do backwards compatibility. Which I already mentioned several pages back.