Game crashes when I try to load. Anybody else have this issue?
Everyone I think
Game crashes when I try to load. Anybody else have this issue?
Bought it.
Was suspicious when I saw the file size, I guess something went wrong on their end.
Will wait for the fix and then start replaying this gem!
I think the update is already rolling, I'm downloading it right now. Hope they got it right this time.
Restart steam if you want to download the update
Game works for me now (windows 7)
I'm just waiting until this is playable on Windows 10 x64 bit.
The original Dreamcast release was 30 fps. This is more or less a straight port of the Dreamcast version with some few additions.
Whew! I apologize for the inconvenience everyone. Feel free to PM any issues you may run across (hopefully none!) and I will be sure our dev team is aware so we can find solutions.
I bought the game on GOG and it works, i'm on win 10 64-bit
Interestingly enough, the iOS port of Lunar is actually based on the Saturn version, albeit with English text and dialog from the newer releases, and the widescreen artwork in the free update is new.And holy crap at all this talk of possible Lunar games in the future! As someone who owns nearly every NA and JPN version of the first two Lunars on S(M)ega CD, Saturn, and PS, I would absolutely buy Steam releases for any of the games, but would particularly love to get the Sega CD version of Lunar: EB and the Saturn version of Lunar:SSSC.
What is this "huge bug" that people are talking about? Is it the glitch where you get a ton of coins for skipping through battle results too quickly?
What is this "huge bug" that people are talking about? Is it the glitch where you get a ton of coins for skipping through battle results too quickly?
Interestingly enough, the iOS port of Lunar is actually based on the Saturn version, albeit with English text and dialog from the newer releases, and the widescreen artwork in the free update is new.
I also forgot that, like most of the ports/remakes of the games, there are no plans for Eternal Blue.
Yeah, it's a shame that Eternal Blue doesn't get any port love - I like it drastically more than the first game.
The leap in production values from Silver Star is huge, and pushes it to easily be one of the best 16-bit RPGs.
What in the fuck does partial controller support mean?
Also unable to get 360 or PS4 controller working...Xbox 360 controller works in the config, but not in the game
Some of those achievements are just wonderful.
Will have to pick this up depending on feedback on the quality of the port. Loved Grandia 1 but never played the sequel. Hopefully the port is decent. What's the default framerate? Is it unlockable? Apparently resolution can go to 1440p but you have to edit ini files, not a big deal tbh.
Also unable to get 360 or PS4 controller working...
What in the fuck does partial controller support mean?
Completely independentSorry if this has been asked before but do you need to play Grandia 1 first to understand this one or are they completely independent?
As for fixes increased deadzones would be nice, there's a lot of devs that forget 360 controllers are still very popular. xinput so I can set the right 360 stick to camera control would also be very nice.
Completely independent
There's remapping in the pre-game config, but I haven't tried to see if that'll allow thumbstick mapping.
- There seems to be volumetric shadows, or at least some fancy lighting shenanigans not present in the original Dreamcast version. You can more clearly see this in the first ingame cutscene when Ryudo is walking away from the employers after collecting his bounty.
Sorry if this has been asked before but do you need to play Grandia 1 first to understand this one or are they completely independent?
I've never played Grandia 2 before, so they don't really mean anything to me, but they look like typical completionist fare to me. Recruit so and so into party, get to max lv, get special gear etc.
Is there more to it than that? How long do you thing they'd take to complete? I could go for another JRPG right now, provided it didn't take too long to finish.
Out_Of_Ammo said:Sorry if this has been asked before but do you need to play Grandia 1 first to understand this one or are they completely independent?