I hope they fix Uncharted 3 shitty hit reaction system.
I know, right? Bringing them to PS4 would grow the community more than harm it. And it would be the one big chance to fix the mistakes made by patch 1.05, or post-summer-beta Uncharted 3.
I'm guessing there's a different reason at the heart of the decision.
I know, right? Bringing them to PS4 would grow the community more than harm it. And it would be the one big chance to fix the mistakes made by patch 1.05, or post-summer-beta Uncharted 3.
I'm guessing there's a different reason at the heart of the decision.
Have they mentioned anything about coop? Or Uncharted 2 cheats.
Found an alternative link on youtube, cause the video would stop every few seconds for me.
https://www.youtube.com/watch?v=LsWCSvW5Z5E
So excited for this collection, never had a chance to play these games cause I went with a Xbox 360 last generation.
Still think Master Thief Collection would be the better name.
I wonder what the thought process was like for this game.
"Guys, you see that curb there? Not good enough. Also we need a bit more white paint on the shutter door".
Looks like AO has been scaled back, or even gone in some cases.
Any news on the supposed summer demo?
It's much more accurate. Like in that second gif, the leaves aren't actually close enough to that surface that they should be creating a dark shadow.
That has to be the OP title. Nicely played.
video is listed as private.
I wonder if they've made the cover system similar to TLOU?
http://www.idigitaltimes.com/unchar...ts-everything-you-love-better-graphics-470449Right off the bat, it's obvious developer Bluepoint has made strides to improve the graphics on a game that already looks pretty good. The way the camera focuses on either the foreground or background seems like it is way more noticeable in a good way. The Drake character model also looks really impressive, while everything has a nice, crisp feel to it.
As for the gameplay, it's everything you're expecting. Nothing has changed in regards to the controller layout, enemies, or weapons. Probably the biggest change that I noticed was the removal of motion controls for grenade aiming. Grenades now work like before, but you must aim them with the controller sticks instead of by angling the controller. The reason why I wasn't surprised about Uncharted: The Nathan Drake Collection was because I already knew that the Uncharted games played great, and seeing as how there's virtually no changes, things are still great.
Looks like AO has been scaled back, or even gone in some cases.
Looks much better, except the shadows on the plant in the second one.
Translation: interviewer has no idea what he's talking aboutCan somebody please tell me what the hell this person is trying to say at around 6 minutes?
"Now, do you ever have these moments where you go back and look at it, ya know 1080p, runnin' real quick on the framerate, you ever have moments where you're like 'It looks too good'? The frames are too fast? Cuz, that's a thing, ya know! If your framerate isn't in balance with the experience, the bigger number is not always the better number.".
wat
yup. fuck everyone who saw it.
Sorry guys the youtube vid is gone.
That has to be the OP title. Nicely played.
It will be. I asked the guy who claimed the OT about it a while ago.
Translation: interviewer has no idea what he's talking about
It most definitely will be.
Here's another link.
And a comparison i made:
I didn't bother tagging the screenshots, should be obvious which is which.