Sammy Samusu
Member
I thought this would be about The Great Ace Attorney.
They say
And then they say
Where's the programmer budget here? "3.5% Unity" doesn't really convey "budget for programming a large scale RPG/RTS for at least a couple of years".
They have FAR too many artists and musicians on the project, and far too big a scope to only have one programmer. Also, programmers are the first thing they needed to have invested in, because you need a game first to put the assets in to.
This project gave me warning signs from the get go because they didn't appear to have any decent concepts for how the game actually plays. That's the first thing I look for on a Kickstarter page - I don't mind if it's unfinished art, if it's unplayable, at the very least have a couple of concept images showing the HUD, possible actions, at least something that resembles what the final game could look like. It sounded like they had some grand scheme, got a whole pile of artists and designers and musicians on board, and just hoped it'd fall into place without getting too far into the nitty gritty.
Even if they get a programmer, the rest of the team is probably going to have to sit on their hands for months before they can contribute.. I hope they have a job to fall back on in the mean time because this will get very expensive
I hope they manage to pull this off, somehow, though. It's sad whenever these plans go awry.
The replacement programmer(s) will be paid to do the work until the game is done, unlike the original staffs arrangement which is based on royalties (i.e. they dont get paid until the game is done and starts selling - and no, this is not the same as volunteering) but this will be paid out of CIAs company account and not the KS funds.
Lmao "pretty much finished" since January.
They can stick that "pretty much finished" somewhere else.
I take a failed project any day over the sleazy communication that Comcept has done.
I'm on Kickstarter I know the risks. I can accept if something goes wrong if the people are honest about it. In that sense I'm "pretty much finished" with Comcept.
Yea, I only decide to back a project at the last minute and when I saw all those stretch goals that weren't met, I bailed.
On the campaign page, where the staff is listed, they have a Lead Programmer already there (with description) so what happened to him and his team?
Edit: oh, the Unity programmer prodigy bailed on them.
That's a big blow :/
At least Mighty No. 9 will probably release. It'll disappoint, but I get the impression this project would also disappoint considering how much people were banking on this.
Lmao "pretty much finished" since January.
They can stick that "pretty much finished" somewhere else.
I take a failed project any day over the sleazy communication that Comcept has done.
I'm on Kickstarter I know the risks. I can accept if something goes wrong if the people are honest about it. In that sense I'm "pretty much finished" with Comcept.
I just wondered if you even read my post.
Uh, yeah, I did. Your post still makes no sense to me. I think most reasonable people would like to get their game they funded over a game that won't.
Well in that case I'm sorry that you lack the empathy to understand why I would value honesty over results. Have a good day sir.
Even if they get a programmer, the rest of the team is probably going to have to sit on their hands for months before they can contribute.. I hope they have a job to fall back on in the mean time because this will get very expensive
I backed this and Mighty No. 9. Honestly all this is enough to put me off kickstarter going forward.
Maybe the "Unity" item is intended to cover the cost of actually coding the game?
I wonder how much the quality will suffer for this, or it's just a massive delay.
Absolutely not.Remember that JRPG that was going to be the "saviour of JRPGs" that was announced forever ago?
This..The one saving grace, I suppose, is they still have lots of money to attract talent, but contracting Unreal programmers isn't going to be cheap. Looking at their proposed budget, they have $35,000 set aside for programming (3.5% of $1,000,000). I can almost guarantee that anyone who can knock out a full RPG in UE4 in a year or two isn't working for 30 grand and royalties.
jRPGs and kickstarter don't mix.
Freaking Soul Saga is nowhere near done either. He has been releasing this demo he updates ala FFXV.
Now.. Let's assume that they have just ONE programmer in their plan (suicidal.....) else i would assume that they would have at least started something at the very least...
This guy will have more or less
4 months to do the whole work
2 months polish
1 month incremental revisions split among the 4 months phase
That is just poor planning on their end.Unity is that much of an enigma to them that they needed to bank the project on one person and can't find a replacement or two? Yikes is right.
We're late (supposed to come out Dec 2014), but we're getting pretty close to being done. Good reception from people who have played our demo as well.
I don't see one programmer making a high quality 3D RPG from scratch in half a year.
I don't think the lack of programmer explains this demo though.
That demo looks terrible and not even remotely close to a jRPG.
I don't think the lack of programmer explains this demo though.
That demo looks terrible and not even remotely close to a jRPG.
I don't think the lack of programmer explains this demo though.
That demo looks terrible and not even remotely close to a jRPG.
I don't think the lack of programmer explains this demo though.
That demo looks terrible and not even remotely close to a jRPG.
Mighty No 9
Unsung Story
Project Phoenix
Which is the next big one to fail?
Note: Your definition of fail may differ.
I backed this for $25 (copy of the game plus early access to the alpha). It sucks to see it delayed and that people left but I am happy that the company is being transparent and upfront about why.
I don't think the lack of programmer explains this demo though.
That demo looks terrible and not even remotely close to a jRPG.
I don't think I have backed it, but I'm not sure. Was there a paypal available for it? I don't have any means to track it. I don't have any update mails from them tho, so I hope I'm in the clear.
It's unfortunate how poorly the first round of Japanese video game Kickstarters have turned out. This, and the thing with Matsuno (although really not Japan developed ), had some bug red flags of course, but Mighty No. 9 is a bit of a mess too. Hopefully Shenmue and Bloodstained will turn out well.
Mighty No 9
Unsung Story
Project Phoenix
Which is the next big one to fail?
Note: Your definition of fail may differ.
Japanese Kickstarters, anyway...
Oh shit, Shenmue 3... :O
Did everyone just ignore this part of the pitch?I don't think the lack of programmer explains this demo though.
That demo looks terrible and not even remotely close to a jRPG.
Project Phoenix is a SQUAD-BASED, REAL-TIME STRATEGY GAME
Well that plus it's billed at the top of the campaign page as:I can understand the confusion though, considering how the kickstarter kept talking about JRPGs for some reason.
I don't think the lack of programmer explains this demo though.
That demo looks terrible and not even remotely close to a jRPG.