Skipped through the video.
Graphics are nice enough, and frame rate appeared better than Unity.
But the reaction of npc felt off. Guy get killed right in front of a citizen, chady character walks up, handles the body and slides off with little to no reaction. Player continues to sneak around, in plain sight, bumping into others and being in spaces clearly not meant to be with even less reaction from people.
In previous entries, high visibility aggression garnered hysteria. They could have made the people respond to the players appearance more. While going through an office space, walking around blended is a more inconspicuous than hood up, kneeling around.