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R.Mika's Critical Art is censored in the latest build of SF5

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15strong

Member
So wait if the state of the media matters then censorship isn't really censorship until something has had an official release? What?

Not what I said. Games still in development go through lots of changes. What if the developers chose to do this change for their own personal preferences. The skull girls developer did their "censoring" for their own personal preferences. We are jumping to conclusions with zero facts to whether this was censorship or simply typical development cycle type of changes.
 

SapientWolf

Trucker Sexologist
Now's the time where we complain until they restore it back to the way it was.
Ass men, man the battle stations!

vqV59Kw.gif
 

Kintaro

Worships the porcelain goddess
My general opinion about topics like these. I'm an unabashed preev and am way into such stuff, but we need to be able to admit when such stuff is such stuff, and understand that some games don't wanna be "that kind of game." Happened with Skullgirls, may or may not be happening with Street Fighter. This was always a work in progress, they probably had other reasons besides "It's too risque" to change it.

Then they better get to changing pretty much every single female costume in this game then.
 
Not what I said. Games still in development go through lots of changes. What if the developers chose to do this change for their own personal preferences. The skull girls developer did their "censoring" for their own personal preferences. We are jumping to conclusions with zero facts to whether this was censorship or simply typical development cycle type of changes.

Ah I'll agree with you there, but if they made this change to avoid censure that's totally self-censorship. I mean we have enough people cheering for the change under the idea that it's self-censorship so I don't think it's a terrible conclusion to draw or an inaccurate word to use.

No one is rushing to tell the people making theories about it being related to frame drops from the ass jiggle that they have no way of knowing that. Obviously we don't know anything.
 

Zolo

Member
Complaining that this is censorship dilutes all of the cases in which things are actually censored.

This is the best argument I've heard regarding the use of the word. It's not that the definition doesn't necessarily fit
which since we don't know the situation now, we still don't know if this is.
It's just that people don't like the use of the word in cases like this because they think using it on stuff considered juvenile dilutes the seriousness of the word.

Feel free to correct me.
 

Mik317

Member
Not what I said. Games still in development go through lots of changes. What if the developers chose to do this change for their own personal preferences. The skull girls developer did their "censoring" for their own personal preferences. We are jumping to conclusions with zero facts to whether this was censorship or simply typical development cycle type of changes.

I think most know that things change during development...this thing is that most of us have been able to play the game and see thing prior to their changes...and well people aren't fond of the changes...now add in the fact that this one is poorly done. Then add in the potential that it was done to appease a group. Then you have this shit sunday we have here.

and in the end if people can complain about the slap/mika in general..then people can also complain about these edits, no?
 

pislit

Member
I dont get this censorship. Children watch Nicki Minaj's Anaconda more than they'll ever learn to play Street Fighter V. ;)
 

Korigama

Member
They said their standards changed or something. Meaning that the kind of game Skullgirls was, a fanservice-and-pantyshots fighter, was the kind of game they didn't want it to be anymore. Even if it means they throw away money they could've gotten if they hadn't changed what kind of game it was.

Maybe they never intended for Skullgirls to be that kind of game, and decided "We need to set the record straight about what kind of game this is."
I wasn't aware that anything had been changed, to be honest, and I've been playing Skullgirls for a while now. The level of fanservice seemed about the same to me, but I have no idea of how it compares to previous builds.
 
They said their standards changed or something. Meaning that the kind of game Skullgirls was, a fanservice-and-pantyshots fighter, was the kind of game they didn't want it to be anymore. Even if it means they throw away money they could've gotten if they hadn't changed what kind of game it was.

Maybe they never intended for Skullgirls to be that kind of game, and decided "We need to set the record straight about what kind of game this is."

Because "creative vision" only matters when it's changes people want.

It seems now we live in an age where censorship is acceptable just because it caters to our own sensitivity instead of an outright taboo.
For example, I hated the violence in MKX. But I don't agree on censoring it because it is properly rated, doesn't cross a taboo and inline with Mortal Kombat franchise.

Well, assuming its self-censorship - which people bring up because censorship is a boogeyman - creators are allowed to do whatever they want. They can change direction on their product and you're allowed to decide what you want to do with that.

We live in a community where creators make changes to their games all the time. Systems, animation, UI, whatever. They patch and change. That's development. People tend to treat aesthetic or narrative content as different, but it's all creatively created. It's all created by unique individuals.

So do you believe in a developer's vision, or do you believe they're selling a product and they should be beholden to potential consumers?

I think most know that things change during development...this thing is that most of us have been able to play the game and see thing prior to their changes...and well people aren't fond of the changes...now add in the fact that this one is poorly done. Then add in the potential that it was done to appease a group.

Or to appease the developers themselves. Or if it is done to appease a group, why is that a problem? Some people aren't fond of the changes. Some are. Some don't care. You're saying "those people who disagree, they're not the true fans. you shouldn't care about them." You don't really get to make that determination.

Here's how it goes: Everyone throws their feedback and purchasing power in a pile, and the developer/publisher decides what to do after that. That's it. You dislike the changes, rock out. Let the developer know. But this isn't any deeper or more sinister than that. Welcome to the reality of commercial art.
 

Kaljinyu

Member
Then they better get to changing pretty much every single female costume in this game then.

I'm not really sure. But though it is a question that I am never not pondering, the line between "This is one of those games" and "Oh that? That's not really meant to be... y'know... that kind of... y'know..." Cammy, Chun Li, if you hadn't brought it up, their outfits personally probably wouldn't have bothered me. But if its proposed, I have to sincerely consider the question.

Cammy's outfit? A one piece suit might just be a one piece suit. Or does it err on the side of sexualizing? All I know is, there are things that I know for sure are ecchi, and things that I know for sure are innocent. There are things somewhere in the middle there that are constantly bugging me.
 
I wasn't aware that anything had been changed, to be honest, and I've been playing Skullgirls for a while now. The level of fanservice seemed about the same to me, but I have no idea of how it compares to previous builds.

The gist of it is that Lab Zero felt that Fillia and Cerebella, two characters that were created early in the stages of Skullgirls, had frames of their sprite work that flashed their panties for no other reason but for the sake of it. They felt that their vision for the game changed long after those characters were finalized and decided to change it a couple of months ago.

Of course people will cry censorship because gamers. Just look at this nearly 1200 post thread for a slightly altered shot of a butt slap.
 
I don't get it, why remove the butt slap but keep the revealing costume? Is it supposed to be a compromise? I think people who found issue with the butt slap are still going to find issue with plenty of other stuff in this game (like the costumes and jiggle physics.) Or does Capcom plan on adjusting those things as well?

I'll admit I actually like fan service a lot, though as someone with rather liberal sensibilities I often find myself conflicted over it. But fan service was never something that drew me to Street Fighter, the top of the line 2D fighting gameplay did. I'll (hopefully) always have Dead or Alive for my fan service fix (and Soul Calibur to a lesser extent.)
 
This is more absurd than the costume itself is. So much about this is just stupid. Why have the character be the way she is and then NOT have these things in there? Just so dumb.
 
Here's how it goes: Everyone throws their feedback and purchasing power in a pile, and the developer/publisher decides what to do after that.

That's a bit of a simplification because there's no true way to actually measure either of those. It's a prediction of a pile which is ignored in favor of whatever is less trouble. Look at the implementation of Trammel and Felucca into UO, that had a lot of forum support but certainly didn't keep the game going. Alternatively naked appearance slots in EQ2 had a lot of fierce resistance on the forum and went in and didn't really bother anyone. That's why you get these kind of hyper defensive responses out of people, because they still want the game and they're not going to not buy it, but it seems like a slow erosion of things they enjoy.

But the only ass I care about is Vega's.
 

espher

Member
Don't have a strong opinion either way, other than to say that if it's a regional difference it's garbage whereas if it's a change to the base WIP game it's fine. If you feel comfortable with it in any region you should feel comfortable in all regions, so have it in everywhere or out everywhere and be done with it.

So far it seems more like it's out everywhere?
 
My wank material deserves RESPECT!-

I mean I dunno about you, but like I wouldn't start masturbating while playing. Though if it was the finishing super of the entire match, maybe I'd get started? But like why would anyone be masturbating while doing the super? You either have to be godlike with one hand or losing really bad.

I mean... there is like... the internet...
 
I mean I dunno about you, but like I wouldn't start masturbating while playing. Though if it was the finishing super of the entire match, maybe I'd get started? But like why would anyone be masturbating while doing the super? You either have to be godlike with one hand or losing really bad.

I mean... there is like... the internet...

If this was a cooler website I'd photoshop an onahole into a mad catz fight stick.
 
well since it hasn't been mentioned here yet... they censored Cammy too.

Here's her intro we know- https://www.youtube.com/watch?v=KGGvHxyh9EM

Here's her new "adjusted" intro- https://www.youtube.com/watch?v=eo00HhjBTbE&feature=youtu.be&t=1m20s

notice they adjusted the camera angle so you don't see her crotch anymore... I'm sure people will be discovering more changes like this

Damn, I actually liked that crotch shot. It was subtle.
I may have a thigh fetish.
 
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