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Dark Souls III [Opening Cinematic]

I'm glad to see they're going back to more distinctly characterizing the world's figureheads in the actual story, instead of the random bosses that were supposed to be "lords" in the 2nd game.

Maybe this will bode well for having an actually cohesive and coherent lore again.

They were not random at all. They were cursed to repeat their mistakes over and over again, that's why they have similar traits and in some cases even their stories were almost the same, that's how the world is in DS2. The devs even mentioned in an interview that the world of DS2 was unable to move on. You may not like what they did, but it wasn't random.

Are there any Lore videos that are particularly good?

There are tons of lore videos. I'd recommend DaveControl's and Silvermoint's.
 

Cre8

You want a shot at the champ? [NG gif winner July 23]
Day one...Soul Good.

QleCTcZ.png
 

Carl7

Member
There were many, many cicles and we already know at least 6 of them, my count:

1- Gwin
2- Your character in DS1(optional)
3- Your character in DS2(optional)
4- Aldritc
5- Farron's
6- Yhorm the Giant

DSII hints us that between DS1 and DS2 there were severall and cicles, and the we don't how much time has passed since DS2 ending, so there is probably a lot more.
 

Lux R7

Member
There were many, many cicles and we already know at least 6 of them, my count:

1- Gwin
2- Your character in DS1(optional)
3- Your character in DS2(optional)
4- Aldritc
5- Farron's
6- Yhorm the Giant

DSII hints us that between DS1 and DS2 there were severall and cicles, and the we don't how much time has passed since DS2 ending, so there is probably a lot more.

i'm not even sure if every cicle happens in the same world/universe.
 

Ferr986

Member
I don't want to be that guy but I find weird how people criticized DS2 lore to having callbacks and nods to DS1 yet everyone is clamoring the return of Gwyn, the serpents, Andre or Firelink Shrine on DS3.

Not that I'm complaining about it, I do like these nods.
 

Arkeband

Banned
My theory: the Abyss Walkers are
the Chosen Undead who opted not to rekindle the flame, and instead seek out a different way through darkness.

I don't want to be that guy but I find weird how people criticized DS2 lore to having callbacks and nods to DS1 yet everyone is clamoring the return of Gwyn, the serpents, Andre or Firelink Shrine on DS3.

Not that I'm complaining, I do like that.

People criticized those parts of DS2 because the references were often shoved in your face (oh hey look you're fighting Ornstein- why? Who cares lol!) and the world design was clumsy, which cheapened the impact that callbacks had.
 
People saying the Giant guy is a Giant from Dark Souls 2 need their eyes checked.

He's wearing chainmail armor with a crown. Thats not his face that has a hole in it, you just cant see it clearly. And even if you could it looks to be completely charred black.

So they say that this is the land where the Lords of Cinder come together and show the Anor Londo arches. Seems to me this is at least where Lordran was, we dont know for sure about Drangleic because of obvious reasons.

The Abyss Watchers seems like a call back to the covenant Artorias made with the Abyss to be able to traverse it.

Also I wonder which LOC was supposed to come out of the grave next to firelink in the cinematic? Is it the sludge guy?

Another thing. There's 4 empty thrones according to some leaked gameplay from last week, yet the opening cinematic shows 3 bosses...hmmm

The video says he is The Lord of Cinder of a profaned capital. In DS2, Drangleic forces leaded by Vendrick and Nashandra invaded the land of the giants and stole something from them (they profaned their land), the giants went to Drangleic for revenge, That was what accelerated the fall of Drangleic. If my interpretation is true, then this Lord of Cinder is not the same giant we saw in DS2, though.
 

Manu

Member
Anyone else expects the cinematic to be the same in the game, except
Gwyn rises from one of the graves as well
?

I would lose my shit.
 

finalflame

Member
I am so hyped. I think I will import the JP version. What's the best/fastest website to pre-order the JP version and get it soon after launch?
 

zma1013

Member
Nice. I'm glad they went back to showing the important people you'll be facing off against. It was great in DS1 to have some context for the important bosses you had to fight, both in game and in the opening cinematic.

I didn't get that context from DS2. I entered a room, fought The Lost Sinner, and it said Great One defeated or whatever, and I'm like, "oh, I thought that was just another dude, i had no idea."
 

Sesuadra

Unconfirmed Member
Am I right in thinking by using a VPN on Steam, I'll be able to play the game in March?

no. PC version is always april.

Nin-Nin looks good, actually. Do you know if they charge when it ships or when you pre-order?
with credit card when it ships
. Moreover, your card is only charged at the time your order is dispatched - This is the most practical and cheapest payment method!
http://www.nin-nin-game.com/en/content/6-faq#payment
 
Oh, DragonShoggoth.

Amazing opening. Praying for that PC version to be the same release day as the console version.
 

SJRB

Gold Member
The trailer cuts to the boxarts so abrubtly I have no doubt there's more to it but they don't want to spoil anything else.
 
I'm glad to see they're going back to more distinctly characterizing the world's figureheads in the actual story, instead of the random bosses that were supposed to be "lords" in the 2nd game.

Maybe this will bode well for having an actually cohesive and coherent lore again.

Totally agree, its a good sign.
 

Lux R7

Member
The trailer cuts to the boxarts so abrubtly I have no doubt there's more to it but they don't want to spoil anything else.

at the very least there is a cutscene that introduces the place where your char returns to life.
 

zma1013

Member
Kind of makes me want a Dark Souls movie... however the fuck that would work.

It would have to be a movie that relied more on visual storytelling I think, with important bits and pieces of information carefully handed out by different strange characters. You would probably only be able to focus on like one or two story points as opposed to the games and their multiple stories within stories happening.
 

cerulily

Member
They were not random at all. They were cursed to repeat their mistakes over and over again, that's why they have similar traits and in some cases even their stories were almost the same, that's how the world is in DS2. The devs even mentioned in an interview that the world of DS2 was unable to move on. You may not like what they did, but it wasn't random.



There are tons of lore videos. I'd recommend DaveControl's and Silvermoint's.

Oh.. it was random... i'm not going to "get into it" but anyone who thinks dark souls 2 had even half of the intelligibility of dark souls 1 is deluding themselves.

Dark souls 2 lore videos are basically fan-fiction half the time "maybe x means y!"

For example. Who was Heide? Why are his nights across the land? Why does he have a tower of flame? Why is Orenstein there? I've platinumed this game, and i still can't tell you because none of it is explained by the heide items, or inferred by the knights locations in the game. They're just randomly strewn about. Even more-so in SOTFS.

"Scholar of the first sin" should instead read "summary of the first game" because that's basically all that character functions as.

There was never a "Cycle", it was just something DaS2 tacked on to justify the exact same game play formula. The primary antagonistic force of darkness became a side quest. Manus was a foot-note in Dark Souls 2 and it is never explained how he (and by extension, the darkness) went from some feral force of nature to some political scheming queen...somehow...

Why were dragons alive and thriving when Gwyn had eliminated all of them? The Stone Dragon seems pretty insignificant, given the abundance of dragon related lore in 2.

I could go on forever. DLC areas not withstanding. Dark Souls 2 had literally nothing to do with dark souls 1 except for a few name drops and the constant "OMG THIS COULD BE LORDRAN!" carrot dangled in the player's face in random dialogues.

For a counter example. Epic Name Bro correctly guessed the dark root garden was the ruins of Oolacile months before the DLC dropped merely through the location of NPC's and the nature of the enemies and items found in the area. In fact, the DLC would not have been even as remotely impactful if the main game didn't paint (what seemed to be) a very clear and distinct portrait of a consistent hero figure through item text peppered throughout the game. That's how good and intricate Dark Souls was. You couldn't infer anything even remotely as consistent in Dark Souls 2. Vaati himself even stopped doing lore videos in Dark 2 because of this problem.

Dark Souls 1 had intricate and obfuscated lore, but it was all within the game. Dark Souls 2 is obfuscated because it's just not present, and 1/2 the "lore" is just fan-fiction filling in the missing stuff.
 

Sawneeks

Banned
Jumped on the Bloodborne train and now I'm ready for Dark Souls. Bring it on!

external source:
Yes indeed. It is called Lothric. Where the transitory lands of the lords of cinder converge. In venturing north the pilgrims discover the truth of the old words. The fire fades and the lords go without thrones. When the link of fire is threatened the bell tolls unearthing the old lords of cinder from their graves. Uldritch, Saint of the Deep. Farron's Undead Legion, The Abyss Watchers. And the reclusive lord of the profaned capital, Hyuong The Giant. Only in truth, the lords will abandon their thrones, and the unkindled will rise. Namless acursed undead, unfit even to be cinder. And so it is that ash seeketh embers.

Maybe it's the way she says it but I love that line so much.
 

Cyborg

Member
Am I the only one who thinks that the blond women has a "old look vibe" before she puts the crown on her head? And then becoming younger by the crown?
 
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