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What is the worst 2D Metroid game?

Menitta

Member
I'm playing through all of the Metroid games (some for the first time) and so far, I've enjoyed all of them. I haven't started up Super or Metroid 2 yet. I think it's safe to say that, while great, Metroid Prime 2 is the weakest of the mainline Prime games, and we all know about Other M. So this got me thinking. What's the worst of the 2D games? I'm curious to hear some opinions.
 

Ito

Member
The first one because it's obsolete. There's not such a thing as a bad 2d Metroid game yet.

Unless we're considering Metroid Prime Pinball as such.
 

BooJoh

Member
I'd say the first Metroid is the worst because it lacks polish, followed by Metroid 2, which is far more polished but dying for a remake with a map and some color.

I'm not saying Metroid 1 is bad, it's just NES hard. It reminds me a lot of Zelda 1 in that regard, the player spends a lot of time not knowing what they're supposed to be doing because most environments look similar and there's very little direction given from the game itself.
 

chaosblade

Unconfirmed Member
I'm playing through all of the Metroid games (some for the first time) and so far, I've enjoyed all of them. I haven't started up Super or Metroid 2 yet. I think it's safe to say that, while great, Metroid Prime 2 is the weakest of the mainline Prime games, and we all know about Other M. So this got me thinking. What's the worst of the 2D games? I'm curious to hear some opinions.

I've only played Super and Zero Mission so I don't know if I can really speak for 2D Metroid.

But I certainly disagree with the bolded (Hunters is a thing, and I love Prime 2).

The first one because it's obsolete. There's not such a thing as a bad 2d Metroid game yet.

Unless we're considering Metroid Prime Pinball as such.

I've always heard good things about Prime Pinball, actually.
 
Metroid NES, definitely. Super, Fusion, and Zero Mission are all great. I can appreciate Metroid NES for what it's done, but it's just far too archaic and difficult for me to enjoy today.

Metriod 2 dude, that game is garbage

Played through it on my 3DS, and I gotta disagree.

Metroid 2 is somewhere in between, me thinks. It's not as refined as much as something like Super Metroid but it has aged much more gracefully than the original, and is still very playable by today's standards. It's not quite as hard as the original Metroid but it's a bit more difficult than the following games, so I think it does a decent job at being challenging but not too frustrating. It has a really chilling atmosphere and actually going against the Metroids is far more terrifying than in all the other games I've played in the series.
 

MrBadger

Member
I don't care for 1 or return of samus. I like 1 slightly more, but it's a load of shit how most enemies are half your height and you can't crouch and shoot.
 

Menitta

Member
I've only played Super and Zero Mission so I don't know if I can really speak for 2D Metroid.

But I certainly disagree with the bolded (Hunters is a thing, and I love Prime 2).



I've always heard good things about Prime Pinball, actually.

Gonna be honest, I totally forgot Zero Mission and Hunters existed. Added to the backlog!
 
Metroid 1 and 2 haven't aged well at all, so them. 1 is worst I suppose. Feels a bit unfair to compare them, though, considering the time periods and all.

Fusion > Zero Mission > Super > 2 > 1

Also, fwiw, Prime > Echoes > Corruption > Hunters

and Prime > Fusion > Echoes > Zero Mission > Super > Corruption > 2 > Hunters > 1
 

orborborb

Member
Super Metroid has the wonkiest movement controls and combat mechanics
Zero Mission has the ugliest graphics
Fusion has worst writing
Metroid II has the least sequence breaking
NES Metroid has the most annoying save system

Overall NES Metroid is my favorite and Super Metroid my least favorite but they are all fantastic
 

diaspora

Member
IMO:

  1. Metroid 1: Zero Mission
  2. Metroid 3: Super Metroid
  3. Metroid 4: Fusion
  4. Metroid 2: Return of Samus
  5. Metroid 1: (NES)
 

kunonabi

Member
Zero Mission. Fusion isn't any good either but at least it does it's own thing. Zero Mission is just outright terrible.
 
Super Metroid has the wonkiest movement controls and combat mechanics
Zero Mission has the ugliest graphics
Metroid II has the least sequence breaking
Fusion has worst writing
NES Metroid has the most annoying save system
Metroid II has better graphics than Zero Mission?

I'd say Metroid II. It's aged poorly, even worse than the first game imo. The original is still playable for me.
 
There is no bad 2D Metroid for me at least. 2 is maybe the less interesting for me, but fuck off 1 haters, for someone who loves old dungeon crawlers take a notebook and draw Metroid maps are still awesome for me.
 

MrBadger

Member
Zero Mission has both by far the tightest controls and the best style wtf

I prefer how Super looks. Zero Mission looks great, but it looks really clean...for lack of a better word. Super Metroid had a more gritty, alien-esque look going for it which did wonders for the atmosphere. If anything I'd say my issue with Zero Mission is that it isn't ugly enough.
 

Ridley327

Member
At this point, it's probably the original, since time has made it more and more a product of its time and limitations. Hip Tanaka's soundtrack for the game is still a damn treasure, though.

I prefer how Super looks. Zero Mission looks great, but it looks really clean...for lack of a better word. Super Metroid had a more gritty, alien-esque look going for it which did wonders for the atmosphere.

With Zero Mission coming before, it makes sense for Zebes to be a bit more lively than it is in Super, especially with how everything goes down at the end of the game that ruins a big chunk of the planet, between the destruction of Tourian and the Pirate Ship becoming, well, Wrecked Ship.
 
ZM and Super are definitely the best, and Fusion has an appeal for the right person. m1/2 are pretty clearly the weak links though I could see someone liking 1 for its openness, especially if they played it back in the 80s. game was pretty innovative for its day but doesn't really hold up at all to modern audiences.
 

nkarafo

Member
I didn't care that much for Zero Mission. Especially for the gimmicky zero suit part.

The Original was atmospheric, but also pretty hard for the wrong reasons.

Fusion was OK.

Metroid 2 is still my second favorite 2D Metroid after Super.
 
IMO from best to worst:

Metroid II
- I love it because of the way it gently guides you along, and you don't even need a map. Even first playing it in 2003, I thought it aged very, very well.

Metroid Fusion

Super Metroid
- I like it, but I'm not a big fan.

Metroid: Zero Mission
- This game is fun and I like it, but IMO it's too fast paced and has a very disappointing, anti-climactic ending.

Metroid
- Dated and antiquated. Not very fun to control, not very fun to start (I mean, only 30 health?) none of the modern luxuries that make the future games fun, and just all around disappointing when I first tried playing it in 2003 or so.
 
The Fusion/Zero mission answers here are unbelievable.

Its obviously Metriod II. Which isn't a bad game, but clearly the weakest of the bunch.
 

Danny Dudekisser

I paid good money for this Dynex!
The original hasn't aged well. It is not fun. Metroid II is pretty awful, too, largely because the GB's hardware was so limiting. Although... the original Metroid was salvaged in the excellent Zero Mission; I'm not sure that anything short of a complete re-do could make Metroid II's design good.
 

beelzebozo

Jealous Bastard
metroid 2 has never appealed to me, largely because the screen jumping around constantly because of samus's size, plus the fidelity of the graphics, which is predictably heinous. i appreciate how influential it was on future games, but i would rather hear someone talk about it than play it.

the original, on the other hand, is super badass. fighting and besting mother brain after slogging through the deadly cheerios and shrinky plasma walls feels as awesome in 2016 as it did in 1989.
 

nkarafo

Member
The Fusion/Zero mission answers here are unbelievable.

Its obviously Metriod II. Which isn't a bad game, but clearly the weakest of the bunch.
I disagree. I prefer Metroid 2 to both of those. Much more atmospheric IMO. And i loved the Metroid hunting aspect. Oh and don't forget the mutations.

So maybe it's not as "clear" as you thought.
 

Mozendo

Member
I dislike Zero Mission the most. I'm not a huge fan, I've only played the original, a little bit of Super, and Zero Mission, and the reason why I dislike Zero Mission the most is because of the hand holding. When I play an Action-Platformer like Castlevania and Metroid one of the things that's makes those two franchises great is the exploration and you definitely can explore, knowing where to go isn't really that fun when exploration is a key aspect to me.
 

KarmaCow

Member
Metriod 2 dude, that game is garbage

The game lays the ground work for future games but definitely has a lot of problems. Take the spiderball. Sounds like a neat powerup but in practise it's incredibly boring to use since the most of the time its just holding a direction while moving along a wall.

Of all the 2D Metroid games, it really has the least to offer. It doesn't have the novelty factor of Metroid I and in fact eschews what made that game great for the half-baked Metroid hunting idea. Although Metroid significantly changed for the future due the developers working around the limitations of the system, the game itself is still ultimately weaker for it. Even arguably the best part of the game, the soundtrack is mangled by the Gameboy's shit sound and speakers.

That said, the spring ball was ahead of its time and oddly ignored for far too long.

I dislike Zero Mission the most. I'm not a huge fan, I've only played the original, a little bit of Super, and Zero Mission, and the reason why I dislike Zero Mission the most is because of the hand holding. When I play an Action-Platformer like Castlevania and Metroid one of the things that's makes those two franchises great is the exploration and you definitely can explore, knowing where to go isn't really that fun when exploration is a key aspect to me.

You can skip all those Chozo Statues (well except the first one IIRC) and forge your own path. That's why Zero Mission is great, the game offers so many ways to play through the game in contrast to how stifling Fusion is with Adam and story based events.
 

Menitta

Member
I think Fusion is the best. All of the mobility options like aiming diagonally and edge-grabbing. The last time I played Super was a few years ago and I didn't even finish it. Never played 2 or Zero Mission. 1 is fun, but not nearly as fun as Fusion.
 

Schattenjäger

Gabriel Knight
I know I'm gonna get a lot of slack for this ...

But Fusion just never did it for me
The controls were great ...
But it was the setting and atmosphere that were very un-Metroid-like and ruined the experience for me
 

Ridley327

Member
Schattenjäger;201735167 said:
I know I'm gonna get a lot of slack for this ...

But Fusion just never did it for me
The controls were great ...
But it was the setting and atmosphere that were very un-Metroid-like and ruined the experience for me

It's not as uncommon an opinion as you think. The Bottle Ship really did not lend itself to the same kind of twisted organic art design as previous games. That being said, at least it tried, unlike the holographic nonsense in Other M.
 

Mozendo

Member
You can skip all those Chozo Statues (well except the first one IIRC) and forge your own path. That's why Zero Mission is great, the game offers so many ways to play through the game in contrast to how stifling Fusion is with Adam and story based events.

Oh, I didn't know that I always thought it was mandatory. Since it's been so long since I've played Zero Mission I will definitely see if I can find my copy and do another play through.
 
Metroid 2 is the weakest. I struggled to find the area with the last few regular enemies back when it came out since it didn't have a map and the palette made things look so similar.
 
Metroid II

I'm so lost in the game that even looking through guides to find a way to cheat my way back on track doesn't work. The lack of color makes it even harder to find your way around. By comparison I've gone back to the original NES game and had a good deal of fun. The controls are tight, combat is addictive, and you can at least get a good sense of where you've been and what new paths you could take. I actually enjoy it more than I do the original Zelda.
I'm honestly not a huge fan of Fusion, I think the game is somewhat bland, but I really don't have anything specific to hate on it for besides that.
 

Ridley327

Member
Oh, I didn't know that I always thought it was mandatory. Since it's been so long since I've played Zero Mission I will definitely see if I can find my copy and do another play through.

You pretty much need to skip them on speed runs. The game allows for a lot of freedom as sequence breaking is built into its design, versus the more accidental instances of previous titles.
 

diaspora

Member
I prefer how Super looks. Zero Mission looks great, but it looks really clean...for lack of a better word. Super Metroid had a more gritty, alien-esque look going for it which did wonders for the atmosphere. If anything I'd say my issue with Zero Mission is that it isn't ugly enough.

pzOu7Gm.jpg


:p
 

Ridley327

Member
Isn't Zero Mission a pseudo-remake of Metroid 1?

It's basically a reimagining of the first game. The first two thirds are based on the original game, though it does have some very heavy deviations, while the last third is entirely brand new and helps tie the game in better with Super Metroid.
 

Firebrand

Member
I want to say Fusion. It's not a bad game, but doesn't offer a lot of free exploration that enjoy so much. Metroid 1 and 2 would probably be rough to go back to now, though I did love the hell out of M2 when it first came out.
 
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